1. Accelerated the speed of reloading 2. Zombies don't disappear when they die 3. Add the current version number to the lower left corner of the game screen
2022.11.25 Game Update
1. Disabled the test function where characters cannot be damaged in the Old Alley scene 2. Added the function that zombies in the old alley can automatically recognize whether they are stuck or not, and if they are stuck, they will teleport to a new position 3. Optimized the movement path of zombies
2022.11.23 Game Update
I updated a lot of things, but I accidentally deleted the update log, so now I forget what I updated...
The most impressive update is: 1. Adjusted the tone and atmosphere of the village scene to make the scene more real 2. Removed the character's gloves 3. Try to fix an issue where QTE causes the game to crash 4. Try to fix an issue where zombies get stuck on the Old Alley map 5. Shorten the time of QTE entry 6, the brightness of the flashlight, and increase the flashlight irradiation range 7. Fixed an issue where zombies would sometimes not attack when approaching players 8. The TAB key can be used to switch between first person and third person 9. Increased the range of zombie footsteps 10. Increased the speed of reload when not in bolt state
2022.10.3 Game Update
The version number of the game was changed to be named after the number of updates, the latest being 0.026
Changed the target point tip on the old alley map to yellow and added animation
Adjust recoil of all weapons
Adjusted the picture and brightness of the red dot scope
Fixed an issue with penetration when using machine vision
Fixed an issue with invalid music Settings in the home screen
Fixed bug where pressing ESC on the home screen creates an infinite exit prompt
Fixed an issue where all weapons had their silencer mounted upside down
Added function for custom weapon interface to select multiplier and silencer
Added a new weapon M416, and added the corresponding accessories
Added function that allows you to use the scope
Added THE SWITCH function of shoulder shot and machine aim, the default mode is shoulder shot, you can open the machine aim option in the control of Settings
Added the role crouching function, press C on the keyboard to crouch
Added data summary of players after completion, such as: hit rate, completion time, etc
Added support for gamepads in the game (UI is currently not supported)
Added automatic health regeneration function
Added a jogger aiming animation that does not immediately put the weapon down after shooting
Added idle animation while standing
Added the option to aim with a long press, allowing players to switch between a long press and a short press
Added the hover button in Settings to have a detailed description
Added screen percentage Settings, the game can be compatible with lower configuration computers
Added a confirmation prompt when exiting the game
Added a prompt about how to solve a BUG after application Settings
Adjust:
Repositioned the bullet to fire from the muzzle
Adjusted the accuracy of the bullets, the first few rounds will be accurate, the later the more inaccurate
Adjusted camera speed to slow down after aiming
Adjusted the turn delay when aiming so that the character will not immediately flash when switching to AIM
Adjusted the view to follow the character when aiming
Adjusted that the first bullet after shooting would not hit the ground
Adjusted the effect of a close blur when using the scope
Adjusted bullet firing Angle when using scope
Fixed camera and model penetration issues when using the scope
Adjusted the location and size of the muzzle flame to be different with and without the silencer, and reduced the size of the muzzle flame when using the scope
Adjusted silencer for poor gun accuracy at medium and long ranges without aiming or machine aim
I have opened a sponsorship channel, and I hope that with your support, I can continue to make this free game. Thank you for your play and support.
After the update of the last version, many players still complained that the position of mouse and button did not match, so they could not click the button. Therefore, I hurriedly remade the resolution setting function, hoping to solve this BUG this time.
2022.7.14 Game Update
New features: 1. Added a new custom clothing feature that allows players to customize individual parts of their character 2. Added the dynamic weather system and replaced the scene on the main screen 3. Added the dynamic weather system of China Alley 4. Added Mod character - Cheongsam woman 5, new right mouse aiming, the field of view will enlarge the function 6. Added character damage direction hint 7. Added the function to return to the previous level by pressing ESC on the home screen 8. Added a new loading interface, which can display different descriptions according to different maps
To adjust: 1. Adjusted the way of picking up bullets, from looking at the bullets before to picking up multiple bullets with one key when you are close to the bullets 2. Adjusted melee mode 3. Adjust the display mode of the flashlight 4. Adjusted the health bar style of zombie bosses 5. Adjusted the resolution Settings and added 800X600 resolution 6. Adjusted for zombies to turn around and yell at the character when they see the player
Fixed: Fixed a bug where the ammo clip would stick to the hand if the character was interrupted by melee while changing ammo
Thank you for playing, the game will be updated If you have the ability, you can sponsor me, your support is very important to me ~
Added that the crosshair will turn red after a zombie is killed, indicating that the zombie is dead
Added language switching function, currently only supports Chinese and English switching
Added effect sound volume adjustment options
Added application settings button after settings
Added gratitude list
Adjustment part:
Adjusted the lighting method of the flashlight (refer to days gone)
Adjusted the left button to be a melee attack when not aiming, and will fire bullets after aiming (refer to days gone)
Pick up the key and change it to E on the keyboard
The left and right switching buttons of the viewing angle are changed to the X of the keyboard
Adjusted the style of the crosshair, removed the one-point crosshair when aiming, changed it to not aiming without a crosshair, and having a crosshair after aiming
Adjusted the layout of the settings interface and categorized the settings
All setting functions have been reworked, which is more convenient for expansion and modification
FPS display UI rework
Adjusted the position of the keyboard guide, the changes were placed in the settings interface, and the function of the tab key was removed
Use Unreal Engine's localization features to make your game's language easy to translate and modify
Fix BUG:
Attempted to fix the bug that the zombie boss of the old lane map would get stuck
Fixed the bug that the bullet was swallowed by melee interruption during reloading
This is all the content of this update. Thank you for your play and suggestions. I hope this game will get better and better!
2022.2.12 Game update
Nothing new is added this time, mainly bug fixes, the character movement system will be reworked in the future, please look forward to it
Fixed overlapping quest tip fonts in highway and village map scenes
Fixed a bug where zombies would get stuck in old Alley scenes
Fixed an issue where quest prompts were generated twice in the Alley scene causing overlap
2022.1.1 Game update
Feature:
Added new mod female characters
To adjust:
Zombie invincible state bullet hit effect adjusted to metal
Zombies cannot be repelled with bullets when they can be killed
Resized the zombies to make them bigger
Adjusted to never deal damage to zombies in melee combat
The opening animation of the old alley can be skipped by pressing space
Adjust the mission description of the old lane map, more concise
Reduced the number of zombies
Turning off zombie attack tracking makes it easier for players to dodge zombie attacks
You can get in close combat while reloading
When playing zombie animation, the charm will fall first, zombie will wake up
The fourth mission generates 40 zombies to rush at the player
In the fourth quest, the player's escape point is changed to the player's starting point position
Fixed:
Fixed a bug where players would still win when climbing to escape points after death