Some data was collected, and some numbers were changed. Insert coin and try again.
Adjustments
Adjusted drop rates of some stuff.
Axe and You Shall Receive
Love is fleeting, but balance changes are forever! Maybe. With Valentine's behind us, we’re fine-tuning Axe weapons and classes, and much more! Read on for all the updates!
Additions
Added 2 new specials to 2 different dungeon bosses that didn't have them yet
Added a new package containing 8 each of: Darza Crate, Reaper Crate, Ravana Crate, and the new Saturn Crate!
Added the ability for packages to be repurchasable. The new "Crates For No Reason Pack" can be repurchased an unlimited amount of times!
Added the new Saturn Crate to the Gold Shop
Added a new bag for all non-equipment event items
Added individual opacity settings for every ally effect in the game
Added invulnerability to characters when the boss dies when within range
Added method to force-escape players to the Tavern instead of disconnecting them through old methods
Added generic combat music & dungeon completion message to Celadon Crypt
Changes & Adjustments
Disabled the Valentine's Day event. Catch Thadacles next year!
Disabled UI while in: Guild List, Daily Attainments, Reroll, Essence, Character Customization, Emotes, Titles, Platino's Store, Packages
Increased invulnerability (4.0s → 8.0s) upon Thadacles' defeat
Removed the Carnelian fragment drop from Aspect of the Void
Disallowed Aphrodite's Peak title from being purchased more than once
Finalized the Attainment + Title for saving Ghostys
Updated tooltips for banners
Updated tooltips for stat dusts
Decreased Silver Cost of Tavern Foods
Balance Changes
Tiered Axes
Increased Range (4.06 → 4.5) of Tiered Axes by adjusting Speed, Acceleration, and Lifetime
Adjusted Tiered Axe Damages according to Item Power formulas
Weapons
Decreased Projectile Damage (500-700 → 450-700) of Giant Slayer
Decreased Projectile Damage (80-100 → 80-92) of Demon Jowl
Increased Projectile Lifetime (0.275 → 0.278) of Alien Dehominider
Decreased Projectile Damage (101-176 → 101-156) of Alien Dehominider
Decreased Projectile Damage (100-165 → 100-135) of Lion's Club
Classes
Increased Maximum Vitality (55 → 70) of Paladin
Decreased Maximum Wisdom (75 → 65) of Paladin
Increased Maximum Vitality (60 → 65) of Gladiator
Decreased Maximum Health (700 → 650) of Gladiator
Increased Maximum Attack (55 → 60) of Gladiator
Increased Maximum Armor (30 → 35) of Gladiator
Decreased Maximum Wisdom (60 → 55) of Gladiator
Fixes
Fixed Guild Member list not having enough padding at the bottom of the list
Improved Guild Member list on mobile
Fixed an Attainment giving out generator dyes
Fixed silver store item purchase confirmations using the Glory verbiage
Cryptic Adjustments
Have you died too many times in the Crypt? Today is your lucky day. Yesterday might not have been though.
Additions
Added a Delay (1.5s) before Isolated Axeman Chase/Shooting behaviors begin after spawning
Changes & Adjustments
Increased invulnerability timer (2.0s → 4.0s) upon entering Celadon Crypt's boss arena
Changed Knockback method of Warden in Celadon Crypt to test if timing window is more consistent on Production Servers
Changed % Chance (100% → 50%) for Anti-Spectator Spawning Busts to trigger in non-boss rooms of Celadon Crypt
Changed Trigger Duration Delay (8s → 15s) of Anti-Spectator Spawning Busts in non-boss rooms of Celadon Crypt
Updated the sprite and projectile of Truth
Balance Changes
Reduced incorrectly high drop rates for higher difficulty dungeon chest pets
Fixes
Fixed trade issue with Absolution cheese
Fixed missing space on Armor Broken status effect in tooltips
Fixed 'Dropped For' tags and moved them lower on tooltips
Fixed incorrect error message when using mana abilities with negative health
Grave Matters
A quick hotfix to address some issues and add some new sprites!
Additions
Added Event Affixes back to roll possibilities of past events, at a lower weight
Added a new Dispatch + Event related attainment with 4 exclusive titles!
Added a sprite to Semreh's Obol.
Readded Dapperson skin to the Event Shop for the duration of the Valentine's Event.
