Hey guys, my game got qualified for The Game Development World Championship 2022! It got approved and now it's on their site. If anyone want's to support the game, you can go to the page and like and/or share the page. I'm not aiming high and I know chance of me getting top 5 is almost 0, but, I wish I get to at least top 20! It's like 10 seconds to you and it means a lot to me. This is to support the game and boost my moral to continue working on it. Check the link:
I've finished adding soundtrack on STEAM for the game!
It's a 9 track soundtrack that you can purchase for 1.59$ as a way to support the game development and get something for yourself to use in your games, projects, videos, etc.
As you all know the game is free to play for past 7 years and I've accumulated around 2000 downloads on various sites and I put a lot of work (probably the same amount of hours) into the game and I keep working on it. By purchasing it, you would help me out a lot to comission new assets and scripts to replace some of the default stuff and make it awesome.
If anyone is interested here is the link to STEAM soundtrack it's 40% off for only 0.95$ :
To celebrate the release of soundtrack, here are 10 keys for free on STEAM that you can claim:
1. 0D3RY-38JZC-JQF3P
2. 52EE7-VWABN-0DXC2
3. 2IYVM-P0F7W-A47MG
4. NZ0E9-BBGRM-ZYPYG
5. FE3P2-7LZXF-P6JMM
6. WFYAE-W8AJC-0KLB8
7. XQ93Z-4LE92-GF0VY
8. 8WATP-Z4R78-FGNF9
9. 55VNM-VFP5A-B5XHV
10. VXYGH-08M9W-IQFFE
I work hard on next update and hopefully it will be out soon til around end of the month. I hit some delays due to working two jobs and health issues, but don't fear! I'm working on it as much as I can.
Cheers!
Fast Crash Fix
I found few crash areas so I had to remove few things. The issue occured due to me adding future content now without any scripts attached to it. Sorry about that.
Update 2.1.3 Bug fixes and few additions
UPDATE:
⦁ Updated the description of Trap: Explosion and Trap: Poison to say you need Trap + Dynamite and Trap + Bottled Poison ⦁ Updated passive skills so they don't show in battle (tracking, backpack, armors and weapons wearing, etc) ⦁ Updated main menu music so there are 10 different songs that will play. ⦁ Updated new item, weapon and armor icon. Now when you pick up a new item, you will get indicator which item you got. The NEW will stay until you move to it or close the inventory
Fixed:
⦁ Fixed spell Skewer that Sellsword has. Removed it from Learn Skill tab since you have it from 1st level
#Update 2.1.2 Tweeks and Fixes
UPDATE:
⦁ Updated STEAM page logo and trailer ⦁ Updated in game Logo and main menu screen ⦁ Soldier starting quest "Survive" will say that you see a cave above you and go to hide. This is to help out people when starting the game ⦁ Reduced amount of input for Poison Enemy spell ⦁ Updated text in several spells ⦁ Updated the way some spells that need items work. Example: Bless need Holly Water. If you don't have it in inventory you can't cast it, before that, you could cast it , but, it won't work and it will only give you text that you miss an item and lose turn. This should fix it ⦁ Updated the way information is displayed when chosing difficulty. (need to start new game to get it working) ⦁ Updated Trap: Spikes now you need sticks to use it ⦁ Updated damage of all Wolves ⦁ Updated how Cultist Blood spells work. Now when you cast a spell that needs Blood Sacrifice you need Blood Core, which you get by using spell Blood Sacrifice.
Fixes:
⦁ Fixed Eagle Eye skill to give Eagle Eye buff instead Hawk Eye ⦁ Fixed Blessing of Wisdom to say that it gives MAT in addition to MDF ⦁ Fixed Poison Arrow skill now can only be used if you have Bow item equiped
Added:
⦁ Added more world locations in Ebrerin Empire, this is to make the world feel more alive and like a proper Empire. The locations won't be able to enter for now. They will come at later time when I finish Sathazun and Ebrerin Kingdoms. For now they are just for placeholder
I want to ask for people if they have time to write reviews to get the game out there so it pops out in more recommendations while searching. I would appreciate it. Be it good or bad,
#Update v2.1.1. Grammar and Skill Learn/Upgrade
This was a long and tiresome update to work on, mainly because of the grammar. The game has, 13753 lines of text and I had to go from location to location opening every single event and checking if there was any text in it and fix it. It was very stressful to do that, and I didn't have much free time, so any time I had I used 70% of it to spellcheck. Here is a list of things that were fixed or changed.
