I ̶a̶m̶ was unable to pay for the servers this month.
EDIT: We've raised over $500, and I am now able to pay for the servers! Thank you to everyone who contributed!
If any of the contributors would like a shout out or some in-game reward feel free to DM me on Discord or by email
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Last month, the game had a huge and sudden spike in traction. Player count on Android at some point reached 100,000 active players per day.
This would be great news if not one problem: because of a spike in bandwidth usage, server costs suddenly went up as well.
For the month of May, I have to pay $890.43 for the servers. If I don't pay until 7th of June, the game will get limited to 20 concurrent players.
I don't have so much money at the moment and am unable to pay. Revenue from last month will only arrive at the end of June.
Right now I could pay ~$400 without the risk of starving or losing the roof over my head. But ~$500 more would remain to be paid.
If you happen to have spare money and are able to help, here is my PayPal:
00.00.oleg.00.00@gmail.com
(I would have set up a GoFundMe but it's not available in Russia)
If anybody decides to help, I'll update the news section in game with the progress towards this goal as often as I can (whenever I'm awake).
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On a more positive note, the next update will implement hard bot difficulty and an in-depth tutorial, as well as a few UX improvements. Should come out some time this month.
Development of the game was fairly slow over the last few months because I was mostly working on Android version of this game. It is now out on Google Play: https://play.google.com/store/apps/details?id=com.skutteoleg.dw2 [previewyoutube="0iMpgBdN9WQ;full"]
With mobile release, came changes to Steam version:
Key changes
New Menu UI
New Items
Santa Suit Directly purchasable until January 7th, marketable afterwards.
Elf Costume Directly purchasable until January 7th, marketable afterwards.
Snowflakes Directly purchasable until January 7th, marketable afterwards. Makes snow particles spawn from your hands.
Offline Mode With Random Bots
You can now play offline against a bot dressed as a random player.
Patch Notes
early access build 5904571 (01.12.2020) changes:
fixed custom gamemodes causing everything to disappear when loaded into default map
fixed conflicts if you have multiple iplayercollisionhandlers on one object
early access build 2618 (17.12.2020) changes:
android release
new main menu design
santa beard
santa costume
elf costume
cosmetic particle effect (snowflakes)
added randomized bot appearance option
fixed gamemode loading bug in competitive
bugfixes
early access build 2650 (23.12.2020) changes:
maximum allowed ping in competitive has been lowered to 150
decreased various lag spikes when playing online
new physics driven items are now more stable
early access build 2657 (25.12.2020) changes:
fixed errors in training mode if you have random opponent enabled
early access build 2666 (27.12.2020) changes:
added an easy bot difficulty option
bots can now do clinch breaks
fixed realism rooms losing realism label if host leaves
early access build 2668 (28.12.2020) changes:
fixed game freeze if room list already contains a room with your name