Changes & Adjustments
Reduced Length (4 → 3) of Celadon Crypt Generation
Added Anti-leech Room Destroyers to Celadon Crypt
Reduced Projectile Count (2-3 → 2) of Telegraphed Ballista Projectiles in Celadon Crypt
Increased Lifetime (5 → 7) of Small Ballista Projectiles in Celadon Crypt
Increased Size (1 → 1.33) of Small Ballista Projectiles in Celadon Crypt
Slightly Increased Density of all Warden Spiral behaviors in Celadon Crypt
Fixes
Fixed affix 'of the Corrupt' incorrectly rolling onto Stone Unturned
Fixed Stone Unturned displaying as a Unique, and dropping in a Unique Chest
Fixed the new Crypt Attainments giving out the wrong chest.
Lights Out, Shadows In
The Crypt will collect many souls in what could be the hardest dungeon to date! Enter the Dominion and never come out now! Our weekly update is here with a new Dungeon, and a bunch of other exciting changes!
Celadon Crypt
The first coalition settlement to be totally isolated in the wake of corruption, what's remains alive inside the north's most remote prison tower can barely be considered so.
Expected to be one of if not the most difficult challenge you've faced within the Dominion yet. Bring your strongest characters and an iron spirit, the Crypt collects souls!
Additions
Added Semreh's Obol to Thadacles. It will drop from every event and have a use in the future. This will hopefully help alleviate events feeling like they don't drop loot like it's your birthday.
Added date of death to gravestones
Added existing F2P pets to all dungeon chest loot tables
Changes & Adjustments
Adjusted lifetime of Valentine event loot chests to match other rare loot
Adjusted loot rates of event
Made changes to shadows to help visibility
Made changes to opacity settings to help visibility
Removed mortars from being affected by Effects Opacity Setting
Fixed tooltip Roman numerals appearing under status effect icons
Fixed issue with minimap rendering random objects
Fixed crash in Alien Outpost
Fixed memory leak with Classic Mode
Fixed natural Coil of Ka dungeon portals being incorrect
Visual & Environmental Adjustments
Added more variation to enemy spawn groups in Winter Prison
Reduced Lifetime (1.65 → 1.3) of Stonetouched Prison Archer arrow in Winter Prison
Reduced Amplitude (0.3 → 0.2) of Stonetouched Prison Archer arrow in Winter Prison
Aphrodite's Heel (Event)
Aphrodite is back for another year of Valentine's Week! Unfortunately for her, her ex has come to the Dominion to find her! Take him on in the name of love and revenge!
The event starts today (2/15/25) and ends in 3 weeks on March 8th, 2025! Times are in PST.
Find new items, cosmetics, and more! Collect Love Essence from all intermediate+ bosses, and take it to Astake for unique rewards! Finish the Event Quest Attainments for some easier ways of getting even more rewards!
You'll find Thadacles in the Dominion, who will spawn after bosses spawn. He'll have his own event-specific quest marker to show you where he is!
Note: This is our first "smaller" event and will be what many future events will be. We've made this decision to ensure developer resources aren't taken away from permanent content and disrupt the flow of content development. We'll still be adding small things for each event. New in this event are event quest portraits, custom death messages, custom chat messages, and more! Please let us know what you think about it all.
Loot Announcement
We're super excited to add a way of officially announcing to the world that you got a rare piece of loot! In items that are cosmetic+, you'll be able to announce to everyone in the instance that you got it! No more faking you got a white chest—announce it!
New Package
As with all events, we released a new pack in the package shop! In future events, we'll come out with multiple and cheaper packs, but Jmn cooked too many good skins, and we didn't have time to split them into multiple packs with differing themes and cosmetics.
Event Shop
We've got another Event Shop packed with limited-time skins, hats, and a pet! They're for gold and platinum. Buy them while they're here! They'll be removed at the end of the event.
EU Dominion
The game has been exploding, and we're just as excited as everyone who has been playing! For a limited time, we'll be releasing an EU Dominion server. The Tavern server will still be based in the US, but the portals will connect to different regions. The specific region will be displayed on the portal name label itself.
Additions
Added Loot Announcement button on cosmetic+ tiers (:sparkles: are global!)
