Deathly Stillness cover
Deathly Stillness screenshot
Genre: Adventure, Indie

Deathly Stillness

Version 0.040 Game Update

The game version is upgraded to 0.040

The following updates are based on the new map Mist


Added:



  • The resurrection point function has been added. When the player arrives at the camp, if the death restarts, the player will be resurrected directly near the camp.
  • Added custom backpack button.


Tweaks and fixes:




  • Increase the amount of blood restored by eating.
  • Increased the speed when using items, such as eating potato chips, drinking water, eating apples, etc.
  • Increases the number of ammo picked up in a box.
  • Added alert UI hints.
  • Cancel the long-press interaction when picking up an item, and change it to a short-press interaction.
  • Extend the refresh time of zombie tide.
  • Reduce the HP of Ghost Granny BOSS.
  • Increases the movement speed of Ghost Granny when she is invisible.
  • Increased the range of zombie footsteps.
  • Adjusted UI hints for quest props and doors.
  • Fixed a bug where bullets would spawn on roofs.
  • Fixed bug where abandoned cars would clip through when spawning.
  • Fix the bug that the door cannot block the attack of zombies.
  • Fix the BUG that the plants in the fog map will get stuck.
  • Fix the bug that the large box cannot get out after jumping in.
  • Fix the BUG that the bullet cannot be picked up in the village scene.
  • Fix the bug that there are two reload options in the custom button.


Thanks for playing my game!

[Major update] New map Mist, new gameplay, new BOSS

New Added:



  • Added new map Mist with new gameplay and missions
  • Added the plot of the Mist map
  • Added dubbing and subtitle system
  • added a new BOSS of the Mist map - ghost grandma, she has vampire and stealth skills
  • added pickable items, such as potato chips, chocolate, bandages
  • added interactive action, you can eat, drink water
  • added item generator, each item generation probability is different
  • added a backpack system, using the keyboard P can be opened and closed
  • Added a Minimap of the Mist map, and the wheel can be enlarged and shrunk
  • the interactive system of the distribution box is added, and the fuse needs to be collected and installed
  • added a zombie generator, every once in a while will generate a wave of zombies to rush to the player
  • Added an interactive door, which can be opened or closed using keyboard E
  • Remade the QTE system and solved the problem that QTE would crash before
  • Added a new MainMenu scene
  • Added the function of selecting map button to move according to mouse
  • Added map boundary hints
  • Added weapon collision detection to prevent weapons from piercing the mold
  • Added the function of double clicking the screen to skip the sequences


Tweaks and fixes:



  • Adjusted the display mode of the flashlight
  • Adjusted the UI prompt method of interactive items
  • Adjusted the style of the loading progress bar of interactive items
  • Adjusted the death posture of the bunny girl zombie, and the ragdoll effect will be activated after death
  • Adjusted the perspective of character death
  • Adjusted the probability of zombies being repelled
  • Adjusted the range of third-person pickup
  • Reworked the UI interaction logic of the main interface to make the game smoother
  • Fixed the problem that when the frame rate is too low, the camera opening speed is too slow
  • Temporarily closed the cheat code function of the new map
  • The list of sponsors has been updated, thanks to all sponsors!
  • If there is no volume fog blocking effect of trees, you can try to switch the game quality


Thank you for your support and playing my game!
Sponsored links: https://www.patreon.com/Chenjiacheng


Version 0.038 Game update

1. Fixed bug where the cheat code was sometimes ineffective when opening Bunny Zombies
2. Fixed bug where Rabbit Zombie's body would rotate with the player after death
3. Try to fix the button and mouse misalignment due to resolution scaling
4. Fixed the issue that the sound of the map could not be restored if the time stop function was enabled

2023.3.16 Game Update

Revise:
1. Fixed the problem that the animation of Chinese zombies was too slow after the opening time of the Old Lane map was stopped
2. The time stop function will have a slower speed, and you can see the trajectory of your flight
3. Increased the attack range of bacterial entities in the back room map
4. Add 2 bosses to the target of automatic aiming
5. Fixed the problem that the automatic aiming rate of fire would be stuck

Added custom Mapping and 12 cheat codes

New function:



  1. Added the function of custom buttons, players can set buttons according to their own habits
  2. Added the customization of handle buttons
  3. When playing with a controller, when the player shoots or is attacked, the controller will vibrate with different intensities to enhance the gaming experience of the controller player
  4. Added a zombie wearing white overalls
  5. Added cheat codes for 12 games: (pause the game - you can see it in the settings interface)


