fixed issues caused by having multiple networksync fields with the same name (e.g. subway map train desync)
fixed issues caused by spectator camera overriding gameplay camera (e. g. being able to attack in free cam or being unable to attack in lock on)
error fixes
early access build 5822608 (12.11.2020) changes:
network optimizations
small bugfixes
modding api new content:
bool Bodypart.IsSevered
void RoomSettings.SetFreeCamAttacks(bool value)
early access build 5826437 (13.11.2020) changes:
fixed desync if you joined a game where someone has already been dismembered
early access build 5848895 (18.11.2020) changes:
fixed competitive host button not working as intended
turkey hat
roasted turkey
November, Week 1 - Updates
early access build 5798586 (07.11.2020) changes:
fixed being able to attack in free walk mode
ability to attack in free walk mode can now be toggled in room settings
you will now get twice the xp and money for playing competitive
replaced dw_pole with a version with no instakill script
fixed leaderboards and automatic titles not updating
fixed hourly offer in item shop not updating
fixed the bot having no animations if it is off screen
fixed the ability to host competitive games in realism mode
Fight the Developer on Stream
We are going live November 14 at 9:00 PM UTC.
The developer will fight anyone who joins him in Competitive gamemode on EU region.
You will be able to watch the livestream on the store page of this game.
Server Failure
The hosting provider has suffered a hardware failure. Until they fix it, you will not be able to log into your account. Your progress past October 23 may have been lost.
If you still want to play, for now you can play as a guest.
UPD 4:30 UTC: Servers are back up, but your progress past October 23rd has been lost.
(Doesn't apply to Steam side. If you bought any items you still have them)
Halloween Update
The Steam version of Drunken Wrestlers 2 hasn't seen updates for over a month while I've been hard at work on the Android version of the game. I had to optimize the game quite a bit to be able to run on mobile devices, but these optimizations also carry over back to PC.
Key changes
Performance Optimizations
CPU load has been majorly decreased.
Faster Loading Times
Main Menu will now load significantly faster.
New Items
Pumpkin Head Directly purchasable until November 1st, marketable afterwards. Glows in the dark.
Vampire Aura Directly purchasable until November 1st, marketable afterwards. Makes animated bat sprites spawn near you.
Witch Hat Directly purchasable until November 1st, marketable afterwards. Physics driven.
Striped Sweater Directly purchasable until November 1st, marketable afterwards.
Hockey Mask Unocks at level 39 but can be purchased directly.
Viking Helmet Unocks at level 29 but can be purchased directly.
Changes To Settings
You can now set framerate limit in the settings. Resolution is now adjusted via slider. You can now adjust music volume in the audio settings.
Requested Feature: Faster Spinning Backfist
I found out that the animation speed of the spinning backfist was set to x0.6 ːlunar2019deadpanpigː Now it's set to x0.8.
Bot Avoids Ledges
To make XP farming a little bit tougher.
Patch Notes
early access build 5733355 (25.10.2020) changes:
faster loading times
performance optimizations
you can now set framerate limit in the settings
resolution is now adjusted via slider
you can now adjust music volume in the settings
added a new preinstalled workshop map
the bot will now avoid ledges
spinning backfist is now faster
bugfixes
new items:
pumpkin head
vampire aura
witch hat
striped sweater
hockey mask
viking helmet
early access build 5739276 (26.10.2020) changes:
fixed steam invites not working if you are connected to a wrong region
fixed steam invites not working if you are already in another room
fixed only having one network sync field per custom script
console no longer pops up when you save a replay
fixed some cosmetic item conflicts
clinch break tip now shows up every time you're in a clinch
removed a few errors
early access build 5746762 (28.10.2020) changes:
animation-time-based damage multiplier now respects slowdowns in realism mode
fixed hockey mask clipping through other items
different approach for getting native screen resolution
small bugfixes
early access build 5770494 (02.11.2020) changes:
halloween items are no longer purchasable and can now be sold on community market
As you could notice, this game had no updates for a while now. I've been working on the Android version of this game for the last couple of months.
