PC Patch notes for Deus Ex: Mankind Divided v1.12 build 667.0
We have just released another PC patch for Deus Ex: Mankind Divided, v1.12 build 667.0_P12. This patch focuses on fixing a couple of critical and minor issues raised by the community.
This patch will be applied by Steam automatically when you next start the game. If your game does not update, please restart the Steam client.
The following changes are in this patch:
Fixes an issue where the weapon inventory bar would not be saved online.
Fixes some crash issues occurring with specific save files from users.
Quit Game option is now aligned with the other menu options.
As always, make sure that your drivers are up to date:
- AMD driver: http://support.amd.com/en-us/download
- NVIDIA driver: http://www.nvidia.com/Download/index.aspx?lang=en-us
While we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on older versions, we have made a Beta for build v1.11_build616.0 available on Steam that can be used to switch back to the previous version.
We will keep monitoring for feedback and will release further patches as it seems required. We always welcome your feedback!
Multi-GPU support for DirectX 12 for NVIDIA GeForce is officially released!
Hi everyone!
Today we are officially releasing Multi-GPU support for DirectX 12 for NVIDIA GeForce users. This will mean that the dx12_mgpu_preview Beta branch will be removed. We strongly advise players with NVIDIA GeForce Multi-GPU capable systems to make sure that you have the latest driver installed and confirm that your SLI is active in your NVIDIA Control Panel.
NVIDIA’s latest driver (375.86) will focus on fixing stability issues for Multi-GPU support for DirectX 12.
Don't hesitate to share your feedback on your experience with Multi-GPU on the forums!
PC Patch notes for Deus Ex: Mankind Divided Patch build 616.0
Yesterday, we have released another PC patch for Deus Ex: Mankind Divided, v1.11 build 616.0_P11. This patch focusses on new Breach content and features, fixes for critical issues raised by the community, and several improvements for DirectX 12.
This patch will be applied by Steam automatically when you next start the game. If your game does not update, please restart the Steam client.
The following changes are in this patch:
New Breach content.
Breach UI improvements.
Addition of new Breach related achievements.
Prevent drawing a gun when exiting PC or terminal.
Fixed an issue where there was no prompt to exit the telescope that can be found in Prague.
Fixed an issue for black artifacts when SSR, MSAA 2x and Stereoscopic 3D are enabled.
Improved overall performance for DirectX 11 and 12.
DirectX 12: Fixed an issue where for some systems cinematics would be rendered as black.
DirectX 12: Fixed an issue where you would see rain splatters on Jensen while in-doors.
Various MSAA bug fixes.
DirectX 12 support in Deus Ex: Mankind Divided:
You can toggle DirectX 12 from either the launcher window or from the Display options within the game.
Note that DirectX 12 requires a restart of the game if (de-)activated from within a running game session. WARNING: Using the DirectX 12 API can offer better performance on some systems, however, it will not be beneficial on all. If you encounter problems with DirectX 12, we recommend turning it off again. There are no visual or gameplay differences between the two DirectX versions.
Multi-GPU Note: Currently we support Multi-GPU for DirectX 12 for AMD Radeon™ hardware only. We advise players with AMD Radeon™ Multi-GPU capable systems to make sure that you have the latest drivers installed and have Crossfire turned ON in your Radeon Settings.
DirectX 12 Multi GPU support for GeForce® users:
We are working directly with NVIDIA to finalize Multi GPU support for GeForce® users. Until then players on NVIDIA hardware that want to try the Multi-GPU Preview on DirectX 12 can switch to the dx12_mgpu_preview beta branch in Steam to enable it.
To switch to the dx12_mgpu_preview beta branch, you are required to do the following:
Within your Steam Library, right-click on Deus Ex: Mankind Divided.
Select ‘properties’ from the context menu and navigate to the Beta tab.
From the dropdown menu, select dx12_mgpu_preview then close the window.
Third party software interference with DirectX 12
If you are experiencing problems using DirectX 12, please try disabling any 3rd party applications that might interfere with the game. Such as Steam Overlay, AMD Gaming Evolved, NVIDIA GeForce Experience, Fraps, MSI Afterburner and any other game recording or streaming application.
