Deuterium Wars cover
Deuterium Wars screenshot
Genre: Role-playing (RPG), Indie

Deuterium Wars

Update 0.5.13

Hello friends! Today we have improved the “Ice Catacombs” map, added new music, made some important changes and fixes.



Arena



  1. The geometry, visuals and the location of the objects in the “Ice Catacombs” arena were revised and improved.
  2. Added another one music track for battles at Arena.
  3. The maximum variation in divisions was increased from 9 to 22 divisions when searching players for a battle room on the Arena.
  4. Now searching for players starts while the Arena is loading.


Bugfix



  1. Fixed some critical errors leading to the crash of the game server.
  2. Fixed bots flight paths on the “Iron Caves” arena.
  3. Fixed the maximum strength value maintained by the strength scale in the information window of hovercraft characteristics and now this scale correctly displays strength above 6500 units.
  4. Fixed rarity, probability of falling out and cost of drawing the bandana “Skull”.


Share your opinion on the update and offer your ideas for improving the game. We will listen to everyone! Promocode: CGMV-QMMP-9U4Z

Hotfix 15.07.2019

Friends, meet the small hotfix. Today we fixed a few bugs and added some special music to warm-up. Hope you enjoy it!



Innovations



  1. Added special music for the Warm-up phase.
  2. The inscription about the remaining warm-up time has been increased and moved to a more prominent position.


Bugfix



  1. Fixed receipt of the blueprint of the epic detonator MK-2 (previously, instead of it, the blueprint of the epic detonator MK-1 mistakenly dropped down).
  2. Fixed localization of the name Vanilla Beige paint.
  3. Improved the filter of the abusive speech in the game chat.
  4. Fixed bots flight paths on the Crystal Cave Arena.
  5. We have prepared a detailed guide how to properly report game issues and how to find game logs. You may find it here: https://steamcommunity.com/sharedfiles/filedetails/?id=1805060177



Thanks to everyone who shares a feedback with us. Catch a traditional promo code: G4WC-8A37-0WL0.

Update 0.5.11

Hello, commanders! Today you will find a small patchnote, but a very interesting update. We added one completely new arena and updated another old one. In addition, due to numerous requests, the subcategory “All” has been added to each category of the Market.



Arena



  1. Added new Arena map: “Wilds”.
  2. Improved map of the Arena "Crystal Caves": the aisles and walls have become more pronounced, and the scale of the map is reduced with the preservation of geometry. Also added new interactive objects, updated textures and improved map lighting.




Innovations



  1. Now, if the player is alone in the Squad and clicked on the cross in the Squad menu, then the squad will be disbanded (this will save you from some inconvenience).
  2. Added the sub-category "All" in each category of the Market.
  3. Now, with the help of Drag'n'Drop, you can drag modifiers directly into the hovercraft or hero slots, thereby invoking the craft menu.
  4. In the window after the battle for the highest league and division, the progress bar will no longer be displayed, since in this case it does not carry information.
  5. In the Bank menu in the Promo codes tab, you can enter this new promo code: QPK6-FS6B-ASVT


BugFix



  1. Fixed a number of errors leading to the crash of the game during the battle.
  2. Removed unnecessary cross in the tab "Sale" on the Market.


Do you have any suggestions for new updates? Feel free to tell us about them. The most interesting and necessary that you offer, most likely, will appear in the game ;)

Hotfix 09.07.2019

Commanders! According to your feedback, we have prepared a hotfix for yesterday's Market update. In a few words the filter “Only profitable offers” now works much better, it became possible to sort goods by currency and fixed several errors.

Work on improving the Market continues, and we are doing our best to make it as convenient as possible with minimal server load. As always, we are waiting for your ideas and comments!

Market



  1. Now the goods are sorted not by the price for the whole lot, but by the price for 1 unit of goods. Accordingly, choosing the option “Only profitable offers”, you will see those offers where the price per 1 item is the lowest in the market, regardless of the number of such units in one lot.
  2. Added option to sort by currency: you can choose the option in which first displays the goods with the price in credits, or the goods with the price in deuterium.
  3. Fixed “Perpetual Download” when first visiting the market on the day.
  4. For additional convenience, switching between pages can be done using the Left / Right keys on the keyboard.
  5. A cross is added near the search field, which removes all text from the field.
  6. Improved the order of items in the drop-down list of subtypes.
  7. Fixed a bug with the display of an item that has already been sold.


Bugfix



  1. Fixed the issuance of awards for hidden achievements and for the achievement of "First Blood"


Thank you for your honest feedback and ideas. This promo code is for you: 71RY-CF6G-83W9.

