Deadly Days cover
Deadly Days screenshot
Linux PC Mac PS4 XONE Switch Steam Gog
Genre: Shooter, Role-playing (RPG), Strategy, Indie, Arcade

Deadly Days

Lights, Long Nights & Controller Fights

Hello fellow survivors,

we would like to present you the enlightening version 1.4 update, which will especially inspire those who like to loot at night. Furthermore, playing from the couch is now finally possible - for extra long nights.

Let there be light!



In "Deadly Days" it has so far been very difficult to keep track at night. There was a lack of contrast and it was not easy to find the bus.



That's why we developed and implemented a lighting system that improves the gaming experience at night. It also looks great, have a look for yourself. But be careful, the difficulty level hasn't decreased, so don't enjoy the beautiful lighting effects for too long.



Controller support



After we have experimented with an additional control concept for a while, we would like to introduce you to our controller setup, which we think works very well. So if you want to spend a few hours in "Deadly Days", you can now sit back and relax. But be careful: The later the night, the faster the zombies. Are you fast enough with the controller to survive? Find out for yourself…



Other changes

  • Added: UI feedback when characters are healed
  • Added: Hint when hovering over lootable things
  • Improved: Several performance improvements
  • Improved: Loading times from menu to game
  • Improved: Damage numbers now appear more evenly distributed (instead of in a ring form)
  • Fixed: In rare scenarios too many leader buffs could be active
  • Fixed: Enemies sometimes getting stuck at barrels
  • Fixed: Lightning gun bullet staying mid air sometimes
  • Fixed: Sometimes buildings were not correctly based on seed
  • Fixed: In rare cases survivors could get stuck at threat vending machines



We hope you enjoy the changes and would love to hear your feedback. Will you use a gampead or stick to keyboard/mouse?

Our Discord Server is always open for discussion ( https://discord.gg/4KCf5zt ). Or just use the STEAM discussions.

- Your Pixelsplit team

Patch 1.3.4

Hi survivors,

Christmas is over and the snow is melting away. We used this opportunity to squash some bugs that popped up over the holidays and made some minor balance adjustments. But in the back room we are already working diligently on the next big patch.

Changes

  • Added: You can now hover over the daily mods in the pause screen to read their descriptions.
  • Fixed: Game sometimes randomly breaking in the base during daily runs with the chaos mod.
  • Fixed: New survivor on maps and from events breaking during daily runs with the Legendary mod.
  • Fixed: Some minor graphical glitches
  • Fixed: Reviving a character during a daily run with the Evolving Weapons mod could lead to losing the weapon.
  • Balance: Graveyard now correctly can revive each character only once
  • Balance: Shotgun now has a reduced spread and higher pellet count.
  • Balance: Every explosion now also damages enemies outside of the normal radius depending on how far away they are.


Like always we want to thank everyone who helped report those issues and we hope you keep enjoying our game. Our Discord is always open for discussions, bug reports and feedback. (https://discord.gg/4KCf5zt )

-Your Pixelsplit team

Hotfix 1.3.3

Hi,

we just released a minor hotfix.

Changes

  • Fixed: The fragile weapon daily mod could break the return to base in rare cases
  • Fixed: Crossbow didn't get additional mods with event card / items
  • Fixed: Handheld console description wasn't showing the numbers
  • Fixed: Sometimes crossbow bullets would not damage environmental objects
  • Fixed: Oktoberfest power not dropping powers when upgraded


Thanks for everyone who reported the issues! Our Discord Server is always open for discussion, bug reports and your feedback ( https://discord.gg/4KCf5zt ). Or just use the STEAM discussions.

-Your Pixelsplit team

Version 1.3 - Awesome Dogs killing Santas Every Day

Ho ho ho survivors,

we have gifts for you! Lots of new stuff for "Deadly Days" that you can find in version 1.3.

Daily Mode - Deadly Edition


We think our daily mode was quite fun already, but we completely overhauled it, in order to add much more replayability and variety! We added over 35 different modifiers that make each daily run unique (by choosing 3 of them randomly). Be warned that very difficult challenges may await you.



Please note that we cleared all the daily scores for today before the release. So you have another chance to die today :)

Content, Content, Content!


You can find new powers, items, weapons and characters.

The new powers are: Lifesteal and Dog squad. Lifesteal gives your characters temporarily the ability to heal when damaging. Dog squad... take a look at it yourself.



New survivors also appeared in the world of "Deadly Days". Nobody knows where they came from, but Elkman helps all your survivors being faster when moving. And then there is Casanova. He falls in love with another survivor. Together they are double as strong. But as soon as the loved one of Casanova dies, Casanova will die too. Sad, right?



Survivors also need new weapons. Say hi to the spear and the crossbow. The spear is a long ranged melee weapon. The crossbow is a new legendary weapon with different bolt properties (exploding, freezing, etc.).



You can also find two new items: Handheld console and Spare wheel. The handheld console will temporarily buff your survivors each time they level up. The spare wheel will improve your outcome when looting cars.



