- Balancing: Shelter easier, more stone resources, added some scrap metal sources, added some POIs, Shiphull
- Balancing: Construction and Crafting easier, only 1 kind of Work benches per room
- Balancing: placed more mushrooms
- Balancing: player max Attack Rate increased
New
- Add new room: Heat room for cooking pit and furnace
- minor change: changed initial loading screen
- minor change: alpha logo and version number smaller
Enhancement
- enhancement: warning when items are about to break/decay
- enhancement: Crafting Queue can now Stack Items
- enhancement: Hovering over an Item and pressing R will dropt that Item Stack
- enhancement: Window Frame now has glass
- issue fixed: some barrels sometimes float
- issue fixed: animals are now beeing killed in water if they are not meant to be in water
Bug Fix
- issue fixed: sometimes loosing learning points on respawn
- issue fixed: animals and players that spawned inside water would turn that water off, so everything ignored that water
Version 0.0.2.14
- NEW Cheat Code for Admins: ce spectator
Enhancement
- enhancement: added Experience display to dragon stats display
- enhancement: added a full waterskin to new characters start inventory
Bug Fixing
- issue fixed: some aspects were not saved after clearing the savegames (Learning, Inventory, Player Position)
- issue fixed: 16:9 Feature wurde entfernt
- issue fixed: was not using stones in hotbar as ammunition for slingshow
- issue fixed: was not able to loot foreign chests
- issue fixed: windows did not get ghost state when placing the wall
- map changes: added a new Point of Interest
- map fixed: it was possible to fall through the map
Update Update, Server Maintenance is imminent.
This time we have a complete save game wipe again.
Version 0.0.2.13 + Your own Dedicated Server Tool
Changes
- change: some treasure chests don't require a key anymore
- change: animal idle animation propability set to 0, they will wander around for idle and wont wait on the spot doing nothing anymore
Balancing
- balancing: it was possible to construct placeables close to spawn doors
Bug Fixing
- issue fixed: infinite latent loop when loading prevented players to join a server
- issue fixed: it was possible to construct foundations along side the ship in an 45° angle
- issue fixed: Slingshot and Bow fire rate was insane
- issue fixed: window frames sometimes were not able to be build
- issue fixed: footstep sound when walking on grass was wrong
- issue fixed: camera was too high over the player when under water
- issue fixed: consuming items from hotbar took the whole stack
- issue fixed: placing items from hotbar took the first appearing item of the selected type, not the selected item
- issue fixed: sometimes the wrong item on the hotbar got its durability reduced
- issue fixed: construction system sometimes would not return any materials on deconstruction
- issue fixed: AI was able to attack through the spawn doors, dealing damage to players that didn't even begin to play the game
- issue fixed: AI would sometimes reach a state in which it was completely inactive after the first hit
- issue fixed: dragon would stuck on trying to reach an impossible movement target
- minor fixes: bed tool tip mislead players to think they could sleep in their beds
- map fixes: fixed lots of flying grass
- map fixes: fixed many invisible walls
Update Update, Server Maintenance is imminent.
This time we have a complete save game wipe.
It is now possible to host a dedicated Server on your Windows or Linux machine. You can find the DARCO - Reign of Elements - Dedicated Server in Steams Tools list.
In order to make the Server work properly you might need to forward port 7777 or any other port that you use in the executables parameters. -port xxxx
Dragon Discussion Result on Discord + New Feature Will Coming + Trello ROADMAP!
Ahoy Crew!
There has been a lively discussion in our Community Discord Server the past few weeks whether to keep the living dragon or replace it with a mechanical Beast. Now we have come to a conclusion: There will be both.
Mecha Dragon Picture (Work in Progress)
Your organic, living dragon will stay your companion and friend. He will grow with his tasks and experiences, but demand your attention and care.
The machanical dragon Beast will be a weapon, which we will intertwine with DARCOs story (start quest is coming soon!). It will be used more or less as a vehicle and weapon without a consiousness. In the course of the game you'll be able to upgrade and enhance it.
Therefore the very first stage will be without any wings - so stay tuned! Below you can see the preview of the second stage.
There is another surprise coming: just one hint "create your own dragon"! :D We don't want to spoiler more than that yet.
On another note: We finished the Official Trello Board where you can watch our progress and have a look at our roadmap. We will keep it up to date by refreshing every two weeks.
