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Genre: Real Time Strategy (RTS), Simulator, Strategy, Indie

Depraved

Update ea.0.12c.48

This update contains a few bug fixes:

ea.0.12c.48 - September 17, 2018



  • Bugfix: The forester planted trees on construction sites
  • Bugfix: Small trees are invisible on forester building
  • Bugfix: Sometimes the storage of a warehouse is emptied when it is upgraded.
  • Bugfix: Lawmen have stopped displaying their ground badges
  • Bugfix: Sometimes a resident lives in two houses


Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/

Update ea.0.12b.48

This update contains the following:

ea.0.12b.48 - September 15, 2018



  • Improvement: Workers with rifles will be assigned first on the hunter building
  • Improvement: Workers with guns will be assigned first on the sheriff building
  • Improvement: Four rifles at start
  • Improvement: Worker automatically searches for a rifle when the job is changed to hunter
  • Bugfix: Sometimes a worker could not be fired
  • Bugfix: Sometimes dedicated laborers could not be removed properly
  • Bugfix: Localisation


Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/

Trading Cards, Badges and Emoticons

Steam has unlocked our trading cards, badges and chat emoticons today - have fun with it!

Update ea.0.12a.48

This update contains small bug fixes.

ea.0.12a.48 - September 7, 2018



  • Bugfix: When assigning workers in a building, the laborers from other cities were assigned
  • Bugfix: Two hunters at start (Should be one)


Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/

Update ea.0.12.48

As announced, we changed the job system in this update. You now have the abillity to change the jobs of your residents. You can do this via the resident profile.



Residents who have a job other than laborer are automatically looking for a job.
You can also assign a random laborer to work in the production building by clicking on the small +.



Please note that from now on only laborers come to your cities and fired workers automatically turn into laborers.

ea.0.12.48 - September 6, 2018



  • NEW: You can change the job of a resident in the residents profile
  • Change: With the new ability to change the job of a resident, only laborers come to your cities
  • Change: You now have to assign a worker for every production building. However, free workers try to find a job automatically
  • Change: You can buy weapons from the trader
  • Change: Better tooltips for the transport slots
  • Bugfix: Sometimes the transport UI was not reset properly
  • Bugfix: Wagons floating around after map restart
  • Bugfix: Transport Routes UI fixes


Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/

Update ea.0.10e.48

This update contains small bug fixes and improvements. Right now we are working on the new job system, so you can change the job of every resident in your town.

ea.0.11e.48 - August 30, 2018



  • Improvement: Right click on the notification icon to remove it
  • Bugfix: Tooltips
  • Bugfix: Transporter unloaded goods at wrong trading post


Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/

Update ea.0.11d.48

This small update mainly includes the ability to show/hide certain types of notifications with the config icon in the top left.

ea.0.11d.48 - August 27, 2018



  • NEW: Notification type configuration (top left)
  • Bugfix: Resources in town territory become unassigned when placing a new town hall
  • Bugfix: Residents stop consume when having tools in hand


Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/

Update ea.0.11c.48

In this update we changed the default graphic render engine to DirectX9 to prevent crashes on win10 systems. However, if you want to use DirectX11 you can force it in the settings file (g-api=dx11-explicit)

ea.0.11c.48 - August 24, 2018



  • NEW: You can now change the maximum amount of produced goods for every city in the city-overview
  • Improvement: Transporter unloads all goods without a destination at next trading post
  • Bugfix: Sometimes residents circle around in front of the doctor building
  • Bugfix: A mine could be built over other buildings
  • Bugfix: Gunsmith produces more than he should
  • Bugfix: Wagon couldn't removed from transport route


Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/

Update ea.0.11b.47

With this update we have added a goods distribution list for your warehouses. You can now set the max amount of slots for every resource.

ea.0.11b.47 - August 19, 2018



  • NEW: Goods distribution list for warehouses


Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/

Update ea.0.11a.46

Today's update mainly contains minor bug fixes for the Warehouse Upgrade patch from yesterday.

ea.0.11a.46 - August 18, 2018



  • Bugfix: Shack can be upgraded without resources
  • Bugfix: Residents where unable to add resources to a warehouse in upgrade phase
  • Bugfix: Upgraded warehouses loses their blacklists
  • Bugfix: Sometimes goods overview disappears on the top
  • Bugfix: Savegame load errors
  • Bugfix: Localisation


Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/