Update 0.5.10

Commanders! In today's update, we changed the mechanics of the market, thereby reducing the load on the server, and finding the required item became more convenient.



Market



  1. The mechanics of the Market were revised and changed:

    • The market is now loaded not entirely, but page by page, which significantly reduces the load on the server, game client and network traffic. You can also go directly to any desired page without turning over or a set of transitions by clicking on the text field with the page number.
    • The structure of the Market tabs has been improved and redesigned - now you can view lots of a specific subcategory within the full category (for example, only “Heavy Machine Guns-Automatic” in the “Weapon” tab);
    • The most recent lots of a certain subcategory will now be immediately on the first page of the Market.
    • Item search is now not performed across the entire Market range but on the current page of the current subcategory, which significantly increased the speed of searching for goods (in the future, the search will be expanded to all pages of the subcategory).



Other innovations



  1. Improved stability of the game client for players with a weak Internet connection and with a slow hard drive.


Bugfix



  1. Fixed a number of errors leading to the departure of the game.
  2. Fixed a number of localization errors.


We look forward to your feedback on the market. Feel free to say what you like, what you don’t, and of course, bring your new ideas about future changes. By the way, several fresh ideas about new product filters would help us a lot.

Promocode: 1CV6-FMTP-85MY.

Update 0.5.9

Commanders, we have prepared an update for you, in which, among other things, there was an opportunity to see the rooms with players and join them. Please note that the room is visible only during the warm-up phase. Do not rush to fight the bots, wait until more players join you.



Arena



  1. A room search window has been added, where a player can see all available Battle Arena rooms with a suitable League, MK and Power Points. It displays rooms that are in the Warm-up phase and which you can join through this window.
  2. Added marking bots ("BOT") on the table of points in the Arena.
  3. Notification settings about capturing points have become more flexible.
  4. Added the “First Blood” achievement to commit the first murder in a battle on the Arena: as a reward for it, you will receive a modifier of ammunition!
  5. Point capture time increased from 4 to 5 seconds, however, if there are several allies on a point, the capture speed increases, albeit nonlinearly. The presence of enemies at a point slows down its capture.




Item balance



  1. Now each bullet of the exclusive “Wrecker” automatic machine gun can stun the enemy by 0.3 seconds with a 10% chance.
  2. Direct damage from the exclusive machine gun “Punisher” has been increased by 40%.
  3. Heating for the shot of the exclusive gun “Uncle Bo” was reduced from 35% to 33%, and the Vision Radius bonus was replaced with the Critical Damage bonus. The points of the Power of this weapon were recalculated according to these changes.



Awards



  1. Improved rewards at the start of the game for achieving levels 2, 3 and 4: now instead of junk there is a random reinforcement, a container with clothes and a reinforced frame, respectively.
  2. For interest in all changes, you can get this promo code: PMB9-FVBM-M9Q7
  3. For reaching certain levels, you can now get a rare battle modifier:

    • for reaching level 99 now, instead of a random stripe, a random combat modifier of exclusive rarities for MK-2 is given;
    • for achieving level 89 - a unique modifier MK-2 instead of a unique resource;
    • for achieving level 38 - a unique modifier MK-1 instead of an accessory for the character (glasses).



Other innovations



  1. Players will again start the game with a training machine gun, and then, after the first battle, they will receive a gun.
  2. Now you will also receive a craft accelerator for 1 minute for completing the “First Victory” event, an engineering container for the “Stealing Totems” event, and a container with clothes of a unique rarity for the “Enemies elimination” and “Shoulder to Shoulder” events.
  3. Updated sprite machine guns series "Needle".
  4. Added the ability to sew red socks, which are used in the craft schemes of some clothes. Also, now they can be disassembled into threads, cloth, and expensive cloth.
  5. Now “Boxes with credits” can be stored in the amount of 5 units in 1 slot.




Bugfix



  1. Fixed a number of errors leading to the crash of the game.
  2. Fixed a bug due to which the range of use of equipment such as "Missiles" and "Tracking System" could become very large.
  3. Fixed a bug due to which additional points were not awarded for capturing a point.
  4. Fixed English localization of some achievements.



Share your impressions about this update in the comments and leave reviews about the game on Steam! By the way, a little higher in this text is a promotional code. Did you find it?

Hotfix 28.06.2019

Commanders, meet the new hotfix! We improved the balance of the turrets, made a remake of the Iron Caves arena, improved the AI ​​bots, and also added the x64 version of the game for users on the 64-bit version of Windows.




