Dungeon Warfare cover
Dungeon Warfare screenshot
PC Android iOS Switch Steam
Genre: Puzzle, Role-playing (RPG), Strategy, Indie

Dungeon Warfare

Dungeon Warfare Alpha 10

Alpha 10 Changelogs



New Contents

  • Added 3 new difficulty runes
  • Added endless mode (enabled by one of the new runes which is unlocked by clearing the level with at least 4 runes enabled)
  • Added 3 new maps
  • Added a new trap - Lich Tomb (summons a lich)
  • Added a new friendly unit - Lich (ranged, summons skeletons from bodies)


Balance Changes

  • Lightning Trap cost reduced from 800 to 600
  • Freezing Trap cost reduced from 500 to 450
  • Kill streak bonus experience has been capped to 10,000


Miscellaneous

  • Player level cap has been removed
  • Fixed many bugs big and small


Linux support has been added.
Special thanks to polson136 for testing the linux version for us. His PC has exploded while testing our game, but thankfully no animals were harmed.

Map editor has been delayed and will be included in the next update.
Sorry about it. Back to work!

Dungeon Warfare Alpha 9

Alpha 9 Changelogs



New Contents

  • Added 9 new achievements
  • Added 2 new maps
  • Added a new unit type - Drummer (periodically increases the speed of nearby units)
  • Added a new unit type - Golem (tough, summoned by wizards)
  • Wizards now periodically summon golems
  • Added a new tile type - Spiked Wall (units pushed to this wall with enough force will be killed)
  • Added spiked walls to level 'Hondon of Chaos'

Balance Changes

  • Revised the leveling curve. It is now much easier to levelup past 20 (experience earned prior to this update will be totaled and recalculated)
  • Increased Push Trap wall damage from 1 to 2

Miscellaneous

  • Added Steam Cloud support
  • Minor bug fixes


This update will reset your trap mastery point allocation.
Don't forget to re-allocate the points.

Dungeon Warfare Alpha 8

* Added 3 new maps
* Increased Gem bonus on level-ups
* Added two free Barricades to level 'Heroes Must Die'
* You can now downgrade a Trap Mastery level by right-clicking on the button
* Consumable Traps now have Trap Mastery levels (scroll to the bottom of the upgrade menu)
* Push Traps deal damage when placed against a wall (does not work with Barricades)
* Fixed various minor bugs
* Wave stone tooltip now shows units separated by individual entrances
* Trap build hotkeys are briefly shown when pressing one of the hotkeys