Magic Shop completely overwritten, drag and drop function added. (The idea of magic shop is the same which was promised in forest construction)
Drag and Drop/Rotate Icon deleted. Now just use left mouse button to drag any object.
Meele units can be dragged during the fight. (It should resolve some infight problems)
First Person Camera added.
Switcher between First Person Camera and RPG Camera.
Mushrooms Resizer added. Resizer works during First Person View (just click on mushroom and scroll wheel mouse button).
Game and Graphic performance 20% better now.
PvP is now after level 6 available.
Step Phases changed.
Events added:
Ingame Events like undead (read more information below)
World Events: Wild Animals - spawn 3 random wild animals on the map.
Undead Event 2 and 2x Barbarian Events.
Dragon Iland Event: Starts 1 Oktober (Rewards 1% chance of Dragon)
Joker Event: Starts 1 November (Rewards 1% chance of Casino)
Over 10 enemies added: Dragons, Joker, Angry Chickens and more.
New allied creatures added: Warlord; Treant, Horror Mushroom, Boletus
New Function Garrisons added; Player can set an Ancient, Forest Tower, Magic Soul or Tornado to some position of the map.
Character level max 17.
New upgrades for existing buildings were added
New Traps are available
Teleportation Door is available.
Improved AI
Drag and Drop mouse problem resolved
Game saves music settings
PvP and PvE energy added
Daily quests
Achievements added but not activated. (coming soon)
Goblin Dreams 3 added.
Goblin Dreams 1 many changes.
PvP: Ground Catapult added
PvP: Boat Commandos added
After death character loses only some resources (not level anymore).
After destroying a Forester House the character loses some resources.
Ogre House: Ogre Warlord and Ogre Fake King are secrets now. (Player should understand how to summon them)
Mood and Weather Indicator added
Mood Indicator green (more than 100 Trees, Units damage slightly increased)
Mood Indicator red (Units damage slightly decreased)
After pvp win appears game automat, where you can win additional rewards.
After wave you can choose between gold or experience reward.
Switch sun: click on sun indicator to change between normal and fantasy blue sun.
New epic rewards: heroes for Tavern.
Spells speed fixed, now is constant
Energyball is stronger now, but costs more mana.
Lightning costs lower mana during the rain
Unholy Strike added (lvl 16)
Unholy Strike makes more damage during the night.
Meele, Caster, Range receives new icon on minimap
(Minimap is still in the game, but i think after First Person View and possibility to scroll map i'll delete minimap in the future)
Day, night, fog effects changes slowly now (3min)
Day-Night-Day: 56min.
Night comes in 21min.
Ingame night event added: Undead Event (every 21min comes undead units)
Reset Day: player can reset day, if you want to avoid undead incoming.
New Turn: Enemy number appears
Random Monster Spawn
Trolls damage reduced, trolls costs 5 gold now and need 2 unit places.
Snow effect deleted.
Graveyard now after level 22 available.
Unkilled ogre bug fixed
Fountain new animation after drinking
Secondary skills '-1' bug fixed
Trees high fixed
Fences and Ogre House disappearing effect added
Spawner effect fixed
Detect and Range sight fixed by many enemies
Time traps problem fixed
PvP and Observation text bugs fixed.
Character Information has actual number of trees now
Shaman Text bugs fixed.
Heroes bug fixed, resting effect added.
Fireball text fixed
Teleport text fixed
Take a look at darkforester.com
Next patch content: 100 primary skills(more about skills coming soon), 20 pvp skills, 10 forest skills, weapons and procedural generated forests.
Upcoming Patch (August-September)
- New heroes: Ogre and Vah
- Goblins history
- New units: Warlords, healer, horror mushroom and boletus.
- improved AI
- units have new abilities Hold Position and Control Position
- New function: Forest Construction
- Spell speed bug will be fixed
- Object on mouse by summoning
- Meele, Caster, Range and Boss receives new icon on minimap
- Day, night and frog effect changes (slowly now)
- corrected sound of snow and rain
- new turn - enemy counter appears
- Random Monster Spawn
- Energyball is stronger now, costs more mana
- After death character lose only money and wood. Only after level 22 character can lose some levels but never less then 22.
- Trolls and Bears appears first after 20th wave.
- Damage and castspeed by trolls was reduced.
- PvP is now only after level 6 available.
- In Steps Phase: icons glow.
