It's been almost a week since Drizzlepath: Genie has been published and I got some valuable feedback by now.
While most of you are enjoying the story, scenes and taking screenshots, some of you reported difficulties with the jumping parts of the game. I also got feedback about some technical issues and try to solve them as fast as I can.
A new patch will be uploaded as soon as it will contain multiple impovements;
A new visual mode will be in the game called Gothic Vision. You will be able to toggle it by hitting G on keyboard or left bumper on the gamepad. The vision will be black & white with much more grain and higher contrast. So you won't have to install a third party software to get this alternate look. Below are some comparison examples.
I will add a key for the game to toogle mouse invert. Some players requested this feature.
The jumping parts will be a little less difficult for you to pass.
I will also try to minimize the issues with characters getting stuck between objects. For now, in case you experience that kind of thing, whenever you hit "Last Checkpoint" from the ingame menu, you can create a new checkpoint that you can reload, so do that whenever you feel its necessary before wandering of exploring (Without going to ingame menu as it resets the checkpoints).
I am currently working on what I listed above and hope all of it will make it into the patch which should be ready as soon as possible.
Besides that, I want also to thank my good friend Alexspeed who is supporting me in many ways.
But I also want to thank all of you for your patience and your interest in Drizzlepath: Genie. Please have a great time with the game, share your videos and screenshots, and if you enjoyed the game it can always use more reviews and recommendations to your friends. This is a one Developer game, every little bit of help counts for me.
Walk on and have a great time on the Drizzlepath! :dpgmix:
Tonguç Bodur
Thank You
Hello Walkers!
It's been almost a week since Drizzlepath: Genie has been published and I got some valuable feedback by now.
While most of you are enjoying the story, scenes and taking screenshots, some of you reported difficulties with the jumping parts of the game. I also got feedback about some technical issues and try to solve them as fast as I can.
A new patch will be uploaded as soon as it will contain multiple impovements;
A new visual mode will be in the game called Gothic Vision. You will be able to toggle it by hitting G on keyboard or left bumper on the gamepad. The vision will be black & white with much more grain and higher contrast. So you won't have to install a third party software to get this alternate look.
I will add a key for the game to toogle mouse invert. Some players requested this feature.
The jumping parts will be a little less difficult for you to pass.
I will also try to minimize the issues with characters getting stuck between objects. For now, in case you experience that kind of thing, whenever you hit "Last Checkpoint" from the ingame menu, you can create a new checkpoint that you can reload, so do that whenever you feel its necessary before wandering of exploring (Without going to ingame menu as it resets the checkpoints).
I am currently working on what I listed above and hope all of it will make it into the patch which should be ready as soon as possible.
Besides that, I want also to thank my good friend Alexspeed who is supporting me in many ways.
But I also want to thank all of you for your patience and your interest in Drizzlepath: Genie. Please have a great time with the game, share your videos and screenshots, and if you enjoyed the game it can always use more reviews and recommendations to your friends. This is a one Developer game, every little bit of help counts for me.
Walk on and have a great time on the Drizzlepath!
Tonguç Bodur
Press contact:
Twitter: @Drizzlepath
Hotfix! v1.0.2
Some of the players reported that the game freezes while at the ending scenes. After some inspecting on the timing of the freeze I got some clues and made changes with the script of the ending scenes. So far I got response from one player that had issue and he said that it is fixed. Hopefully that will be the same for everyone who experience that freezing issue before. As I don't experience this issue on my systems I don't have the chance to test myself. But I believe it should be fine with this update. Note that the content build of the game is currently 999270.
If anyone still has the issue, please post in this thread about it.