Dandy Ace cover
Dandy Ace screenshot
PC PS4 XONE Switch Steam
Genre: Fighting, Adventure, Indie

Dandy Ace

Art Contest & Launch Giveaway Winners Announcement


Greetings Magicians,

We are beyond excited to be launching on Steam tomorrow at 10am PDT and appreciate all of the support we've received from the community. Thank you to everyone that participated in our Art Contest & Launch Giveaway.

It was a very difficult decision for our team to select the winners. We were really impressed by all of the art submissions and we've decided to expand the number of winners to reward prizes to more of the community! You can check out the winning Art Contest entries below:

Art Contest


Grand Prize Winners



Art By: ArtOfVini



Art By: Nelson de Abreu



Art By: Porto



Art By: indigonite0



Art By: Luan_Aguiar




Runner-Ups


Art By: Danadin



Art By: Lumusser



Art By: CoroteChan



Art By: Mvdraw



Art By: Lucacio




Launch Giveaway Winners



  • @Old_Martin - Dandy Ace T-Shirt + Deck of Cards + Steam Key
  • @rebbybearr - Dandy Ace T-Shirt + Deck of Cards + Steam Key
  • @twicegay - Dandy Ace T-Shirt + Deck of Cards + Steam Key
  • @ReadySetIG - Dandy Ace T-Shirt + Deck of Cards + Steam Key
  • @wwWhiteWolfww - Dandy Ace Steam Key
  • @KMills_Twitch - Dandy Ace Steam Key
  • @Findseloy - Dandy Ace Steam Key
  • @KuroRose22 - Dandy Ace Steam Key
  • @Mikaeder - Dandy Ace Steam Key
  • @clashtheperson - Dandy Ace Steam Key


We will be getting in contact with all of the winners later today and will also be sharing many of the art contest entries on our social media channels following launch. Thank you again to all of the participants and we hope you all check out Dandy Ace on Steam tomorrow!

Follow Dandy Ace on all of our Social Media:


Twitter: https://twitter.com/DandyAceGame
Instagram: https://www.instagram.com/madmimic
Discord: https://discord.gg/EDby5gp
Facebook: https://www.facebook.com/mad.mimic/

Launch Preview Event & Neowiz Steam Publisher Showcase


Greetings Magicians,

While we eagerly await the launch of Dandy Ace on March 25th, join us during our Launch Preview Event and play the extended demo. From now until launch, players will be able to download an extended demo on the Dandy Ace Steam Page featuring access to additional stages and the beloved Twitch Mode for streamers. You can find more information on Twitch Mode and its many features here.

Members of the dev team will be hosting a Q&A in voice & text through our Community Discord on March 14th. We hope you join us at 10am PST on Sunday as we’d love to hear your feedback and answer any questions you may have about Dandy Ace!

https://store.steampowered.com/app/1037130/Dandy_Ace/

We are also pleased to announce that Neowiz will have a week-long Steam Publisher Showcase featuring Dandy Ace and many other awesome Neowiz titles! The event will run from today until 10am PST on March 18th. If any upcoming Neowiz games catch your interest, please consider adding them to your Wishlist and check out the wide variety of amazing launched titles on sale. You can visit the event page here.


Want to win a Dandy Ace Deck of Cards, T-Shirt, or a Steam Key for the game prior to the upcoming launch? Enter our Launch Gleam Giveaway from now until March 24th for a chance to win! You can find more details and enter the giveaway by visiting the event page here.

Consider Wishlisting These Upcoming Neowiz Games!


https://store.steampowered.com/app/1254120/Bless_Unleashed/
https://store.steampowered.com/app/668550/8Doors_Arums_Afterlife_Adventure/
https://store.steampowered.com/app/1562700/SANNABI_The_Revenant/
https://store.steampowered.com/app/1367300/Blade_Assault/
https://store.steampowered.com/app/1473480/AVA/


Check Out these Neowiz Games on Sale!


https://store.steampowered.com/app/1147560/Skul_The_Hero_Slayer/
https://store.steampowered.com/app/1173200/Metal_Unit/
https://store.steampowered.com/app/334310/Plebby_Quest_The_Crusades/
https://store.steampowered.com/app/960170/DJMAX_RESPECT_V/
https://store.steampowered.com/app/938220/TAPSONIC_BOLD/


Follow Dandy Ace on all of our Social Media:


Twitter: https://twitter.com/DandyAceGame
Instagram: https://www.instagram.com/madmimic
Discord: https://discord.gg/EDby5gp
Facebook: https://www.facebook.com/mad.mimic/

Dandy Ace Fan Art Contest


Dandy Ace is coming to Steam on March 25, 2021 and we’d like to give the community a chance at Steam keys for launch! We loved all of the fan art we received for Dandy Ace during development and will be running a Fan Art Contest starting today. Users will be able to submit their Dandy Ace art through our Discord, Twitter, & Google Form until March 22, 2021 (3pm PDT) after which the Mad Mimic development team will select their top 5 submissions to win prizes!

