In light of the upcoming bot feature, I was wondering if anyone is interested in giving me a hand regarding bot names. I am looking for witty names that are not offensive/rude and be a delight to play against. Right now, I am looking for total of 50~80 names that can be cycled through during game sessions.
Entering your own usernames are also encouraged as I've been looking for ways to thank early supporters of D.U.S.T. (I will think of more ways to do this)
You can either leave suggestions on this thread, or on the forum thread. Alternatively, send us an email at info@terapoly.com should you prefer.
All suggestions are welcomed and the number of suggestions are not limited, but please restrain from spamming the thread :)
Check this link out to see what I have been using during development to get an idea of what we are looking for.
http://www.terapoly.com/forums/showthread.php?tid=310&pid=2254#pid2254
Thanking you in advance,
-Peter
0.2.0.2 Release Date Fixture
Hi guys, I am officially delaying 0.2.0.2 release to Friday Nov 20. The reason being, despite my best efforts, is that the build is still buggy (mostly the bots) and I would like to spend few more days to hunt bugs down. To give an insight to the current status of bots, we have bots that sometimes sit idling at one spot doing nothing :D
After the 0.2.0.2 release, I will stop adding new features and focus on making the game smooth and enjoyable until we jump to the 0.2.1 cycle (I expect this cycle to begin mid/ December) I will be releasing small patches frequently (I am looking at 2 patches per week) during this phase. (Big patches are awesome, but they take time, which worsens player experience)
Lastly, I apologize for the delay, let's hope we can get a smooth bot experience by then :D
Stay frosty,
0.2.0.2 Release Date Set
Hi guys! I just wanted to announce the date for the 0.2.0.2 patch. I have entered a testing phase and is expecting to release the patch on Nov 18th. Please see previous patch notes for details on what is included
Stay frosty!
0.2.0.2 Progress Report
Hi, I just wanted share with eveyone with how the patch making is going. For the upcoming 0.2.0.2, there are three major things that I am focusing on
o AK weapon platform
o VOIP
o Bot Servers
AK's are about 50% done, I am still re-making animations for it and some new animations and features for all weapons in general.
As for VOIP, I've implemented positional talking (apart from radio) which means now you can talk to people near you. I've begun fixing the radio as well, so both positional VOIP and radio coms will be included. Please be aware of VOIP features though, I honestly see them as experimental and see it as a feature that needs to be fine tuned over time, so the experience may not be optimal at all times.
Bot servers will be another experimental feature that will keep eveyone busy in the meanwhile. Whilst D.U.S.T. is not looking for super advanced AIs, I expect it to be enough to be able to enjoy D.U.S.T. when there are not many players online
Lastly, bug fixes and some optimization is happening - as well as map tweaks to reduce walking distance. I've also polished the prison system so that is another thing to look forward to.
I expect the patch to be released mid next week and will make date/time announcement as soon as I feel confident that it is ready.
I will keep you guys posted :D
Thanks and thank you for the support.
Server Maintenance
Server Maintenance to take place on Nov 2 @ 4pm~4:30pm PST.
During which, all servers will be offline.
Thanks!
Announcing 0.2.0.2 patch for VOIP
First of all, I'd like to let everyone know that our first patch was successful and received many support. In light of this patch, we have spotted few new bugs, although much less distracting. We are preparing a 0.2.0.2 patch before we ship 0.2.1 cycle. This patch should also add back in the AK platform - YES!
As for the he Jail / Team Kill system, it is primitive but effective at the moment. We will shape the system into a much comprehensive solution for team killing and spawn camping. Please let us know how you guys feel. Good or bad, we will improve this system into something more unique.
Also, it has now come to our attention that VOIP is bugging up at times, so that will be remedied as well.
Going back to 0.2.0.2, we will announce dates and specifics as soon as we are near deployment. I expect to be able to ship this patch within the first week of November.
0.2.0.1 Patch is Live
0.2.0.1 - Oct 27, 2015
[FIXES]
o Mouse not being constricted after alt tab or any alternative
o Able to hold weapon up while sprinting
o At respawn, mouse cursor disappears.
o Delay during death sequence
o Reload animation getting stuck
o Missing muzzle flash texture
o ESC during deployment kills deployment panel
o Chamber look & view causes camera to rotate
o Smoke grenades causing rifles to get stuck
o Sprinting and strafing at the same time causes slow movement
o Canteen reloads getting stuck
o Explosion shader fix
o Missing reticle shader for RCO sight
o Seeing through buildings when too close
o Canteen logic
o Resolution ratio fix for 16:10
o Dehydration overlay overdraws
o Missleading directional sound fixed
o Floating buildings repositioned
o Player name appearing near flags
o Optimized truck colliders
o Binocular overlay stays active after death
o Shorter server list update period
o Frag grenades getting stuck when aiming animation triggers
o Spawn timer logic redundancy
o Ragdoll name disappearing
o Optimization
[CHANGES]
o In game menu is temporarily disabled
o pressing tab during deployment hides deployment panel
o water bottle fills up when 'R' is pressed
o tk system (Prison system) is now included.
0.2.0.1 Update Delayed Due To Technical Difficulties.
We are delaying release time to 9:00am PST (28th) as we are unable to establish stable connection for upload. We apologize for this inconvenience. All aforementioned maintenance will cease and all servers will be operating nomally until updating commences.
Thank you.
Server is back up
But will keep an eye out today. Sorry for the inconvenience.
Expect server instability for the next 2 hours
We apologize for this, but we are being forced into maintanance mode after some changes made. We will put it back up as soon as possible.
EDIT: it turns out that there are some network grid issues around NYC. We were notified that it will be remedied soon. Will keep this post live until we are back to normal. Apologies to everyone.