Dragon Cliff cover
Dragon Cliff screenshot
Genre: Role-playing (RPG), Simulator, Strategy, Adventure, Indie

Dragon Cliff

Early Access Released! And a New Journey Begins!

After weeks of intense preparations, Dragon Cliff's Early Access is finally released!

This is a new Journey for us, and we are ready to devout all of our energies working with community to develop Dragon Cliff into its most ideal and complete state.

Although being in EA may mean incomplete contents and unpleasant bugs, we hope our support can be perceived as complete and pleasant.

For the rest of EA process, we plan to add more contents, twist or rewrite unfitted game mechanics, and correct any bugs/errors along the way. Feel free to use our forum to discuss any issues that you may have! And please keep your game updated as we may roll out frequent updates as well:)

Thanks all!

Development Update: Early Access Release Date Confirmed, Forge System Added



We are planning to release Dragon Cliff in Early Access on 30th Jan (PST). EA is expected to run for 1-3 months. This will allow eager players to have access of Dragon Cliff as soon as possible, at the same time also give us opportunities to work with community to further polish and improve game experiences. During EA, we will be reachable via forum and emails, feel free to throw us any criticisms and feedbacks XD

Additionally, we have implemented a forge system during our latest development, and this should further complete Dragon Cliff’s itemization. By using forge, gears can be dissembled into dusts or combined into an upgraded quality. High quality gears generally have more gem slots, and hence allows good gem sets to be embedded. Gem sets may grant unique battle effects, and can enable a lot of combat strategies.

Looking forward to 30th Jan!

Quest, Gem and Element System Updates!



In our latest development, we have fully implemented our quest system to support a bunch of new side quests. Not only will players be challenged with some interesting boss fights, they will also be rewarded with generous loots and rich stories behind the Dragon Court.



Additionally, element system is now in testing phase! There are 7 elements in battle system, each can provide unique tactical effect. For instance, fire damages can trigger and plant 'fire seeds' on targets, which means dramatic damage boosts! Ice damages can slow down and even freeze targets, this may be of defensive advantage in certain scenarios. Poison damages can reduce targets' heal effectiveness, and shadow damages may extract life out of targets, etc.

Elements can be mixed and matched by utilizing different skills/tactics/gears, and their existence will further extend our battle system to accommodate more interesting play styles!

Last but not the least, we have added gem system to support advanced gear customization. Gems are rewarded by defeating powerful bosses and completing challenging quests, and will provide tremendous attribute boosts. Moreover, when embedded with more gems of the same type, adventurers will be rewarded with Gem Set Bonus! These bonus ranging from elemental immunity to instant dealing remaining damages from any Damage-Over-Time effect, will give players some extra excitements during gear hunt! There will be 15 different gem sets, and more 100 different kinds of gems to be discovered in game!

Thanks a lot for your support, and stay tuned for our next updates!ːsteamhappyː