- New function: events comming
- New forest creatures.
- darkforester.com is under construction now, will be available when patch comes.
- Player receives ability to control weather effect in their forest.
- Bug "Ogre with shovel" will be fixed
- Fontain has new animation after drinking.
- New statistic options.
- max. character level up to 17.
- new traps will be available
- Teleportation Door will be available.
Следующий патч (предположительно август-сентябрь)
- Два новых героя Огр и Вах,
- А так же история Гоблина
- Появятся 4 новых существа: Варлорды, Целитель, Гриб Ужаса и Боровичок.
- Улучшенный AI
- Некоторые существа получат возможность Hold Position и Control Position
- Вместо магазина, которые многих запутал появится новая вкладка - режим конструкции леса.
- Скорость заклинаний будет исправлена
- Вызов объектов, под мышкой будет силуэт вызываемого объекта в трехмерном пространстве
- Meele, Casters, Range и Boss будут отличать различные линии
- День, ночь и туман - медленный переход
- Звук дождя и снега будет исправлен
- Набег врагов - появится счетчик количества.
- Random Monster Spawn
- Энергетический шар - увеличится урон, потребляемая мана соответственно тоже
- После смерти персонажа, вы больше не погибаете, а лишь теряете какое-то кол-во золота и деревьев. Теперь персонаж будет терять уровни лишь после 22 уровня, но никогда не опускаться ниже этой отметки.
- Тролли и медведи появятся лишь после 20го набега.
- Урон и скорость атаки троллей будет редуцирована.
- PvP режим будет доступен лишь с 6го уровня (раньше не имеет смысла)
- Во время обучения иконки будут гореть ярче.
- Грамматика русского языка будет исправлена-:)
- Появится первый "Эвент"
- Лесные существа - в конструкции леса будет новая вставка - 'жители леса'
- Наконец будет доступна новая версия официального сайта.
- Появится возможность управлять погодными эффектами на карте.
- Баг "не убиваемого Огра с лопатой" будет исправлен
- Фонтан меняет анимацию, когда вы из него попьете.
- В статистике добавятся пару новых опций.
- Уровень персонажа повысится до 17 уровня.
- Будут доступны некоторые новые ловушки
- Будет доступна дверь телепорта
Patch 0.3.0 released
Main and PvP Forest updated (environment, ocean, scaur etc.)
Mouse Control Updated (Character moves on right click or on hold)
Minimap: enemys represented with arrow direction.
Player can move camera awsd ('Space' back to hero.)
Spells countdown animation.
Terrain texture quality was added in graphic options (works on low performance PC).
Automatic determination of the graphic quality.
Droped Gold, Coins and Potions updated (Lights was added).
Save, Load and Quit game messages.
Load progress bar updated.
Upgrade and Drag&Drop Mode: Texture was deleted.
Fixed problems with falling and overmap units.
Russian language was added. (Most of the game is translated into Russian.)
Patch 0.2.2 released
Act of Vandalism, broom for cleaning corpses was added. (Drag & Drop mode)
Health and Mana regeneration skills were fixed.
Monsters drop gold, coins, mana and health potions.
Tip and Steps GUI was updated.
Buildings receive health texture.
Health textures overall were updated.
Alpha game price 6,99$!
Price for alpha version phase 1 is 6,99$ now!
Enjoy it.
Patch 0.2.1
- New great futures: character can explode trees.
- New fonts
Patch 0.2.0.1
- Upgrade UI was updated.
- Mission Bug fixed
Patch 0.2.0
- New UI/UX
- Overridden AI system
- New mouse control and spell cast system
- Creature bubble speeches
- Better english (first part of the game)
- Major and minor bugs fixed
- Drag and rotate: warning if two objects are to close
- Teleportation spell changed
- Several updates and gameplay improvements
- Steps and tips updated
Thanks Steam Community on feedback!
Development News
I've got a lot of feedback last time. Thank you all.
Here is more information about next upcoming big patch.
First of all take a look at new design. http://darkforester.com/src/newdesign.png
- Game receives complete new UI/UX.
- AI was overridden. Minions are clever now.
- Complete new mouse control system, (like in Diablo 3 or Dota 2).
- Creature bubble speeches.
- and yes, professional english and more... I'm working based on your feedback, so let me know if i have any questions, bugs or remarks.
This patch comes end of March / in early Aprial.