Now I'm ready to officially announce it: [previewyoutube="B1BfHk0iVZw;full"] You can pre-register on Google Play to get notified when it comes out: https://play.google.com/store/apps/details?id=com.skutteoleg.dw2
Closed beta test is going to start soon.
If you're interested, join the Drunken Wrestlers 2 Discord server: https://discord.gg/dw2 You will find #android_beta_application channel there.
June, July - Updates
June and most of July was spent remaking the original Drunken Wrestlers. It is now out on Google Play: https://play.google.com/store/apps/details?id=com.skutteoleg.drunkenwrestlersremake [previewyoutube="6qqkRvoK3Ic;full"]
This game had a few occasional patches over the last two months:
Key changes
New Items
Bomber Jacket
New Shoes Menacing Effect
Requested Feature: Level Hiding
You can now hide your level.
Spectator Feature
You can now spectate games.
AHV (Average Hit Velocity) Stat
This stat displays your average hit velocity during a match.
Bugfixes
More info in patch notes below.
Patch Notes
early access build 5128085 (06.06.2020) changes:
perfect block now stuns your opponent instantly
fixed a bug where custom gamemodes wouldn't work on default map
fixed not being able to select next map on gamemodes with no tag
I was avoiding talking about COVID-19 because the mediasphere is already oversaturated with it, but unfortunately this game got impacted by it too. Due to the lockdown in Russia, I got trapped in another apartment with a laptop which can barely run the game. There are 3 other people living in the same room, which means I can't work on the game at night anymore, and that is a loss of more than 12 hours of valuable time every day ːsteamboredː This resulted in a dramatic decrease in my productivity, hence why updates in the last week were so small. These updates might've also been rough and untested because of my inability to playtest the game on this laptop.
Anyway, here's what I managed to do in the past week:
Patch Notes
early access build 4897651 (14.04.2020) changes:
targeting system no longer selects dead players
birthday cake and bunny ears are no longer purchasable
music no longer suddenly starts playing if you have it muted outside menu
early access build 4914600 (18.04.2020) changes:
fixed ui not responding if you try to update your workshop map
the game now automatically recovers map files if they get corrupted
your own maps no longer conflict with other maps
early access build 4916777 (19.04.2020) changes:
map loading issues should now be gone once and for all
early access build 4926356 (21.04.2020) changes:
network usage optimizations
early access build 4936859 (23.04.2020) changes:
new limited item
next map setting now takes effect only after match ends
early access build 4951138 (27.04.2020) changes:
server maintenance preparations
early access build 4968295 (01.05.2020) changes:
yankee wit no brim is no longer purchasable
when level progression gets disabled, the game now tells you specific reason
modding bugfixes modding api:
PlayerData class new content: virtual bool OnReceivePoints(ref int amount, ref string reason)
early access build 4980849 (04.05.2020) changes:
miscellaneous error fixes
small network usage optimizations
early access build 5071750 (24.05.2020) changes:
removed HORIZONTAL - Everywhere and HORIZONTAL - Game0ver
you now get 10 points for doing a clinch break
network optimizations
patched an exploit
security improvements
April, Week 2 - Updates
Key changes
Requested Feature: No Critical Damage on Full Health
Lethal dismemberment (legs, spine, etc.) no longer occurs if character is above 30 health.
Tips
Requested Feature: Targeting System Improvements
E now selects the closest player immediately. You can also now use 1 - 9 on your keyboard to select specific players.
Bunny Ears
This limited item will be directly purchasable until April 14th, and will be marketable afterwards.
Patch Notes
early access build 4881526 (10.04.2020) changes:
lethal dismemberment no longer occurs if character is above 30 health
added tips
camera now moves slower the closer you are to your opponent
vsync is now enabled by default
network usage improvements
internal test of mmr leaderboard (hidden from public for now)
fixed spectator ui overlapping with music player
early access build 4888048 (12.04.2020) changes:
bunny ears
more tips
fixed menu ui layer order
small bugfixes
early access build 4890006 (12.04.2020) changes:
pressing E now selects the closest player immediately
you can now select specific opponents by pressing 1-9 keys
chat now automatically closes when you send a message
you can now press backspace to show replay prompt if you closed it
fixed spectator ui overlapping with music player
fixed issues on a default map if third player leaves