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Genre: Role-playing (RPG), Hack and slash/Beat 'em up, Adventure, Indie

Dungeon Souls

DUNGEON SOULS v1.0.4 - BUG FIXES



SCOPE



Details of this section:
This section contains the scope of what patches were made in the current version.

This maintenance patch fixes several bugs found and reported by players on the 21/09/2017.


BUG FIXES & CHANGES



Details of this section:

This section contains the bug fixes that were applied in issues detected in the previous versions.


  • Going into "Options" in the main menu will no longer cause the game to restart.
  • Potentially fixed a bug where players could not disable the gamepad (has yet to be confirmed by the majority of players).
  • Fixed a button where the Passive's button for the gamepad in the character select screen was not working properly.
  • Added a new options section called "Gamepad Settings" where you can enable and disable the gamepad's aim bot.
  • Fixed a bug where Mac users could not get past a question box, due to interal engine issues, when recovering backup data.
  • Fixed a bug where items that would spawn physical objects (like Bleeding Eyeball and Spike Ball) would disappear after quickload.
  • Fixed a bug where multiple 'Eh!'s would appear.


KNOWN ISSUES




  • Game won't work on windows 10 unless it has compatibility mode enabled (we are working to have both versions supported).
  • Some players seem to be unable to disable the gamepad. We are working with players to fix this issue.


SPECIAL THANKS



A big special thanks to Steam user brontolo2001 for helping find bugs with the game!

DUNGEON SOULS v1.0.4 - QUICKFIX


SCOPE



Details of this section:
This section contains the scope of what patches were made in the current version.

This maintenance patch fixes several bugs found and reported by players on the 21/09/2017.

BUG FIXES



Details of this section:
This section contains the bug fixes that were applied in issues detected in the previous versions.


  • Fixed a bug where Quick Restarting with a Random character would cause the game to crash.
  • Fixed a bug where the revive button wouldn't be activated with the 'pick' key when selecting a character.
  • Fixed a bug where the game could crash upon an Explosive Slime's death, under certain conditions.
  • Fixed a bug where the game would crash when opening local co-op under certain conditions.
  • Fixed a bug where the game data could get corrupted by a crash, losing all progress, and the backup system would fail to restore the data. You will now get prompted when this happens.
  • Made the "Fly" enemy have an outer red glow so that it is more visible during gameplay.
  • Fixed a bug where the game could crash upon an Explosive Slime's death, under certain conditions.


KNOWN ISSUES




  • Game won't work on windows 10 unless it has compatibility mode enabled (we are working to have both versions supported).
  • Some players seem to be unable to disable the gamepad. We are working with players to fix this issue.


SPECIAL THANKS



A big special thanks to Steam user brontolo2001 for helping find bugs with the game!

You can now quickly level up secondary and third abilities by pressing CTRL+Q (or the secondary key) and CTRL+E (or the third key), respectively, thanks to the suggestion of brontolo2001.

Dungeon Souls v1.0.4 - HOTFIX



SCOPE



Details of this section:
This section contains the scope of what patches were made in the current version.

This maintenance patch fixes several bugs found and reported by players.

GAMEPAD SUPPORT



(BETA) Optimization & AI


Several reviews have pointed out that the controller scheme, no matter what it was, would feel a bit uncomfortable at playing, rendering the option useless. As such, we created an aimbot system with the following functionalities:

  • Auto Aim Assist: The AI will automatically target nearby enemies, if the player is not using the controller's aim stick.
  • Auto Direction: The AI will automatically target a position slightly in front of the character's direction. This function has the objective to minimize the aim-stick movement for casual interactions.


Please let us know if we should keep this feature in and/or improve it!

BUG FIXES



Details of this section:
This section contains the bug fixes that were applied in issues detected in the previous versions.



  • Fixed a bug where soul orbs would act weirdly and possibly crash the game.
  • Fixed an optimization bug where invisible walls would spawn and stop the player from completing a level.
  • Fixed several graphical issues.
  • Increase FPS count, on average, by 20 FPS.
  • Fixed a bug where certain quicksave stats were not being kept.
  • Fixed a bug where the compass would stop working after a quickload.
  • Quicksave no longer closes the game. Instead, brings the player to the main menu.
  • Fixed a major bug in local-coop where Xbox controllers or other gamepads would not work as intended.
  • Fixed a bug where Xbox controllers or other gamepads would show an odd behaviour in single player.
  • Fixed a bug in local coop that would display the incorrect graphical assets on character select.
  • Fixed a bug where the game would crash if the map frame was enabled.
  • Fixed a bug that would cause the game to crash after several restarts.
  • Fixed a bug where the brawler and engineer would not get reset when attempting to "Reset Data".
  • Changed the "Reset Data" so that the story-made actions are also reset.


