Genre: Role-playing (RPG), Hack and slash/Beat 'em up, Adventure, Indie
Dungeon Souls
SURVEY FEEDBACK
Hi everyone,
We would like to ask for your feedback regarding certain mechanics of the game in order for us to generate data that we will consider to improve the game.
Dungeon Souls v1.0.5 - Rockstone Mountain & Power Core Quickfix
BUG FIXES
This section contains the bug fixes that were applied in issues detected in the current version.
A crash when displaying ending screens
And teleporter on the end not allowing to pick items
Dungeon Souls v1.0.5 - New Arenas: Rockstone Mountain & Power Core
Scope
Details of this section:
This section contains the scope of what patches were made in the current version. This patch brings permanent content for the game.
Game Elements
Areas
(NEW)Core
The Core is a new secret map where the Dungeon Souls' core resides. The teleporter to access this level has a chance of appearing at the last dungeon of the game (The End). Its appearance is caused by an instability on the Core. Enemies in this map are specially hard and the boss can only be beaten by picking up Stabilizing Agents. Despite this, the rewards are epic - a new set of extremely powerful weapons.
Be careful though - this map is especially hard!
Access: On "The End", a teleporter has a chance of spawning.
Boss Battle: The player has to beat enemies that are spawned by the Core until a Stabilizing Agent is dropped. When picked up, it will damage the Core.
Rewards: Power Weapon recipes (these recipes can only be picked on this area)
(NEW) Rockstone Mountain
Rockstone Mountain is a new secret map, taking the player to a very high place! Even though the area is filled with dangerous enemies, there is no boss at sight. However, there is a rather peculiar object on the boss' level instead...
Be careful though - this map is hard!
Access: The Strange Rock is the key to teleport the player. It spawns on The Judgement's Level. The player must hold one of the following items: Compass, Magnet, Spiked Shoes, Butterfly Wings
Boss Battle: There is no boss battle at this stage. Instead, there is a rather peculiar statue.
Triggering the statue causes a small instability on the Dungeon's Core.
The instability increases the chances of the Core's teleporter to spawn on the End level.
Rewards: Ingredients.
Items
Pets
(NEW)(PET) Friendly Cloud
Pet Description:
Has 2% of owner's mixed damage.
Grants owner +5% of gold collected.
Pet Class: Rare
(NEW)Storm Shield
Item Effect: Increases mixed defense by 8. Every 3 seconds, stun nearby enemies for 0.5 seconds.
Item Class: Rare Equipable
(NEW)Wind Sword
Item Effect: Increases movement speed by 0.5 and knockback by 4.
Item Class: Uncommon Weapon
(NEW)Wind Dagger
Item Effect: Increases movement speed by 0.5 and knockback by 4.
Item Class: Uncommon Weapon
(NEW)Wind Bow
Item Effect: Increases movement speed by 0.5 and knockback by 4.
Item Class: Uncommon Weapon
(NEW)Wind Axe
Item Effect: Increases movement speed by 0.5 and knockback by 4.
Item Class: Uncommon Weapon
(NEW)Wind Staff
Item Effect: Increases movement speed by 0.5 and knockback by 4.
Item Class: Uncommon Weapon
(NEW)Wind Scepter
Item Effect: Increases movement speed by 0.5 and knockback by 4.
Item Class: Uncommon Weapon
(NEW)Power Sword
Item Effect: Increases physical damage by 20. When hitting an enemy, 1% chance to instantly kill it. If the enemy is a boss, 10% of max health is dealt as damage instead. Damage dealt (whether killed or damage to boss) is converted into physical damage.
Item Class: Legendary Weapon
(NEW)Power Dagger
Item Effect: Increases physical damage by 20. When hitting an enemy, 1% chance to instantly kill it. If the enemy is a boss, 10% of max health is dealt as damage instead. Damage dealt (whether killed or damage to boss) is converted into physical damage.
Item Class: Legendary Weapon
(NEW)Power Bow
Item Effect: Increases physical damage by 20. When hitting an enemy, 1% chance to instantly kill it. If the enemy is a boss, 10% of max health is dealt as damage instead. Damage dealt (whether killed or damage to boss) is converted into physical damage.
