Dysterra cover
Dysterra screenshot
Genre: Shooter, Simulator, Adventure

Dysterra

Patch Notes: v0.6.8

Greetings Survivors!



Brace yourself for intensified Home Invasions that pose a threat to your base, featuring dynamic difficulty levels based on your skill and shelter complexity. Plus, bid farewell to the festive season as we say goodbye to Christmas decorations. Now, let's dive into the details!



Protect Your PvE Base, too!


Recently, we included the ‘Home Invasion’ event to all of our servers where Hyena or Orbis troops will appear near your base and launch an attack.

Be sure to safeguard your hard-earned progress and valuable items by fortifying your base with internal and external defenses. That may be traps, turrets, or something else. The choice is yours.



Changes to Home Invasion Conditions


Home Invasions come in five varieties, each with an escalating difficulty level. We’re introducing shelter complexity to the algorithm to ensure a more dynamic invasion level selection based on your skill as well as the size of your base. Shelter complexity is a measure of several factors including: the number of items installed in your base (including walls and foundations), and the level of said items. You can easily check your 'Shelter Complexity' in your building core's menu.



Farewell, Christmas Decorations!


As we bid adieu to the holiday season, all in-game holiday-themed items and skins will be officially removed. Your placed holiday items will retain their festive skins until picked up or uninstalled.



Bug Fixes & Optimizations


🦋 Optimized memory use for custom servers.
🐛 Fixed a bug where mobs were unable to cause damage to player bases.
🐛 Fixed an issue where lights would remain in place even after their corresponding wall was destroyed.




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Patch Notes: v0.6.8 (Preview)

Greetings Survivors!



Brace yourself for intensified Home Invasions that pose a threat to your base, featuring dynamic difficulty levels based on your skill and shelter complexity. Plus, bid farewell to the festive season as we say goodbye to Christmas decorations. Now, let's dive into the details!



Protect Your PvE Base, too!


Recently, we included the ‘Home Invasion’ event to all of our servers where Hyena or Orbis troops will appear near your base and launch an attack.

Be sure to safeguard your hard-earned progress and valuable items by fortifying your base with internal and external defenses. That may be traps, turrets, or something else. The choice is yours.



Changes to Home Invasion Conditions


Home Invasions come in five varieties, each with an escalating difficulty level. We’re introducing shelter complexity to the algorithm to ensure a more dynamic invasion level selection based on your skill as well as the size of your base. Shelter complexity is a measure of several factors including: the number of items installed in your base (including walls and foundations), and the level of said items. You can easily check your 'Shelter Complexity' in your building core's menu.



Farewell, Christmas Decorations!


As we bid adieu to the holiday season, all in-game holiday-themed items and skins will be officially removed. Your placed holiday items will retain their festive skins until picked up or uninstalled.



Bug Fixes


🐛 Fixed a bug where mobs were unable to cause damage to player bases.
🐛 Fixed an issue where lights would remain in place even after their corresponding wall was destroyed.




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Patch Notes: v0.6.7

Happy New Year!!


We’re back from our holiday vacations with a small update for you all. Please be sure to let us know what you think over on our Discord server!



The Holiday Boost Event Is Over


Now that the holidays are over, we’re returning gathering rates to normal. We will hold occasional weekend boost events in the future, so keep your eyes peeled for announcements.



New Build-Part: Trapdoor


You now have even more control over how you construct your base. Use it to access your roof more quickly, or keep the inside of your base more secure by adding a passcode to it.




Bugs & Improvements


🦋 Adjusted mob hit boxes to allow for better accuracy.
🐛 Fixed issue where Electric Fence and Electric Floor weren’t dealing damage to some mobs.
🐛 Fixed issue where damage wasn’t registered correctly when mobs attacked a player’s base foundation.
🐛 Fixed issue where mobs weren’t attacking the object closest to them.
🐛 Added localization to the Orbis Home Invasion events and fixed related icon issues.
🐛 Fixed issue where the radius of a facility skill would be displayed inaccurately.
🐛 Fixed issue where mobs ran toward the wrong building core when a player has multiple cores.




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Limited Time Offer!

Happy New Year!





Over the past year of Early Access, we've poured our hearts into making Dysterra better and better with exciting features and content. To reflect all of the new content we’ve added, we’ll be raising our price shortly after the Steam Winter Sale.

Don’t miss this opportunity to get Dysterra for a reduced price!




What we’ve added:


🚀 Completely restructured map
🚀 Hyena and Orbis bases now have more diversity
🚀 New mobs and completely redesigned old mobs
🚀 New hidden areas
🚀 New armor and weapons
🚀 Added persistent character improvements (Perks)
🚀 Added ability for mobs to attack and raid player bases
🚀 Base personalization: Change color of base or add decorations

And more!