SPECIAL THANKS



A big special thanks to Steam user brontolo2001 for helping find bugs with the game!

DEVELOPER NOTE



We'd like to talk with you about the last few months of progression in Dungeon Souls. As you may have noticed, there weren't any significant updates in the past months and the game looked a bit "neglected" or even discontinued. We do apologize for this kind of feeling we let off. Despite the fact that content wise the progress was slow, we've been doing several analysis of the community's reviews and taking time to fix the bugs and issues with the game. We've also taken time to re-structure our QA process so that you don't have to suffer with so many bugs (since it really doesn't seem professional and I believe we can all agree on that). We do want you to know that we do care a lot about your reviews of the game and we read and evaluate every single one. We'd also like to thank those of you that were understanding of the situation.

Apart from the above, we can promise that we have quite a lot of content updates planned until the end of the year, already on the making!

MOST RECENT FIXES



We have fixed the following issues found in the last 24h:

  • Fixed a bug where Nightblade could get negative armour
  • Fixed a bug where Linux would start in fullscreen, but the game would be stuck on the bottom left corner with a small screen size.
  • Fixed a bug where passive bonus weren't being correctly applied.
  • Fixed a bug where changing options and starting the game could crash for some users.


REMINDER



Please check if the game now works for you. If not, please head over to the bugs and issues in the forum. Let us know what's going on and what can we do to replicate your problem.

Dungeon Souls v1.0.4 Quickfix


Quick FIx Details:


<*> Fixed a few bugs with quicksaving and crashes.
<*> The game's average FPS increased by 60.

Known issue


Note: We still need to do more testing to detect the out-of-bounds.

Bugs to be resolved - Next Patch Details


<*> Out of bounds and teleportation
<*> Invisible Walls
<*>Other bugs reported

Minor Patch for Dungeon Souls v1.0.4


Scope



Details of this section:
This section contains the scope of what patches were made in the current version.

This is a minor patch to fix some of the bugs found in 1.0.4, adding two new game-quality features.

Game Elements



Crash Manager
Added a new mechanism that detects when a crash occurs during a playthrough. If such an event happens, the manager will recover the amount of gold collected, as well as the rank.

Quicksave
Added a new quicksave feature to the game. Every time you defeat a boss, a Gate appears. This gate allows you to quicksave your run, just in case you want to take a break from playing but keep going with the run!

Bug Fixes



Details of this section:
This section contains the bug fixes that were applied in issues detected in the previous versions.


  • Fixed a bug where Razer effects were not being displayed properly.
  • Fixed a bug where the game would crash at start under certain conditions.
  • Fixed minor bugs.
  • Aware: There are still some people experiencing a black screen. We are looking into this issue.
  • Aware: Sometimes, the player can go out-of-bounds. We are looking into a mechanism that fixes this issue.
  • Aware: Sometimes, the Soul Orb does not spawn. We are trying to reproduce this issue and fix it.


Coming Next



Here are a few things that are coming next patch:

<*>Controller optimization - We're adding an aimbot that will help controller players making the game easier to play by reducing awkwardness related with aiming.
<*>Event-Related Items
<*>Events
<*>New Zones
<*>Secret Mechanic

GAME DEVELOPMENT UPDATE: DUNGEON SOULS

Hi Everyone,

We would like to let you know that we have developed a crash recovery mechanism that allows the game to recover important data of gameplays, like the amount of gold collected.

Players will not lose gold and the new update will be released in a few days.

Hang on tight everyone!

ːsteamhappyː

WE NEED YOUR FEEDBACK: DUNGEON SOULS V1.0.4

DUNGEON SOULS LIVESTREAMING NOW hosted by @TwilightTheatr

Dungeon Souls v1.0.4 Hotfix



This hotfix resolves the issue for those having problem running the game on Windows.

If you need further assistance/support, please send your e-mail to: support@laminastudios.com.

Thank you!

Issue being resolved: Dungeon Souls v1.0.4 (Windows version)



Hi everyone,

We apologize for the issue you are currently encountering right now. For now, we are reverting to Dungeon Souls v1.0.2 for Windows version only while we resolve the issue. We will do our best to upload a hotfix as quick as we can.


Thank you for your patience and understanding.


For urgent support/assistance, please e-mail us at support@laminastudios.com

-Dungeon Souls team-