Item Class: Legendary Weapon
(NEW)Power Axe
Item Effect: Increases physical damage by 20. When hitting an enemy, 1% chance to instantly kill it. If the enemy is a boss, 10% of max health is dealt as damage instead. Damage dealt (whether killed or damage to boss) is converted into physical damage.
Item Class: Legendary Weapon
(NEW)Power Staff
Item Effect: Increases magical damage by 25. When hitting an enemy, 1% chance to instantly kill it. If the enemy is a boss, 10% of max health is dealt as damage instead. Damage dealt (whether killed or damage to boss) is converted into magical damage.
Item Class: Legendary Weapon
(NEW)Power Scepter
Item Effect: Increases magical damage by 25. When hitting an enemy, 1% chance to instantly kill it. If the enemy is a boss, 10% of max health is dealt as damage instead. Damage dealt (whether killed or damage to boss) is converted into magical damage.
Item Class: Legendary Weapon
Ingredients
(NEW)Wind Shard - A shard with the essence of the wind. Dropped by certain enemies in the Rockstone Mountain.
(NEW)Hawk Beak - A beak so strong it can almost pierce through stone. Dropped by certain enemies in the Rockstone Mountain.
(NEW)Harpy Feather - A thick yet light feather. Dropped by certain enemies in the Rockstone Mountain.
(NEW)Unstable Energy Shard - Remenants of Unstable Energy, the overflowing energy has condensed into a shard. Dropped by certain enemies in the Core.
(NEW)Essence of Life - This essence breathes life into any kind of matter. Dropped by certain enemies in the Core.
(NEW)Binding Reagent - A powder that is used to normalize energy. Dropped by certain enemies in the Core.
Details of this section:
This section contains the bug fixes that were applied in issues detected in the previous versions.
Fixed a bug with event portals where the player would get teleported when picking an item.
Fixed a bug where the Judgement's death animation could still crash the game on rare moments.
Fixed a bug where the character speed was too high (the game should now limit it to 2.5 units per second)
Fixed quicksave portal's activation range as to make it easier to save.
Fixed a graphical issue where the gamepad connection information would overlay during arcane forge and armoury. Now this information only appears on the main menu
Changed the system so that gamepad is disabled by default, as not to confuse new comming players (thanks to Steam user Guidsmaster for the suggestion!)
Fixed a bug where the backup system was saving recipe and item changes, but only locally (now correctly transfers to Steam Cloud).
Fixed a bug where the game would falsly recognize a crash after an ending cutscene was displayed.
Changed the ending cutscene system so that it explains to the player they've returned to the main menu due to completing part of the story.
Fixed a bug where lanterns would appear behind walls (thanks to Steam user Zior for reporting this and many other bugs!)
Fixed a bug where Steam screenshots were not working as intended (thanks to Steam user Zior for reporting this and many other bugs!)
Known Issues
In some systems (both operative system and hardware components), the game has severe lags spikes for brief periods of time. This usually has to do with malfunctioning input devices, but a fix is being developed. If this occurs to you, please send an email to laminastudios@gmail.com with the operative system you have and hardware, as well as any relevant information (the time you were playing at and what were you doing).
Currently, Steam functionalities are not working under Linux systems. We are working into resolving this issue.
Due to the nature of gamepads, there are controllers whose sensitivity is too high to play with. We are working on a way for player to customize the sensitivity and deadzone axis.
When an ability can be leveled up, it will block the cooldown of the ability. We are trying new UI designs in order to improve this.
Currently, it is not possible to unequip items in arcane forge. We will implement this feature in a short future patch.
The Razer Event's Chroma Sword recipe does not seem to appear to some players. This is currently being fixed and the event will be launched in the future to compensate for this issue. Also, players who were able to obtain all recipes but the Chroma Sword will automatically have it in their inventory after the fix.
Fixed a bug where allied skeleton could crash the game.