⭐ Create Dandy Ace related fan art ⭐


There are no limitations as to what kind of fan art you can submit as long it follows the rules below.


  1. Submissions should be related to Dandy Ace.

  2. All file submissions must be submitted through discord, twitter, or the provided google form.

  3. Participants may submit fan art they had made prior to the contest start. Multiple entries will also be allowed but only one entry per person can be selected as a winner.

  4. Participants must be age 18 and above to participate.

  5. All regions are eligible to participate


    1. In order to be eligible to receive any physical prizes you must be able to provide a shipping address to us if selected as a winner.


  6. Digital and hand-made art submissions are both allowed, but all submissions must be original. Each entry will be checked for plagiarism.

    1. This includes video entries


  7. By submitting an entry the participant agrees that if there are any copyright or intellectual property right disputes, that entry will be disqualified and the person submitting the design will be solely legally responsible for the entry.

  8. All entries must be appropriate/sfw, any entries we deem inappropriate will be disqualified at the discretion of Mad Mimic.

  9. Neowiz & Mad Mimic own the right to use any and all submissions at their discretion for future promotions.

  10. All submissions will be judged by Mad Mimic and all winners will be selected at the discretion of Mad Mimic.

  11. Winners will be selected and contacted individually after the end of the competition through Email and/or Discord.



Submission Options:





🎨 Submission Period 🎨


March 8, 2021 - March 22, 2021 @ 11 AM(PST)




🗳️ Judging/Selection Period 🗳️


March 22 & 23 (PST)





🏆 Winners will be announced and contacted on March 24, 2021🏆





🏆 PRIZES🏆



Grand Prize (2 Winners):




Runner-Ups (3 Winners):



Yellow Magic Cards - Part 2


Greetings Magicians,

This week we're going over the rest of the Yellow Magic Cards available in Dandy Ace. These skills tend to be more utility focused providing Ace with personal shields, barriers, and a wide variety of crowd control options. Although damage isn’t a primary focus for these skills, they can still pack a punch! If you would like to read about the role Magic Cards play and the Yellow Magic Cards covered previously you can check out Part 1 HERE as well as our Introduction to Magic Cards.

Decoy Ace




Two Aces are better than one! Decoy Ace is a tricky Yellow Magic Card that allows Ace to conjure a decoy that confuses enemies. Enemies will attack the decoy and once destroyed it will explode. All nearby enemies will take damage and gain the Fear condition for a short period of time. Feared enemies will stop attacking and run away from Ace. Decoy Ace adds Death Fear to any card it is used to upgrade. Death Fear applies on hit with the upgraded skill and will cause the enemy to spread Fear to nearby enemies on death.



Magician Overdrive




Magician Overdrive is a powerful invulnerability based Yellow Magic Card. On activation Ace will come to a stop, releasing a burst of magic around him dealing a small amount of damage to enemies and making himself Invulnerable for a short period of time. After the initial explosion Ace will gain the bonus of Overdrive doubling Ace's damage while also causing him to take double damage for a brief period. Upgrading a card with Magician Overdrive will add Overdrive to that card.



Scintillating Chains




Scintillating Chains are a ranged Yellow Magic Card. Ace throws out mystical chains that will teleport Ace to the projectile's location on skill reactivation. Upon teleporting Ace will cause an explosion dealing damage and applying Bind to all nearby enemies. Binded enemies are unable to move but can still attack. Upgrading a card with Scintillating Chains adds Death Bind. Enemies affected by Death Bind will spread Bind to all nearby enemies on death.



Guardian Fairies




Guardian Fairies are a shield oriented Yellow Magic Card. When activated Ace will summon three fairies to protect him. The Bullet Ward bonus makes the fairies destroy any enemy projectiles they come in contact with. Any enemies that collide with the fairies will take damage and also gain the Weakness condition. Weakness makes enemies to deal 30% less damage to Ace for a short period of time. Upgrading a card with Guardian Fairies will cause its attacks to apply Weakness to enemies on hit.



Event Horizon




Event Horizon is a ranged AOE Yellow Magic Card. When activated Ace will fire a projectile that spawns a wormhole. Any enemies caught within it take damage and gain the Slow condition for a short period of time. Slow causes enemy attack and movement speeds to be reduced by 50%.

