Everything you love about Dropzone, now with friends! You and two allied Commanders will each take control of 1 Rig to form a squad of 3, in a 15-minute match against three human opponents or the AI
Control 1 Rig on a team of 3, and fight against a team of 3 human opponents
Join 2 other human players in a match against an AI team
Play solo, forming a team with AI companions in a match against a computer-controlled team
Gameplay seamlessly continues if a player drops out, as an AI takes over for that player
Teammates share XP, vision, and objective points
Team chat available in-game and during draft
Ranked Play
Ranked 1v1 is the ultimate test of skill for seasoned Dropzone players!
Pick your favorite Pilots during the draft phase! No duplicate pilots allowed, so pick wisely
The Sideboard feature allows you to preemptively put aside 10 pieces of gear in preparation to counter your opponents pilot and gear selection during the Edit Gear phase of the draft
Leaderboard to be hooked up for Ranked play soon. All match history will be preserved and taken into account when leaderboard is hooked up
Ranked 1v1 Divisions and Reputation Points system coming soon
Ranked Draft option in Custom Lobbies is WIP and will be arriving next week
Multi-queueing
Search for Team matches (versus Human or AI), Player vs Player matches (Ranked or Unranked), or any combination of the four
Select multiple network regions in which to search for matches
Infestation multi-queueing coming soon
Party System
Form a persistent Party with up to two other players (friends or chat acquaintances) and search the queue for team matches
Any member of the party can initiate match seeking, but only the Party leader can add or remove members
Once a Party is created, chat privately in your own Party Chat window and build your rigs together to form the best winning strategy
All members must be at the Main Menu before a Party Seek is initiated
If a party member resigns from a match, they will see their other members as “busy” until they finish or leave that current game (WIP)
Any party member that starts a solo-style match or watches a replay before seeking begins will be removed from the party (WIP)
Gameplay Changes
Base Armor Changes (Kavash)
Kavash Worker - Base armor increased from 0 to 2
Kavash Soldier - Base armor increased from 0 to 2
Kavash Kamikaze - Base armor increased from 0 to 2
Base HP Changes (Kavash)
Kavash Worker - Base health reduced from 120 to 110
Kavash Soldier - Base health reduced from 400 to 375
Kavash Goblin - Base health reduced from 500 to 400
Kavash Kamikaze - Base health reduced from 200 to 185
Detection and Cloaking
Owned Vision Towers now have an inherent 15m detection radius for their owner's team
MASR Flare has a 15m detection radius
Goons/Totems created by Replicating Rifle, Cloning Laser, Plasma Drone, Nanite Wall, Lapse Generator all have 10m detection radii
Cloaked units that take damage will be detected by the team that damaged them for 2s
This does not decloak the cloaked pilot, merely detects them briefly
You still need some source of LOS to the cloaked unit to see them even if they're detected
Vision Towers
ALL teams now have detection on the Vision Tower's plate, regardless of whether or not they own the tower.
They do not have vision around the Vision Tower unless they actually own it
Alt-Click Pings
Players can now alt-click Pilot and Match UI elements to alert their team
Alt-clicking the Pilot Portrait or Tab will alert allies of your health level when you rig is alive, and your respawn timer when your rig is dead
Alt-clicking abilities will alert allies of your ability status, whether it is locked, on cooldown, or ready to use
Players can alt-click the match timer to alert allies of the current time
Players can alt-click objectives to alert allies of the objective availability
Skylance now has team colored FX
Drone Strikes now has team colored FX
Gear Changes
Palm Rockets
Replicating Rifle Turrets, Plasma Drone, Lapse Generator minions are now ignored by the hook
Kavash workers and soldiers are now ignored by the hook
Acid Cannon
Now does DPS to units in the acid
Ability DPS rescaled from 0 to 40
Unlock level increased from 2 to 3
Armor debuff rescaled from 0/5/10/15/15 to 0/0/5/10/15
Atomic Welder
Unlock level lowered from 3 to 2
Cooldown rescaled from 8s to 0/16/8/8/8
Inhibitor Field
Now does damage at the same time it applies the disarm debuff
Burst damage increased from 0 to 100
Null Field
Ability DPS increased from 30 to 45
M.A.S.R. Flare
The flare can now be seen by the opponent before they enter its LOS. Previously you had to be within the LOS range of the flare before its particle FX would render