Fixed a bug where the game could crash at the judgement's death animation.
Dungeon Souls v1.0.5 - Razer Chroma Event
Scope
Details of this section:
This section contains the scope of what patches were made in the current version.
This patch brings contents for the razer event - a custom event to celebrate the integration of Razer Chroma equipment!
Game Elements
Events
(NEW) Razer Event The razer event has just arrived! From the 11th of novemeber to the 19th of november, you will be able to play the special game mode in the Razer Area! This mode tests your skills in three components, each per level! In the first level, you'll have to clear it before the time runs out. In the second level, you'll have to defeat as many enemies as specified by the counter. In the third and final level, you'll have to survive waves of monsters for 3 minutes! At the end, special Razer Chroma themed loot will be provided!
Be careful though - this game mode is especially hard!
Objective: First Level: Clear the level under a certain time limit.
Second Level: Defeat a certain amount of enemies.
Third Level: Survive for 3 minutes.
Reward: Razer Chroma recipe (only obtainable in this area) and ingredients.
Accessability: You can access the Razer Chroma Area via the green-lime teleporter. The green-lime teleporter will appear in every area on the first and second levels. It will not spawn in a boss room.
Duration: The event lasts from the 11th of novemeber to the 19th of november.
Item Effect: +20% accuracy. Periodically displays a target over a specific enemy. If the targeted enemy is hit, critical hit is guaranteed. If the target is a boss, the effect resets briefly.
Item Class: Legendary Equipable
(NEW)Chroma Sword
Item Effect: Increases physical damage by 5. When an enemy is killed by this weapon, a colorful flashbang is emitted that stuns nearby enemies for 0.5 seconds.
Item Class: Legendary Weapon
(NEW)Chroma Dagger
Item Effect: Increases physical damage by 5. When an enemy is killed by this weapon, a colorful flashbang is emitted that stuns nearby enemies for 0.5 seconds.
Item Class: Legendary Weapon
(NEW)Chroma Bow
Item Effect: Increases physical damage by 5. When an enemy is killed by this weapon, a colorful flashbang is emitted that stuns nearby enemies for 0.5 seconds.
Item Class: Legendary Weapon
(NEW)Chroma Axe
Item Effect: Increases physical damage by 5. When an enemy is killed by this weapon, a colorful flashbang is emitted that stuns nearby enemies for 0.5 seconds.
Item Class: Legendary Weapon
(NEW)Chroma Staff
Item Effect: Increases magical damage by 5. When an enemy is killed by this weapon, a colorful flashbang is emitted that stuns nearby enemies for 0.5 seconds.
Item Class: Legendary Weapon
(NEW)Chroma Scepter
Item Effect: Increases magical damage by 5. When an enemy is killed by this weapon, a colorful flashbang is emitted that stuns nearby enemies for 0.5 seconds.
Item Class: Legendary Weapon
Ingredients
(NEW)Lightwire - Used to several Chroma items. Dropped by certain Chroma enemies.
(NEW)Polished Plate Piece - Used to craft several Chroma items. Dropped by certain Chroma enemies.
(NEW)Rechargeable Battery - Used to craft several Chroma items. Dropped by certain Chroma enemies.
Details of this section:
This section contains the bug fixes that were applied in issues detected in the previous versions.
Fixed a bug where pets wouldn't spawn.
Fixed a bug where difficulty would not be persisted in a quicksave.
Known Issues
In some systems (both operative system and hardware components), the game has severe lags spikes for brief periods of time. This usually has to do with malfunctioning input devices, but a fix is being developed. If this occurs to you, please send an email to laminastudios@gmail.com with the operative system you have and hardware, as well as any relevant information (the time you were playing at and what were you doing).
Dungeon Souls v1.0.5 - Minor Patch - Pets & Quicksave
Scope
Details of this section:
This section contains the scope of what patches were made in the current version.
This maintenance patch fixes several bugs found and reported by players in current version.
Bug Fixes
Details of this section:
This section contains the bug fixes that were applied in issues detected in current version.
Fixed a bug in pets.
