Destinations cover
Destinations screenshot
Linux PC Steam
Genre: Simulator

Destinations

Destinations Update - September 26, 2016

We've pushed out an update to Destinations (content buildid 1358620):

  • Fixed an issue where the Mute button didn't always appear in the Lobby member detail
  • Fixed an issue where the Add Friend button didn't always appear in the Lobby member detail
  • Fixed an issue where lobby members who aren't your friend show up in your Friends list
  • Made the Invite button in the Friend Detail disabled when they are in the same lobby as you
  • Players no longer spawn into a Destination on top of one another
  • Players can now teleport through other players
  • Updated localization strings


Content Creators:


Just a reminder that the Arcade Toss Destination's content and script assets are available as an example map in Destinations Workshop Tools. Clone it and look around to see how it was put together - scripting documentation for Arcade Toss can be found here.

Destinations: Public Lobbies and Content Update, September 21, 2016



We've pushed out an update to Destinations (content buildid 1349679):

For more details, see this SteamVR blog post.

New Features

  • Added Public Lobbies
  • Lobby members can add friends and mute other members of a public lobby
  • Lobby hosts can kick members of a public lobby
  • Players can turn off player billboards, mute everyone else, and mute themselves
  • Players and objects in your personal space will become translucent
  • Added physics impact sounds for props
  • Added hand gesture support - use the Simple Hands avatar and click the controller grips to change hand gesture
  • Updated and tweaked physics
  • Performance improvements

New Content

  • Updated in-game tutorials for both Vive and Rift
  • Tutorial is now scrollable which should help with localization
  • Added Valve Lobby Destination
  • Added Arcade Toss Destination
  • Added La Pedrera Destination
  • Added new props - visit different Destinations to unlock
  • Added a new avatar - visit the Valve Lobby Destination to unlock
  • Updated prop materials and surface properties

Documentation

Bug Fixes

  • Fixed issue where both hands needed to be tracking before they would show up in Destinations
  • Fixed bug where physics misbehaves when scaling props


Content creators: If avatars are unlit and props aren't properly colliding with geometry in your Destinations, make sure to go through this Destinations Checklist to ensure you have lighting and collision properly set up.

Destinations is compatible with any HMD that is supported by OpenVR, including the HTC Vive and Oculus Rift. If you are using a gamepad, make sure the Destinations game window is selected on your PC while using Destinations.

Destinations Update - August 30, 2016

We've pushed out an update to Destinations (content buildid 1308876):


  • Fixed bug where sometimes props glowed solid yellow
  • Fixed issue where soundevents sometimes weren't working. This should fix the issue with no sounds being played in the Turrets destination.
  • Fixed bug where duplicate Destinations showed up in the content browser
  • Ignoring steamvr::renderTargetMultiplier setting, which is incompatible with adaptive quality


We've also added a quick Destinations checklist. With the recent addition of multiplayer support to Destinations, with player avatars and physics props, some previously optional things have become much more important. You can check it out here:
Destinations Checklist

Destinations Update - August 11, 2016

We've pushed out an update to Destinations (content buildid 1275656):

  • Fixed an issue where skyboxes were not showing up
  • Added two default skybox materials (photos taken by Will Christiansen for Valve)
  • Sort / Filter selection is now saved across sessions
  • Added ability to add or remove items to a favorites list (accessible from the item detail view)
  • Added new sorts and filters for the content browser, including "Favorites," "Recent" (i.e. updated since you last played), and "Unplayed"
  • Added icons for updated, new, and favorite items in the content browser
  • Added new lobby view when in multiplayer
  • Added ability to access HMD anchor entity in Lua scripts (e.g. GetHMDAnchor() )

We've also added a new tutorial for quickly converting a SteamVR 3D environment into a Destination. You can check that tutorial out here:
https://developer.valvesoftware.com/wiki/Destinations/SteamVR_Environment

Destinations Update - August 5, 2016

We've pushed out an update to Destinations (content buildid 1265208):

  • Fixed issue where remote clients would try to load a new Destination, but that would load on top of the server's Destination
  • Fixed collision between scaled mesh models and scaled sphere models
  • Fixed small held objects not drawing shadows
  • Fixed some performance problems causing low resolution for some users

Destinations Update - August 1, 2016

We've pushed out an update to Destinations (content buildid 1253262):

  • Updated localization text, including new support for Danish, Romanian, Greek, Russian, and Spanish
  • Fixed issue where leaving a server would keep transmitting voice chat to everyone that was on the server
  • Changed script function IsVRControllerButtonPressed to take a button index, rather than a bitmask, to fix the overflow that was causing it to return incorrect results
  • Enabled cheats in tools mode

Destinations Update - July 29, 2016

We've pushed out an update to Destinations (content buildid 1252740):

  • fixed infinite recompile when modifying materials
  • optimized startup time

Destinations Update - July 28, 2016

We've pushed out an update to Destinations (content buildid 1250958):

  • Fixed bug where some users get kicked back to Home map after a minute
  • Fixed bug where spherical props would spin forever
  • Adjusted maximum prop size
  • Adjusted mass and surface properties of props
  • Scaled objects now have their mass adjusted appropriately
  • Rift Support

    • Fixed bug where X-input users can't accept or ignore invites
    • Fixed teleport and shoulder-button turn bugs in multi-player
    • Fixed intermittent crash pressing buttons on Xbox controller
    • Speculative fix for Oculus Touch controllers not being able to choose teleport positions



Destinations: Multiplayer Update, July 27 2016



We've pushed out an update to Destinations (content buildid 1249002):

For more details, see this SteamVR blog post.

  • Added multiplayer with voice chat
  • Added ability to spawn and manipulate physics props (motion controllers only)
  • Added ability to customize avatar head and controllers
  • Added ability to set default "home" destination
  • Added "Friends List" where you can invite friends to join your current destination
  • Added ability to unsubscribe from destinations in-app
  • Updated detail page for Destinations
  • Improved performance of UI
  • Updated physics mesh generation so that complex (mostly indoor scenes) don't degrade performance when selecting teleport locations
  • X-input controller support for multiplayer and avatar customization
  • Added ability to add a directional light that casts shadows

Destinations Update - July 13, 2016

We've pushed out an update to Destinations (content buildid 1226528):


  • Improved skybox support (see skybox tutorial entry for details)
  • Updated teleportation to allow teleporting to any horizontal surface if no teleport entities exist
  • Fixed teleport beam to trace correctly against concave teleport areas
  • Fixed stuck vertices in home map morphing background geometry