We've deployed a very small hotfix to address an issue that was introduced in yesterdays update. Dual Universe is now in version 1.0.7. The change is below:
Bug Fix
Fixed a freeze when opening the notification panel that was introduced in the 1.0.6 update for a few players.
We continue the work on fixing and improving the game thanks to your feedback. Thank you very much for your support!
Dual Universe - Release 1.0.6
Hello Noveans,
We've deployed a new hotfix. Dual Universe is now in version 1.0.6. Changes are below:
Improvements
Added a "published at" date to the DSAT display.
The notification panel by default now displays only the last 24 hours of notifications.
A specific error is now displayed when removing an industry unit which still has a schematic installed.
Bug Fixes
Teleporters can no longer be used if carrying an aphelia mission package.
Limit the size of engine tag to 1024 characters.
Fixed custom windows focus.
Known Issues
We have identified localization issues in the UI.
[Lua] The industry getInfo function field, schematicsRemaining, does not return a value until you request an acquisition from the schematic bank.
Selecting Body Type 1 will show a character with Body Type 2. The issue will only happen during the 1st session. It is fixed after a logout/login.
We continue the work on fixing and improving the game thanks to your feedback. Thank you very much for your support!
Dual Universe - Release 1.0.5
Hello Noveans,
We've deployed a new hotfix. Dual Universe is now in version 1.0.5. Changes are below:
Improvements
Added larger scale recipes to the schematics list (XXL and XXXL items now require schematics.)
Use localized material names on reticle when looking at voxels or dirt in the world.
[FTUE outpost] New arrow stickers guide the player to the elevator.
Bug Fixes
[Challenges] Air/Space Delivery Challenge: fixed instances where dropping off items would not complete objectives.
[WTB] Fixed Space Delivery Challenge starting waypoint that was too far away.
Fixed element displacement that could sometimes be reverted.
Fixed a hack that could allow players to see through walls.
Fixed teleportation unit lock at the end of the aerial challenge.
Replacing a core resets its restore count properly.
Fixed issues with asteroid spawning.
Fixed market distance upon leaving tutorials/challenges. (Also fixed "aegis space market" being default marketplace if your setting was "closest marketplace" after leaving tutorials).
Fixed bookmark location action in DSAT & context menu on coordinate in chat panel.
Don't show the "fuel consumption" property for items that don't consume fuel.
[Harvesting Tutorial] Aphelia's textbox no longer blocks nanocrafter steps at low resolution.
Known Issues
We have identified localization issues in the UI.
[Lua] The industry getInfo function field, schematicsRemaining, does not return a value until you request an acquisition from the schematic bank.
Selecting Body Type 1 will show a character with Body Type 2. The issue will only happen during the 1st session. It is fixed after a logout/login.
We continue the work on fixing and improving the game thanks to your feedback. Thank you very much for your support!
Dual Universe - Release 1.0.4
Hello Noveans,
We've deployed a new hotfix. Dual Universe is now in version 1.0.4. Changes are below:
Improvements
[Challenge] Players can now set the control scheme of ships in challenges and tutorials.
Bug Fixes
[Atmo Piloting Tutorial] Fixed ending test ships that were lacking RDMS.
Fixed giving reward from market tutorial.
Fixed elements lock not restored during tutorials.
Fixed player sometimes being stuck when exiting a chair or a piloting seat.
Known Issues
We have identified localization issues in the UI.
[Lua] The industry getInfo function field, schematicsRemaining, does not return a value until you request an acquisition from the schematic bank.
Selecting Body Type 1 will show a character with Body Type 2. The issue will only happen during the 1st session. It is fixed after a logout/login.
In certain situations, the objectives in the 2 Delivery Challenges (Air Delivery Challenge and Space Delivery Challenge) will not update properly. Workaround: only place items into the destination container. Do not move them within the destination container (i.e. to create nice neat stacks).
XXL items & XXXL items currently don’t require any schematics to craft. While it is not intended, we don’t consider it as an exploit to craft those items currently. A fix for this issue will be deployed early next week. Schematics XL will become required to produce such items.
We continue the work on fixing and improving the game thanks to your feedback. Thank you very much for your support!
Dual Universe - Release 1.0.3
Hello Noveans,
We've deployed a new hotfix. Dual Universe is now in version 1.0.2. Changes are below:
Improvements
Report bug button now directly opens the "report bug" form web page rather than just the customer support home page.
Better error displayed when failing to start a tutorial.
Bug Fixes
Fixed an exploit.
Fixed talent queue getting stuck at 0 seconds remaining.
Fixed a bug where industry units could become frozen after a server restart.
Fixed waypoints incorrect location inside space delivery tutorial.
Fixed /unstuck command cutting the sound.
[Hints] Fixed the Create a RDMS Policy hint not showing anymore and updated its content to match the current Create a Policy UI.
Removed items without any recipe from the "item" list in the schematic panel, such as the Sanctuary Territory Unit.
Fixed a bug where entering a space tutorial would lead to duplicate copies of constructs being shown.
Fixed duration of retrieve cooldown displayed on deploy territory unit modal (effective cooldown is 7 days rather than previously "10 minutes" displayed).
Fixed rare construct visibility issue upon leaving tutorial planet situation.
Known Issues
We have identified localization issues in the UI.
[Lua] The industry getInfo function field, schematicsRemaining, does not return a value until you request an acquisition from the schematic bank.