Holiday Discount!

Happy holidays!




From December 22 - January 5,
get Dysterra for 30% off.



We’ve added so much new content over the last year of Early Access!! To celebrate all of the progress we’ve made, we’re marking Dysterra’s price down to 30% off!!! Don’t miss out on this great opportunity to save!

What we’ve added:


🚀 Completely restructured map
🚀 Hyena and Orbis bases now have more diversity
🚀 New mobs and completely redesigned old mobs
🚀 New hidden areas
🚀 New armor and weapons
🚀 Added persistent character improvements (Perks)
🚀 Added ability for mobs to attack and raid player bases
🚀 Base personalization: Change color of base or add decorations

And more!

Patch Notes: v0.6.6

🎄Get ready to unwrap the magic of our festive Christmas update! Spruce up your base with delightful holiday decorations and enjoy special seasonal snacks. Hurry, though – these festive additions will only be available until mid-January. It's the season of giving, and we're thrilled to present these holiday delights to our amazing community.



Holiday Gathering Boost 🎁


To celebrate the season, all of our official PvE servers will have 2X resource gathering for the duration of our holiday celebration!

2x gathering boost:


Excluding special items like keys, all gathering will be doubled over the weekend. This includes terrasite, stone, and metal, as well as all containers and NPCs around Ararat Island.



New Holiday Items🎁


Bring the spirit of the season to your base with Christmas trees, a fireplace, and Christmas-themed chests of all sizes! Be sure to press F on the Christmas tree to hear special holiday music.




Make Your Own Holiday Snacks🍪


We’ve also got some holiday themed snacks for your characters to enjoy!

This year’s holiday menu is:


Holiday Cookies
Christmas Turkey


You can craft them at your consumables bench with Holiday Fiber Meal Kits and Holiday Protein Meal Kits that you’ll now be able to find around the map. I don’t want to spoil the fun, so I’ll let you all have fun finding where they are.

The Christmas Turkey has a high saturation(90!), and the cookies give you 60% radiation resistance.




Home Invasion now comes in 5 flavors!💥


The Orbis Robots have been watching the Hyena forces attack your base, and now that you’re clearly too formidable for the Hyenas, the Orbis forces are going to try getting rid of you before you become too large of a threat!

We’ve added 2 Orbis Home Invasion attacks to the current 3 Hyena versions. Once you reach level 21, you’ll have to defend yourself against orbis robots. You’ll unlock the most difficult Home Invasion when you hit level 26.




Rev Your Engines!🏎️


Hitting other players or mobs while driving will now give varying amounts of damage depending on your speed. The faster you go, the more damage you’ll inflict!




Optimizations & Bug Fixes


🦋 Building fragments will now fade-out as they disappear.
🐛 Fixed an issue where the layout of the character creation window appeared distorted on some resolutions.
🦋 Fixed an issue where, during base attacks by NPCs, if the player was far from the base, there was no prompt on the left side of the HUD.




JOIN OUR COMMUNITY


Patch Notes: v0.6.6 (Preview)

🎄Get ready to unwrap the magic of our festive Christmas update! Spruce up your base with delightful holiday decorations and enjoy special seasonal snacks. Hurry, though – these festive additions will only be available until mid-January. It's the season of giving, and we're thrilled to present these holiday delights to our amazing community.



New Holiday Items🎁


Bring the spirit of the season to your base with Christmas trees, a fireplace, and Christmas-themed chests of all sizes! Be sure to press F on the Christmas tree to hear special holiday music.




Make Your Own Holiday Snacks🍪


We’ve also got some holiday themed snacks for your characters to enjoy!

This year’s holiday menu is:


Holiday Cookies
Christmas Turkey


You can craft them at your consumables bench with Holiday Fiber Meal Kits and Holiday Protein Meal Kits that you’ll now be able to find around the map. I don’t want to spoil the fun, so I’ll let you all have fun finding where they are.

The Christmas Turkey has a high saturation(90!), and the cookies give you 60% radiation resistance.




Home Invasion now comes in 5 flavors!💥


The Orbis Robots have been watching the Hyena forces attack your base, and now that you’re clearly too formidable for the Hyenas, the Orbis forces are going to try getting rid of you before you become too large of a threat!

We’ve added 2 Orbis Home Invasion attacks to the current 3 Hyena versions. Once you reach level 21, you’ll have to defend yourself against orbis robots. You’ll unlock the most difficult Home Invasion when you hit level 26.




Rev Your Engines!🏎️


Hitting other players or mobs while driving will now give varying amounts of damage depending on your speed. The faster you go, the more damage you’ll inflict!