Upgrading a card with Event Horizon adds Death Slow to the card. The upgraded skill applies Death Slow on hit and will cause affected enemies to spread Slow to nearby enemies on death.



Cosmic Vortex




Cosmic Vortex is an AOE based Yellow Magic Card. When used, Ace will conjure a big cosmic vortex around him. While it remains active Ace is unable to move. All enemies caught within the vortex will take damage for as long as they remain within it. Upgrading a card with Cosmic Vortex adds Mini Vortex to the skill. On activation a smaller Cosmic Vortex will spawn around Ace but without restricting his movement.



Vanish




Vanish is a Yellow Magic Card that allows Ace to go invisible for a short period of time. When reactivated Ace will strike from the shadows dealing a significant amount of damage to the enemy he hits. Upgrading a card with Vanish will add Invisibility to the skill. On skill activation, Ace will become invisible for a short period of time. Using any skill will cause Ace to come out of invisibility.



Ace Hook




Ace Hook is a ranged Yellow Magic Card. When used Ace will fire a hook projectile, if it collides with an enemy it will Stun and Pull them towards Ace. When used to upgrade any other card, Ace Hook adds Death Stun to the upgraded skill. When an enemy affected by Death Stun dies, all nearby enemies are stunned briefly.



Consume Power




Consume Power is an AOE based Yellow Magic Card. When activated, Ace will release a powerful burst around him dealing damage to nearby enemies. The skill also has an added bonus called Consume Power. This makes the skill deal extra damage for every buff Ace has and removes from himself.

Upgrading a card with Consume Power adds Power from Within. When Ace has any buff active, the upgraded skill will deal more damage.



Binding Chains




Binding Chains is a ranged Yellow Magic Card. Ace will send out magical chains that will Bind and damage any enemies hit. Bind stops enemies from moving for a short period of time. The upgrade effect will vary depending on the color of the card it is combined with. Combining Binding Chains with a Yellow or Blue Magic Card adds Bind to the skill. Pink Magic Cards gain Delusional Freedom which causes Binded enemies to take more damage from the upgraded skill.



Check out the free Dandy Ace demo and try many of these cards out yourself available on the Steam Page prior to Dandy Ace’s Steam Launch on March 25th! The support we’ve been receiving from the community recently has been amazing to see and we can’t wait to get you all playing very soon. We have lots of exciting events and news coming up starting next week so be sure to follow us on all of our social media channels to stay informed and consider adding Dandy Ace to your Steam Wishlist if you haven’t already, it helps us a lot!


Follow Dandy Ace on all of our Social Media:


Twitter: https://twitter.com/DandyAceGame
Instagram: https://www.instagram.com/madmimic
Discord: https://discord.gg/EDby5gp
Facebook: https://www.facebook.com/mad.mimic/

Yellow Magic Cards - Part 1


Greetings Magicians,

Today we’ll be starting to cover the final Magic Card type you’ll encounter in Dandy Ace, Yellow Magic Cards. You can read more about how Magic Cards are utilized as skills in our Introduction to Magic Cards. Unlike the mobility focused Blue Magic Cards and the damage oriented Pink Magic Cards, Yellow Magic Cards offer up more utility based skill options to Ace. Yellow Magic Cards have the widest variety of mechanics associated with them and can range from giant barriers & personal shields to slow fields and stuns.

Dazzling Display




Dazzling Display is a short to mid-ranged Yellow Magic Card. When activated Ace will cast a bright cone of dazzling light in the direction he is facing. Any enemies caught within the light will be stunned for a short period of time.

The upgrade effect for Dazzling Display varies depending on the color of the card it upgrades. For Yellow and Blue Magic Cards, Dazzling Display adds Stun when damaging an enemy to the upgraded skill. When upgrading a Pink Magic Card, it will add Prey Seeker instead. Prey Seeker causes stunned enemies to take more damage from the affected skill.



Magical Barrier




Magical Barrier is a shield based Yellow Magic Card. Ace creates a big moving barrier that destroys enemy projectiles on contact thanks to the Bullet Ward effect. Enemies in its path will be pushed back and also have the Weakness condition applied. Weakness causes enemies to deal 30% less damage to Ace for a short period of time.

The upgrade effect for Magical Barrier is Death Weakness. The upgraded skill applies Death Weakness to enemies on hit. Affected enemies will spread Weakness to other nearby enemies on death.



Time Dissonance




Time Dissonance is an AOE based Yellow Magic Card. On activation Ace will create a magical Slow Field that damages and slows enemies in it. The Slow Field also has the added benefit of slowing enemy projectiles that pass through it. Upgrading a card with Time Dissonance will add Slow to Yellow and Blue Magic Cards while Pink cards get Relentless Pursuit. Any enemies hit by the upgraded Pink Magic Card will take additional damage if they are affected by Slow thanks to Relentless Pursuit.