Arena



  1. Improved balance of stationary turrets in the Arenas and their assortment for certain PP of the players.
  2. Improved geometry, graphic component, lighting and location of objects in the arena "Iron Caves". Now the difference between the background and the foreground objects, as well as between flying and non-flying areas is more obvious.
  3. Improved the location of the points of respawning in the Sand Arena: now there can be no situations where the point on the base is captured before the start of the battle.
  4. The duration of the initial phase of the battle, during which the result does not count if you lose, was reduced from 90 seconds to 30 seconds.
  5. Periodic damage from ignition effects from static flamethrowers and explosives has been reduced by 30%.


AI Bots



  1. Improved reaction of bots to dangerous factors, in which the search for shelter and pick-ups of repairs is desirable, and the radius of the search for shelter is increased by 50%.
  2. The delay before starting to fire on the new target for AI is reduced by 20%.
  3. The size of the area for AI in which the enemy must be in order to start dropping bombs on him was increased by 67%.
  4. Now the bots promptly target the enemy hovercraft with a low margin of safety.


Item balance



  1. The total damage inflicted by the ignition effect of the epic flamethrower “Warfire”, as well as its direct damage, was increased by 11%. Also, now its ignition effect lasts 5 seconds instead of 10, but deals 2 times more damage with each tick.
  2. The total damage done by the corrosion effect of the Cobra epic acid maker, as well as its direct damage, was increased by 18%.
  3. The Radius Review Bonus has been replaced by the Critical Damage bonus on the Fire Flower flower epic and Phoenix Rage, and now they also have 75 and 120 OM, respectively (instead of 74 and 118).
  4. The Hidden Target Detection Bonus has been replaced with the Critical Damage bonus on Luchemet, and the loss of damage with the projectile distance has been reduced by 13%.
  5. The required level of the epic boosts of the MK-2 has been reduced from 82 to 72.


Other innovations



  1. Added support for the x64 version of the game, which should fix errors for some users on the 64-bit version of Windows.
  2. Added 2 new types of containers:

    • “Relic box”. Such a box of epic rarity contains a random epic item of trash and a certain amount of credits. With a small chance, you can find a trash item of a legendary rarity in it!
    • "Loan box". This box contains a random amount of credits from 5,000 to 10,000. It can be obtained as a reward for achieving levels 15 and 16, for the first passing of the 5th mission of the Campaign, and also with a small chance as additional loot for the battles in the Arena.

  3. Improved sprite machine gun series "Storm".
  4. Now Boxes with clothes of unique rarity may contain additionally a random drawing of a garment of ordinary or unique rarity.
  5. Added promo code to hotfix for attentive players: 5738-MV1W-FS69. The timing and number of activations are limited.




Bugfix



  1. Fixed the displayed battle mode in the Battle History in case the battle was lost in Team Mode.
  2. Fixed a number of critical errors leading to the launch of the game without displaying BugSplat.
  3. Fixed scoring errors after warming up in Point Capture mode.
  4. Fixed the passive repair effect of the epic workbench “E2E4”.


We are waiting for your comments and reviews!

Hotfix 0.5.8

Hello, commanders! According to your feedback, we have made several fixes to the game. In particular, we removed the forced delay in 15s until you can start the fight. In addition, we added several more fixes that we did not have time to do in 0.5.7.



Warming-up phase



  1. Mandatory waiting time for players at the beginning of the Warm-up phase has been reduced to 1 second.


Arena



  1. Improved the balance of periodic damage caused by fire zones over flamethrowers embedded in objects on the Arenas.


Item balance



  1. Direct damage from the blast from the epic rocket launcher "Thunder" was increased by 24.5%.
  2. The Heat Per Shot rate has been reduced by 10% for all machine guns, SMG and heavy SMG.
  3. The rate of “Luchemet” has been increased from 275 to 290 shots per minute and now its damage per second better matches its level and rarity.


Other innovations



  1. The sprite of the double-barreled cannon “Vector” has been updated.
  2. Added the ability to reassign the button “Spec. Actions ” for a Quick Start Vote in the Warm-up Phase.


Bug Fix



  1. Fixed localization of the inscription about waiting for players in the warm-up phase.
  2. Fixed several critical errors leading to game crash.
  3. The Craft Accelerator reward for the “Time Compensation” event has been fixed - now it's 10 minute booster.
  4. Fixed the appearance of pickup ammunition in the upper room of the left fort on the arena “Two Forts”.


And here is the promocode for those who read each of our patchnotes: ZL8X-GDFK-UPG5.

