My main goal is to improve UI, Balancing (PvE and PvP) and Physic Model. Sure depends on your feedback. Ready status does not means - it's done.
- Main map content: ready (all changes as written above depend on feedback!)
- PvP attack enemy forest: ready
- Goblin Dreams: production
- Arena: production
When starts alpha phase 2?
- If game works fine till avatar's level 12.
What comes in alpha phase 2?
- Avatar level till 17. Two new Units: Warlord (class tank) and Treant (class healer). new buildings, traps. Weapon Shop and more.
Warning:
Dont be confused with alpha phase(1,2,3) situation. Content is already done, but i'll put it in the game only if i see a good balance, UI Satisfaction-:) and so on...
Unfortunately, i'll change darkforester.com design again (for the fourth time). So, status is under development. Information about teamplay, story, primary skills and forest soul skills comming soon on main page.
PvP
- UI update
- Music bug fixed
- Heroes defend forest
- PvP Win and Lose Statistic
- PvP gameplay and resources management was updated
- PvP Honor
- If player wish, he can level only in PvP, every destroyed enemy object and units gives him 5 exp.
- New Exchange futures: "If enemy players attack you, and you forest stay alive. you receive "Win Forest Defence (c)" points, if they are bigger then "Lose Forest Defence (c)" you can change your win statistic to Kristalls. For kristalls you can buy better heroes and buildings. For example Troll Demolisher. Remember if your forest defence lose more then wins, you will pay gold, to compensate your win and lose statistic."
- PvP House bug fixed
New Building: Tavern allow you to hire heroes.
New Building: Observation Tower: information about upcoming wave.
Heroes added in the game: Troll Demolisher, Ogre Shaman and Young Ancient.
Tips was added in the game.
Music essential bugs fixed; music is also louder now.
UI/UX updated
Steps was updated.
Map description was updated.
News
After fixing some UI/UX stories in PvE modus, i start working on PvP UI. I’ll also relief soon some new futures in Dark Forester and Primary skills.
New buildings comes in upcoming patch: Tavern, where you can hire heroes. Heroes are like normal units, but if they die, they ressurect some times later.
And Observation Tower gives you information about next monster attack.
Also 3 heroes comes in new patch: Young Ancient, Ogre Shaman and Troll Demolisher.
As was mentioned patch will contain many PvP updates by "Attack Enemy Forest" Modus, UI fixes and new sounds.
Also I will reduce prize for the game by almost three times for people who get it during early access alpha phase 1.
alpha 0.1.5.2
Level 1:
- Gallow is now available. Usage: reduce enemy health to the half.
- Epic Gallow is now available; Usage: set enemy defence and attack to 0.
alpha 0.1.5.1
- Orc onhover texture updated.
- Essential bug by wave 12 was fixed.
alpha 0.1.5
- New Creature is available: Dark Torturer (avatar level 9)
- New Special is available: Prison (avatar level 7) - shamans can set fallen enemy creatures in prison.
- Orc is now available on level 3
- Well is now available on level 3
- Forester House is now available on level 5
- Tower is now available on level 6
- Avatar has faster access to more creatures (+1) and buildings (+2).
UI: Character Information top left icon has now description which abilities, units, buildings and places comes with next avatar level.
- Swirling Trap bug was fixed.
alpha 0.1.4 (big changes based on feedback. )
UI:
- Onhover shows the stats of available units in the shop.
- Description of building role.
- Unused 'Main Map' was deleted.
- Map description
- Options and graphic notes. Magic Shop onhover panel description.
- Quality of ui presence was optimized
Tutorial:
- New tutorial steps for main map, arena and 'goblin dreams'.
Sound:
- 20 epic tracks was added.
- Dark Forester Radio in 'Options' added or click 'V' -to change track.
- Music/Sound volume in 'Options' was added.
Options:
- New effect for high performance computer 'real time suns effect'
Arena:
- Rewards added
PvP House bugs fixed.
Forester House has physical destruction effect now.
Death bugs fixed.
Other not essential bugs fixed.
News and Upcoming Sunday Patch
- For high performance PC's (works only with 3GB Video RAM) i add new option "Moving Sun Effect" - Dark Forester has 2 Suns, so both of them will move around. So you become live shadow effect.
- Especially for people who doesn't like quiet forest sound, i add new option "Dark Forester Radio", so you can switch between ca 10 sound tracks.
- Tutorial steps extend to level 3.
- PVE Arena map becomes description and better rewards.
- Goblin Dreams adventure map becomes Penrose stairs! and description.
- I also try to fix some bugs