Aegis Cloak




Aegis Cloak is a very powerful shield based Yellow Card. On activation Ace creates a shield around himself and the next hit that would damage Ace will be absorbed. The shield explodes when destroyed, dealing damage to nearby enemies. As an upgrade, Aegis Cloak adds Invulnerability making Ace immune to all damage for a short period of time when the upgraded skill is activated. This effect has an internal cooldown.



Packet Trick




Packet Trick is a ranged AOE Yellow Magic Card that is often used as a trap. Ace drops a group of explosive cards on the ground. The cards explode and deal damage to enemies on contact. This skill combos well when combined with crowd control based cards such as those that add Stun or the Charm condition. The upgrade effect of Packet Trick is Death Bomb. Enemies damaged by the upgraded skill will explode and deal damage to all nearby enemies.



Passion Comet




Passion Comet is a ranged Yellow Magic Card. On activation Ace shoots a comet that explodes once it reaches its max range or collides with an enemy. Any enemies caught in the blast will take damage and also gain the Charm condition. While affected by Charm, enemies will slowly move towards Ace and can't attack for a short period of time. Upgrading any card with Passion Comet adds Death Charm. Any enemies hit by the upgraded skill will spread Charm to nearby enemies on death.



Starburst




Starburst is an AOE based Yellow Magic Card. On activation, Ace will release a burst of magic and push back all enemies around him while also dealing damage to any enemies hit. The upgrade effect of Starburst adds Push. The upgraded skill will push enemies back enemies on successful hit.


You can experiment with some of these and other Magic Cards in our free demo available on the Store Page prior to Dandy Ace Steam Launch on March 25th! We’ll be covering the rest of the Yellow Magic Cards in one of our next blog posts so be sure to add Dandy Ace to your Wishlist and follow us on all of our social media to stay up to date on all announcements and news.



Follow Dandy Ace on all of our Social Media:


Facebook: https://www.facebook.com/mad.mimic/
Twitter: https://twitter.com/DandyAceGame
Discord: https://discord.gg/EDby5gp
Instagram: https://www.instagram.com/madmimic

Welcome to the Guest Lounge: Bunny Bomber, Lady Hook, & the Torch Maids



Just beyond Axolangelo’s Atelier lies Lele’s exclusive Guest Lounge where Ace will encounter Candlestick Bombardiers along with Bunny Bombers, Lady Hook, and the Torch Maids. You’ll get your first chance to enter the Guest Lounge after successfully reaching and defeating Dandy Ace’s first boss, Axolangelo. This decorated lounge for all of Lele’s Palace Guests features beautiful vases, potted plants, Homing Turrets, and a Goo Bomb that can really slow things down.

Goo Bomb




The Goo Bomb will cause problems for Ace if he isn’t quick on his feet but can also serve as another tool in his bag of tricks if utilized correctly. Upon walking over the Goo Bomb it will activate and explode after a short delay. If Ace or any enemies are caught within the radius they will take damage and have the Slow condition applied reducing the affected target’s movement speed for a short period of time.



Bunny Bomber




The Bunny Bomber does not take kindly to uninvited guests and carries around a large bomb to chase down any intruders. Once spotted, the Bunny Bomber will begin a Slow Chase towards Ace heading directly at him. After a few seconds or once within range this will turn into a Fast Chase allowing the Bunny Bomber to get close to Ace and activate Stolen Bomb-Head. The large bomb is immediately dropped causing it to explode and deal damage to Ace. This chaotic bunny will have to retreat to safety and find another bomb before returning to attack again.



Lady Hook




Lele’s guests may have dressed up but they aren’t afraid to get in a fight. Lady Hook and her trusty Golden Hook will put an end to Ace’s shenanigans if he gets too close. This melee attack deals a lot of damage directly in front of Lady Hook. Hiding behind the potted plants and decor won’t save you for long. If Ace remains at range for an extended period of time Lady Hook will need to utilize her hook pull to damage and bring Ace in closer.



Torch Maid




Torch Maids do a great job of keeping the Guest Lounge clean and tidy. This upgraded version of the Broom Maid utilizes a spear and poses a much bigger threat to Ace. Blink n’ Spear allows the Torch Maid to surprise Ace by blinking behind him and following up with a single spear attack. If within melee range the Torch Maid will perform a 3-part Mega Combo thrusting the spear in Ace’s direction twice before surrounding herself with blue flames and damaging anything within its radius.