Update 0.5.7

Hello, commanders! Today we have prepared for you some surprises: “the warming-up phase” before the start of the battle, the new arena, the new pick-ups in the battle, the danger zones and much more. Looking forward to your feedback.



Warming-up phase


Added warming-up phase - preparation before the start of the Arena battle:

  1. The warming-up phase begins after the player enters the battle room on the Arena.
  2. During this phase, the participants in the room can fight as usual, but at the end of the phase, the arena is restored and the participants return to the spawn points.
  3. At the end of the warm-up phase, a 5 seconds timer starts before the start of the battle.
  4. The warm-up phase lasts up to 2 minutes after the creation of the battle room.
  5. During the Warm-up phase, but not earlier than 15 seconds after it starts, players can vote for the quick start of the battle (to vote, the player must press F1).
  6. The 5-second timer of the beginning of the battle starts immediately, as soon as 70% of players or more vote for a quick start.
  7. The battle begins automatically if 4 or more players enter the room.
  8. Now players can’t connect to the battle after the warm-up phase.


Arena



  1. Added new Arena map: “Night Canyon”.
  2. Added "danger zones" in some arenas. These are areas in which all units are dealt periodic damage and / or a special debuff is applied - “static flamethrowers, acid mists, radioactive debris”.
  3. In some arenas, a Nitro pick-up was added. This is a new type of pick-up, which briefly accelerates the hovercraft.
  4. The angular velocity of the weapons of medium and large turrets was reduced to 180 ° / sec.
  5. The difficulty of bots in the enemy team was significantly reduced in the first battles on the Arena.
  6. Added several new voice alerts in battle, as well as a new slider for their volume in the Audio settings.




New equipment



  1. Added 3 new exclusive airframes for the MK-2.
  2. Added 3 titanium engines for the MK-2 with the bonus of the Dodge.
  3. Added 15 handheld turrets with a Vision Radius bonus.


Item balance



  1. The initial number of charges of all the ranges of nitro accelerators was reduced to 1, and the maximum number was reduced by 2 times. The engine's Power Bonus, obtained by activating the nitro booster, was reduced by 2 times, but its duration was increased by 1 second.
  2. The recovery time of all tracking systems was reduced by 5 seconds (13-15 seconds instead of 18-20 seconds). The magnitude of the effect of all tracking systems was increased from 13-18% to 25-33% (depending on the shooting range, MK and rarity). The duration of these effects has also been recalculated and now the effectiveness of tracking systems is better suited to the current state of weapons and equipment in the game.
  3. The balance of the exclusive MK-1 airframes has been improved: they now provide 275 OHM each.
  4. Improved balance of epic and legendary armor plates.
  5. The radius of the explosion of the epic rocket launcher "Thunder" was increased from 270 to 360 units.
  6. A combat modification of Critical Damage Chance was added to such exclusive weapons as “The Nutcracker” and “Wrecker”. Exclusive rocket launcher "The Oppressor" received a modification of the Critical Damage Force.
  7. The maximum spread of the exclusive rocket launcher "The Oppressor" was reduced from 2 to 0 degrees.
  8. The Battle Modifications of the Vision Radius and Stealth Detection have been improved on the MK-1 epic weapon and now all these weapons provide 75 OM instead of 73 OM.


Other innovations



  1. From now on, if enough damage is inflicted on the enemy in the event of his suicide, the player will be considered a murder.
  2. Mines are now always fixed strictly upright.
  3. Changed the icon when killing a nuclear explosion.
  4. Now, for the first 15 battles after character creation, the player is guaranteed to receive 2 random combat modifiers of the usual rarity as a reward.
  5. Improved assortment of equipment and boosters in the Daily Store at 36-40 and at 66-80 levels: 25 items of the 4th range of the usual rarity with battle modifications have been added.
  6. Now Slaves' Muzzles, Flowers in the Boots and Binoculars can be stored up to 10 in one slot. Altanar Globes, Electric Guitars, Plush Hearts, Motors and Electric Generators - up to 5 in one slot.


Bug Fix



  1. Fixed bug with detonation of the mines..
  2. Fixed visual display of sprites and icons of toxic mines, bombs and rockets.
  3. Fixed a bug with zoom the camera when switching to full screen mode.
  4. Fixed a bug with displaying game items in squad chat after battle.
  5. Fixed a bug with blocking the game when you press Ctrl + F5.
  6. Fixed the reward for the last task of the event “Free ammunition”.
  7. Fixed accounting for the use of nitro in the relevant achievements.
  8. Fixed the name of the map "Canyon" in the German localization.
  9. Fixed the number of slots for reinforced frames in an exclusive frame "Bumblebee-15FE-C".
  10. Now in the event "Rocket firing" kills from heavy rocket launchers are counted.
  11. Fixed counting the capture of neutral totems in daily events.