Christmas Theming


Sure we also added some Christmas flair to the game ;)



Other changes

  • Improved: UI for difficulty selection
  • Improved: Some small performance optimizations
  • Fixed: In the factory interactions with stuff from the next room were possible (thanks @Exorcismus)
  • Fixed: Berserk could lead to giant survivors (thanks @ilias)
  • Fixed: Dog behavior sometimes got confused ("Rudi" item)
  • Fixed: Oktoberfest power upgrade didn't work properly


We hope you enjoy the changes. And wish you happy holidays!

Our Discord Server is always open for discussion, bug reports and your feedback ( https://discord.gg/4KCf5zt ). Or just use the STEAM discussions.

- Your Pixelsplit team

Patch 1.2.3

Hi survivors,

we just released a small update that fixes some minor problems.

Changes
  • Fixed: In rare cases item upgrades were not applied correctly
  • Fixed: Copy machine sometimes did not duplicate weapons correctly
  • Fixed: Description of challenge mode modifier "Complicated items" displayed wrong information
  • Fixed: Maps would not load with invalid Twitch connection settings
  • Fixed: Code unlockable skins did not save their randomly selected trait correctly during a run
  • Balance: Challenge modifier "Labyrinth Houses" now only applies to normal houses

We are glad you all are enjoying the game so much. As always we appreciate the feedback, bug reports and discussions. If you want to talk directly to us you can join our Discord ( https://discord.gg/4KCf5zt ) or just use the STEAM discussion forum.

-Your Pixelsplit team

Hotfix 1.2.2

Hi survivors,

we just released a hotfix which addresses some issues that came up in the Halloween update.

Changes

  • Fixed: Bats from the vampire were not removed at the end of each day.
  • Fixed: Graveyard missions allowed going over the survivor cap.
  • Fixed: When using the rattrap item zombies were sometimes compelled to storm the top left corner of the map.
  • Fixed: Weapon upgrade event could break when characters died before.
  • Fixed: Experience did not scale correctly for the new over-leveling
  • Fixed: Emergency teleport could be activated during pause.
  • Fixed: Typo in the zombie blood funnel description
  • Fixed: Graveyard mission preview was displayed incorrectly (blurry).


As always we are very thankful for your reports! Our Discord Server is always open for discussion, bug reports and your feedback ( https://discord.gg/4KCf5zt ). Or just use the STEAM discussions.

-Your Pixelsplit team

Version 1.2 - Pumpkins at the Graveyards

Hi survivors,

since Halloween is near we wanted to take the opportunity to bring some spooky flair into Deadly Days and even add some cool new stuff. So we release version 1.2.

New survivors have arrived


Keep your eyes out on those rescue missions and you might see some new faces. They all are Halloween flavored but will stay as permanent additions to the game.


New mission: Graveyard


Occasionally you might now come across a graveyard mission. The graveyard features plenty opportunity to rob some graves and dig up some belongings. You might even find someone you thought to already have lost. The graveyard will also be permanently added to the game.


New event: Rat infestation


We also added a new random map event. The rat infestation. The map will be crowded with rats and a mini boss rat. While doing that we improved rat graphics.


Halloween decoration


Around the time of Halloween, starting today, themed decorations can be found in some places. Some zombies even took the opportunity to dress for the occasion.

Other changes

  • Added: You can now level up after level 20. This level is seperate from the characters trait but will increase their maximum health.
  • Added: STEAM rich presence support
  • Fixed: Sometimes survivors could be hooked by half zombies while jumping in the bus
  • Fixed: Double looting by the thief could increase the objective count multiple times
  • Fixed: The chosen rooms in the final mission were not based on the run seed
  • Fixed: Loca for difficulty selecton didn't change when switching languages


We wish you a spooky Apocalypse :)

Our Discord Server is always open for discussion, bug reports and your feedback ( https://discord.gg/4KCf5zt ). Or just use the STEAM discussions.

- Your Pixelsplit team

Patch 1.1.4 - Trading Cards

Hi survivors,

we just released another minor game patch and a major STEAM update.

Trading cards


We have now added 10 trading cards that you can collect. If you have them all you can earn some cool Deadly Days rewards for your STEAM account like emotes and backgrounds.

BTW check out these fancy trading card interactions in the new STEAM Beta client :O



Other changes

  • Fixed: Some Chinese language adjustments
  • Fixed: Hulk zombie sometimes could instantly rage on spawn (thanks to tide_wee!)


- Your Pixelsplit team

Patch 1.1.3

Hi survivors,

we just released a little patch especially to improve Chinese language integration.

Changes

  • Improved: Implemented Chinese localization feedback (it is now much closer to game context)
  • Fixed: The Twitch voting system didn't work for the final mission
  • Fixed: The line spacing for Chinese and Japanese mission modifiers was wrong


We hope you like the changes and that you enjoy the game so far. Our Discord Server is always open for discussion, bug reports and your feedback ( https://discord.gg/4KCf5zt ). Or just use the STEAM discussions.

As always: Have a nice apocalypse :)

- Your Pixelsplit team

Hotfix 1.1.2

Hi survivors,

we just released a minor hotfix which fixes the problem of permanently slowed characters due to the changed ice zombies.

Thanks for the reports!

- Your Pixelsplit team