Selecting Body Type 1 will show a character with Body Type 2. The issue will only happen during the 1st session. It is fixed after a logout/login.
In certain situations, the objectives in the 2 Delivery Challenges (Air Delivery Challenge and Space Delivery Challenge) will not update properly. Workaround: only place items into the destination container. Do not move them within the destination container (i.e. to create nice neat stacks).
We continue the work on fixing and improving the game thanks to your feedback. Thank you very much for your support!
Dual Universe - Release 1.0.2
Hi Noveans,
We've deployed a new hotfix. Dual Universe is now in version 1.0.2. Changes are below:
Improvements
Updated backer list in credits.
Improved feedback in case of error 112 (no active subscription) during connection. Added a link directing to the "My products" web page in case of error 112 error.
Bug Fixes
Fixed orbital camera incorrect orientation when sitting on a chair in the ftue outpost or in some Aphelia constructs.
Fixed visual and sound notifications after a construct compactification.
Fixed wrecks not spawning.
Known Issues
We have identified some localization issues in the UI.
[Lua] The industry getInfo function field, schematicsRemaining, does not return a value until you request an acquisition from the schematic bank.
Selecting Body Type 1 will show a character with Body Type 2. The issue will only happen during the 1st session. It is fixed after a logout/login.
In certain situations, the objectives in the 2 Delivery Challenges (Air Delivery Challenge and Space Delivery Challenge) will not update properly. Workaround: only place items into the destination container. Do not move them within the destination container (i.e. to create nice neat stacks).
We continue the work on fixing and improving the game thanks to your feedback. Thank you very much for your support!
Dual Universe - Release 1.0.1
Hello Noveans,
We have deployed a number of hot fixes this morning, Dual Universe is now in Version 1.0.1.
The change log can be found below:
Improvements
[Settings] Now displays the value of the FPS limitation setting.
Crash Fixes
Optimized the reset talent queue button to avoid crashing or a big freeze when clearing a queue with hundreds of talents.
Bug Fixes
Fixed a potential exploit
Fixed an issue with the repair tool.
Fixed new modern screen resolution ratio.
[FTUE] Fixed an issue with outpost elements keeping their dynamic properties.
Improved server stability and reduced issues that have occurred at regular intervals.
Known Issues
We have identified some localization issues in the UI.
[Lua] The industry getInfo function field, schematicsRemaining, does not return a value until you request an acquisition from the schematic bank.
Selecting Body Type 1 will show a character with Body Type 2. The issue will only happen during the 1st session. It is fixed after a logout/login.
In certain situations, the objectives in the 2 Delivery Challenges (Air Delivery Challenge and Space Delivery Challenge) will not update properly. Workaround: only place items into the destination container. Do not move them within the destination container (i.e. to create nice neat stacks).
The waypoint screen in the Air Delivery Challenge is currently black. Pressing the buttons will still create waypoints.
Compactification lacks display and sound effects
The team is hard at work to improve everything we can as fast as possible!
Thank you all for your feedback and support!
DUAL UNIVERSE HAS LAUNCHED! SHAPE YOUR UNIVERSE NOW!
A new Helios welcomes you, ready for life. What wonders will you make with our cutting-edge voxel technology and worlds you can fully edit? In a single, persistent server filled with communities and lone wolves, what links will you forge? What battles will you fight? What stories will you tell? Dual Universe has grown through eight years of development, and thanks to your support, this revolutionary project is here for all of you to explore. It’s your universe. How will you shape it, Novean?
Try the game for free on Steam right now!
Welcome to Dual Universe!
join Novaquark toas we go throuh the prologue of Dual Universe
Dual Universe Free trial available today
Hello Noveans,
If you’ve ever wanted to try Dual Universe before buying it, we’ve got you covered!
Our Steam Free Trial is designed to give a full taste of Dual Universe to any new player interested in the game, without limits and completely free of charge. The trial runs on a separate server that is a copy of our main, persistent server but with a few key differences to help you fully try the game:
Gameplay is accelerated, meaning that the markets are seeded with useful items at greatly reduced prices. You’ll still need to make money on your own, but you should be able to afford the elements you’ll need to easily try any game aspect.
The Free Trial Server is regularly reset. This means that all accounts are deleted, and the server restarts completely from scratch periodically. You’ll receive a notice on logging in informing you of the next reset date. The frequency of these server resets is yet to be finalized.
Other than that, the Free Trial is an exact copy of retail Dual Universe. There are no limitations.
You can build and customize almost anything your imagination demands, from castles housing factories to stations, space trucks, sleek warships, and the Lua scripts that drive them all. You can gather and refine ores, trade, or even enforce claims on the highest tiers of resources by force of arms. Become a leader, manufacturer, pirate, trader, or just explore and collect what other players have to offer.
The Free Trial is available now on our Steam page. You’ll need a Novaquark account to play. Create one at www.dualuniverse.game or simply follow the on-screen instructions in the game client.
Please note that once you’ve purchased a subscription on your Novaquark account, the Free Trial server will no longer be accessible on that account. You can however always create a new one to return to the Free Trial server as we don’t use your Steam account to log in to the client. For instance, if you have friends playing on the Free Trial server but your account has already purchased a subscription, you can simply create a new one to join them.
If you decide to purchase Dual Universe after the trial, you can buy the game directly on Steam!
We are launching Dual Universe on September 27, 2022, though our Steam page is available for you to browse now. While you’re there, don't forget to wishlist Dual Universe!