Fight your way through the Guest Lounge when Dandy Ace launches on Steam on March 25th. Players can also try out the free demo available on our Steam Store Page until then if they’d like to try their hand at reaching Axolangelo’s Atelier. If you haven’t already, please consider adding Dandy Ace to your wishlist and follow our social media channels below as we’ll have plenty of exciting events and news to share with you all over the next couple of weeks leading up to launch!


Follow Dandy Ace on all of our Social Media:


Facebook: https://www.facebook.com/mad.mimic/
Twitter: https://twitter.com/DandyAceGame
Discord: https://discord.gg/EDby5gp
Instagram: https://www.instagram.com/madmimic

Dandy Ace Launches March 25th on Steam!

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Greetings magicians,

It's time to get your magic cards ready because we have some very exciting news to share with you all today. Dandy Ace will be launching on Steam on March 25th, 2021!



For those unfamiliar, Dandy Ace is an over the top fast-paced roguelike experience that follows a fabulous magician seeking to combine and use his magical cards while fighting and looting his way to defeat the Green-Eyed Illusionist, Lele, who has imprisoned him inside the Cursed Mirror.

Dandy Ace has been a labor of love from the start for the Mad Mimic team and we’re thrilled to be finally showing off every trick Ace has up his sleeve this March.

We could not have gotten to this point without the help of you all, our community. Thank you to everyone that participated in our Beta events, played the demo, and added Dandy Ace to your Steam Wishlist. Your constructive feedback and positive responses to the game helped us shape Dandy Ace into what it is today. It has been a blast watching the content many of you have created so far, especially in Dandy Ace’s Twitch Mode, and we can’t wait to see you all play on March 25th!

As we look into the future, we will be sharing our plans for DLCs and other potential content following the launch. Dandy Ace will be launching first on Steam, but will also be headed to PlayStation, Xbox, and Nintendo Switch later this year. Interested players can wishlist the game and try the free demo available on Steam prior to March 25th.

Follow Dandy Ace on all of our Social Media:


Facebook: https://www.facebook.com/mad.mimic/
Twitter: https://twitter.com/DandyAceGame
Discord: https://discord.gg/EDby5gp
Instagram: https://www.instagram.com/madmimic

Pink Magic Cards: Damage - Part 2



Greetings Magicians,

Today we’ll be going over the rest of the Pink Magic Cards available to players in Dandy Ace! Pink Magic Cards are more damage oriented and are split into two primary categories of Melee & Ranged skills. You can read up on all of the pink cards previously covered in last week’s blog post HERE. To those new to Dandy Ace, Magic Cards act as the skills players collect and use as they take on the different enemies and bosses encountered within the Cursed Mirror. Players are able to create countless combinations of skills and play styles by combining the different cards they come across on each run. You can read more about the role the cards play in our Introduction to Magic Cards.

Sugar Dandy





Sugar Dandy is a long ranged Pink Magic Card. On use Ace will shoot a powerful arrow that gets stronger the longer Ace holds it down prior to firing. The arrow travels in a straight line, dealing damage to and piercing enemies until it reaches its max range. Any enemies hit will also gain the Charm condition. Charm causes enemies to walk slowly towards Ace for a short period of time while also being locked out of attacking.

The upgrade effect of Sugar Dandy varies depending on the type of card it is combined with. When used to upgrade Yellow and Blue Magic Cards, the skills will apply Charm to enemies on hit. If used to upgrade a Pink Magic Card, the card gains Broken Hearts. Any enemies affected by Charm will take increased damage from the skill.



Dio, The Bat





Dio, The Bat is an infamous vampire bat. This Pink Magic Card is a ranged skill allowing Ace to send Dio, The Bat out at enemies and apply a Bleed condition on hit. Dio, The Bat will travel in a straight line very quickly and return right back to Ace on skill reactivation. Enemies can be hit both ways and the Bleed condition will also apply on each hit. Bleed will cause enemies to take damage over a short period of time.

As an upgrade Dio, The Bat continues to bleed enemy health down. Upgrading a card with Dio, The Bat will add Death Bleed to the skill on hit. When an affected enemy dies, they will spread Bleed to all nearby enemies causing them to take damage over a short period of time.



Toxic Spray





Toxic Spray is a mid-ranged Pink Magic Card capable of hitting multiple enemies. On activation Ace creates a poisonous cloud dealing damage to enemies within it and also applying a Poison condition to them. Poison causes enemies to take damage over a short period of time and stacks with other similar conditions. The upgrade effect adds Poison on enemy hit to whichever card Toxic Spray is combined with.