Napalm Canisters
Unlock level lowered from 3 to 2
Stacks per cast rescaled from 1 to 0/1/2/3/3
Now adds additional stacks of slag for each cast as the gear is upgraded
Hive Link
Unlock level increased from 2 to 3
Cooldown at level 3 unchanged at 16s
Radar Mapping
No longer grants detection when the Tank casts a spell
Now grants a LOS boost when the Tank casts a spell
0 / 15 / 30 / 45 / 45 LOS. Buff lasts for 8s
Argus Routine
No longer grants detection when standing on the VT plate
Now grants a large amount of extra LOS (+105 vs the Vision Tower's normal +68) when standing on the friendly Vision Tower's plate
Resource Redirector
Redesigned
No longer grants a flat damage bonus
No longer affects Kavash units
Now grants 10% of the target's current HP as bonus weapon damage. (The more HP the target currently has, the more bonus damage)
Activation time lowered from 3s to 2s
Unlock level unchanged
Pilot Changes
Base Armor Changes
Tank - Base armor reduced from 17 to 12
Gunner - Base armor reduced from 12 to 8
Mechanic - Base armor reduced from 13 to 6
Summoner - Base armor reduced from 11 to 5
Base HP Changes
Tank - Base health increased from 700 to 775
Gunner - Base health increased from 500 to 550
Mechanic - Base health increased from 575 to 700
Summoner - Base health increased from 450 to 550
Recon’s Trait
Armor debuff max stacks reduced from 3 to 2
Max armor debuff changed from -6 to -4
Vanguard’s Trait
Armor aura reduced from 4 to 3
Vanguard’s Special Move: Angel of Mercy
Can now be targeted on an enemy unit
Tether break rules are the same as before, and the tether will now break if Vanguard loses sight of her target
Cooldown increased from 50 to 80
Cast range reduced from 70 to 50
Knockout’s Special Move: Haymaker
Cast point moved from 0ms to 450ms
Recovery time unchanged at 1000ms
No longer snares the targeted unit immediately, it now waits for damage at the 450ms release event to start the knockback
The punch now has a range of 15m, units that get far enough away from Knockout during the windup will avoid the punch
The cast point and punch now occur on the same frame, so it’s impossible to burn the cooldown without delivering a punch
Warhead’s Special Move: Encase
Cast point changed from 0ms to 600ms
Recovery time unchanged at 1200ms
The cast point and the damage now occur on the same frame, so it’s impossible to burn the cooldown without delivering the ability’s effect
Turbine’s Special Move: Stoke the Fire
HP Drain no longer escalates over time, now maintains a constant value
Total HP Drain over 10s reduced from 440 to 220
Pandora’s Special Move: Litany of Plagues
Cast point moved to 500ms
You are now guaranteed to get the first burst of damage when the cooldown is burned
Miscellaneous Notes
Builder Changes
Pilots are now displayed on the left portion of the screen in a grid layout
All players have received a 4th squad. This 4th squad is a dedicated Ranked squad and cannot be used in non-ranked modes
When the Ranked squad is selected, an "Edit Sideboard" button will appear under the gear list module
The Match Found notification no longer has a decline option
Challenge Matches will now send both the Challenger and Challengee a Match Found check when the challenge is accepted
The Watch List has been updated to include a 3v3 sorting tab
Updated menu flow reflects new modes and changes to Dropzone
Multiplayer Pings have been iterated on but are still WIP
Global Chat is now located on the bottom right side of the screen, next to the new Party UI
Bug Fixes
Fixed an issue where Crumple Panels’ SFX was not looping correctly
Fixed an issue where Plasma Rifle did not display a Command Grid icon when amplified
Fixed an issue where Cleansing Cells debuff immunity status was not using the correct icon
Fixed an issue where the player could use Stealth Plating to skip a step that involved casting Rocket Cluster on an Alpha
Fixed a pathing issue in ‘A Surprise Encounter’ – issuing a ‘Back to Base’ after the rescue dropship has landed will send all units to the dropship
Fixed an issue where the full-body animation on the Tank wasn't playing when Momentum Shifter was cast
Fixed an issue where Regenerative Layering’s stack would not go to 0 upon death
Fixed an issue where Amoeba Protocol continued to play the HP Buff FX after earning maximum stacks
Fixed an issue where special characters were not displayed correctly in the name change text field of account settings
Fixed an issue where the Palm Rockets chain was not displaying correctly in replays
Fixed an issue where the Laser Lens hit FX would play on the rig much later than when the damage was done
