Deadliest Catch: The Game cover
Deadliest Catch: The Game screenshot
Genre: Simulator, Adventure, Indie

Deadliest Catch: The Game

Game Update | 0.13.34

Changelog:


0.13.34:

  • AZERTY keyboard layout to choose from controls settings
  • fixed issue with pot threw out while fast travel
  • fixed issue with crewman that stops working



Kind Regards,
Piotr - Moonlit S.A.
Moonlit Team

Game Update | 0.13.33

Changelog:


0.13.30:

  • the launcher is blocked until the crane is in colliding position,
  • limited catch spots in the tutorial,
  • crab container is now item stored in a warehouse (and can be bought in the shop).


0.13.31:

  • added the French language,
  • fixed issue with lack of fine after throwing cage to the sea using a crane,
  • UI/localization improvements,
  • small props added.


0.13.32:

  • fixed issue with key codes shown in the tutorial,
  • fixed wheelhouse doors outline,
  • tutorial: smaller trigger that allows dropping pot on the launcher (to avoid throwing out a pot to the sea),
  • added outline to spot marker near the console,
  • added cargo hold outline,
  • added walkie-talkie to the wheelhouse.


0.13.33:

  • added more steps (and pieces of information) in the tutorial,
  • changed sorting table height,
  • fixed sorting table triggers responsible for pausing animations,
  • fixed colliders on the deck.


Kind Regards,
Rafał - Ultimate Games S.A.
Moonlit Team

Game Update | 0.13.29

Changelog:



0.13.23

  • added crewman dedicated to sorting crabs,
  • tutorial secured against broke at step with pot placing on the launcher,
  • fixed issue with controls in crane steering mode,
  • fixed issue with never-ending petrol,
  • UI improvements,
  • localization fixes.


0.13.24

  • performance improved,
  • limited framedrops.


0.13.25

  • fixed issue with disappearing crabs after game load,
  • fixed rotated winch hook glitch,
  • fixed blocked hatch hold,
  • fixed broken crab pot door animation,
  • winch hook is detaching again when the player goes away from winch hook area,
  • fixed problems with (some) highlights.


0.13.26

  • crab sorter has some random delay for crab examination.


0.13.27

  • fixed broken crewman after scene reload,
  • fixed issue with crab pot doors.


0.13.28

  • fixed issue with graphical artifacts all over the screen,
  • faster use of penetrating oil,
  • player now receives only one ticket for towing to the port,
  • fixed exceptions throwing when using bait,
  • fixed issues with outlines,
  • crewman respects sorting table crabs limit,
  • fixes for the Russian language,
  • extended Chinese characters.


0.13.29

  • fixed issue with broken tutorial step,
  • fixed missing launcher state save data.


Kind Regards,
Rafał - Ultimate Games S.A.
Moonlit Team

Game Update | 0.13.22

Changelog:


0.13.22
  • fixed issue with buoys appearing on deck after throwing out the pot and fast travel to port and then back on the sea.

Kind Regards,
Rafał - Ultimate Games S.A.
Moonlit Team

Game Update | 0.13.21

Changelog:


0.13.20
  • fixes in UI - adjusted text fields in Manual and various popups, corrected mouse-overs in save/load,
  • fixed issue with inverted crane controls,
  • fixed issue with vanishing pot that is still visible on the map,
  • fixed issue with a crewman intervening with winch hook while grabbing pot out of the water,
  • fixed issue with pot "bouncing" off the railing while grabbing it out of the water,
  • localization improvements.


0.13.21

  • the counter of sorted crabs (tutorial) decreases when we move the crab back to the table,
  • tutorial UI improvements.


Kind Regards,
Rafał - Ultimate Games S.A.
Moonlit Team

Game Update | 0.13.19

Changelog:


Build 0.13.15:

  • in a situation where a player can throw an item overboard, he can then pull it out of the storage,
  • crew working toggle added (working/resting - Right Control button).


Build 0.13.16:

  • fixed crew workflow.

Build 0.13.17:

  • (probably) fixed crashes on Windows 7*,
  • localization improvements,
  • fixed sliding pot,
  • fixed error with disappearing cage (afterload or travel),
  • fixed error with the broken crew after game load,
  • fixed broken highlights,
  • UI improvements.


Build 0.13.18:

  • fixed highlights in career mode,
  • fixed issue with the end of the tutorial,
  • crew toggle is visible only if player buy any crewman,


Build 0.13.19:

  • fixed issue where buoys could not be taken when a crewman prepares a cage to throw out crabs.


Known Issues



  • sometimes the pot might get lost on the sea (it's visible on the map, but you can't see it from the ship) - reloading save should help
  • sometimes crew won't work after loading scene - toggle them off and on again and they should go back to work
  • sometimes when you try to hook the cage from the coiler it may "bounce" off the railing and fall into water - be careful with the pot if it happens the pot is lost :(


Windows 7


We made some patches and changes that should allow the game to run properly on Windows 7. As we don't have a large number of computers with this system, we couldn't run extensive tests. However, the patches introduced so far have shown 100% correct runs on Windows 7.

Please remember that we do not officially support this system yet, because we had huge problems with stability and running the game on this version of Windows. If the problem turns out to be resolved, then we will enter support for this system in the game requirements.

Kind Regards,
Rafał - COO in Ultimate Games S.A.
Moonlit S.A. - Crew

Game Update | 0.13.14

Hello everyone,
we are pushing 3 patches with this update! I hope it will fix the main problems with the gameplay. The update should be live in about 20 minutes.

With this update, we are also implementing the Portuguese language, so if you will find any misspellings or problems, feel free to post all suggestions on the Steam forum.