Blossom Blast




Blossom Blast is a powerful AOE based Pink Magic Card that can be cast at range. Ace casts the skill on an area, exploding after a brief delay. Any enemies caught within the radius will take significant damage. Blossom Blast will add Blooming Burst to a skill if used as an upgrade. Blooming Burst deals additional explosive burst damage after a short delay after hitting an enemy.



Crushing Hand




Crushing Hand is a melee Pink Magic Card with a powerful upgrade effect. On activation Ace will drop a giant fist down directly in front of him, crushing and damaging anything beneath it. Crushing Hand also benefits from an added bonus called Calculated Risks. While Ace is under 50% HP, Calculated Risks will cause Crushing Hand to deal more damage.

Upgrading a card with Crushing Hand adds Life Siphon. When damaging an enemy with the upgraded skill Ace will receive some health back. This effect does have an internal cooldown so Ace won't be able to constantly heal but can come in handy when you find yourself out of tea and cupcakes!



Trump Card




Trump Card is a ranged explosive Pink Magic Card. On use Ace will throw a magical card that travels in a straight line. When the skill is activated again the card will explode dealing damage to all enemies near it. When used as an upgrade Trump Card adds Illusion of Life to the upgraded skill. Illusion of Life causes enemies with more than 50% remaining HP to take additional damage from the skill.



Poison Roses




Poison Roses is a ranged Pink Magic Card. On use Ace will throw out 3 poisonous roses at once. Each rose can deal damage and apply the Poison condition to enemies on hit. If played at the appropriate range, the roses can intersect and deal the full damage of all 3. This skill is charge based so Ace will be able to use the skill multiple times before having to wait for each charge to individually come back off cooldown.

Poison Roses adds Death Poison to any card it upgrades. When an enemy affected by Death Poison is killed, they will spread Poison to all nearby enemies. Poison causes enemies to take damage over a short period of time.



Flurry of Blows




Flurry of Blows is a melee based Pink Magic Card. When used Ace will strike in front of him with a flurry of blows. Ace is unable to move for a short period while the skill is active. All enemies caught within the attack will take damage. Flurry of Blows adds Accumulated Pain to any card it upgrades. With Accumulated Pain the upgraded skill will deal additional damage to any enemies affected by Bleeding, Burning, or Poison conditions.



Spark Tornado




Spark Tornado is a close ranged AOE Pink Magic Card. On activation Ace conjures a tornado around him. For each enemy hit by the tornado, Spark Tornado will deal additional damage thanks to its added bonus Rampage Surge. When upgrading a card with Spark Tornado, the skill will earn Fast Cast. Fast Cast allows the upgraded skill to be cast faster than normal.



Hack N’ Slash




Hack N' Slash is a melee based Pink Magic Card. On activation Ace will quickly strike in front of him dealing damage to all enemies caught in the slash. This skill has a short range but a very short cooldown of .1 seconds allowing it to be used over and over.



Hack N’ Slash works very well when upgraded with cards that can utilize its fast attacks or increase its potential range, such as with the size increase provided by Hungry Chomper.
As an upgrade, Hack N' Slash adds Perfect Execution to a card. Perfect Execution causes enemies below 50% HP to take extra damage from that skill.



If you’d like to try out some of these cards yourself, the free demo can be downloaded and played on the Dandy Ace Steam Store Page.

The team has been hard at work putting the finishing touches on the game following the great feedback we’ve gathered from you all during our Creators’ Preview Event and will have more info to share with you all on our official launch date in the coming weeks! If you have not already, please consider adding Dandy Ace to your Steam Wishlist, it helps us out a lot!


Follow Dandy Ace on all of our Social Media:


Facebook: https://www.facebook.com/mad.mimic/
Twitter: https://twitter.com/DandyAceGame
Discord: https://discord.gg/EDby5gp
Instagram: https://www.instagram.com/madmimic

Pink Magic Cards: Damage - Part 1



Thank you to everyone that played Dandy Ace during the Creators’ Preview Event! We really enjoyed watching streamers and their communities experiment with Twitch Mode. The team appreciates all of the positive comments and feedback we’ve received as well. We will have more news on our upcoming launch soon so make sure to add Dandy Ace to your Steam Wishlist if you haven’t already, it helps us out a lot!

This week we’re diving into the next kind of Magic Card you’ll have at your disposal as you make your way through Lele’s Palace, Pink Magic Cards. As mentioned in our Introduction to Magic Cards, Dandy Ace’s core mechanic revolves around the Magical Cards which act as skills in the game. Players are able to create countless combinations of skills, upgrades, and play styles by combining the different cards they come across on each run. Pink Magic Cards are more damage oriented and are split into Melee and Ranged skills.