Fixed an issue where Crazed Banshee’s targeting FX would persist on the target if the projectile never impacted
Fixed an issue where Landfall’s gear card did not mention the ability’s windup
Minor localization and text fixes
Known Issues
If a player under Level 15 navigates through the Play Menu and selects Ranked: Player VS Player, the quick match queue will open and appear as if it searching for a Ranked Match when it is not, as the player has not met the Ranked level requirement
There are known issues with words bleeding outside of their bounding boxes for every language other than English. Fixes are on the way
Locking Observer slots in Custom Matches only works when both slots are empty
The Private Match setting only works when the game is already created, so someone can join in-between
Hive Link does not have a cast ring around hives to show where the ability can be cast
The ‘Easy Pickings’ achievement does not count Hives killed by a teammate towards the goal
Global Chat does not reflect your changed name until you have restarted the game
Sideboard Phase of 1v1 Ranked Draft is not preventing double software from being selected on Pilots with two of the same software slots. If confirmed, software selection will revert to previous loadout
The Watch Menu does not refresh when you access the Watch Menu a second time via the Watch Button on the Main Menu. You must click through the game mode tabs to refresh the list
Party members that did not initiate a seek will see incorrect checkboxes sometimes (WIP)
All the new Play flow menus and new game mode menus still need translation for every language except English and German
Community Events, Week 13, 2017
Happy Friday, Commanders! Here are your upcoming community events!
Tournaments
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CSL Dropzone Collegiate Tournament
When: Sunday, April 2
THIS IS THE FINALS! Tune in this Sunday at 1pm PDT (4pm EDT) to http://twitch.tv/cstarleague for the finale of the CSL Dropzone Collegiate Tournament, brought to you by iBUYPOWER. Who will win the grand prize? Find out this weekend!
-------------------------------
TakeTV Friendzone Cup #11
Region(s): Europe, North America
When: Sunday, April 2 Speaking of finals, this is the last Friendzone Cup! Sign up now for a chance to win prizes from Paysafecard! Don't miss out, Commanders!
If you have a Dropzone-related fansite, or are organizing a Dropzone tournament or other community event, please reach out to us at community[at]sparkypants[dot]com and tell us about it!
Early Access Patch Notes v1840
Time for patch notes! This week, rig base speed and HP scaling for all classes is getting rebalanced, and we're adjusting Fury's and Plutus' passive traits. We're also reducing the amount of healing per second Healing Dome deals. (As some of you commented in the past week, it was just too strong!)
Update 1840 will deploy on Wednesday, March 29.
Gameplay Notes
Gear Changes
Healing Dome
Healing per second reduced from 200 to 150
Pilot Changes
Tank Base Speed
Vise: Increased from 7.0 to 7.75
Warhead: Increased from 7.0 to 7.75
Knockout: Increased from 5.75 to 6.75
Gunner Base Speed
Recon: Increased from 8.0 to 9.0
Vanguard: Increased from 8.0 to 9.0
Fury: Increased from 8.25 to 9.25
Summoner Base Speed
Base speed for all Summoners increased from 7.0 to 8.0
Mechanic Base Speed
Base speed for all Mechanics increased from 7.0 to 8.0
HP Scaling
All Rigs: 0/200/400/450/500 rescaled to 0/200/350/450/500
Additional Tank HP scaling
Reduced from 0/0/0/75/150 to 0/0/0/0/0
Additional Mechanic HP scaling
Reduced from 0/0/0/50/75 to 0/0/0/0/0
Fury's Trait
Armor per stack reduced from 4 to 3
Plutus' Trait
Ally armor bonus reduced from 3 to 2
Enemy armor reduction changed from (-5) to (-2)
Bug Fixes
Minor localization and text fixes
Fix for FMOD crash that would occur if you paused the game for 10 minutes during the playing of a sound effect, followed by alt-tabbing and then resigning from the match
Known Issues
There are known issues with words bleeding outside of their bounding boxes for every language other than English. Fixes are on the way
Locking Observer slots in Custom Matches only works when both slots are empty
The Private Match setting only works when the game is already created, so someone can join in-between
Hive Link does not have a cast ring around hives to show where the ability can be cast
The ‘Easy Pickings’ achievement does not count Hives killed by a teammate towards the goal
Global Chat does not reflect your changed name until you have restarted the game
We look forward to hearing your thoughts on these changes!
