Happy Holidays! & Thank You for the support!! An Announce of some cool oft-requested features that will make it into Early Access. TATE MODE (Vertical Orientation) A HARDCORE, 1-Ball Gametype with revised rules. & A 4th Theme BGM track!
Thanks for all the support this year! We have some exciting announcements coming up at the top of 2019 that I'm sure you'll all enjoy. While you're gathered around with friends and family--don't forget the spirit of the season....and ASK THEM TO WISHLIST DEMON'S TILT!!!
DEVELOPMENT UPDATE
Thanks for being a part of the community! We have our heads down as progress steams forward.
Mini-FAQ:
I wanted to write a little blurb about the magic system.
Can pink bullets/magic hurt the ball?
Nope! the ball is indestructible, Magic and baddies can't 'hurt' it--it doesn't have HP. The only way the ball dies is if it drains on tier 1, or if you tilt out.
Pink Magic
Pink Magic is used by enemies to impede movement. It is a temporary obstacle for new players. At times it can home in on you if hexed by an enemy. Advanced players will use Pink Magic to their advantage for scoring. The ball can break it for modest point value. You can convert it to gold medals and bank jackpots. Pink Magic can keep your combo chain going. You can even convert it to Green Homing Magic to kill enemies for you.
Green Magic
Heat seeking Green Magic will automatically target squishy baddies and clear the way. Light votives on the playfield early and permanently increase your PURIFY POWER, this persists every ball so a quick scoring strategy is to light these early.
Thanks!
WIZNWAR
RESPECT THE ARCHITECT
WIZNWAR HAS HIT THE PODCAST CIRCUIT!
Want more deep insights into the mechanics, design, and history of DEMON'S TILT? The creator of the game, Adam Ferrando, has appeared on a few podcasts recently where he spills the details!
This one has tons of detail on the gameplay, scoring, etc. as well as history of its development. The host, Mark_MSX, declares the game, "HELLA LEGIT!"
Stay tuned for more podcasts and streams.....EARLY ACCESS RELEASE DATE ANNOUNCEMENT SOON!
Sure, a lot of this may be old news to those of you who have been following these forums, but WIZNWAR made a giant gallery post on IMGUR that features a lot of information on the game--complete with tons and tons of GIFs show DEMON'S TILT in action!
Check it out and spread the word!
SKILLZ
THREADING THE NEEDLE!
Not a Skillshot...but it could be!
Dev Update:
Progress is going well. We spent the last week working on the results screen, including per-game and historical stats.
Soon we will start implementing a new system called SEANCE.
These are special sequences/shots you can complete within scoring windows for a BONUS JACKPOT.
WORSHIP THE GOAT
MORE BOSS WORK!
Working up his attacks and defenses. The pentagrams boomerang back and he can spawn Demon Eyes for a faux multiball to psych you out. (bat them back at him for a bonus)
Also based on internal feedback, we added a screen-hurt effect when your Tilt-Bob comes dangerously close to tilting. (this can be disabled from options)
WHO'S THE BOSS?
THE HORROR OF HOMUNCULI
The bosses are coming in nicely! Stay tuned....the Early Access release date announcement is imminent!!!
PREPARE
SCORPIO MULTIBALL ACTION
PLAYTEST MULTIBALL CAPTURE:
Glad to see kickbacks can kickout two balls!
UPDATE ON COMFORT OPTIONS:
Ability turn off screen shake & flashers just got implemented. More comfort options to come, including the camera tuning. Keep the feature requests coming, everything is considered or it will get bumped up the list.
The updates are coming in fast and furious!
Thanks!
COLLECT THEM ALL
Our cards have been approved! For your Steam leveling pleasure, we've readied the first set of DEMON'S TILT Trading Cards. Next up, we're revising the achievement icons and other frills to make this game a complete experience.
Sure, it's Early Access, but it's not that early access!