Five of a Kind





Five of a Kind is a ranged Pink Magic Card and is the first card Ace will come across. On activation, Ace throws five magical cards in a cone in front of him. Each individual card will deal damage if it collides with an enemy. This skill is charge based which allows Ace to be able to use this skill multiple times in a row. Five of a Kind recharges one charge at a time so Ace may want to think about utilizing some of his other skills while waiting for more charges to maximize burst potential.

When utilized as an upgrade, Five of a Kind adds Wild Cards. After successfully hitting an enemy with the upgraded skill, 5 cards will spawn and damage other nearby enemies. There is no cooldown on this upgrade effect.



Bubble Trouble




A ranged Pink Magic Card, Bubble Trouble provides Ace with great damage and explosive potential. On activation Ace will shoot a big bubble out that will travel in a straight line until its max range or it collides with an enemy. Upon collision the bubble will burst dealing damage and spawning Bubble Cluster. After a short delay, Bubble Cluster will deal additional AOE damage at the collision location. This skill can be held longer to increase the bubble's travel speed.

Upgrading a card with Bubble Trouble will give it Bubble Cluster. On enemy hit, Bubble Cluster spawns dealing AOE damage to any enemies within it.



Titan Punch




Titan Punch is a melee based Pink Magic Card that rewards utilizing it multiple times in a combo. On activation Ace will deal damage directly in front of him with a giant fist. The second punch will stun enemies for a short period of time. The third punch in the combo will also briefly stun while dealing additional damage. Hitting an enemy with Titan Punch will give them the Vulnerability condition.

Utilizing Titan Punch as an upgrade to another card will add Vulnerability to that skill on enemy hit. Vulnerability causes affected enemies to take additional damage from all sources for a short period of time.




Call Lightning




Call Lightning is a ranged AOE Pink Magic Card. When used Ace will cast two lightning bolts that strike an area one right after another in a large radius. All enemies caught within the area will take damage with each hit. Holding the skill longer will increase the size of the radius.

Call Lightning's upgrade effect is Minor Lightning. On successful enemy hit, Minor Lightning will cause lightning to strike the enemy for additional damage after a short delay.



Crescendo Fireworks




Crescendo Fireworks is a ranged Pink Magic Card utilizing both hold and damage over time. The longer Ace holds down Crescendo Fireworks prior to firing, the larger the explosion gets. On release, Ace shoots out a firework that explodes on contact or once it reaches its max range. The explosion deals damage and applies the Burn condition to enemies hit. Any enemy with Burn will take damage over a short period of time.

Upgrading a card with Crescendo Fireworks adds Burn to the card. On hit, enemies will take burn damage over time.



Twin Daggers




Twin Daggers are a range based Pink Magic Card. When activated Ace sends out two giant daggers that travel side by side in a straight line dealing damage and applying a Bleed condition to all enemies in its path. One of the greatest strengths of this card is its ability to pierce through multiple enemies. Enemies hit will take an initial burst of damage followed by additional damage over a short period of time from the Bleed.

Upgrading a card with Twin Daggers adds theBleed condition to it. On hit, enemies will begin to take Bleed damage over a short period of time.



Dancing Wand




Dancing Wand is a very powerful Pink Magic Card that is great with dealing with large groups of enemies. On activation, Ace throws out a magical wand that bounces between enemies dealing damage on each bounce. This skill has a short cooldown and can be thrown quickly.

When Dancing Wand is used as an upgrade it adds Chain Damage to the card. Chain Damage causes the skill to deal additional damage to nearby enemies on hit.




Shooting Stars





Shooting Stars is a ranged Pink Magic Card. Shooting Stars allows Ace to fire off several stars quickly one right after the other, traveling in a straight line until it collides with an enemy or reaches its max range. Every third shooting star Ace fires will explode on contact or at its max range dealing damage to all enemies nearby.

Shooting Stars has an upgrade effect that is used to increase the potential burst damage of another spell. Any card upgraded with Shooting Stars gains Empower Magic which increases the overall damage of the skill on hit. This upgrade effect has a cooldown so the increased damage will only apply when after the internal cooldown.



Sim Sala Beam




Sim Sala Beam is a ranged Pink Magic Card. On activation, Ace will channel his magic into a powerful beam. The longer you hold the skill down prior to releasing the larger the beam gets. Any enemies caught in the beam take a significant amount of damage and also have a Burn condition applied to them. Burn causes enemies to take additional damage over a short period of time.

The upgrade effect for Sim Sala Beam is Death Burn. Any skill upgraded with Sim Sala Beam will add the Death Burn condition to enemies on hit which will spread Burn to other nearby enemies when they are defeated.