Windows 7/8 crashes


We are still trying to find the solution for Windows 8.1 (and W7) users, that can't launch the game. If you want to help us - please send to support@moonlit.games this details:

Acquiring crash details:
1. Paste C:/Users//AppData/LocalLow/Moonlit/DeadliestCatch into File Explorer
2. Include all files inside this folder in Your report

Acquiring PC specification
1. Press Windows and R keys to open the Run window
2. Type dxdiag in the Open: field and press Enter key or click OK
3. Click Save All Information... (bottom-right corner, next to Exit button) and choose a path for the generated DxDiag file
4. Include this file in Your report


Changelog:


0.13.12:
  • fixed crewman being locked after the tutorial


0.13.13:
  • localization improvements


0.13.14:
  • fixed visual error with launcher hooks
  • tooltip panel moved away from controls panel
  • fixed bug with disappearing crabs
  • UI improvements
  • fixed crabs highlights
  • tutorial secured against throwing items overboard
  • added the Portugese language


Kind regards,
Rafał - COO in Ultimate Games S.A.

Early Access reminder

Ahoy Sea Rats!

We have just released the first update with few hot-fix patches, you can read details here.

Besides this hot-fix update, we would like to ask you to remember that Early Access means that the game is still under development and is NOT the final product.



Please consider this during posting a negative review and be sure that you checked twice our Development Road Map. It will be much easier for us to work and make corrections, knowing that we do not have to worry about negative reviews: <

We are doing our best to provide you as much support as possible. We created a separate sub-forums for these purposes:

You can report bugs here: https://steamcommunity.com/app/838630/discussions/2/
and ask for help here: https://steamcommunity.com/app/838630/discussions/1/

You will find there "topic templates" if it is possible please use them, it will be easier for us to investigate your problem!

Remember - CREW IS STRONGER TOGETHER!



Regards,
Rafal

Game Update | 0.13.11

We are releasing the first update with few patches. We already started working on the next ones and we hope you will receive them ASAP.

Besides this hot-fix update, we would like to ask you to remember that Early Access means that the game is still under development and is NOT the final product.

Please consider this during posting a negative review and be sure that you checked twice our Development Road Map. It will be much easier for us to work and make corrections, knowing that we do not have to worry about negative reviews: <

That's such a small request on our part :) Let's move on to the update.

Changelog:



Build 0.13.9:

  • fixed bug with a blocked port on the launcher,
  • crewman fix for launcher usage,
  • fixed problem with crewman blocking while choosing bait,


Build 0.13.10:

  • fixed crew activity after the tutorial end,
  • fixed issues with save data,

Build 0.13.11:

  • fixes to crew workflow,
  • fixed "German" not showing up in available languages.


Kind Regards,
Moonlit & Ultimate Games S.A.

Deadliest Catch: The Game - Early Access Release

Everyone on BOARD!!!



An important day for our game is here! Today, November the 14th, we released Deadliest Catch: The Game in the Early Access on Steam! From now on you can purchase and play our game via Steam and participate in creating it by your feedback. :)

Like we’ve done many times before, we’d like to start with a huge thank you to our community - all the Kickstarter backers, pre-alpha testers, members of our Discord server. Your involvement, support, and feedback have been (and still are!) a tremendous help to us all. We are sure that we wouldn’t be able to do many, many things with this project if it wasn’t for you all! :)

That being said, let’s now focus on the Early Access release itself. So what has changed in comparison to the demo version that you were able to play up to this point? First of all, we implemented two important features that you were often asking about - save system and the full tutorial. As for the crew management system, the main goal of our successful Kickstarter Campaign, we are starting with the basic version of it and we will keep developing it during the Early Access period.

We expect the Early Access to last about 4 to 6 months, mostly depending on the progress with the development. Our main short-term goals for the first weeks will be polishing the current state of the game and fixing bugs reported by players and beta-testers, as well as looking into the matters pointed to us during the Kickstarter Campaign. From there on, we intend to focus on the equipment wearing off and the dynamic mechanics of the fisheries; as well as captain’s tablet that will help you manage your ship, crew, and skills (starting with the basic version of it).



But we have a lot more on the horizon. :) We’d like to bring your captain’s experience to the new level with a career mode consisting of the consequent seasons in which you will upgrade your ship and gain new skills while earning money and catching up to the AI competition. There will be a bunch of cosmetic changes, like setting the name of your captain, ship, and ship’s coloring presets; fully functional wheelhouse (with some changeable music on the radio); all the cool Kickstarter rewards (like hidden in-game messages); a pop-up information system, that will keep you posted on the situation on the Bering Sea and so on. In the meantime, we will be doing localization for various languages.

As we stated earlier, the crew system - probably the most anticipated feature - will get enriched in the future updates. We want to implement a fatigue system that will make managing your crew more advanced. Then the next step will be improving the employment system (for example allowing you to pay your crew a share of your income). Finally, we intend to make the Bering Sea more dangerous (and the catch more deadly). Waves, equipment malfunctions, ship damage … and possibly some accidents that can occur to the crewmembers.

You can check the planned Development Road Map for Deadliest Catch: The Game HERE.

Of course, we will keep you posted about the updates and the changes implemented in them. Please let us know what you think by leaving recommendations and comments on the Steam discussion pages. If you haven’t joined our Discord server yet - go for it :) It’s the best place to share your feedback or ask questions about games! Also, please report to us all the bugs you’ve encountered. The game is still in the development and some problems may (and probably will) happen at first - but we’ll do our best to deal with them as soon as we can.

See you at the Bering Sea, Captains!

https://store.steampowered.com/app/838630/Deadliest_Catch_The_Game/