Reworked Hinge physics making its speed based on torque and adding a gear ratio which can be set by tuning (a higher gear ratio = more speed but less torque)
Added built-in support for constants Pi and E in Function Block expressions
Improved overall Function Block performance
Hinges will no longer collide with themselves
Prevented accidental block placing when pressing in between the hotbar category buttons
Massively decreased the amount of lag that would be caused by internal errors on loop
Picking a half- or quarter-sized block from the hotbar automatically selects the smaller grid size
It’s no longer possible to sign out of deactivated accounts
Fixed dragging around half- and quarter-sized blocks wrongly overlapping with neighbouring blocks
Dreambox Add-on: 99x99 Sandbox build area and more world options
Some previously available Sandbox world options are now locked by default
Distance Sensor now corrects detected distance for the missing 0.1m caused by the offset of its hardpoint
Unlimited Hydrogen and Battery world settings no longer deplete container capacity when enabled
Reworked segmentation and Editor block collision detection to use the real collider shape instead of the bounding box, so you can now i.e. place multiple wedges within the same grid space, and also made it way faster
Decreased the vehicle storage autosave interval from 30 to 20 seconds
Added Tiny thruster variants to Alpha’s market
Decreased the collider size of a bunch of blocks, primarily weapons and the separator, to more accurately reflect the texture
Restore purchases button
Editor camera zoom
Fixed segment Center of Mass not calculating correctly for half- and quarter-sized blocks
Fixed destroyed blocks and separators sometimes causing Hinges to partially detach
Fixed lag when feeding an infinite numerical value into a Function Block
Fixed Tiny Ion Thruster’s icon being that of the Small Ion Thruster
Fixed some issues regarding the store on Steam which was not meant to be there
0.7.3
Dreambox Add-on: 99x99 Sandbox build area and more world options
Some previously available Sandbox world options are now locked by default
Distance Sensor now corrects detected distance for the missing 0.1m caused by the offset of its hardpoint
Decreased the vehicle storage autosave interval from 30 to 20 seconds
Fixed lag when feeding an infinite numerical value into a Function Block
0.7.2
GPS Sensor block
Reworked progress data sync and fixed some related bugs
Increased Function Block’s function size limit from 30 to 50 characters
Fixed iOS users unable to sign up
Fixed logic block nodes not working when cloned
Fixed a few discrepancies and issues with various numerical logic blocks' tuning panels
Fixed node tooltip positions not updating with camera movement
Fixed blocks sometimes slightly moving in the editor resulting in invalid saves
0.7.1
- Tilt Sensor, Distance Sensor, LED, and Separator blocks - Added the remaining logic blocks to Alpha’s market - Added a link to the tutorial playlist on YouTube for those who are having issues with the in-game video player - Editor button in logic mode to expand the ambiguous nodes on certain logic blocks - Fixed tuning ‘selected block icon’ not correctly centering on half- and quarter-sized blocks - Fixed Hinge able to rotate past its limits when given a value less than -1 or greater than 1 - Fixed destroyed blocks resetting velocity for connected segments - Fixed Steam version unable to play when the Discord rich presence integration failed to connect
0.7 The Logic Update 2
New numerical logic layer: Ontop of the existing ‘boolean’ logic, which exists of inputs and connections being either on or off, the new numerical logic layer can now transfer states in number values between blocks. I.e. a Speed Sensor outputs a number which can be connected to the target angle of a Hinge
Constant On Signal, Delay, Constant Number, Speed Sensor, Threshold Gate, Numerical Switchbox, Memory Register, Numerical Inverter, Abs, Clamp, Function Block, Gauge, Dial, and Digital Display blocks
Target rotation angle numerical input for Hinges
Editor grid can now round blocks positions to half units instead of full units, allowing more control over placement and using blocks that are slab- or quarter-sized
Dragging blocks to place them now correctly detects which blocks it already placed in your ‘drag’ and which it should not overwrite
Reworked saving and loading for block-specific values and node connections
Editor camera will no longer move on accident when you start dragging across the screen close to a logic node, with the intention of just dragging the node
Updated account data sync and added debugging tools for finding issues in production
It might be a bit unclear for some logic blocks, which node is which. This is being worked on, but in the meantime you can refer to the image below. More explanation of each block and its inputs and outputs can be found in the in-game descriptions.
0.6.8
Discord Rich Presence for Steam
Added Hinges to Alpha’s market
Fixed duplicate loading screens when syncing account data resulting in a softlock
Fixed infinite loading screen related to pulling account data
0.6.6
Sign in with Play Games, Steam, and email/username and password
Sign up screen for new players
Set an email and password settings
Sign out button
Automated ‘forgot password’ functionality and password reset emails
Fixed ‘Crash dummy’, ‘Hope you got insurance’, and ‘Smells like toast’ achievements not working
Fixed some UI panels not pivoting correctly on Medium and Small GUI scaled on PC
Droneboi: Conquest launches on Steam!
Droneboi: Conquest is finally launching on Steam!
As promised, this is released as an update to Droneboi 2 to ensure that those who previously purchased Droneboi 2 on Steam, kept access. This is version 0.6.4. Regular changelog relative to previous DB:C builds on Android below:
Keybinds panel for PC
8 new keyboard shortcuts in the Editor for PC and mobile users with external input devices
Full-screen setting for PC
Quit button on the main menu for PC
Pressing Enter while typing in chat sends the message on PC
Fixed being able to control spaceling and vehicles accidentally while typing in chat on PC
Fixed music credits not in the correct font
1.5.2
51x51 vehicles are back in Sandbox
Block descriptions (Hold for 1 second or right-click to open)
Brief Editor manual in both English and Russian
Improved debug console appearance and added stack traces to exceptions
Each segment in addition to the Core segment is shown on the map