Note about using Stereoscopic 3D on DirectX 12
Stereoscopic 3D requires different settings for DirectX 11 and DirectX 12:
DirectX 11 requires Exclusive Fullscreen to be active.
DirectX 12 requires Exclusive Fullscreen to be inactive.
As always, make sure that your drivers are up to date:
While we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on older versions, we have made a Beta for build v1.10_build592.1 available on Steam that can be used to switch back to previous versions.
We will keep monitoring for feedback and will release further patches as it seems required. We always welcome your feedback!
Deus Ex: Mankind Divided out now on SteamOS
It's all in the title - we're happy to announce that Deus Ex: Mankind Divided is out now on SteamOS!
Get the game on the Steam Store, and check out this mini-site for more info.
We hope SteamOS users will enjoy the game, and we're looking forward to your feedback!
Update on Multi-GPU Support
Hi everyone,
Yesterday, we have enabled Multi-GPU support for DirectX 12 for AMD Radeon hardware only.
We are working directly with NVIDIA to finalize Multi GPU support for GeForce users.
Until then, players on NVIDIA hardware that want to try the Multi-GPU Preview on DirectX 12, can switch to the dx12_mgpu_preview beta branch in Steam to enable it.
We advise players with AMD Radeon Multi-GPU capable systems to make sure that you have the latest drivers installed and have Crossfire turned ON in your Radeon Settings.
Don't hesitate to share your feedback on your experience with Multi-GPU!
Deus Ex: Mankind Divided releases on Linux on November 3rd
It's all in the title! We're excited to confirm that our game will be coming to Linux on November 3rd.
Deus Ex: Mankind Divided for Mac is standing by until Apple's Metal API is updated later this year.
Props to our partner Feral Interactive who's taking care of both these versions!
PC Patch notes for Deus Ex: Mankind Divided Patch build 592.1
We have just released another PC patch for Deus Ex: Mankind Divided, v1.10 build 592.1_P10. This patch focusses on fixes for a couple of gameplay and DirectX 12 related issues raised by the community.
This patch will be applied by Steam automatically when you next start the game. If your game does not update, please restart the Steam client.
The following gameplay changes are in this patch:
Fixed regression that was introduced in last patch: Walking speed is now fixed properly.
Fixed regression that was introduced in last patch: Talos Rucker no longer spawns twice.
AMD intro video now has a lower volume.
Fixed an issue where clicking on some interactive objects, such as computers or keypads, could cause Jensen to unholster his weapon.
Fixed an issue where some users had to create a new Windows account to be able to start the game.
Fixed a crash when loading a savegame.
Fixed an issue where SSAO could introduce some graphical artifacts.
Fixed an issue in Breach where the Booster Pack open button would not be shown, even though the user had Booster Packs to open.
Fixed issues with the dialogue selection wheel.
The following DirectX 12 changes are in this patch:
Improved stability and performance.
Major improvement to loading times.
DirectX 12 support in Deus Ex: Mankind Divided:
You can toggle DirectX 12 from either the launcher window or from the Display options within the game.
Note that DirectX 12 requires a restart of the game if (de-)activated from within a running game session. WARNING: Using the DirectX 12 API can offer better performance on some systems, however, it will not be beneficial on all. If you encounter problems with DirectX 12, we recommend turning it off again. There are no visual or gameplay differences between the two DirectX versions.
Multi-GPU Note: Currently we only support Single GPU on DirectX 12, see below for more details about Multi-GPU.
DirectX 12 Multi-GPU support in Deus Ex: Mankind Divided:
DirectX 12 Multi-GPU support is being released as a preview through the dx12_mgpu_preview branch on steam.
We are aware that some systems might still experience issues. Please let us know when you are experiencing issues.
To activate Multi-GPU DirectX 12 you are required to do the following:
Within your Steam Library, right-click on Deus Ex: Mankind Divided.
Select ‘properties’ from the context menu and navigate to the Beta tab.