FIXES: ⦁ Fixed a lot of typos and grammar ⦁ Fixed text in Caltrop ⦁ Fixed display name of The Fast Pixie shop ⦁ Fixed Slutsky, so you don't crash when you craft Ring made from Jamals hireloom ⦁ Fixed quest Mysterious Object so u teleport back to game ⦁ Fixed Going to Bed in the Woodpine INN, now you get transported to INN instead of random tent ⦁ Fixed crash in Quiet Point after you interact with pentagram ⦁ Fixed crash that would occur in Tutorial Island when you interact with SAVE Npc. ⦁ Fixed the old furnace in Highpoint, so it gives you proper profession window ⦁ Fixed Quest Not So Badass Anymore, so you can finish it when you arrive in prison ⦁ Edited Safe Heaven Inn in Driftwood Piers so that the wall are aligned and player can pass easily ⦁ Merged SAVE and MAP book to one so it won't clutter inventory
Removed: ⦁ Removed "Port" from Driftwood Piers (Driftwood Port was old name) ⦁ Removed Encyclopedia item and moved to menu (ESC)>Miscellaneous ⦁ Removed Set List item and moved to menu (ESC)>Miscellaneous ⦁ Removed empty shop items from The Fast Pixie shop so it won't crash
Update: ⦁ Updated how skills are learned and what level you learn them. Each class will have different starting gear and choice of equipables. You can learn to equip anything anytime if you have Skill Points. Any class can now wear anything including dual wielding weapons. Also added two skills to increase carry weight by 10 and 20 inventory size. ⦁ Skill Points are earned in battle. Each hit with spell or weapon gives you 1SP, each kill gives you 2SP and each level up gives 2 SP. ⦁ Update to skill upgrade and added Skill Upgrade (Trainers) around the major locations ⦁ Updated visual of Load/Save ⦁ Updated starting weapons and armors. Now you will start with most simplest and basic gear and you have to work on quests, buy or craft your gear. Before you would start with mid gear making the low tier gear usless until you find new party member and even then you might have saved some stuff in bank or inventory to give new member Added: ⦁ Added Change Equipment to battle ⦁ Added missing crops to dig from Bagash South part and Ivywood Village ⦁ Added options for Fullscreen and Windowed mode (ESC)>Miscellaneous ⦁ Added floating icons above merchants, banks and trainers (if you find some without one, please write it down) ⦁ Added stat variance so now enemies will have different stats. Each stat will have ~15% difference making every enemy different. For example if an enemy's max HP is 200 game will choose a random number between 0 and 15. In this case, let's say itchooses 6, then .06*200 will be added to the enemy's HP, resulting in that enemy having 212 HP
Update #2 Skill progression and Grammar coming soon
Hello people! I've been working hard on a new update for the past 40 days, and I'm almost done. It was mostly focused on grammar in game, and it took a long time to finish. There were 13 000 lines of dialogue and thousands of events that I had to go 1 by 1 to open, see if there was any text and edit. The skill upgrade will be coming in the update also! Now you will start with (usually) 1 skill and as you level from 1-100 you will gain new skills to learn. You will be able to upgrade some of them at trainer too! I've been excited a lot about it!
This is just fast news to give people heads up and will go in deeper explanation when it's out. Thanks for playing my game!
#1 Update: Small fixes and edits for Jewelcrafting
-Updated icon for Hawk Eye and Eagle Eye buffs -Updated Klobasa house so that it gives proper smelting, armor or weapon crafting window -Removed obsolete Molds of Rings, Necklacess, etc -Renamed Molds so they dont say tin, gold, iron, etc (if you crash or find somewhere missing, let me know)
Fixed Crash in Brawlers Guild
-Fixed Crash when attacking Ungor in Brawlers Guild Arena