  • Invincible
  • Unlimited bullets
  • No recoil
  • Auto aim
  • Super jump
  • The flash
  • Listen Zombie
  • The World Stop
  • Zombie gigantic
  • Zombies get off work
  • Bunny Girl zombie
  • No gravity


Tweaks and fixes:



  1. Increased the volume of the footsteps of zombies and players, so that players can hear and identify their positions
  2. Adjusted to press shift to sprint when aiming, you can interrupt the state of aiming
  3. Reduced the total blood volume of fat zombies and slowed down its speed
  4. Fixed the BUG that the character may fly up when fighting in melee
  5. Adjusted the trigger button of the machine sight, from the original short press of the right mouse button, which is relatively easy to misuse, to the middle mouse button


Thank you for your support all the time, if you have any suggestions or bugs, you can give me feedback, thank you!

Newly added game difficulty selection and zombie types

Added:



  • Added the function of game difficulty selection, the difficulty is divided into: casual-normal-skilled-nightmare-random
  • New types of zombies have been added. Currently, the types of zombies are divided into: ordinary zombies, fat zombies, and roaring zombies
  • Added the function of entering cheat codes
  • Added fully automatic and semi-automatic UI prompts in the game
  • Added the sound effect of the map reverberation in the back room


Tweaks and fixes:



  • Adjusted the upper limit of the player's automatic blood recovery to 30%
  • Adjusted the operation sequence of starting the game on the main interface, changing it to first select the map, then select the character, and finally select the weapon
  • Adjusted that the dead body of the zombie can be pushed by the player
  • Fixed the issue where the player would enter the invincible state when being attacked by zombies QTE in the old alley and attacked by Qing Dynasty zombies
  • Fixed the problem that the two hats of male characters in custom clothing would overlap
  • Fixed the problem that if the zombie is facing away from the player during melee combat, the attack direction will be incorrect


Thank you for your continued support. Let i know in the comments section if you have any suggestions or bugs

2023.1.20 Adding a new MOD - School Girl

1. Added a new MOD character -school Girl
2. New Main menu scene
3. Move the mouse on the main interface, and the perspective will move with the mouse
4. Added NPCS 'actions when talking to each other in the back room map
5. Replaced all NPCS in the back room map with female staff wearing protective suits
6. Reduce the chasing speed and duration of solid bacteria
7. Gun collision detection ignores dead bodies and entity bacteria
8. The snowflake effect will continue on the screen when being chased by an entity
9. Collect Necrotic blood instead of 10
10. Increased the range of alerts that can go through walls
11. Upgraded the engine version, updating the game requires a new download of the game

Happy New Year to you all!

2023.1.6 Game Update

1. Added the ability for NPCS to drill holes
2. Optimized the movement path of the entity

2023.1.6 Game Update

Since many players couldn't find a wall to cross, I added new features that greatly reduced the difficulty and time to complete the game
1. When approaching a wall that can be crossed, the player will hear a screeching alarm
2. Reduced entity speed and pursuit time

Have a good time!

[Major Update] New maps and new gameplay

Added: (based on back room map)



  1. Added a new map - Back Room
  2. Added a pistol and first person action system for the back room map
  3. New gameplay and quest systems
  4. Added inspect function for pistols
  5. Added weapon collision detection
  6. Added screen VCR effect
  7. Added a real-time display of the current time and date in the lower left corner of the screen
  8. Added real-time bullets and health in the lower right corner of the screen
  9. Added entity - bacteria, it has hearing and vision, and it is invincible
  10. Added the effect of white snowflakes and distortion on the screen when the player sees the entity
  11. Added the ability for characters and entities to drill holes
  12. a new entity - Wretches, it has the appearance of the red
  13. added the effect of blood splatter, will splash to the wall or the ground
  14. Added dynamic depth of field to simulate eye focusing effect
  15. Added the appearance of random gloves to the map every time you enter the back room
  16. Added NPC dialogue
  17. Added the status of unarmed characters
  18. Added a circular progress bar for picking up items
  19. Added a first-person death animation
  20. Added some sound effects


Adjust:



  1. The player will no longer switch to the new camera when completing the game successfully or unsuccessfully, but will keep the third person camera, and the game over UI will appear.
  2. Accelerated the movement speed of Chinese zombies in the alley map and enhanced the sense of pressure
  3. Updated the list of sponsors, thank you for your support!



The fastest time I can finish the map in the back room is 10 minutes. You can challenge it. Have a good time!

This time, the gameplay and tasks in the back room map are just prototype, but the whole process can be run through, in fact, many areas need to be improved, any suggestions or BUG feedback can be left in the comment section, thank you for your support!

Sponsored links:


https://afdian.net/@hellocjc
https://www.patreon.com/Chenjiacheng