- balancing: changed ingredients for shelter: 25 scrap metal added to account for the heater
Enhancement
- enhancement: optimization of server performance (base load is now 9.5ms, no longer 12.5ms)
- enhancement: rescaled Keyboard Bindings Image
- enhancement: added percentage display to food, water and weight
- enhancement: added key shortcut to open/close learning screen (L-Key)
- enhancement: removed many unneeded assets from initial loading, load things when they are needed
- enhancement: added tool tip for repair in drop down menu
- enhancement: added turn animations for all animals
- enhancement: renamed action provoke fire to ignite fire
- enhancement: increased pit fire interaction radius
- enhancement: increased size of scrap pile interaction box
Bug Fixes
- issue fixed: pit fire stopped responding after re log
- issue fixed: dropped items no longer vanish
- issue fixed: selected crafting recipe showed a white square if no recipes were available
- issue fixed: played hit sound when dragon fire hits scrap pile
- issue fixed: sometimes the ax in players hand was invisible
- issue fixed: had to be under water to drink it
Version 0.0.2.6 Update
Changes
- map changes: added more detail at wood ship front
Enhancements
- enhancement: every fire will do damage now
BUG Fixes
- issue fixed: dragon stats did not reset on respawn (died immediately after respawn)
- issue fixed: player food, health, water and stamina did not work correctly (sometimes did not starve)
- issue fixed: animal experience yield was not multiplied with level
- issue fixed: bow, sligshot and auto crossbow animation and other minor things were faulty
- issue fixed: parts of stair cases were missing
Here we are again with the next little update. This week was rather short for us since we could not get to our office #fliegerbombeDD. Next week will be as usual.
Version 0.0.2.5 Update + Content Update
Content Update
- NEW: Mosquito
- NEW: Waterskin
- NEW: Resource Spike drops from Mosquito and Beaver, used for Arrows
Balancing
- balancing: reduced number of bears in the woods
- balancing: prevent machine gun like punching
Enhancement
- enhancement: equip via double click or right click
- enhancement: Items from chopping block can now be repaired in Inventory
- enhancement: looks of stair cases
- enhancement: new chests align to ground
- enhancement: prevent action 'take all' when the storage is full
- enhancement: Movement Mode of AI depends on the travel distance now (dragon will fly if the distance becomes to far)
Bug Fixes
- issue fixed: some actors were active even if they should not
- issue fixed: dragon would not show its swim animation under water
- issue fixed: only 1 scrappile was respawned every 2 minutes instead of the 80% share
- issue fixed: scaffold scaling was wrong
- issue fixed: construction elements did not save the health
- issue fixed: construction elements did not load sometimes
- issue fixed: construction element stairs were not placeable
- issue fixed: construction elements were placeable in water
- issue fixed: Slingshot and Bow did not work
- issue fixed: repairing construction elements
- issue fixed: dragon attacked even if it was set to defensive
- issue fixed: storage inventory sometimes did not save and/or load
- issue fixed: dragon name textbox did not work
- issue fixed: AI did not always rotate to the enemy correctly
- issue fixed: abort crafting when the crafting storage was full lead to disappearing items
- issue fixed: exp notification did not show exp over 9999 and below 1
- issue fixed: mature dragons would not reach the target position when flying (circle of infinite dizziness)
Known
- known issue: dragon still dies after a few seconds
- known issue: enemy AI yields only basic experience
Price Information!!!
Official Announcement
The price reduction is finally apparent on Steam.
From now on it is even cheaper than in the launch -Sale.
Patch Info
Unfortunately, we are unable to do a 2nd patch this week due to technical difficulties. We will do our best to make it better next week.
Sorry for that.
Version 0.0.2.4 Update
- Change: Shelter bigger, better mesh, added slot for chest
- balancing: buffed health of shelter, chest and shelter door
- balancing: reduced action stamina cost from 5 to 1
- issue fixed: infinite punching when using context menu
- issue fixed: menu was not hidden when pit fire was destroyed
- issue fixed: beds were spawned twice
- issue fixed: stack split destroyed items
- issue fixed: cooking pot generated infinite items
- issue fixed: players gained exp twice
- issue fixed: dragon did not gain exp for its kills
- issue fixed: dragon did not gain exp for kills when player mounts it
- issue fixed: dragon respawn could duplicate the dragon
- issue fixed: dragon tried to attacked its owning player
- issue fixed: beasts and dragon did not move
Announcement
Good evening, Crew! First of all: thanks to everyone of you who is supporting us and playing our game. Without your bug finding skills our progress would be much slower!
