Disputed Space cover
Disputed Space screenshot
Genre: Shooter, Simulator, Adventure, Indie, Arcade

Disputed Space

Early Access Build 20171201

I posted Early Access Build 20171201 of Disputed Space. This build includes a minor tweak to the Main Menu for mouse users. The mouse now hides after 15 seconds instead of 2 seconds.

Early Access Build 20171128

I posted Early Access Build 20171128 of Disputed Space. This build includes a minor fix for the Powerup and Drop system. Player powerups are now properly reset to default when the player returns to the Main Menu.

Early Access Build 20171121

I posted Early Access Build 20171121 of Disputed Space. This build includes a Powerup and Drop system. Players can now pick up powerups to unlock weapons, increase weapon firing rate, charge shields, and dramatically increase the speed of the ship.

The Powerups have colored shields around them for easy identification.
Green - Engine Boost
Red - Primary Weapon Unlock and Weapon Boost
Blue - Shield
Orange - Secondary Weapon Ammo (such as homing missiles and torpedos)

I did not implement an ammo limit yet for the secondary weapons, so the orange powerups are not useful yet.

The Engine and Primary Weapons each have 10 power levels. When the player's ship is destroyed, all of the collected powerups are dropped back into the scene.

In addition to the new Powerup system, this build also includes showing the level number on the warp screen between levels and it includes improvements to reduce the time needed at the beginning of levels so the player can get back into the action quicker.

Early Access Build 20171024

I posted Early Access Build 20171024 of Disputed Space. This build includes improved HOTAS joystick support. I added a new menu at Menu->Options->Controls->Advanced->AssignJoysticks.

The "Assign Joysticks" option lets players distribute joysticks to four local players (default setting for split screen multiplayer support) or to give all of the joysticks to a single player. The new option to give all joysticks to a single player disables the local multiplayer support and gives every joystick to a single player. This option is useful if you have a HOTAS joystick that uses multiple USB plugs (such as one of the joystick and one for the throttle).

In addition to that, this build includes a fix to a bug that was preventing some HOTAS joysticks from working in the most recent builds.

If you have a HOTAS joystick, try using it with Disputed Space and let me know in the Steam Discussion section how well it works for you. Also, try running your HOTAS joystick with the "Flight Simulator" Control Scheme for best results.

Early Access Build 20171022

I posted Early Access Build 2017102 of Disputed Space. This build includes a Mouse Sensitivity slider on Menu->Options->Controls->Mouse.

Early Access Build 20171019

I posted Early Access Build 20171019 of Disputed Space. This build includes the following improvements:
1) Tweaked the projectile speeds in Arcade Hard mode.
2) Improved Target Lead Indicator to be more precise for all primary weapons instead of just an estimate. The exact amount of target leading will now change when you cycle your primary weapon based on the exact speed of that weapon.
3) Fixed a bug in the Target Lead Indicator in Arcade Hard mode. Previously, the target lead in Arcade Hard mode was suggesting too much leading.

Early Access Build 20171018

I posted Early Access Build 20171018 of Disputed Space. This build includes the following improvements in the menu:
1) Added Advanced Video page with option to let players set their max framerate. This is helpful for players with high end systems (Intel i7 with GTX 1080), because now they can limit the framerate to reduce load on graphics card. Default Max FPS is 300.
2) Added Advanced Control page and relocated "Control Scheme" to a submenu under that. Control Schemes have been renamed and details are included on the Control Schemes page to make the differences more clear for players. The Control Schemes are now called "Action" and "Flight Simulator" instead of "Arcade" and "Simulator".

Early Access Build 20170930

I posted Early Access Build 20170924 of Disputed Space. This build includes an improved game controller default configuration.

Now the left trigger is for moving forward, left bumper for moving backwards, right trigger for firing primary weapons, and right bumper for launching secondary weapon.

Early Access Build 20170924

I posted Early Access Build 20170924 of Disputed Space. This build includes the following improvements:
1) More missile and torpedo launchers for fighters, bombers, and capital ships in each faction.
2) Increased the delay between torpedo shots from player to reduce torpedo spamming.

Early Access Build 20170911

I posted Early Access Build 20170911 of Disputed Space. This build includes improved explosions for the friendly capital ships.