Optimizations & Bug Fixes


🦋 Building fragments will now fade-out as they disappear.
🐛 Fixed an issue where the layout of the character creation window appeared distorted on some resolutions.
🦋 Fixed an issue where, during base attacks by NPCs, if the player was far from the base, there was no prompt on the left side of the HUD.




JOIN OUR COMMUNITY


Patch Notes: v0.6.5

We’re always listening to player feedback, and this week is no different. This week we’ve got improvements to base-building, an upgrade to our anti-cheat measures, and improvements to base efficiency and rocket launcher recoil.



Stack Pillars


You asked for it, and now it’s here! You can now stack pillars on top of one another without any floors between them.



Better Anti-Cheat


Providing a fair gaming experience to players is one of our top priorities. To achieve this, we are switching our anti-cheat tool to "Easy Anti-Cheat." Easy Anti-Cheat is currently used by several renowned games and is recognized as an excellent anti-cheat solution. To learn more, please refer to their website.



Better Miner Efficiency


We’ve reduced the energy usage of mining machines to give players more leeway when it comes to endgame energy expenditures.

Before: 400 energy/min.
After: 250 energy/min.




Reduced Rocket Recoil


We want it to be easier for survivors to adjust their aim after firing a rocket.



Bugs & Optimizations


🐛 Fixed a bug where the corpse of Hyena Axemen and Shotgunners were not detected by vision scan.
🐛 Resolved an issue in the character customization window where players using a gamepad weren’t able to select a hair color.
🐛 Fixed an abnormal behavior of explosive weapons' area damage.
🐛 When destroying existing housing parts, survivors used to receive nothing back if only 1 of a material was used in its crafting. Players will now receive 1 of said material back when destroying that housing part. (e.g. 1/4 Foundation Lv.4).
🐛 Fixed a bug where garage doors were able to overlap.
🐛 Adjusted the crafting bench price for vehicle battery cells, so that crafting with or without a crafting bench will use the same recipe. (Only 2 lithium is required no matter where you craft)



JOIN OUR COMMUNITY


Patch Notes: v0.6.5 (Preview)

We’re always listening to player feedback, and this week is no different. This week we’ve got improvements to base-building, an upgrade to our anti-cheat measures, and improvements to base efficiency and rocket launcher recoil.



Stack Pillars


You asked for it, and now it’s here! You can now stack pillars on top of one another without any floors between them.



Better Anti-Cheat


Providing a fair gaming experience to players is one of our top priorities. To achieve this, we are switching our anti-cheat tool to "Easy Anti-Cheat." Easy Anti-Cheat is currently used by several renowned games and is recognized as an excellent anti-cheat solution. To learn more, please refer to their website.



Better Miner Efficiency


We’ve reduced the energy usage of mining machines to give players more leeway when it comes to endgame energy expenditures.

Before: 400 energy/min.
After: 250 energy/min.




Reduced Rocket Recoil


We want it to be easier for survivors to adjust their aim after firing a rocket.



Bugs & Optimizations


🐛 Fixed a bug where the corpse of Hyena Axemen and Shotgunners were not detected by vision scan.
🐛 Resolved an issue in the character customization window where players using a gamepad weren’t able to select a hair color.
🐛 Fixed an abnormal behavior of explosive weapons' area damage.
🐛 When destroying existing housing parts, survivors used to receive nothing back if only 1 of a material was used in its crafting. Players will now receive 1 of said material back when destroying that housing part. (e.g. 1/4 Foundation Lv.4).
🐛 Fixed a bug where garage doors were able to overlap.
🐛 Adjusted the crafting bench price for vehicle battery cells, so that crafting with or without a crafting bench will use the same recipe. (Only 2 lithium is required no matter where you craft)



JOIN OUR COMMUNITY


Patch Notes: v0.6.4

How is everybody doing? In this week’s update, we’ve added a video message from the Director of Orbis himself, while also making it easier to build your base.



Director Armond Reveals the Truth


Orbis’ goal was neither Earth nor Terrasite. The new future that Orbis is aiming to create is beyond your imagination. Finally, Director Armond reveals Orbis’ intentions.

Director Armond will only reveal this secret to survivors who have successfully returned to Orbis. Stay alive and escape on the rocket to learn the truth.




Building Just Got Easier!


Place your next base part with ease. We’ve made installing new base parts less finicky and much faster!




Bugs & Optimizations


🐞Fixed issue where weapons would malfunction after teleporting to the bunker.
🐞Fixed an issue where Orbis robots were fighting amongst themselves in the Launch Pad.
🦋Increased the max distance for receiving the notification for the Home Invasion event.



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