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Patch v1.0.5 Preview - June 10th
This update primarily focuses on adjustments to enhance overall gameplay fluidity.
π Scheduled Maintenance Time
π GMT: June 10th, 2025 β 5:00 AM to 7:00 AM
πͺπΊ Europe (CET): June 10th, 2025 β 7:00 AM to 9:00 AM
πΊπΈ America (PST): June 9th, 2025 β 10:00 PM to 12:00 AM
π°π· Asia (KST): June 10th, 2025 β 2:00 PM to 4:00 PM [p][/p]
Customize Your Light Color!
π‘ Added the ability to change the light color of the placeable Search Light.
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New Option: Toggle Character Dialogues
π£οΈ Added the option to disable character dialogues during gameplay by adjusting the "Show Dialog" setting in the options menu.
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Recoil Adjustment
π« Reduced overall gun recoil for better control - Pistols, Assault Rifles, Submachineguns
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Crafting Restrictions
π Some items are now exclusive to Founderβs Pack DLC owners β the list of affected items will rotate with future patches.
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Bug fixes and optimizations
π Fixed an issue where world lighting could display incorrectly depending on login timing or when transitioning between indoor and outdoor areas π§± Fixed a bug where Vulkan could penetrate certain exterior walls
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Patch v1.0.4 - May 20th
This update introduces an exciting new offensive weapon. We look forward to hearing your feedback on weapon balance!
π Scheduled Maintenance Time
π GMT: May 20th, 2025 β 5:00 AM to 7:00 AM
πͺπΊ Europe (CET): May 20th, 2025 β 7:00 AM to 9:00 AM
πΊπΈ America (PST): May 19th, 2025 β 10:00 PM to 12:00 AM
π°π· Asia (KST): May 20th, 2025 β 2:00 PM to 4:00 PM [p][/p]
Laser Drone
Added a Laser Drone that can attack enemies from the air π οΈ Can be crafted at a Level 2 Workbench ππ₯ Flies for 1 minute, dealing continuous small explosive damage to enemies below
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Bug fixes and optimizations
π οΈ Fixed an issue where weapon grade and quality were reset upon player death π§± Fixed an issue where the Forge placed on the second floor could be accessed from the floor below π οΈ Fixed an issue where the Vulkan could go through walls in the Delta Plant
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Quick Maintenance - May 11th
We will be performing a 30-minute server maintenance to adjust the sensitivity of EAC automatic bans.
π Scheduled Maintenance Time
π GMT: May 11th, 2025 β 0:30 AM to 1:00 AM
πͺπΊ Europe (CET): May 11th, 2025, 2:30 AM to 3:00 AM
πΊπΈ America (PST): May 10th, 2025, 5:30 PM to 6:00 PM
π°π· Asia (KST): May 11th, 2025, 9:30 AM to 10:00 AM [p][/p]
Patch v1.0.3 - May 8th
Following last week, another round of important fixes will be updated this week:
π Scheduled Maintenance Time
π GMT: May 8th, 2025 β 5:00 AM to 7:00 AM
πͺπΊ Europe (CET): May 8th, 2025 β 7:00 AM to 9:00 AM
πΊπΈ America (PST): May 7th, 2025 β 10:00 PM to 12:00 AM
π°π· Asia (KST): May 8th, 2025 β 2:00 PM to 4:00 PM [p][/p]
Bug fixes and optimizations
π° Fixed an issue where NPCs were spawning on top of outpost towers π§± Fixed abnormal placement direction for wall shelves π¨ Optimized certain rendering processes π‘οΈ Reduced sensitivity of EAC automatic bans
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Hotfix v1.0.2 - April 29th
We are releasing a new hotfix to address additional issues that were recently discovered. In recognition of the significant impact some bugs have had on playersβ efforts, we will provide 1,000 TP to all official server players(Founder's Pack owners) as compensation with this update.
Maintenance Schedule
Europe: Apr 29th, 2025, 7:00 AM to 9:00 AM (CET)
America: Apr 28th, 2025, 10:00 PM to 12:00 AM (PST)
Asia: Apr 29th, 2025, 2:00 PM to 4:00 PM (KST)
Bug fixes and optimizations
π¦ Fixed a bug where item quality and grade are not saved correctly after a server restart. π οΈ Improved Juggernaut animations π Slightly improved night-time visibility of nearby areas π and more ...
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Hotfix v1.0.1 - April 23rd
We are releasing a hotfix update to address several issues that were discovered after the full launch of version v1.0.0 last week.
Maintenance Schedule
Europe: Apr 23rd, 2025, 7:00 AM to 9:00 AM (CET)
America: Apr 22nd, 2025, 10:00 PM to 12:00 AM (PST)
Asia: Apr 23rd, 2025, 2:00 PM to 4:00 PM (KST)
Founder's Pack DLC
Fixed an issue where the JOIN button appeared disabled on the official server list, even for players who owned the Founder's Pack DLC.
Applied content restrictions on custom servers to be the same as the Single-player, based on Founder's Pack DLC ownership.
Enabled the use of purchased skin items in both single-player and custom server modes.
UI
Fixed an issue where some default skins appeared locked in the TerraShop.
Applied localization for item duration display across different languages.
Anti-Cheat
Enabled automatic server-side bans via Easy Anti-Cheat (EAC) on both official and custom servers.
Added the option to enable or disable EAC auto-ban functionality in the RC app for custom servers.
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Hot fix for Clan Issue π’
A bug that caused connection issues for some players due to the clan system has been fixed with a server hotfix.
The game client is not required to update for this hotfix.
We sincerely apologize for the inconvenience this may have caused.
Dysterra Full Release is Coming β Play for Free!
