Reworked some networking systems, sacrificing some accuracy in favor of stability and performance
Splash screen
2 new planets
Legend on the Realm planet map
Temporarily disabled wheels in the Realm in Open Play
Hopefully fixed disconnects related to interstitial ads when docking
Fixed gravity sometimes disappearing when in the same session as certain vehicles from other players
1.5 Stars & Planets
23 star systems in the Realm, filled with planets, asteroid belts, stations, and stargates to explore
Jump to other planets within the same star system using an on-board jumpdrive
Jump to other star systems using stargates located in each star system
Grassland, tundra, desert, savanna, frozen, and rock planet types
Sand item
Fuel levels are remembered after a jump, so traveling over longer distances now requires more careful planning of fuel stops
Reworked networking to support larger amounts of sessions running simultaneously and in a way that one session crashing or having issues does not affect others (previously this would result in the entire backend going down)
Stations no longer noticeably move along their orbit
Fixed despawned vehicles not syncing unless both clients were using the websocket transport
1.4.5
Fixed rendering breaking while using thrusters
1.4.4
Reworked rendering and added lighting
Total hydrogen and electricity meters
Age pop-up on first launch on mobile to comply with regulations
Hopefully fixed a game-breaking rare bug where the camera wouldn’t render on some mobile devices
1.4.3
Asteroid radar block that points in the direction of the nearest asteroid
Delete account option under account settings to comply with App Store regulations
Reworked UI dialogs, confirmations, and notifications for consistency and future-proofing
Improved the handling of certain server (connectivity) issues
Confirmations for leaving the editor when unable to autosave
1.4
Complete rework of the realtime networking solution (again) which allows Steam and mobile players to get their 1.1.1.1 multiplayer performance back, while still allowing them to cross-play with browser players
Invite Only mode allows players to play open world career in a closed session or with only friends for the first time ever
Max FPS setting for all platforms (up to 240), and a toggle full-screen option for Steam
Fixed Pulse Laser damage texture being off
1.3.2
Server is more active in cleaning up inactive sessions
Server kicks duplicate users
Fixed bits of asteroids reappearing after being mined for players with weak internet connections
Fixed music being skipped when pressing N on the Steam version while typing in the chat
Fixed cloned Nameplate not cloning the text as well
1.3.1
Asteroids are now server authoritative which should result in more consistent spawns and (hopefully) fewer synchronization issues
Saved and workshop vehicles list takes up the full width of the screen
Removed 1.3 update notice and vehicle migrator
Quit button on the main menu on the Steam version
1.3
Complete Multiplayer rework resulting in better performance and a decreased amount of network traffic which should especially benefit players with worse internet connections and those using mobile data plans
Complete Realm rework with larger, layered destructible planets, orbits, and revamped asteroids