Community Events, Week 12, 2017
It's Friday, Commanders! Here's a look at your Dropzone community events. This Sunday, we're livestreaming the CSL Dropzone Collegiate Tournament (details below), and there are some upcoming tournaments with open registration to test your skills!
Tournaments
-------------------------------
CSL Dropzone Collegiate Tournament
When: Sunday, March 26
This weekend is the Top 16 of CSL Dropzone Collegiate Tournament, powered by iBUYPOWER! We'll be livestreaming the tournament on http://www.twitch.tv/playdropzoneSunday, March 26 at 3 PM EDT (12pm PDT). Don't miss it!
To get you hyped up, here's our highlight from Week 3 between the University of Wisconsin-Milwaukee vs. Rochester Institute of Technology:
Region(s): Europe, North America
When: Saturday, March 25 There's still time to sign up for Friendzone Cup #8, brought to you by Paysafecard! Join the cup and compete for prizes!
If you have a Dropzone-related fansite, or are organizing a Dropzone tournament or other community event, please reach out to us at community[at]sparkypants[dot]com and tell us about it!
Early Access Patch Notes v1813
Happy Monday, Commanders! You may recall that last week we postponed version 1790 to make sure that the patch met our high standards of quality; on Wednesday, March 22, we will be releasing version 1813, which is an updated and polished version of the 1790 patch notes.
There are some differences from last week's notes (most notably gear changes), so be sure to read through them!
Gameplay Notes
Unranked Draft update
The unranked draft sequence now allows players to select any of their three saved squad loadouts to bring into the match. This was one of our most requested additions from players, so let us know what you think of it!
Players have up to 1 minute to select and lock in their squads. The timer will end once both players have locked in their squads. (This timer also accounts for time passed while the draft is initiating, and while the dropships are flying into place)
After players have locked in their squads, another 60 second countdown timer will start – this countdown timer will update to 10 seconds remaining if all players click ‘Ready Up’
Account Settings / Account Rename
All players have been given 1 name token to change their account name if they wish to do so
This setting can be found by clicking on the Player Portrait and navigating to ‘Account Settings’. Type in your desired name, (no more than 16 characters allowed), and click ‘SAVE NAME’
Gear Changes
Assault Plasma
The gunner will now halt orders after using the active ability, instead of resuming movement. Now the gunner will start AA immediately after activation is complete
Scatter Laser
The gunner will now halt orders after using the active ability, instead of resuming movement. Now the gunner will start AA immediately after activation is complete
Scatter Blaster
The gunner will now halt orders after using the active ability, instead of resuming movement. Now the gunner will start AA immediately after activation is complete
Ground Pounder
Ability damage increased from 150 to 250
Pulse Cannons
Cooldown reduced from 60s to 40s
Ability damage increased from 100 to 200
Surge Amplifier
Cooldown reduced from 35s to 28s
Cleansing Cells
Debuff immunity increased from 3s to 4.5s
Null Field
DPS reduced from 50/60/80 to 30
Quantum Mire
Recovery time reduced from 1000ms to 600ms
Inhibitor Field
Recovery time reduced from 1000ms to 350ms
Nanite Wall
Duration reduced from 8s to 6s
Cast Range changed from 40m to --/--/23/28/33m
Recovery time reduced from 1300ms to 900ms
The ammo that spawns the wall now travels at 40m/s rather than taking 0.35s to arrive at the destination
Reconstructive Maneuver
Cast Range changed from 40m to --/--/20/30/40m
Dyno Vortex
Pull radius changed 20/25/30 to 25
Unlock Level raised from 2 to 3
Grav Engine
Pull radius change from 35 to 30
Unlock level raised from 4 to 5
Now applies a 2-second -30% Armor debuff to units that are pulled, applied after the pull is complete
One of Us
One of Us bonus is conveyed to any summoned Kavash minions, such as ones from Lapse Generator
Gear card text updated to mention this new effect
Pilot Changes
Plutus’ Special Move: Paradigm Shift
Cooldown reduced from 60s to 40s
Cast Range increased from 25 to 35m
Miscellaneous Notes
Cloning Laser
Gear Card text has been updated to mention that destroyed turrets cannot clone themselves
Power Shunts
Gear Card text has been updated to mention that the ability cooldown cannot be modified
Landfall
Gear Card text has been updated to mention the windup before the jump
Turbine’s Special Move: Stoke the Fire
Ability text has been updated to mention HP Drain instead of Self Damage. Text also updated to mention drain cannot be modified by things like armor, etc.