Thank you for your patience. Dysterra has finally completed its long period of refinement and is now transitioning to its official release. Here are the key changes coming with the full release of Dysterra.
Update schedule
Europe: Apr 17th, 2025, 2:00 AM to 5:00 AM (CET)
America: Apr 16th, 2025, 5:00 PM to 8:00 PM (PST)
Asia: Apr 17th, 2025, 9:00 AM to 12:00 PM (KST)
Dysterra Goes Free-to-Play!
Dysterra is going free-to-play very soon! We understand that you may have many questions about this change, so weβd like to take this opportunity to explain the details. With the transition to free-to-play, we are also introducing the Founderβs Pack DLC. All players who have previously purchased Dysterra will receive this DLC for free. The Founderβs Pack DLC includes the following benefits:
3,000TP for Terra Shop (only for new purchaser)
Access to official servers
Ability to claim daily/weekly rewards
Listed on the global rankings
Content unlocks in specific areas of single-player mode
Players who are using the free version will need to purchase the Founderβs Pack DLC to access these features.
If you're new to the game, we recommend getting familiar with the mechanics through single-player mode or custom servers. Once you're ready to earn TP (Terrasite Points), you can join the official servers. Existing players can either play on custom servers to enjoy the game with free players or join the official servers to compete and earn TP. We deeply appreciate those who supported Dysterra early on by purchasing and playing the game.π
Time-Limited Skins Introduced
All currently available skins, as well as future skins, will now be time-limited. However, any skins you have already purchased will remain permanent and will not be affected by this change. To celebrate the official launch, we are introducing the "Orbis Container - Skull Silver Skins"! π
Ranking System Change
PvP and PvE rankings will now be separated. Weekly rewards will also be divided into two categories, ensuring that players can compete more fairly based on their preferred playstyle. All previous rankings before this update will be reset.
Environmental Changes
Longer Nights π The nights on Ararat Island will now last longer.
Rain Returns β After a long dry spell, rain will finally make a comeback.
More Dynamic Temperature Changes π‘οΈ Each regionβs temperature will now fluctuate more noticeably depending on the time of day.
At night, it will get colder.
Rain will make temperatures drop even further.
In open areas like the Gamma Zone, where there are no trees to block sunlight, daytime will feel hotter.
Survival Adjustments Players can counter harsh weather conditions by equipping armor, using pills, or injections.
Armorβs environmental resistance has been significantly increased, making it a more effective way to withstand extreme temperatures.
Weapon & Armor Changes
The crafting bench has always been a reliable companion, producing equipment with consistent performance. However, this will now change. From now on, weapons, melee weapons, and armor crafted at the bench will have varying stats each time they are made.
Weapon Grades Introduced Survivors can check a weapon's performance based on its grade.
Weapon Stat Changes in the Journal You can track how weapons evolve by checking your Journal.
Additionally, the durability enhancement system has been revamped to strengthen overall stats, not just durability.
Higher-Grade Gear = Better Enhancements Strengthening high-quality equipment will provide greater stat boosts compared to upgrading standard gear. So, if possible, focus on enhancing higher-grade equipment for the best results! π§π₯
Gun Recoil Adjustments
Assault rifles and submachine guns have been the dominant weapon choices in the game. To encourage more diverse weapon usage, we have completely redesigned gun recoil mechanics.
Sniper rifles & designated marksman rifles (DMRs)π Significantly reduced recoil, making them easier to handle and more viable in combat.
Submachine guns (SMGs)π Increased recoil, making it harder to hit distant targets.
These changes aim to create a more balanced and varied gunplay experience! π―
New Lighting Feature Added
With longer and darker nights, weβve added a new Searchlight to help players illuminate their surroundings more effectively.
You can manually aim the light where you want it to shine.
By holding the interaction key, you can adjust the direction of the beam, allowing for near full-range coverage in any direction.
Perfect for base defense, night raids, or simply lighting up the dark wilderness! π‘π
Terrafire Cycle Adjustments
With the enhancement of weapons and armor, the Terrafire cycle will now be extended.
PvP Servers π₯ No changes β the existing cycle will remain the same.
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Patch Notes: v0.6.28 (Preview)
As the weather warms up, we hope you have a pleasant spring ahead.
Some of you may have noticed strange behavior from monsters, including bears, in recent times. Thanks to the relentless efforts of Orbis scientists, the cause has finally been identified. The Orbis Security Bureau has deployed a bio-form vaccine across Ararat Island while simultaneously upgrading the software of robotic units. As a result, the unusual anomalies youβve encountered have been significantly improved.
Weβll have more exciting news about Dysterra to share with you soon. If you have ideas to improve the game or have discovered any bugs, please report them on our Discord server!
Update schedule: (for two hours)
Mar 12th, 2025, 07:00 AM (CET)
Mar 11th, 2025, 10:00 PM (PST)
Mar 12th, 2025, 3:00 PM (KST)
New Grenade Added!
π₯A powerful new grenade has been introduced: the Impact Cluster Grenade, an upgraded version of the standard impact grenade that detonates immediately upon contact.
π₯ Damage: 130
π Craft at Workbench Lv.3
π§ Materials Required:
Superior Metal Γ1
Fine blasting agent Γ2
Get ready to unleash even more explosive firepower! ππ₯
Monster AI Improvements!
π€ We've made overall improvements to monster AI. Fixed several issues, including monsters getting stuck on mushrooms or failing to navigate properly. Stay sharpβyour enemies just got smarter! β‘π
Single-Player Improvements!
π We've fixed several technical issues that caused gameplay to feel unresponsive in single-player mode. Enjoy a smoother experience! π