Defect Process cover
Defect Process screenshot
Genre: Indie

Defect Process

free demo


  • demo now available on steam store page
  • fixed macOS steam cloud issue


v1.1.1 patch notes



  • add 3 additional taunt animations
  • minor UI alignment update
  • fix issue with turret enemy sound effects not playing

v1.1.0 patch notes - taunting


  • add taunting game mechanic
  • decrease hop enemy attack rate
  • menus/interface minor formatting/selection fixes
  • Steam Deck Verified



v1.0.6 patch notes


  • update menus/interface for better readability across varying screen sizes
  • decrease bat enemy attack rate
  • adjust enemy attacks that phase out their body (e.g. hammer/boss enemies) to:

    • remove lock-on targeting reticle
    • remove shards ranged weapon marks
  • fix potential brief stutter caused by incorrect enemy texture preload path

v1.0.5 patch notes



  • surviving a combat arena now clears any remaining enemy projectiles
  • fix dog enemy AI not turning around at walls in some situations
  • adjust flying enemy attack projectile animation

v1.0.4 patch notes


  • make mouse cursor lock-on targeting more lenient
  • adjust summon platform skill

    • add 5s max duration timeout
    • fix platform not desummoning when player gets off in some situations
  • adjust boss encounter

    • add slight lighting effect
    • add/adjust screenshake for enemy attacks hitting player
    • fix post-encounter gold potentially appearing partially outside level geometry

v1.0.3 patch notes


  • shards ranged weapon blink strike no longer randomizes order/side swap, for more predictable behavior
  • add additional visual effect variations for ranged weapons
  • pause menu show equipment name for current selection
  • fix ethereal scythe attacks not appearing when immediately weapon swapping
  • fix grenade launcher mine throw cancel window

v1.0.2 patch notes


  • add spikes ranged weapon alternate fire - circular formation
  • add various visual effect variations for ranged weapons
  • increase sword delayed spin slash hitbox width to better match visuals

v1.0.1 patch notes


  • add visual hit effect variations for all melee weapons
  • increase meter gain for various melee weapon delayed basic attacks
  • regain primary skill charges when using spring launcher
  • fix shards ranged weapon explosion interaction with enemy direction
  • fix melee weapon charge overlay positioning when moving at high speeds

v1.0.0 patch notes

https://www.youtube.com/watch?v=tN6yhV68f2Y

  • update game title logo
  • allow canceling fastfall skill earlier after landing
  • add visual effects for gambling event win/loss result
  • update visual effects for spikes ranged weapon
  • add particle/hit effects for grapple hook
  • add additional particle effects for hitting gold chunks
  • update bouncing ball event to bounce exactly off top of screen
  • when rebinding keys hide controls not used for that input type