Various pieces of gear have had their builder FX and SFX updated
Bug Fixes
Fixed a crash that would occur when Palm Rocketing a Vision Tower or Uplink while tank was rooted
The navmesh on A Surprise Encounter has been updated to fix an issue where units could clip inside of map elements
Fixed an issue where the minimap on Mind the Gap did not display cross/health icons in the dropships
Fixed an issue where the Kavash Soldier auto attack animation did not transition back to an idle animation immediately after completing
Fixed an issue where pressing Tab in the Password Protect field of a Custom Lobby would move the cursor to the Custom Lobby name field and not tab back to the Password Protect text field if pressed again
Fixed an issue where Fog of War controls were featured in Infestation Replays. This toggle is now hidden in Infestation replays
Fixed an issue where the Searching bar overlapped the ‘Return to Builder’ button in Sandbox Mode
Fixed an issue where the Dropship Vision was misplaced on Mind the Gap
Fixed an issue where Icebreaker’s map name featured (2v2) in the Draft Sequence
Fixed an issue where the ‘Current Squad’ button did not play hover or select SFX
Fixed an issue where Summoner’s Cocoon was not stacking properly until the original stack was removed
Fixed an issue where Transmission SFX for cards was not matching the movement of the tiles
Fixed an issue where no SFX played when selecting a Pilot in the Builder
Fixed an issue where Transmissions did not play hover SFX
Fixed an issue where the ‘Close’ button on the Transmission Details panel did not play click SFX
Fixed an issue where 16 character names were cut off in the Custom Lobby screen and Friends List
Fixed an issue where Daredevil Recon’s Orbital Strike did not play SFX when activated in the Builder
Fixed an issue where Quantum Leap would fail to teleport to targets that were off the navmesh. Now it searches for a valid position 30 meters around the target to teleport to
Fixed an issue where Landfall would continue its windup after being rooted. Being rooted will now interrupt Landfall but the cooldown for Landfall won’t be consumed since its being interrupted before the cast point
Fixed an issue where Scoring Points and Battle Tactics would show match score and timer UI elements during the elevator sequence
Fixed an issue where Crazed Banshee’s targeting FX would persist on the target if the projectile expired before impact
Fixed an issue where the Transmissions list was partially cut off if the player had more than 4 transmissions
Fixed an issue where Crazed Banshee’s projectile would disappear but continue to show propellant flames
More minor language localization fixes have been added
Fixed a crash that would occur for the sender of a challenge request if the recipient declined
Fixed an issue where Recon’s passive was not stacking correctly
Fixed an issue where the ‘Reset Hotkeys’ option was not correctly resetting changed hotkeys
Known Issues
There are known issues with words bleeding outside of their bounding boxes for every language other than English. Fixes are on the way
Locking Observer slots in Custom Matches only works when both slots are empty
The Private Match setting only works when the game is already created, so someone can join in-between
Hive Link does not have a cast ring around hives to show where the ability can be cast
The ‘Easy Pickings’ achievement does not count Hives killed by a teammate towards the goal
Global Chat does not reflect your changed name until you have restarted the game
Let us know your thoughts on the forums, Commanders!
Community Events, Week 11, 2017
Happy Friday, Commanders! Here's a look at your Dropzone community events!
Tournaments
-------------------------------
CSL Dropzone Collegiate Tournament
The Dropzone Collegiate Tournament is underway, brought to you by CSL in partnership with iBUYPOWER! Here's a highlight from last week's round robin matches between University of Mississippi vs. University of North Texas.
Region(s): Europe, North America
When: Sunday, March 19 The 7th Friendzone Cup, powered by (and with prizes from!) Paysafecard, is open for registration. Go sign up!