On another note we want to inform you that we decided to lower the base price of the game. A few of you already told us to do so and after long consideration we decided to do so. Hopefully the lower price will attract more active players and fill the empty ships with life. The necessary information was send into verification in Steam today, so it'll be a few days until the change is live.
We apologize in front of everyone who paid the higher price and ask for your forgiveness. You've done the first step in making DARCO come closer to the vision we have of it. Lowering the price was the necessary step though, so we can keep developing and make your investment worth a while! We really hope you can understand our decision and wish you a pleasant Monday nevertheless.
Version 0.0.2.3 Update
- enhancement: resorted requirements for learnables
- enhancement: began to make the descriptions more clear
- enhancement: sort the resources needed for a crafting recipe, now the missing ingredients show up on top of the list
- enhancement: turned down the volume of some of the sounds (attenuation)
- issue fixed: All Water should work correctly now
- issue fixed: Dragon duplication
- issue fixed: Dragon initialization after relog and server restart was faulty, so sometimes inventory, AI and Stats would not load.
- issue fixed: pressing shift reduced stamina, no matter what
- issue fixed: enemy AI will no longer hurt each other when they overlap
- AI changes: Dragon will now stay in stay mode, even if it is under attack
FIRST Content Update
- NEW mechanical enemy: Bat
- NEW: Oil Lamps for your Buildings and for free placement
Official Announcement
Hello Crew! To your information: We'll patch twice a week now until we have a stable version. We'll try to announce all the savegame wipes early enough and we'll tell you as soon as we will tune down the big updates.
On another note: We changed the beasts difficulty, marking them with different overhead icons depending on their Level.
Your DARCO Team
Version 0.0.2.2 Update
Version 0.0.2.2
- map changes: added water sources at the rear of ship
- map changes: added more scrap piles rear and middle of the ship
- map changes: added surprise for master bugtester Masterpiet
- enhancement: Dead Dragon will despawn and come back after 15 Minutes
- enhancement: Fish is bigger and slower now
- issue fixed: sounds of the dragon turned down a little
- issue fixed: harpie sounds should be good now, really
- issue fixed: Options Sound Slider should work with more sounds now
- issue fixed: Trees at the rear of the ship can be harvested now
- issue fixed: splitting items will no longer destroy the first item slot
- issue fixed: Character will stand up now after relog (is no longer lying around while alive and logged in)
- issue fixed: never ending exp when punching a dead enemy
- issue fixed: disabled pawn (dragon, character, beasts,...) to pawn collision,
you will no longer be locked in the startup room, just move outside and please ignore the crowd)
the dragon will no longer push the player off of cliffs
- issue fixed: workbenches and other placeables did not snap correctly
- issue fixed: dragon no longer runs indefinitely
- issue maybe fixed: sometimes dragons would attack their owner for no reason, that might be fixed.
- issue maybe fixed: sometimes dragons would not display their stats and are not interactable, that might be fixed.
The map changes were kind of big, so your old player positions might be invalid, some of the dragons were in a corrupt state that was fixed, we fixed an exploit that made it possible to reach level 50 in no time. Therefor we decided to clear the progress. We wanted to announce it a few days prior but we couldn't hold that promise. Sorry for that. That might happen a few more times in the next few weeks.
Version 0.0.2.1 - Hotfix
- Savegames will survive this update, we will announce save game wipes a few days prior
- Added Whitelist and Blacklist functionality to Server (ClientConfig.ini) (only relevant to Server hosters)
- balancing: spawning less harpies but with higher level
- issue fixed: Stasis should work now
- issue fixed: Harpie sounds are less annoying now
- issue fixed: Collision and LODs for rubble fixed
- minor: fixed some flying scrap piles and grass
- minor: better user logs when kicked (UI Messages will follow shortly)