Fixed a bug in quicksave
Dungeon Souls v1.0.5 - Halloween Arena - Hotfix
Scope
Details of this section:
This section contains the scope of what patches were made in the current version.
This maintenance patch fixes several bugs found and reported by players on the halloween event.
Bug Fixes & Changes
Details of this section:
This section contains the bug fixes that were applied in issues detected in the previous versions.
Fixed a bug where the game would crash when using Necromancer's basic ability.
Fixed a bug where the Pumpkin Spirit was not taking damage from contact sources (Bats, Ghosts, etc.).
The game now periodically saves ingredients, hero weapons, recipes and items, as to avoid losing the during long-run crashes.
Known Issues
In some systems (both operative system and hardware components), the game has severe lags spikes for brief periods of time. This usually has to do with malfunctioning input devices, but a fix is being developed. If this occurs to you, please send an email to laminastudios@gmail.com with the operative system you have and hardware, as well as any relevant information (the time you were playing at and what were you doing).
When trying to skip the cutscene of the Halloween Event, a crash can occasionally occur. If this happens to you, please post on the forums the crash report (on the Discussions > Patch 1.0.5 > Bugs & Issues)
Dungeon Souls v1.0.5 - Halloween Arena
Scope
Details of this section:
This section contains the scope of what patches were made in the current version.
This patch brings contents for the halloween season.
Game Elements
Game Statuses
(NEW)Stun: The stunned status has been remade and created on the game. When an enemy is stunned, it cannot attack or move for the duration. Little stars will appear above the enemy during the effect.
(NEW) Pets
The game now has Pets! Pets are creatures that are picked up like items and will follow the owner. Their stats are mostly based off the owner's stats and they can attack nearby enemies and even pick up nearby loot! They are also invinsible and follow you around.
Events
Valentine's
Everyone who completed the valentine event's challenge this year will get all the recipes for the items obtainable during the event! The unique ingredients will also be supplied.
(NEW) Halloween
The halloween event has just arrived! From the 26th of october to the 2nd of november, you will be able to play the special game mode in "Forsaken Tomb"! In this mode, you'll have to defend the Pumpkin Spirit by fighting 10 waves of enemies. If you reach the end, special Halloween loot will be provided!
Objective: Fight all 10 waves without letting the Pumpkin Spirit die.
Reward: A Pumpkin Chest filled with special Halloween ingredients, as well as legendary Halloween recipes!
Accessability: You can access the Forsaken Tomb via the teal teleporter. The teal teleporter will appear in every area on the first and second levels. It will not spawn in a boss room.
Duration: The event lasts from the 26th of october to the 2nd of november.
Items
(NEW) Undead Heart
Item Effect: Revives you on death with 10% of maxp hp. The item gets consumed after 3 revives.
Item Class: Legendary Equipable
(NEW) Undying Armour
Item Effect: Slowly recovers half of the damage taken.
Item Class: Legendary Equipable
(NEW)Necklace of the Tormented Spirit
Item Effect: At every second, deals 5% of enemy's max health to each nearby enemy. Damage is halved against bosses.
Item Class: Legendary Equippable
(NEW) Love Guards
Item Effect: Increases defense and resistance by 5. When hit, has a 5% chance to stun the attacking enemy for 1.5 seconds.
Item Class: Rare Equipable
(NEW) Warm Heart
Item Effect: Increases health regeneration by 10.
Item Class: Uncommon Equipable
Pets
(NEW)(PET) Lil' Ghost
Pet Description:
Has 5% of owner's magical damage.
When owner is hit, has a 5% chance to reduce incoming damage by 50%.
Pet Class: Legendary
(NEW)(PET) Lil' Pumpkin
Pet Description:
Has 5% of owner's physical damage.
Grants owner 5% critical strike chance.
Pet Class: Legendary
Tool-tips
The game now displays information regarding certain elements whenever the player is first interacting with them, as to inform the player on what they are. Currently, the following have a tooltip:
Arcane Forge - Crafting
Arcane Forge - Armory
Arcane Forge - Armory - Pets
Ingredients
(NEW) Pumpkin Piece - Used to several halloween items. Dropped by Pumpkin Chest as a reward.