If you have a Dropzone-related fansite, or are organizing a Dropzone tournament or other community event, please reach out to us at community[at]sparkypants[dot]com and tell us about it!
Update v1790
Hello Commanders!
We decided to postpone today's scheduled update to next week's release. Localization and user interface in the new update didn’t meet the high standards we hold our game to – so we will put in another week of hard work.
We're keen on providing you with the best possible Dropzone experience. Therefore: Stay tuned, hunt Cores and enjoy a beautifully polished version next week!
Patch Notes Early Access v1790
Patch notes for upcoming version 1790, Commanders! Stay tuned for a message on when this patch will release.
Gameplay Notes
Unranked Draft update
The unranked draft sequence now allows players to select any of their three saved squad loadouts to bring into the match. This was one of our most requested additions from players, so let us know what you think of it!
Players have up to 1 minute to select and lock in their squads. The timer will end once both players have locked in their squads. (This timer also accounts for time passed while the draft is initiating, and while the dropships are flying into place)
After players have locked in their squads, another 60 second countdown timer will start – this countdown timer will update to 10 seconds remaining if all players click ‘Ready Up’
Account Settings / Account Rename
All players have been given 1 name token to change their account name if they wish to do so
This setting can be found by clicking on the Player Portrait and navigating to ‘Account Settings’. Type in your desired name, (no more than 16 characters allowed), and click ‘SAVE NAME’
Gear Changes
Assault Plasma
The gunner will now halt orders after using the active ability, instead of resuming movement. Now the gunner will start AA immediately after activation is complete
Scatter Laser
The gunner will now halt orders after using the active ability, instead of resuming movement. Now the gunner will start AA immediately after activation is complete
Scatter Blaster
The gunner will now halt orders after using the active ability, instead of resuming movement. Now the gunner will start AA immediately after activation is complete
Null Field
DPS reduced from 50/60/80 to 30
Reconstructive Maneuver
Taking damage from an enemy Rig will put the ability on cooldown for 1s
Dyno Vortex
Pull radius changed 20/25/30 to 20
Unlock Level raised from 2 to 3
No longer affects units that are uplinking
Grav Engine
Pull radius change from 35 to 20
Unlock level raised from 4 to 5
Now applies a 2-second -30% Armor debuff to units that are pulled, applied after the pull is complete
No longer affects units that are uplinking
One of Us
One of Us bonus is conveyed to any summoned Kavash minions, such as ones from Lapse Generator
Gear card text updated to mention this new effect
Pilot Changes
Plutus’ Special Move: Paradigm Shift
Cooldown reduced from 60s to 40s
Cast Range increased from 25 to 35m
Miscellaneous Notes
Cloning Laser
Gear Card text has been updated to mention that destroyed turrets cannot clone themselves
Power Shunts
Gear Card text has been updated to mention that the ability cooldown cannot be modified
Landfall
Gear Card text has been updated to mention the windup before the jump
Turbine’s Special Move: Stoke the Fire
Ability text has been updated to mention HP Drain instead of Self Damage. Text also updated to mention drain cannot be modified by things like armor, etc.
Various pieces of gear have had their builder FX and SFX updated
Bug Fixes
Fixed a crash that would occur when Palm Rocketing a Vision Tower or the Uplink while the tank was rooted
Fixed an issue where pressing Tab in the Password Protect field of a Custom Lobby would move the cursor to the Custom Lobby name field and not tab back to the Password Protect text field if pressed again
Fixed an issue where Fog of War controls were featured in Infestation Replays. This toggle is now hidden in Infestation replays
Fixed an issue where the Searching bar overlapped the ‘Return to Builder’ button in Sandbox Mode
Fixed an issue where the Dropship Vision was misplaced on Mind the Gap
Fixed an issue where Icebreaker’s map name featured (2v2) in the Draft Sequence
Fixed an issue where the ‘Current Squad’ button did not play hover or select SFX
Fixed an issue where Summoner’s Cocoon was not stacking properly until the original stack was removed
Fixed an issue where Transmission SFX for cards was not matching the movement of the tiles
Fixed an issue where no SFX played when selecting a Pilot in the Builder
Fixed an issue where Transmissions did not play hover SFX
Fixed an issue where the ‘Close’ button on the Transmission Details panel did not play click SFX
Fixed an issue where 16 character names were cut off in the Custom Lobby screen and Friends List
Fixed an issue where Daredevil Recon’s Orbital Strike did not play SFX when activated in the Builder
Fixed an issue where Quantum Leap would fail to teleport to targets that were off the navmesh. Now it searches for a valid position 30 meters around the target to teleport to
Fixed an issue where Landfall would continue its windup after being rooted. Being rooted will now interrupt Landfall but the cooldown for Landfall won’t be consumed since its being interrupted before the cast point
Fixed an issue where Scoring Points and Battle Tactics would show match score and timer UI elements during the elevator sequence
Fixed an issue where Crazed Banshee’s targeting FX would persist on the target if the projectile expired before impact
Fixed an issue where the Transmissions list was partially cut off if the player had more than 4 transmissions
Fixed an issue where Crazed Banshee’s projectile would disappear but continue to show propellant flames
More minor language localization fixes have been added
Known Issues
Community Events, Week 10, 2017
Here's a look at what happened this week, and what's coming up next week, in Dropzone community events!