Added backup for settings file in case of corruption
Added Event Quest Portraits
Added custom chat colors and names for event quest boss spawns and deaths
Added custom death messages for event quest bosses
Added experimental rendering option that disables most shaders. Enable with /classic
Added Slider for Player Effects Opacity (Gladiator, Bishop, Assassin, and others)
Added Event filter to sort by just event titles
Added Aphrodite generator skin to the Event Shop for 9 platinum
Changes & Adjustments
Changed Price per Platinum in Market Board to 15,000 from 10,000
Increased Ambient Light (55% → 60%) in Winter Prison
Decreased Light Intensity Falloff of Lights in Winter Prison, Rampant Citadel, and Ancient Ruins
Decreased Base Health (160,000 → 140,000) of Dominus, the Namacuix in Ancient Ruins
Fixes
Fixed filters on Titles not being updated for new Titles
Fixed Axis of Trade dungeon chests not spawning correctly
Fixed Axis of Trade boss fight pillars not breaking correctly
Increased respawn timer (4m-6m) of Winter Prison setpiece
Reduced respawn timers (4m-6m) of intermediate minibosses
Marigold's Market (Board) Is Now Open!
Wow! After a lot of work, Marigold is finally ready to open her Market (Board) for business! We've packed this update with a lot of other exciting changes that you can read about below!
Marigold's Market
We are super excited to release our vision of a Market Board into Darza's Dominion! Please be sure to leave any and all feedback in our Discord. You'll find the Market is ran by Marigold. You can find her room northwest of the spawn in the Tavern.
Player-to-player trading will still exist if you choose, or list your items on the Market Board and wait for them to sell!
Market Fast Facts
There is a 7.5% tax on all purchases, paid by the buyer and rounded down when applicable
You can pay Platinum to nullify the fee. The current rate is 1 platinum per 10,000 silver cost
Listings expire after 30 days
There is a limit of 24 listings per account
You can click the headers (e.g. Quantity) to sort by ascending or descending
Silver
Silver may be confusing to some so we're going to clarify and make it as simple as we can. Silver is Glory that can be used without dying on your character. You will still gain Glory on your character, and it will be converted to Silver on death. You can also gain Silver in various ways without dying. The Silver gained will go directly to your account balance.
Silver will drop directly from specific enemy types in Intermediate to Expert difficulty level encounters, dungeon chests, and more content in the future. Here's a range of Silver drops per type:
Dungeon Bosses: 3 - 121 silver
Regular Bosses: 2 - 103 silver
Mini Bosses: 1 - 85 silver
Dungeon Chests: 0 - 13 silver
Silver Fast Facts
Silver can be earned in various ways: Killing specific enemy types, dungeon chests, and more in the future
Silver is added directly to your account balance
Glory can be looked at as alive Silver
Silver is basically still Glory but can now be given without having to die
Dropped For
Have you ever wondered who originally owned the item you just bought on the Market Board or from another player? Starting today, you'll always know! From today forward, all items will have their original looter displayed at the bottom of the tooltip. It is denoted by the Spirit sprite followed by their name.
This is a change we're all super excited about. It's simple but will be very cool to be able to flex that you looted all the items yourself.
Loot Shrine Changes
We've made some changes to Loot Shrines that we want to mention upfront. It's no doubt that key sales make up a good portion of our income. When intitally implementing Loot Shrines we made the decision to remove them from key spawned dungeons. We're now reversing that decision and they will once again be available to dungeons opened via key. There are some changes, however!
Dungeons opened by key will cost 20 gold per 10% boost
Dungeons opened naturally (enemy spawn) will now cost 10 gold (down from 15) per 10% boost
We believe this will make keys more attractive to players who wish to support us via key pops and shrine boosts, while making it cheaper for natural spawned dungeons.