Hungry Chomper




The final Pink Magic Card we’ll be going over this week is Hungry Chomper. This is a ranged Pink Magic Card. On use Ace sends out a Chomper that will travel in a straight line dealing damage to any enemies in its path. This skill pierces through enemies and for each enemy it pierces it grows in size and damage.

Upgrading a card with Hungry Chomper adds Size Increase. This increases the size of the upgraded skill.



We’ll cover the rest of the Pink Magic Cards in Part 2 later this month. In the meantime be sure to add Dandy Ace to your Wishlist and follow all of our social media channels. While the extended demo from the Creators’ Preview Event is no longer available, the original free demo can still be downloaded and played on the Steam Store Page. Thank you all once again for the support as we approach launch!


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Welcome to the Central Hall: Royal Rabbit, Broom Maid, & More!


CENTRAL HALL



The Central Hall is the next map in our map and enemy spotlight series. As the name might suggest, the Central Hall is located at the center of Lele’s Palace and can be entered through the Banquet Hall or Courtyard if you have the necessary gate keys to unlock the paths. This map is home to a variety of new challenging enemies for Ace to take on including the Broom Maid, Candlestick Bombardier, Royal Rabbit, Twilight Phantom, and Multi-Shot Turret. Ace will also need to be careful navigating the Central Hall as it features Protective Totems and a different kind of environmental hazard, the Furnace.



While making your way through the Central Hall you’ll be able to find two possible exits, one to Axolangelo’s Atelier and the other to Scissorella’s Garden. This allows you to decide which boss you want to face depending on the cards you have, better adapting your decision to each of their playstyles.

FURNACE





The Central Hall’s environmental hazard will surely heat things up in the midst of combat. The Furnace requires Ace to step on the pressure plates found on the ground in the Central Hall to activate them. These plates can’t be activated by enemies. After a short delay, flames will erupt out of every vent in the hall damaging anything standing on top of them. The pressure plates will reset after a short period and can be activated by Ace again.



CANDLESTICK BOMBARDIER




The Candlestick Bombardier is an upgraded version of the Candlestick Bomber found in earlier maps. Similar to the Bomber’s Blast offensive skill, the Candlestick Bombardier can cast Cluster Blast underneath Ace’s location from range. After a short delay the area will explode dealing damage to Ace if he remains within it. Following the initial explosion, 4 smaller Blasts will occur surrounding it in a cluster. Attempting to get close to the Candlestick Bombardier will cause it to Teleport a good distance away from Ace before resuming its attacks.



ROYAL RABBIT




An upgraded version of the Bunny Butler, the Royal Rabbit relies on a lance as its weapon of choice instead of a giant fork. This enemy is much tougher than the Bunny Butler that Ace encounters in the Entrance Hall so don’t underestimate it! If Ace remains at range the Royal Rabbit will attempt to get in close enough to Charge in Ace’s direction, damaging him on collision. The Royal Rabbit also has a melee attack at its disposal with Thrust should Ace get too close.



BROOM MAID




The Broom Maid works hard to keep the Central Hall clean and doesn’t take kindly to guests making a mess. Flame Sweep is a mid-ranged two part attack that activates once the Broom Maid is within range of Ace. The Broom Maid will swing her broom in the direction of Ace leaving a trail of flames. This attack is performed twice in a row. The flames will disappear after a few seconds.



TWILIGHT PHANTOM




The Twilight Phantom is the upgraded version of the Midnight Phantom. Armed with both a ranged and melee offensive skill, the Twilight Phantom will always be a threat. Boomerang fires a projectile ring that returns to the Twilight Phantom once reaching its max range. Any enemies that it collides with will take damage. Getting too close will cause the Twilight Phantom to activate Combo Slash, swinging at Ace 3 times and moving in his direction quickly.



Multi-Shot Turret



The Central Hall has a different type of turret than those found in previous maps. The
Multi-Shot Turret has 3 projectiles floating above it. Acting as the shotgun of turrets, the Multi-Shot Turret fires Spread Shot towards Ace when within range. Spread Shot sends out 3 projectiles in a cone simultaneously, each dealing its own damage on successful hit. Ace will need to quickly maneuver between the multiple projectiles while fighting off enemies.




The Central Hall is currently available in the free demo during our Creators’ Preview Event until February 1st. Head on over to the Dandy Ace Steam Page to wishlist and play! Twitch Streamers can also try out our updated Twitch Mode that allows their chat to directly impact the game through votes in chat. We’d love to hear your feedback so join us on Discord or tweet at us, we’re always looking to improve Dandy Ace as we approach launch early this year!

Thank you to everyone that has added Dandy Ace to their Steam Wishlist, we really appreciate it <3

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