From the dropdown menu, select dx12_mgpu_preview then close the window.
Third party software interference with DirectX 12
If you are experiencing problems using DirectX 12, please try disabling any 3rd party applications that might interfere with the game.
Such as:
Steam Overlay.
AMD Gaming Evolved.
NVIDIA GeForce Experience.
Fraps.
MSI Afterburner.
Any other game recording or streaming application.
Any other application that displays an overlay on top of the game.
Note about using Stereoscopic 3D on DirectX 12
Stereoscopic 3D requires different settings for DirectX 11 and DirectX 12:
DirectX 11 requires Exclusive Fullscreen to be active.
DirectX 12 requires Exclusive Fullscreen to be inactive.
While we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on older versions, we have made a Beta for build v1.9_build582.1 available on Steam that can be used to switch back to previous versions.
We will keep monitoring for feedback and will release further patches as it seems required. We always welcome your feedback!
PC Patch notes for Deus Ex: Mankind Divided Patch build 592.1
We have just released another PC patch for Deus Ex: Mankind Divided, v1.10 build 592.1_P10. This patch focuses on fixes for a couple of gameplay and DirectX 12 related issues raised by the community.
This patch will be applied by Steam automatically when you next start the game. If your game does not update, please restart the Steam client.
The following gameplay changes are in this patch:
Fixed regression that was introduced in last patch: Walking speed is now fixed properly.
Fixed regression that was introduced in last patch: Talos Rucker no longer spawns twice.
AMD intro video now has a lower volume.
Fixed an issue where clicking on some interactive objects, such as computers or keypads, could cause Jensen to unholster his weapon.
Fixed an issue where some users had to create a new Windows account to be able to start the game.
Fixed a crash when loading a savegame.
Fixed an issue where SSAO could introduce some graphical artifacts.
Fixed an issue in Breach where the Booster Pack open button would not be shown, even though the user had Booster Packs to open.
Fixed issues with the dialogue selection wheel.
The following DirectX 12 changes are in this patch:
Improved stability and performance.
Major improvement to loading times.
DirectX 12 support in Deus Ex: Mankind Divided:
You can toggle DirectX 12 from either the launcher window or from the Display options within the game.
Note that DirectX 12 requires a restart of the game if (de-)activated from within a running game session. WARNING: Using the DirectX 12 API can offer better performance on some systems, however, it will not be beneficial on all. If you encounter problems with DirectX 12, we recommend turning it off again. There are no visual or gameplay differences between the two DirectX versions.
Multi-GPU Note: Currently we only support Single GPU on DirectX 12, see below for more details about Multi-GPU.
DirectX 12 Multi-GPU support in Deus Ex: Mankind Divided:
DirectX 12 Multi-GPU support is being released as a preview through the dx12_mgpu_preview branch on steam.
We are aware that some systems might still experience issues. Please let us know when you are experiencing issues.
To activate Multi-GPU DirectX 12 you are required to do the following:
Within your Steam Library, right-click on Deus Ex: Mankind Divided.
Select ‘properties’ from the context menu and navigate to the Beta tab.
From the dropdown menu, select dx12_mgpu_preview then close the window.
Third party software interference with DirectX 12
If you are experiencing problems using DirectX 12, please try disabling any 3rd party applications that might interfere with the game.
Such as:
Steam Overlay.
AMD Gaming Evolved.
NVIDIA GeForce Experience.
Fraps.
MSI Afterburner.
Any other game recording or streaming application.
Any other application that displays an overlay on top of the game.
Note about using Stereoscopic 3D on DirectX 12
Stereoscopic 3D requires different settings for DirectX 11 and DirectX 12:
DirectX 11 requires Exclusive Fullscreen to be active.
DirectX 12 requires Exclusive Fullscreen to be inactive.
While we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on older versions, we have made a Beta for build v1.9_build582.1 available on Steam that can be used to switch back to previous versions.
We will keep monitoring for feedback and will release further patches as it seems required. We always welcome your feedback!