New Additions
Added /who command. Aliases: /whoall
Added /classes command. Alias: /c
Added /reply command. Alias: /r
Added aliases to the /tp command: /teleport, /tele
Added aliases to the /pm command: /dm, /msg, /w
Added Dead-Man's Hand to Lava Maggot's drop table
Added Winter Prison skin to the shop
Added Winter Prison key to the shop
Added a message when completing a dungeon no hit
Added Barrier potions
Added tiered Reroll Discount scrolls
Added Fortifying buff to Paladin capes
Added a trade UI popup for Elusive Tradesman
Added affix, soulbound, and stack icons on trade & reroll menu
Added special bags and chests at any distance on the minimap
Added trinkets to mobile UI
Added tooltips for items with reroll discounts
Changes & Adjustments
Changed cost of all Glory-bought items to reflect new Silver gain expectation
Adjusted various Attainments related to Silver to account for gain rate increases
Adjusted the Time Out of Sync error to be more lenient to those with unstable connections
Changed Dead-Man's Hand drop tables from public to soulbound
Adjusted sfx for a few chests to be less epic versions
Adjusted settings menus on mobile and PC to have headers and be better organized
Changed mobile tooltip to help with performance
Changed mobile boss health bar to help with performance
Updated dungeon chests
Updated Shrine of Devas dungeon generation
Updated visuals for status effects on enemies and players
Updated damage text during Juggernaut's Shielded ability
Updated size of text on mobile tooltips
Updated information on mobile tooltips to closer match desktop
Updated Sprites for Fire Tornado and Frost Troll
Retired Halloween event attainments
Retired Halloween event essence rewards
Balance Changes
Increased cost of reroll 150% to account for earning silver from bosses and chests
Reduced base chances for cosmetics from squishing enemies
Reduced multipliers for cosmetic drops
Health/Mana regeneration from projectiles that give status effects now correctly count towards healing contribution points
Reduced music volume
Reduced dispersion of Frost Cavern, Chasm of Dread & Infested Cellar
Fixes
Fixed backpacks costing 200 gold instead of the intended 99 gold
Fixed remaining issues with slots
Fixed draggable tooltips not behaving correctly
Fixed multiple issues with Projectile Ack checks
Fixed memory leak in the server
Fixed crash that sometimes happened while opening product screens
Fixed size of TOS Alert
Fixed visuals for barriers on mobile
Fixed animated items while hovering over other players
Fixed several lines showing their values as grey instead of white on mobile tooltips
Removed health bars and status effects when enemy is invisible
Removed "Damage:" and "Heals:" lines if value is 0
Visual & Environmental Adjustments
Made walls draw faces black when next to void/empty tile
Adjusted lighting in Primal Marsh
Adjusted behaviors of several Shrine of Devas enemies
Spirits Be Gone
This week we're releasing an update packed with bug fixes, quality of life changes, leaderboard 2.0, and a bunch of balance changes!
Bug Fixes
Fixed an issue where AOE warnings weren't appearing properly
Fixed a texture issue with one of Taurus' projectiles
Fixed tavern spirits wandering at all hours
Fixed incorrect base drop rate on certain minibosses
Fixed crash with slots
Fixed Shrine of Devas loot tables to include Dharma Potions
Fixed drop rate of cosmetic drops from Beach Crab and Lava Maggot
Fixed singular treasure room not activating in Winter Prison
Fixed incorrect color on T5 health ring
Quality of Life
Contribution Loot UI now displays Healing% and Mana%
Added support to consume items in another container
Added controls for Quick Pickup (LShift by default)
Added controls for Quick Item Use (LCtrl by default)
Using LAlt now swaps items between backpack and inventory
Added lights to Winter Prison Dominion setpieces
Added affix icons to items in slots and bag previews
Updated soulbound icon
Updated mana potion sprites
Added color to various chat messages to make them easier to decipher
Content Adjustments
Adjusted contribution loot system’s Healing Points to adapt based on group size, number of healers, and the expected damage output ratio (~1.18). Points from healing now equal the points non-healers can get from expected extra damage.
Increased amount of kills required to complete "Kill Any" Mountain dungeon Attainments
Added a new drop in the Infested Cellar
Balance Changes
Decreased Maximum Attack (60 → 55) of Archer
Increased Maximum Dexterity (60 → 65) of Archer
Increased Maximum Vitality (60 → 65) of Archer
Decreased Maximum Armor (25 → 20) of Archer
Decreased Maximum Mana (350 → 300) of Apothecary
Increased Maximum Vitality (55 → 65) of Apothecary
Reduced spawn rate of Lava Maggots by roughly 10%
Corrected drop rates of Crafting Scraps across the board, with the return of a guaranteed x1 Scrap minimum
Reduced Lifetime (0.44 → 0.4063) of Tiered Bows
Changed Damage Scaling (t0: 10-40 → 20-60, t10: 65-80 → 63-80) of Tiered Bows per Projectile to meet future Item Power scaling formula
Standardized Angle Gap (10) of Tiered Bows
Increased Lifetime (0.6 → 0.683) of Cadaverous Greed
Increased Deceleration Delay (0.13 → 0.159) of Cadaverous Greed
Increased Damage Range (350-450 → 351-493) of Cadaverous Greed
Changed Projectile Data of Scarborough Hunt to match Cadaverous Greed
Decreased Lifetime (0.38 → 0.3514) of Ominous Arbalest
Increased Damage Range (55-88 → 61-92) of Ominous Arbalest
Reduced Lifetime (0.34 → 0.9244) of Scorch Recurve
Increased Damage Range (260-320 → 272-332) of Scorch Recurve
Decreased Lifetime (0.425 → 0.4167) of The Hallowed Hunt Main Projectile
Patch 38: New Loot System, MASSIVELY Buffed Loot, New Dungeon, Balance, and More
With the release of the new Winter Prison dungeon and the introduction of Contribution Loot, this update brings exciting changes, bug fixes, and balancing to Darza's Dominion. Here's the full breakdown:
New Content
Added the Winter Prison dungeon.