(NEW) Rotten Flesh - Used to craft several halloween items. Dropped by Putrid Bats.
(NEW) Spiritual Essence - Used to several halloween items. Dropped by Pumpkin Chest as a reward.
(NEW) Gargoyle Plates - Used to craft several valentine items. Dropped by gargoyles on valentine's event
(NEW) Love Essence - Used to craft several valentine items. Dropped by cupids on valentine's event.
(NEW) Necklace of the Tormented Spirit Recipe Recipe Rarity: Legendary.
Bug Fixes
Details of this section:
This section contains the bug fixes that were applied in issues detected in the previous versions.
Fixed a bug where the crash manager would detect a crash, despite there not being one (for example, when closing the game window or finishing a cutscene).
Fixed a bug where arcane forge would allow the player to access hero inventory that hadn't been unlocked.
Fixed a bug where the game would detect a fake back up that had newer data than the current save file.
Fixed a bug where the item "Dead Skull" was not working as intended.
Fixed a bug where ghosts were dropping too many ingredients. Change drop rate of ectoplasm from 50% to 20%.
Fixed a bug where a blackscreen could appear.
Known Issues
In some systems (both operative system and hardware components), the game has severe lags spikes for brief periods of time. This usually has to do with malfunctioning input devices, but a fix is being developed. If this occurs to you, please send an email to laminastudios@gmail.com with the operative system you have and hardware, as well as any relevant information (the time you were playing at and what were you doing).
1. Go to C:\Users\username\
2. In Windows Explorer, select "View" Tab (File, Home, Share, View)
3. Click on "Options" (right-most of the panel)
4. Select "Change folder and search options"
5. Under "Folder Options," click on "View" Tab
6. Under "Files and Folders," check radio button "Show hidden files, folders, and drives."
7. Then hit "Apply" button and "Ok" button
8. Locate directory "AppData"
1. Go to "userdata"
2. Double-click on "275852239"
3. Go to Steam App ID: "383230"
4. Double-click "remote" folder
5. Check to make sure all files with extension ".ds" are updated
Note: all files with .ds extension and .ini extension are saved. It should sync-up with the local files
Where DungeonSouls.app stored in Mac:
Note: Go to searchbox and type /Users//Library/Application Support/Steam/steamapps/
1. Locate DungeonSouls.app
2. Right-click on DungeonSouls.app
3. Select "Show Package Content"
4. Double-click on Contents folder
5. Double-click on Resources
6. Save the configuration.ini in the Resources folder
IMPORTANT
A - If you are missing file: Configuration.ini, please send us an e-mail: support@laminastudios.com.
B - If you are missing BOTH files: Configuration.ini and Save.ini please send us an e-mail: support@laminastudios.com
C - If Configuration.ini file is missing and/or Save.ini. We highly recommend overwriting the existing files in DungeonSouls folder with the extracted files, if and only if you experienced another crash error message.
Make sure that the files in the following folders listed below are updated:
1. Right-click on the game, Dungeon Souls
2. Go to "Local Files" tab
3. Click on "Verify Integrity of Game Files"
4. Also, click on "Browser Local Files"
5. Locate application "DungeonSouls"
6. Right-click on "DungeonSouls"
7. Select "Compatibility" tab
8. Check the box where it says "Run this program in compatibility mode for:"
9. Select from the dropdown menu "Windows 7"
10. Hit "Apply" button
11. Click "OK"
12. Run the game, DungeonSouls
Note: Directly from the directory "C:\Porgram Files (x86)\Stem\steamapps\common\Dungeon Souls\DungeonSouls.exe
SPECIAL THANKS
BIG thanks to the following Steam users for helping us test the game/reproduce the bug:
For further assistance, please send e-mail to support@laminastudios.com.
You can attach a log file (DUNGEON_SOULS.txt) from the directory: C:\Users\Devicename\AppData\Local\DungeonSouls so we can investigate further what is going on.