Big bug fix when the event "Nerd Stash" was triggered while every cabins in the game were on fire. Thanks to Audrax for finding the bug and helping us fixing it.
Small FPS improvements (especially on x86 machines)
Lightning fix in room Sector 2 of floor T|-01
Version 1.2f
Bugs corrections :
Added security to "action-time" which could become negative and made a bug where the acrycine purifier couldn't be used anymore. Now, even with all researches and all glove upgrades, the action time cannot become negative. Thanks to Shawn (again) for finding this major bug
Graphical options are now saved everytime the player exits the options. It does not solve all problems related to loading graphical options, but it's a beginning.
Debug posters that could be null in cabin. There already was a security for this so it didn't broke anything, but now there shouldn't be any more null poster in the game.
Added even more debug messages to help find bugs in the future.
Version 1.2e
Bugs corrections :
The research panel of R-14 now appears correctly in one of the two secondary labs of the ship. Thanks to Shawn for finding this major bug
Debug sounds in main menu that were repeating way too fast
Added some debug messags to possibly help in the future
Version 1.2e
Debug :
The research panel of Secondary Lab (R-14) should correctly appear in one of the two labs that appears. Special thanks to Shawn for finding and reporting this bug.
Add some debug messages in logs to help in the future.
Version 1.2d
Bug fixes :
Massive FPS improvements (Special thanks to nor7hy5)
The researches "Positive thinking" 1 & 2 don't require the object "salad oil" anymore, which you can not find in any container (thanks again nor7hy5)
Removed a bug where temperature was not calculated correctly if you had an advanced research "Cooler Potency"
Removed a bug where the event "Data corruption" could indeed corrupt a save file by removing process from an already finished research. An event name has never been so real! ((thanks to...you guessed it...nor7hy5)
Multiple "stuck zones" have been modified to avoid player being stuck. Most of them were found by nor7hy5
The roof of R59-Communication Room has been remade in order to avoid a graphic glitch.
The restart can now be returned from by using the cancel (espace) key without bugging the interface.
Version 1.2c
Additions :
There are 2 new panels in R54-Communication Room : you now have a summary of all fires and all hull-breaches of the ship. Good place to look at when you don't know where to start a busy day! These panels will not show up in hardcore mode!
Improvements :
The temperature console has been improved. There are a lot of informations you can gather by understanding what is displayed on the upper console.
The pressure console has been improved too! Hint : for humans, 1013 hPa is the perfect atmosphere pressure.
The saves files format has changed from ".hull" to ".die". The switch will be completely invisible for players.
Bug fixes :
Reactivated the main menu "UI activate" sounds which were missing.
Fixed some interface buttons had wrong text color when switching from menu to menu in some panels.
Hotfix version 1.2b
Improvements :
Massive optimization of frames per seconds by deleting a bugged gameobject that made the FPS drop every time the player moved the camera.
QuickFix version 1.2a
Miscellaneous Fixes :
The misplaced minimaps are now fixed.
The T|00 minimap had an incorrect "big teleporter" position. This is fixed.
Version v1.2
Following the difficulty update, now we offer you a new ending.
Improvements :
The endgame "crash" is now fully functional.
2 new leaderboards (1 hardcore and 1 easy) for the crash ending. These leaderboards are in reverse order of time of survival, meaning the longer you take to crash the lower your rank will be. It will also automatically submit to the "regular" leaderboard just in case.
"Development build" is now off on LINUX version (and hopefully it's stable).
Additions :
Added an informative message when a player dies because health reach zero. The new message displayed on the death screen now reveals the probable cause(s) of the death.
Bug Fixes :
The Save/Load system shoud no longer hang indefinetly, preventing the player to make another save and/or crashing at load.
To eternity and beyond! Or not.
Linux version stable
Version v1.1d
Improvements :
Linux/SteamOS version is now a lot more stable.
Since a big leaderboard/stats update is coming, there is already some content hidden in the game. Let's see if you can find it!