軽トラで巨大動物などと戦ったりするゲーム『ドライブクレイジー』がUNREAL FEST WEST ‘22 に出展します!
On November 20, 2022, Epic Games Japan will be hosting a large official workshop.
I will be exhibiting "DriveCrazy", a game in which you fight giant animals and household appliances with a Kei truck!
Update Demo Ver.0.5.3
The main characters of this game are now out! And it has been revealed that the characters in this game do not have names!
Add
Added two post-stage movies
Added setting to show watched tutorials or not
Add enemy defeat point
Fixes
Subtitles are in the way when brown bears fly by
Demo Update Ver.0.5.2
Change
Changed the enemy’s vitality to 2 bodily attacks
Changed gas station poster
Fixed
Null references may be made in the object pool
Demo stage: wall run can cross the rock in front of the goal
Building ground may be lacked
Building wall collision gets stuck and bounces
Demo Update Ver.0.5.1
The city is now lively!
Add.
Interior lighting in an accessible building
Gas station
Pay-per-use parking
Sleeve signs on office buildings
Rooftop signs on office buildings
Change
Rice field generation improvements
Fixed
Debug boxes are generated
Lane boundaries are broken when the road is long
Holes in the sidewalk
Lane boundaries are dirty.
Optimization
Optimize shadows
Lighten wall destruction
Optimize sidewalks
Optimize drawing of accessible buildings
Guided missile object pool support
Guardrail optimization
Object pool support for enemies
Optimization of abandoned vehicles
Demo Update Ver.0.5.0
Added
Monthly parking lot
Traffic light placement
Footbridges
Wide waterway
Fire extinguisher placement near private homes
Variations of fences
Business office
Private houses
Lane boundaries
Variation of walls in rice fields
Placement of guide signs at intersections
Convenience store
Change
Propane gas cylinder texture changed
Changed the fences on either side of the house so that they don’t collide with each other because they are in the way
Adjusted the movement of enemies
Adjusted the city in the far view
Fixed
The camera goes wild when the brown bear is defeated
The Kei truck will alter itself during the cutscene in time attack mode
The movement of the refrigerator is reversed when driving in reverse.
Optimization
Reduced processing load when destroying breakable walls.
Optimized the pole breaking particle
Optimize building mesh
Optimize objects attached to private houses
Demo Update Ver.0.4.6
Add
Skip function for countdown cutscenes
Private house with hedge
Change
Brown bears: placed arrows for routes to avoid heat rays
Added movie skip button on pause screen
Changed button response on results screen
Time Attack mode: Added support for skipping the countdown cutscene
Fixed
Forced spins on house fences do not work.
Kei truck rally competition: some spectators do not avoid.
Optimizations
GPU processing load reduction
I won the MEDIA HIGHLIGHT AWARD at BitSummit X-Roads!
I forgot to write something important!
I won the MEDIA HIGHLIGHT AWARD at the BitSummit, which was held at the Kyoto International Exhibition Hall "Miyako Messe" in Kyoto, Japan on August 6-7, 2022!
It was my first time exhibiting at an offline game exhibition event, and I am happy to have won the award. Thank you very much!
Demo Update Ver.0.4.4
Changes
Improved steering
Fixes
Steering becomes stronger when touching an invisible wall.
Turning becomes weaker when hit stop in a row
Demo Update Ver.0.4.3
Add
Process to return to the checkpoint if it drops too far.
Changes
Kei truck rally: Place arrow behind the last right angle curve
Changed so that “Continue” cannot be selected in the demo version
Changed so that it works offline.
Increased drawing distance for car objects
Changed missile smoke
Fixes
Leaderboard rank display is overlapping with nicknames display.
Demo Update Ver.0.4.2
Note: Leaderboards will not be reset, but stage record data will be erased!
Add
Settings: Resolution scale added
Changes
Remove back driving button
Changed the method of recording save data
Kei truck rally competition: remove invisible wall on right angle curve in front of large spectator