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Genre: Adventure, Indie

Discrepant

0.96 patch released.



A number of small fixes applied:
DEA-231 Goggles and/or face clipping through camera on sharp turns
DEA-232 Goggles not equipped / unequipped with "E"in inventory.
DEA-233 More natural pose when walking/running with 2-handed melee items
DEA-234 2 handed items need to unequip flashlight/lighter to hip, not to floor
DEA-236 Extend Objective popup from 5 to 10 seconds.
DEA-237 Airlock button disconnects from airlock
DEA-238 Heavy tool should be 2 handed.
DEA-239 Ship map upgraded to overhead view.
DEA-240 Inactivating an objective doesn't suppress objective wording

A big update to come midweek!

0.95.4 hot patch released


Corrects game incorrectly starting in third person, and some additional objectives to direct the tutorial level.

Weekly Update 0.95 released.



Latest update includes 2 new feature requests and 1 bugfix.

DEA-221 (Request) Third Person Mode (experimental)
DEA-222 (Bug) Player footsteps slide on turn in place when not melee.
DEA-224 (Request) Extend level 1 ending, and adjust Sue’s last moments to have more “context”

The ending of the tutorial level is now quite a bit more interesting for those who wish to restart and try it again. Watch her eyes!

It may be required to restart the game afresh, but see how you go. The savegames will be flagged in RED as a caution, just in case.

As with all updates and patches – please report any new issues that may have arisen as a result of the update, and they will get urgent attention, or the update will get rolled back.

Thanks!

Update 0.94 released!


An update has been released which adds a new feature which has been highly requested, and addresses a number of known issues.

http://14.1.70.45:8080/projects/DEA/versions/10601

DEA-183 Bug Starting “Transition One” issues
DEA-111 Bug Camera pivot on head bone when using Walkie-Talkie and Weapon interchangeably
DEA-122 Bug Able to see first person character’s own face when climbing.
DEA-136 Bug camera locked on my face when jumping over fence.
DEA-145 Bug able to see above ground through underground duct
DEA-146 Bug Able to walk across a duct drop without falling.
DEA-158 Bug Unable to climb back over the fence. (house with pool)
DEA-168 Bug Hole in ceiling in underground drain system
DEA-177 Bug Seeing inside my own neck and head
DEA-187 Bug Climbing ladders at offset angle
DEA-203 Bug More “seeing own head” or “inside head” issues.
DEA-218 Bug Difficulty entering storm water drain grates

DEA-219 Request Rapid open/shut doors for hiding from enemies.
DEA-220 Request Rapid open/close doors when being chased (ala Alien Isolation)

0.93.2 Patch released.

A patch has been applied which fixes a number of gameplay issues:


DEA-149 Highest Bug Transition Room one level transition does not load properly. RESOLVED
DEA-135 Medium Bug The forever red death ray right outside New Haven home RESOLVED
DEA-167 Medium Bug Pickup Walkie Talkie early circumvents quest RESOLVED
DEA-181 Medium Bug Tried the combination BEFORE opening neighbors safe RESOLVED
DEA-198 Medium Bug It's too dark starting out in bedroom New Haven RESOLVED
DEA-205 Medium Bug Can't walk through certain spaces. (spacecraft) RESOLVED
DEA-214 Medium Bug Shed Code objective not starting or completing RESOLVED
DEA-216 Medium Request Lightened New haven level again. RESOLVED
DEA-217 Medium Bug Glitch NPC's can go through doors, so hiding in rooms, sheds, truck doesnt work. RESOLVED



0.93.1 Patch released.

A patch has been applied which fixes the bug that prevents some players from completing the initial tutorial level called Prologue, plus one or two minor adjustments.

This should unlock the remaining levels in chapter 1! A substantial upgrade is scheduled for 14th September, although expect a midweek update with any other patches required.





Scheduled release day 9th September

Hi all,

Less than 5 days to go to EA release!

Let the countdown being.

Incendio

Beta v0.90 has been deployed!

V0.90 addresses performance almost exclusively, and so would be keen for beta testers to provide indicative FPS oneach level, and let me know if there are any hotspot areas where FPS drops.

Target FPS on benchmark spec is GTX970 on Ultra settings is 60, but I know it drops to 45-50 in certain areas still.

Thanks for all your encouraging feedback. I dont think anyone has finished Level 4 yet, tho!

August Beta H2 starts 19th - please sign up!

Our current beta round closes on the 18th, but we are starting a new round on the 19th! Please sign up if you are interested in play testing and providing feedback in the weeks leading up to early access release!

More at http://www:discrepantgame.com/

Thanks

0.87.1 beta hotfix released

Hi all,⁰
Looks like 0.87 had a problem deploying to steam correctly and complains of missing an executable.

0.87.1 has been released to correct this. Apologies to any beta testers who had to have an unnecessary download.


Discrepant Admin