PC Patch notes for Deus Ex: Mankind Divided Patch build 582.1
Last Friday, we have released another PC patch for Deus Ex: Mankind Divided, v1.9 build 582.1_P9. This patch adds support for DirectX 12, fixes for a couple of issues raised by the community and adds a separate preview branch for DirectX 12 Multi-GPU.
This patch will be applied by Steam automatically when you next start the game. If your game does not update, please restart the Steam client.
The following gameplay fixes are in this patch:
Players can now also close their in-game menus using the keys to open it: TAB / I / M / O / P / L.
Fixed an issue where the diagonal walk speed was too fast, causing Jensen to make noise.
Fixed a crash at the shooting range.
Fixed an issue where Rucker would not spawn in certain situations.
Fixed an issue where the tranquilizer rifle would no longer shoot in certain situations.
Fixed an issue in System Rift where the “Heat Sensor” strategy page would not trigger after loading a savegame.
'Hold E' to open Mission Objectives/Pocket Secretaries/Strategy Pages/Etc. are mapped to the TAB key by default. This removes the interference with 'Hold E' to drag bodies.
Official release of DirectX 12 support in Deus Ex: Mankind Divided:
Added support for DirectX 12.
You can toggle DirectX 12 from either the launcher window or from the Display options within the game.
Note that DirectX 12 requires a restart of the game if (de-)activated from within a running game session. (WARNING: Using the DirectX 12 API can offer better performance on some systems, however, it will not be beneficial on all. If you encounter problems with DirectX 12, we recommend turning it off again. There are no visual or gameplay differences between the two DirectX versions.)
Multi-GPU Note: Currently we only support Single GPU on DirectX 12, see below for more details about Multi-GPU.
As always, make sure that your drivers are up to date: AMD driver:
http://support.amd.com/en-us/kb-articles/Pages/Radeon-Software-Crimson-Edition-16-10-1-Release-Notes.aspx
NVIDIA driver:
http://www.nvidia.com/Download/index.aspx?lang=en-us
DirectX 12 Multi-GPU support in Deus Ex: Mankind Divided:
DirectX 12 Multi-GPU support is being released as a preview through the dx12_mgpu_preview branch on steam.
We feel that it is in a state where we can release it to you, but we are aware that some systems might still experience issues.
Please let us know when you are experiencing issues.
To activate Multi-GPU DirectX 12 you are required to do the following:
Within your Steam Library, right-click on Deus Ex: Mankind Divided.
Select ‘properties’ from the context menu and navigate to the Beta tab.
From the dropdown menu, select dx12_mgpu_preview then close the window.
Known Multi-GPU DirectX 12 issue:
Some systems may experience some graphical corruption.
While we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on older versions, we have made a Beta for build V1.8_565.4 available on Steam that can be used to switch back to previous versions.
We will keep monitoring for feedback and will release further patches as it seems required. We always welcome your feedback!
PC Patch notes for Deus Ex: Mankind Divided Patch build 565.4
We have just released another PC patch for Deus Ex: Mankind Divided, v1.8 build 565.4_P8. This patch focuses on updating Breach content and features, fixes for a couple of critical issues raised by the community, and several updates for DX12.
This patch will be applied by Steam automatically when you next start the game. If your game does not update, please restart the Steam client.
The following fixes are in this patch:
- The patch adds new Breach content and features:
Avatar customization (possibility to change the appearance of the Ripper in-game)
Overworld Map
New Santeau Corporation (New Maps and Darknet file)
New UI for avatar customization
New items: Premium Ripper Skins (2)
New item: Premium weapon (1)
- Fixed an issue where some players would crash when loading their savegame.
- Fixed an issue where players could get stuck in the side mission: 1011000
DX12 specific changes (*only applicable to the DX12_preview branch):
- Fixed an issue that could cause a DXGI_DEVICE_HUNG error.
- Improved performance stability, this should result in less stuttering.
- Slightly improved loading times.
While we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on older versions, we have made a Beta for build V1.7_551.7 available on Steam that can be used to switch back to previous versions.
We will keep monitoring for feedback and will release further patches as it seems required. We always welcome your feedback!