Demon's Tilt cover
Demon's Tilt screenshot
PC Mac PS4 XONE Switch Steam Epic
Genre: Simulator, Pinball, Indie, Arcade

Demon's Tilt

.976 CATACOMBS IS NOW LIVE ON PUBLIC BUILD!

NOW AVAILABLE TO ALL!


After a month or so of baking in the oven, we've pushed the CATACOMBS UPDATE to the public branch. For those not brave enough to wade into the murky depths of beta releases, you can now enjoy a polished, bug-fixed CATACOMBS UPDATE. Everyone who was on the beta should switch to public, as this is the latest version.

For those not familiar with all the new hotness in the CATACOMBS UPDATE, refer to this community post

The short of it is, 3 new sub tables, EX-MODE, and tons of polish and bug fixes!

(Really, use public unless we specify otherwise in a post--it's not necessarily the latest and greatest all the time)

Check it out and let us know what you think! :roll:

.975 UP ON BETA

WE PUT UP ANOTHER BETA


Just a heads up that we updated the beta with a more polished release of the CATACOMBS. This will soon go on the main branch. Here's what's in it:

  • Sped up Bonus Room Enter Time
  • Minor Bug fixes
  • Performance/Optimization Fixes
  • Minor Graphical Polish

To grab the beta, right click on the game in your Steam Library and select the beta. No password necessary! :summer2019boost:

"THE CATACOMBS UPDATE" PUBLIC BETA OUT NOW!

"DEMON'S TILT: THE CATACOMBS UPDATE" A FREE CONTENT UPDATE!

(Public BETA Out Now)



We're beyond excited to announce a FREE CONTENT Update for all owners of DEMON'S TILT!

Well what do you get??!


  • EX-MODE (A.K.A., EUROPEAN eX-TREME): An Alternate Game Type with revised rules + EX-tra Content/Secrets & Subtables!
  • 3 New BONUS Sub-Tables to Conquer! with new Artwork/Sounds
  • 2 New pieces of music play in Bonus Areas from Composer 'ec2151'


Rule variations in EX-MODE


  • 3 Bonus Sub-Tables will be accessible! Progress thru Rituals and unlock their entrances.
  • All Pink Magic now converts entirely when traveling through Wormholes. This makes for a faster gameplay flow.
  • Votive lights now increase Green Magics Base Value rather than number of Pink Magic Converted.
  • All Super Jackpots can now be increased signifigantly with Special Lit shots.
  • New Alternate Lilith Defense.
  • Bonus Tokens are earned via 3 letters spelled. Bonus Tokens are used to Enter Bonus Subtables. They Do not Stack
  • Outlanes are a re-tuned version of Hardcore Outlanes (more fair).
  • Ultra Jackpots display on UI.
  • Bonus Token Displays on UI.
  • Threshold for To Anvil Wormhole is 25 Material Available
  • Palette Swap ;)

Release Date? Well Public Beta is playable now, (Opt in from properties in your Library) If you don't mind waiting probably by next Friday it will go Public.

P.S. Thank you to our Early Access players who've supported the game in it's early state. We are very happy with the state of the game and how far it's come from launch week.

:supersquare:

THE CATACOMBS UPDATE

MAJOR FREE CONTENT UPDATE COMING SOON




As we get closer to leaving EARLY ACCESS, we have a major content update on the horizon. Stay tuned next week for more information about the CATACOMBS UPDATE.

Until then, pore over this teaser image and see if you can guess what we've got in store...:pixelexplode:

PATCH RELEASE .833: UI/Polish/Performance

WE FIXED A BUNCH OF STUFF


Here's the first post Summer Sale update. We think we've fixed the resolution bugs people noticed.


  • Fixed Resolution Setting being incorrectly set on startup
  • Polish on menu UI elements
  • Fixed Eyeballs not properly appearing
  • Fixed "Hexes" not working as intended (pink homing magic)
  • Balance Tune to Tilt Penalty
  • Additional localization enhancements
  • Various Polish/Performance Fixes

Stay tuned for some MAJOR UPDATES coming down the pipe. WATCH THIS SPACE.:summer2019boost:

IT'S AN HONOR JUST TO BE NOMINATED

But....


DEMON'S TILT finalist for 'Best Sound' in Brazilian Big Festival awards



You can see the list of nominees and the winner here, but....I mean--what game has a more rockin' soundtrack than DEMON'S TILT? I'll wait...:SUPERHOT:

WE'RE ON SALE .... plus HOTFIX .7977 !!!!!

GET YOUR TILT ON


At a discount!

We're on sale for the Steam Summer Sale! Come get your tilt on at a 20% discount! We also pushed out a hotfix with some minor improvements and polish fixes you probably won't notice, but we do!

.797 PATCH RELEASE IS OUT!!!! GET IT

NEW PATCH RELEASE!


This is a roll up of the previous few betas

  • Hotfix for resolution settings not sticking
  • Hotfix for windowed setting not sticking
  • Hotfix for scanline/RGB effect not working
  • Hotfix for auto-centering not sticking
  • Visibility trails
  • Fixed text localization bugs
  • Slightly better localization (more things translated)
  • Fixed resolution not sticking (I THINK)
  • FIXED CONTROLLER REMAPPING SCREEN

Let us know how this is working for you!:ftlmantis:

NEW BETA PATCH .795

MINOR UPDATE


but major implications

Hey a new patch release is out, check your BETA. We attempted to fix some resolution select issues, there's also a small bug with setting the color filters that we fixed. Let us know if this works OK!

For some, they're reporting that the resolution you set it to doesn't stick--at least for some resolutions. If this is a real problem, I might just go back to using the launcher.

Otherwise, we'll make this the public default build.

Let us know! :yushia:

.793 BETA IS OUT -- OPT IN!

NEW PATCH RELEASE


with a twist!

Ok, so this time we've decided to put the patch releases in the beta branch first, and then if there aren't any major problems reported, moving it to the public branch. So here are the patch notes:

  • Hotfix for resolution settings not sticking
  • Hotfix for windowed setting not sticking
  • Hotfix for scanline/RGB effect not working
  • Hotfix for auto-centering not sticking
  • Visibility trails
  • Fixed text localization bugs
  • Slightly better localization (more things translated)
  • Fixed resolution not sticking (I THINK)

To grab this, right click on the game in your library and opt-in to the beta branch. You will automatically get the beta releases when we publish it. We've tested this internally and it seems OK--we'll probably move it to the public branch after a few days if the coast is clear.:hearties: