Click on the reaction in the bot message on the channel #contest_giveaway.
You can take part before 09/22/2019 4:25 PM (UTC), after which 10 random lucky ones will receive credits.
You will see more detailed information about the competition and awards in the competition channel. We are waiting for all of you on our Discord server!
Hotfix 0.5.18
Hello Commanders! While our team is working on further updates, we decided not to keep you waiting and release an intermediate hotfix with ready-made innovations and corrections.
Innovations
Epic drones got a special look of weapons, frames and icons.
All other drones now visually differ in material, depending on their rarity and MK.
The MK-2 portable turrets now have their own special look for the frame and weapons.
Bugfix
Improved the filter of obscene words in the game chat.
Fixed display material and used metal in the "Hardened Steel Turbine" circuit.
The used metal of the "Cobra" epic acid thrower scheme has been fixed.
The displayed material of the Pest machine gun was fixed.
Fixed used metals in the schemes of drones and detonators of exclusive and epic rarity, as well as in energy shields.
Fixed assembly and disassembly times of the exclusive stealth generator on the MK-1.
The volume of the last 3 music tracks introduced into the game has been increased so that they sound as loud as others.
You can already leave suggestions for the next update in the comments to these patchnotes.
Promocode: FW5M-CPAU-KNWK
Hotfix 0.5.17
Hello friends! Meet the new hotfix. The main changes today: bots are now even smarter, epic and exclusive drones became more efficient, and the Store’s assortment has been slightly adjusted.
This time, the promo code is here: 7YWM-A71V-DKC6
Innovations
Because of the recent implementation of the upgrades system, the maximum value of the Strength scale, the Damage per second scale and the Protection scale in the information window of the hovercraft characteristics were increased.
Improved bot routes near capture points at Canyon and Iron Caves arenas.
Now drones of exclusive and epic rarity can help their owner more effectively deal damage: they can now set a sight.
Drones of epic rarity now do not deal physical damage, but energy damage, and also with a 25% chance, apply a short-term periodic damage effect to the target. In addition, their bullets fall off with distance more slowly and they deal damage more effectively at medium and long range.
Improved location of boxes in the 5th mission of the Campaign.
Bugfix
Tracking Systems of the first 2 shooting tiers for MK-2 were added to the assortment of the Store.
The appearance of repair amplifiers for MK-2 in the Store’s assortment has been fixed (previously they were available for purchase already from level 1, now a minimum of 40 and 49 levels for 1 and 2 tiers are required).
Fixed upgrades of portable turrets MK-1.
Fixed the ability to upgrade battle items from the Beginner's Kit.
Fixed the ability to disassemble and upgrade the colored guns of the “Vector” series received from the promo code.
You can already leave suggestions for the next update in the comments to this patchnotes.
Contest "Group photo" - guaranteed gifts to all participants!
Hello Commanders! Need resources to upgrade items? Then it's time for a team work!
Assemble a full squad of 3 people.
Go to the battle.
Take a screenshot (using F12), where the whole team will be visible.
50 bars of copper and 50 bars of steel are guaranteed to each participant of the competition.
Quantum resonator for each participant of the most interesting screenshot chosen by developers.
Additional rules:
Each participant of the contest can be present on no more than 5 screenshots, but the prize can only be received once.
In case of a dispute, the contest organizers reserve the right to resolve them at their discretion, guided by common sense.
Screenshots are only accepted in STEAM until 08/20/2019 inclusive. The results will be announced no later than 08/23/2019.
Hotfix 0.5.16
Friends, after your numerous requests, we have slightly increased upgrades of the items. Now each new level adds more bonus characteristics. Bots capture Totems bolder, now they need less strength and charges for this. We also fixed several bugs and added a promo code to the patchnotes.
Innovations
Improved balance of upgrades for battle items. Each next level of upgrades gives an more bonus characteristics then previous one.
Improved logic for capturing Totems by bots. Now they are more decisive.
The balance of the Protection modifications has been improved. Now the values of the Protection bonuses correspond more precisely to their PP.
Bugfix
The time for improving items has been fixed and now it ranges from 1 minute to 4 hours for MK-1 and from 10 minutes to 12 hours for MK-2, which corresponds to the time of application of modifiers of similar tier and mark.
Fixed a problem spot in the center of the “The City Arena”, where one could get stuck on the MK-2 hovercraft.
Fixed upgrade of 5th tier for bombs, missiles, mines, portable turrets and nitro.
Fixed the ability of disassemble stacks of items with the Shift key held down.
Passive repair received from upgrades of battle items has been fixed.
What do you think about the item upgrades after hotfix? Maybe you have some more ideas? By the way, catch the promo code: WAP9-V6B8-CLKC
Hotfix 06.08.2019
Friends, we have a fresh hotfix for yesterday's update. Now you will immediately see what resources are needed to upgrade items. And yes, detonators are now improving.
Craft
Now, when you try to improve or disassemble an item through its context menu, the improvement/disassembly process does not start, but first a window with a craft scheme is displayed.
Added ability to improve detonators.
BugFix
Fixed insertion of modifiers into slots: now it is impossible to insert a modifier of an inappropriate level.
Modifiers already inserted will remain in the items. But, if you remove the modifier, the level for which you have not yet reached, you can insert it only after you reach the specified level.
That's all for today. But if you have any new ideas or comments, feel free to tell us about them.
Update 0.5.15
Commanders, it happened! Now the game has the ability to mass disassemble stacks of items. And we also added a new game functionality - the improvement of items that everyone was waiting for. Now, using resources, you can increase the characteristics of the items that make up your hovercraft. In addition, we reduced the minimum market value of goods, added the game cursor setting and fixed a number of game errors.
Craft
New craft functionality added: Item Improvement. For a certain amount of resources, a modification of a certain type is superimposed on an item:
item can be upgraded up to 5 times;
each rank of improvement requires more resources;
the amount of resources and their types also depend on the assembly scheme of this item;
the current improvement rank is displayed in the upper right corner of the item’s icon, as well as in front of its name in the information windows.
A disassembly scheme for the legendary Armageddon grenade launcher has been added.
Added the ability to mass disassemble stacks of items.
Other innovations
Improved obstacle textures in city arenas.
Now you can turn on the game cursor, adjust its appearance and size.
Added color display of the rarity of awards on the background of the cells in the rewards window for receiving a level, as well as in the window for setting a lot to the Market.
The minimum price on credits was reduced from 50% to 12.5% of the cost of goods.
Added a new soundtrack for the battle.
BugFix
Now in the Store instead of the Training airframe MK-2 there is (as it should be) a bronze airframe.
Fixed receiving exclusive resources from containers with resources of unique rarity on MK-2.
Weapon material displayed on small Guard Turrets has been fixed.
The displayed material in the information windows of the MK-2 armored plates of ordinary rarity has been fixed.
Fixed cost of exclusive MK-2 frames.
Fixed display of commission in the window for adding a lot to the Market if the fields with the price are not filled.
Fixed bot response to portable turrets.
The traditional promo code this time is hidden here: ZD65-XUX5-5S6U
Fixed cost of modifiers MK-2 of ordinary, unique and exclusive rarity.
Fixed a number of game client errors that led to its crash.
Fixed "Infinite Height" of the burger menu.
Added a special promo code with Premium for 1 day for fast feedback and patient waiting during the installation of the update and related difficulties: GG0H-HQA4-0QL5.
Have you already used the item improvement functionality? How do you like it? Share your impressions in the comments.
Competition on the discord "Show your hovercraft"
Commanders, on our server on Discord there is a very simple and interesting contest. To participate in the contest, you only need to take a screenshot of your hovercraft and publish it in a special channel #contest-hovercrafts.
Participants who receive the most votes from members of our server will receive valuable prizes.
1st place - 2 thermoplastic alloy + 100 DT.
2nd place - 1 thermoplastic alloy + 50 DT.
3rd place - 1 thermoplastic alloy.
By the way, the winners are chosen by each member of our Discord-server. If you are not already on the server, join us via the link to become a judge and / or participant in this contest!
Attention: the contest takes place only on Discord. Screenshots left here are not counted.
Results and plans
Hello, commanders! Today we decided to take stock of what we managed to do in the past two or so months since the release of Deuterium Wars to early Steam access. And tell a little about future plans.
Results
We held the first "Legendary Tournament" together with Razer, which caused just unprecedented excitement among the players. By the way, it is not the last one. Stay tuned.
We have released 16 updates (including hotfixes).
There are 5 new arenas (well, ok, 4.5: 4 completely new and the "Night Canyon").
3 more arenas were redesigned from scratch. We redraw the textures to them, improved the geometry and the overall gameplay.
An acid weapon has appeared in the game, which is distinguished by the fact that a significant proportion of its damage is not dealt immediately, but within a few seconds. Rockets, mines and bombs of all stripes decorated the arenas with green explosions.
The range of exclusive weapons hovercraft MK-1. There are 2 new rocket launchers, a new shotgun and a machine gun.
Old weapons did not fall behind and got new cool sprites.
One of the most long-awaited features were squads that do not disintegrate after each battle.
The game got a warm-up stage, due to which the players have stopped joining into the already started battles. And also there is a list of rooms to join. The innovation is not perfect yet, but we are working on improving it.
We experienced “dominance” of rocket launchers and shotguns, and also made a bunch of other balance edits, including numerous fixes of the epic weapons.
The game economy, by popular demand, has become much more loyal to the players: craft has accelerated, the cost of various expansions has decreased.
And, of course, we have fixed several hundred various bugs.
Plans
We still have a lot of plans ahead. But now we want to focus on what we plan to do in the near future.
We will finish the first campaign. It's time for you to find out how the conflict with Frank Horrorgun ended, and why did it actually begin. Yes, this is only the first campaign. In the future, you are waiting for new storyline campaigns and other types of PVE.
The items upgrade feature is coming. Begin to stock up on resources. You will need them to strengthen your favorite guns and other stuff. We plan to make up to 5 levels of upgrade for each combat item. At each level, the item will slightly increase some of its characteristics. The set of resources for the upgrade will be the same as for crafting. But their required number will grow with each level.
After that, we plan to implement the long-awaited disassembling of "stacks" of items. In a word, it will no longer be necessary to disassemble 5 broken laptops one by one. This will be able to be done in one fell swoop, using just one machine for crafting. But the full progress will take much time of course.
Well, another long-awaited news - we proceed to the next phase of work on the mobile version of the game. We don’t give exact dates for the beginning of the beta, but we hope very much that it will start this year.
We want to immediately make a disclaimer — this is not all we plan to do this year. We just do not want to promise you too much. Of course, we will continue to improve the balance, release new content and fix bugs. We also plan to make the Seasons in some way and a new big tournament.
We look forward to your feedback, ideas and suggestions in the comments or in our cozy Discord!
Update 0.5.14
Hello, commanders! Today, our update is entirely devoted to the amendments you requested. Epic things are now better fit their status, and it became easier to buy or sell them on the market! Read about this and many other things in the continuation of the article. And do not forget to find and activate the promotional code.
Item balance
The rate of "Beamer" was increased from 290 to 300 shots per minute, and now every bullet imposes an additional periodic effect, causing a little damage from radiation. The power points of "Luchemet" were increased by 5 units.
Direct damage inflicted by the flamethrower “Warfire” and acid thrower “Cobra” has been increased by 10%, and their power points have been increased by 5 points.
The direct and intermittent damage inflicted by the heavy rocket launcher “Thunder” was increased by 14%, and its power points were increased by 10 points. However, its required level was increased from 52 to 72.
The required level of high-precision gun "Ampere" was raised from 48 to 60.
By popular demand, now the base cost of battle items of epic and legendary rarity is calculated in credits, and not in Deuterium. That is, they now have the same pricing rules for trading in the store and on the market as for all other items. Buy or sell epic items will now become easier, while players, as before, have the opportunity to sell epic and legendary items for deuterium on the Market.
Arena
Added new map of the Arena "Cauldron". Fight in the gladiator ring, being surrounded by many flamethrowers and other dangers!
The scatter of Power Points in the selection of players in a room in the Arena was increased from ±90 to ±110.
Other innovations
The Campaign’s first mission was improved: various areas causing periodic damage were added.
Added display of the number of items in advertisements for sale in the game chat.
Some promo code: KK9Q-Q9RD-ZR99
BugFix
Fixed rating change when passing Campaign when leaving a battlefield before its completion.
Now the player cannot be expelled from the battle room due to the absence during the Warm-up phase.
Fixed display of available rooms in case an empty hovercraft slot is selected.
Fixed the display of a warning about a disassembled hovercraft when entering the battle room.
Now you can not view the available rooms of the Arena if Campaign mode is selected.
Fixed display of simultaneous return of a large number of lots in the Journal.
That's all for now. In the near future, we will summarize the results of the recent months, and also share our plans for the future.