Traditional promo code, especially for our loyal fans: BYMP-KL70-3MPB.

Update 0.5.6

Hi, guys! Without a long introduction in this update:

  • We fixed the platoons and they no longer fall apart.
  • New Big Arena "Trade Quarter".
  • New cool weapons.


Squads



Finally, the squads stopped decaying after each battle in the Arena! A screen for preparation for battle has appeared, where all members of the squad get after the next battle in the Arena. On this screen you can:

  • chat with your squad
  • communicate with each member in person
  • expect readiness of other squad members
  • view equipment and squad PP
  • exclude squad members

Arena



  1. Added new Arena map: “Trade Quarter”.
  2. Now you will get not 200, but 300 points for the destruction of Heavy and Missile Turrets.
  3. Added new types of destructible objects (for example, destructible lamps).
  4. The bots' routes and the location of the explosives at the Iron Caves arena have improved - now bots will noticeably less encounter explosives there.
  5. The logic of choosing targets for weapons from bots has been improved - now they will significantly better fire at minefields and turrets.

New weapons



  1. An exclusive frame for the MK-1 (Bumblebee-15FE-C) with 2 slots for amplifiers and 1 slot for equipment has been added.
  2. Added 3 new exclusive weapons for the MK-1:

    • automatic machine gun "Wrecker", available from level 16
    • The Oppressor rocket launcher, available from level 16
    • Kaboom heavy rocket launcher, available from level 26.




Item Balance



  1. Improved balance of Hidden Target Detection modifications and fixed the number of PPs that they provide.
  2. Heat per shot for all non-assault shotguns, including the exclusive Brute shotgun, was increased to 30 units, so that they could not do a maximum of 5, but 4 shots in a row, and the opponent had more chances to hide or to repair.
  3. Now each Punisher's bullet can impose on the target with a 20% chance of a 2-second ignition effect, which inflicts up to 875 units. fire damage.
  4. Now Stable Armored Plates of unique rarity and higher provide not only the Acid Protection Bonus, but 3 small defense bonuses against 3 types of damage at once.
  5. Improved balance of combat modifications of Fire Protection, Protection against Acid and Energy Protection for the MK-1, taking into account the damage from the new weapons added to the game in the latest updates.
  6. The direct damage done by the Warfire flame-thrower has been increased by 11%.
  7. All modifications of the Corner Velocity of the weapon were reduced by 30%.
  8. Added another 1 slot for the armored plate in the exclusive "Scavenger Shield".
  9. The passive Repair Bonus on the E2E4 epic workbench has been increased and now this recall does not provide 73, but 75 OM.
  10. Cost of Expensive Fabric has been reduced by 50%.
  11. The cost of the headdress “Knot” was increased by 2 times.
  12. The cost of the “Fashionable Hat” headgear has been increased by 20%.



Craft



  1. Added new resource: Silk.
  2. 25 drawings of clothes and colorings of common and unique rarity are added:

    • 6 drawing colorings
    • 3 drawing shawls
    • 13 helmet designs
    • "Fashion Hat" drawing
    • "Bantik" drawing
    • Blue Flight Jacket Drawing


Achievements



  1. Added 3 secret achievements.
  2. And this promo code will help you get another achievement - “Secret Codes”: ZTF4-GRLP-2N6D (1000 activations, valid until 06/27/19)

Other innovations



  1. Magazine tabs were transferred to the character profile window.
  2. Added button to collect awards from all completed daily events.
  3. The Punisher machine gun was renamed the English localization (Chastener -> Punisher).
  4. Improved description of achievements from the “Taste of Victory” chain.
  5. The maximum Absorption value of each of the damage types has been increased from 30 to 50% in the hovercraft characteristics information window.
  6. The balance of additional awards for the first places in the battle at the Arena has been improved.

Bugofix



  • The rate of fire of guns and precision guns has been fixed.
  • Fixed the time of applying and removing stripes, badges and tokens.
  • Fixed the loss of resources of exclusive rarities in the Arena MK-2.
  • Fixed the loss of resources of the MK-1 exclusive and higher rarity - now they can fall as a reward for the battle on the Arena of the MK-1 after level 40.
  • Fixed bonuses on the MK-2 armored plates with protection against fire and energy of a unique and higher rarity.
  • Fixed several critical errors when launching the application.
  • Fixed reward experience for daily events MK-2.


Do you like the update? Be sure to give us a review on Steam! Easy to you, so pleasant to us!