First off, we want to give a big "THANK YOU!" to everyone who helped make the Girls Who Code charity event a success: we raised over our goal of $2,000, the proceeds of which will go towards computer science summer programs and after-school clubs for young women. Give yourselves a pat on the back, Commanders!
Tournaments
-------------------------------
CSL Dropzone Collegiate Tournament
Brought to you by Collegiate Star League and in partnership with iBUYPOWER, the first ever Dropzone Collegiate Tournament is now underway! 28 teams are competing for a $5,000 prize pool, plus an additional $1,000 club sponsorship and some great gear from iBUYPOWER!
Each week, we'll highlight matches between two schools leading up to the finale, cast by none other than Deckard and RedRupee! Watch Week 1's highlight series between University of Windsor and University of North Texas:
Region(s): Europe, North America
When: Sunday, March 12 The 5th Friendzone Cup, powered by Paysafecard, is open for registration. Matches start this Sunday! Sign up here:
If you have a Dropzone-related fansite, or are organizing a Dropzone tournament or other community event, please reach out to us at community[at]sparkypants[dot]com and tell us about it!
Patch Notes Early Access v1742
New patch incoming this Wendesday, March 8, Commanders!
Coming soon
The CONTRACT system will be online soon and comes via the Transmission UI! Contracts are limited-time PvE (player vs. environment) missions that strive to show you new aspects of Dropzone, while giving you the chance to show off your skills and collect rewards.
"Open Season" is a Pandora-focused Contract
There is a 7-minute time limit to complete three goals, each with their own reward:
Upload 2 Cores (Reward: 500 Jovians)
Upload 4 Cores (Reward: 1,000 Jovians)
Upload 7 Cores and survive (Reward: 2,500 Jovians)
Feedback on "Open Season" and the Contracts system is welcome and greatly appreciated!
Gameplay Notes
Increased minimap ping duration to 5 seconds
Adjusted timing on in-world ping effects for 2v2
Bug Fixes
Fixed a crash in Infestation matches with a very large number of Kavash
Reduced Dropzone’s memory usage
Fixed an issue where the Password Protect option in the Custom Lobby screen was using the Private Match tooltip
Fixed an issue where clicking the Jovians amount did not take you to the Shop
Fixed an issue where Builder hotkeys were not blocked while typing in Friend Chat
Fixed an issue where 16 character names were cut off in the Custom Lobby screen
Fixed an issue where players could right-click themselves to produce a chat options menu with no options
Minor language localization fixes have been added
Fixed an issue where the transmissions detail panel had misaligned reward text
Fixed an issue where Fury’s Special Move was causing a brief but severe performance drop for certain players
Fixed a rare crash where users playing in fullscreen would sometimes alt-tab out of Dropzone then crash when they tried to return
Known Issues
There are known issues with words bleeding outside of their bounding boxes for every language other than English. Fixes are on the way
Locking Observer slots in Custom Matches only works when both slots are empty
The Private Match setting only works when the game is already created, so someone can join in-between
Hive Link does not have a cast ring around hives to show where the ability can be cast
The ‘Easy Pickings’ achievement does not count Hives killed by a teammate towards the goal
Global Chat does not reflect your changed name until you have restarted the game
Let us know your thoughts about this week's update in the forums!