Released the Winter Prison Pack.
Added a new setpiece in the Frozen North, which drops the Winter Prison dungeon.
Added the Contribution Loot system, incentivizing player involvement during boss encounters. To read more about Contribution Loot, here is how Typ described it.
Contribution Points are awarded for hitting a boss during specific health segments.
Damage Points are awarded based on the percentage of damage dealt.
Healing Points are awarded based on the amount of healing provided during the encounter.
Placement multipliers reward top performers, with solo players receiving top-tier rewards automatically.
Converted Darza, Dungeon, Dominion Event Clock, and Seasonal Event bosses to Contribution Loot tables.
Significantly adjusted loot rates and multipliers, with most changes being buffs.
Added guaranteed top-tier drops for highest contributors.
Replaced Gem Fragments with fully Fused Gems across all sources.
Added bonus gems and adjusted drop rates for keys across various dungeons.
Increased effectiveness of Armored buffs on enemies (50% armor increase per level).
Reduced the curve and speed of projectiles shot by Skeletal Vultures in Harbinger's Oblivion.
Increased lifetime of Skeletal Vulture projectiles in Harbinger's Oblivion.
Increased damage of enemies in Alien Outpost.
Slightly increased amount of time between Big White Blasts during multiple States at Darza
Reduced Duration of Bleeding from White Slash at Darza (1.4s → 0.6s)
Increased Rotation Angle of White Slash Spiral during Spiral State at Darza (18 → 25)
Increased amount of time between White Slash Spiral during Spiral State at Darza (0.07s → 0.1s)
Reduced Projectile Count of Big White Blasts during Burst State at Darza (4 → 3-4)
Increased Delay of State Change after Red States end at Darza (0.5-1.0s → 1-1.5s) for more downtime between States.
Increased Projectile Speed of Big White Blasts at Darza (12 → 12.25)
Bug Fixes
Fixed certain bosses dropping Hallowed Essence incorrectly.
Fixed loot not dropping in some cases (e.g., potions).
Fixed HP scaling on Granta's potion gifts.
Fixed various memory leaks and crash issues.
Fixed Rhino's movement (again).
Fixed tooltip affixes now displaying icons.
Miscellaneous
Added objective contribution points for idols in Harbinger's Oblivion and Shrine of Devas.
Performance optimizations in the Dominion.
Retired all attainments relating to Gem Fragments.
Cardinal minibosses now respawn every 7.5–10 minutes.
Updated behaviors for Old East's Champion miniboss.
Updated behaviors for Frozen North's Abominable Yeti miniboss.
Added dungeon completion visuals to The Reach.
Patch 37: Happy Holidays
We hope y'all have a wonderful holiday season! Thanks for your continued support, see y'all for a big 2025!
Re-enabled parts of last year's Grant-themed Christmas Event. Find him in the Reach! We'll let you know before he escapes (the event ends). Events will be much smaller in scale going into 2025 but we'll hopefully have more of them!
Increased HP Gained to MP Cost Ratio across the board for Tiered Capes (T0 = 0.67 → 0.83, T6 = 0.94 → 1.14)
Changed Effect Radius across the board for Tiered Capes (T0 = 2.5 → 2.0, T6 = 3.75 → 4)
Added a new shield type called Barriers. Barriers act as a shield, last a maximum of 10 seconds (unless broken), can be refreshed & added to infinitely, and may not exceed 50% of your current maximum health. Barrier can currently be found on mortars.
Adjusted AOE grenade colors to properly indicate if they have knockback
Shortened the timings on invulnerability sequences in Butterfly Woods