ROADMAP
LINK: https://trello.com/c/TCdH0foY
Thank you all very much for your participation, you're the best community we could wish for!
First DEV Lets Play is now ONLINE XD
Ahoy crew!
Today we show you our first "Let's play" . The making of the video was a little bit crazy. Now we will make frequent videos. In future also a little more essentially. Today it is about the prelude. We hope you have fun. :D
In the next video we will show you the construction system.
The patch will be releasesed at Thursday, then you also are able again on all servers. Sorry for the long waiting period. The problem was more difficult as we think.
https://youtu.be/RAwhLfiXIic
Version 0.0.2.12 + Content Update
New Content
- NEW: Fish Traps and a Fishing Pole [WiP]
- NEW: Destructible Barrels in Houses (Will be more soon)
Enhancement
- enhancement: Beavers attack under water now
- enhancement: More loot from animals and other world resources
- enhancement: optimized airship textures
- change: Removed all scrap piles
Bug Fixes
- issue fixed: Harpy walking through air
- issue fixed: Dropping from Inventory doesn't work
- issue fixed: You can't interact with pit fires
Version 0.0.2.11 Hotfix
Eenhancement
- enhancement: complete level rework for the wood
Bug Fixes
- issue fixed: storage was never focused
- issue fixed: base icon was not generated after relog
- issue fixed: Dragon Stat info was displayed for wild enemy dragons
- issue fixed: Server Name newline was off
- issue fixed: beaver did not attack when under water
Version 0.0.2.10
- NEW: Nothing this week, we will add new content approximately in a two week interval now, so stay tuned for the update next week
Enhancement
- enhancement: player notifications added for construction faults
- enhancement: dragon will now follow you into water
- enhancement: show cool down on consumables
Balancing
- balancing: doubled sentry damage
Bug Fixing
- issue fixed: sometimes construction of placeable items did not reduce the amount of the used item stack
- issue fixed: Item duplication with two crafting tables
- issue fixed: multi selection drop did sometimes spawn the loot box at (0,0,0)
- issue fixed: loot boxes sometimes fell through the landscape
- issue fixed: crafting overlay sometimes stuck when the dragon tackled the player while in crafting menu
- issue fixed: a white square was displayed in the selected recipe when no crafting recipe was available
- issue fixed: deer trap sometimes did not work
- issue fixed: decomposing items did not lose durability when placed on the hot bar
- minor fixes: some words were misspelled
- minor fixes: the hot bar slot number was displayed at the drag and drop copy
Save games untouched. Business as usual, the servers will go down for maintenance in a few minutes.
Version 0.0.2.9 Update + Content Update
NEW: Defensive Sentry Turret is now craftable
Balancing
- balancing: reduced hunger of dragon
Enhancement
- enhancement: improved AI behavior and movement mode changes
Bug fixes
- issue fixed: item durability sometimes would not decrease on use
- issue fixed: main hand Items lost durability when used under water
- issue fixed: view-bobbing did not match walk speed
- issue fixed: sometimes harvested trees were displayed as untouched trees, those vanished on first hit
- issue fixed: jump sound wasn't played if the player was in 1st Person Mode
- issue fixed: some Sounds were played twice
- issue fixed: Animals did not take damage under water
- issue fixed: sometimes the hat of nearby player vanished, when that player crouches
- issue fixed: sometimes logged out players hands vanished
Announcement
Save games untouched. We are sad to announce that this is the one and only update for this week. We are working on things under the hood that we can't release just now and that prevents us from making more updates this week. We hope to provide two updates next week.
Version 0.0.2.7 Update + Content Update
Bear Trap
Deer Trap
Enhancement
- enhancement: easier to remove ground parts
- enhancement: redwood is now just the wood since it has no redwood trees anymore
- enhancement: added iron ore to stones (use hammer to harvest)
Balancing
- balancing: Slingshot does less damage
Bug Fixing
- issue fixed: construction wall or gate was displaced
- issue fixed: gates showed their animation but did not make way
- issue fixed: wasn't possible to place simple bed
- issue fixed: was hard to place stairs sometimes
- issue fixed: was possible to place red ghost meshes in the air
- issue fixed: material settings were faulty, should increase performance
- issue fixed: weapon scaling was in some cases wrong
- issue fixed: mosquito displayed bat at loot interaction
We clear the construction save games in this update.