Dysterra cover
Dysterra screenshot
Genre: Shooter, Simulator, Adventure

Dysterra

[Game Note] Who are the Hyenas?

Greetings from Orbis!

I’d like to share more about the stories behind the factions of Orbis and Ararat Island.
I briefly explained Orbis and the Hyenas a few Dev Notes back, but now I'd like to delve deeper
into how the Hyenas came about, and how they came to be a major force on the island.

As usual, let us know through Discord if you want more information about anything specific.
We’re always listening.



📒 The Origin of the Hyenas


The Orbis space station, once a symbol of hope to humanity, gradually shifted its focus away
from its inhabitants.

Eventually, the government contracted the Helbine Corporation to replace a
significant portion of the workforce with robots, resulting in widespread unemployment
and the emergence of anti-government rebel factions.

Among these was a group of ex-military and police officers who had lost their jobs to the robots
and turned to smuggling and contract killing.

Initially acting as vigilantes and suppliers to the Orbis black market, this group,
known as the Hyenas, grew in size and power to become a major organized crime syndicate.

After a major rebellion on the space station, the Hyenas absorbed other outlaw groups and
expanded their influence, but when the government began cracking down on crime,
they fled to the planet's surface.

There, they fought alongside Vanessa Holden and the Pioneers against the Orbis government.



📒 A New Start on the Surface


After occupying a supply base in the Delta region, they attempted to take down the Vulkan,
but were nearly annihilated.

Fortunately, their captain overloaded the plant's electronic converter,
causing a massive explosion that burned the entire region and left their captain,
Ethan Ruiz Reyes, missing.



Jeanne Belleville, who regarded Ethan as a father figure, assumed control of the Hyenas and blamed the Pioneers for his loss, vowing to eliminate them.

You’ll find many of their corpses scattered throughout the Bunker.

Only a few Pioneers are still alive, including Vanessa Holden.



📒 What They Want


The Hyenas have commandeered numerous Orbis bases and equipped them with portals to connect to their mountain supply base.

Their expertise in weaponry and tactics is not to be underestimated, and Jeanne is easily provoked,
willing to kill anyone who gets in her way.

The Hyenas' ultimate objective is to establish their own independent government with themselves at the helm, with little concern for the safety of Earth or Orbis.



[OFFICIAL DYSTERRA COMMUNITY CHANNELS]
🔗 Steam Community Forum
🔗 Discord
🔗 YouTube
🔗 Twitter
🔗 Facebook
🔗 Twitch

📢 Notification of Known Issues as of February 16th, 2023

Greetings, survivors!
This is Team Dysterra.

Some of the known issues have been resolved and improved through the last update on February 15th 

and new issues to be resolved in the next update have been added. 

For more detailed update information, be sure to check out the 🔗Update Details!🔗

📢Notification of Known Issues for February 15th, 2023



Known issue notifications are to disclose the thoughts of the Dev team regarding errors that occur while installing or playing the game, in-game bugs, or status(progress).

They will be announced as often as possible according to the progress of reports from players.

📌 Recently resolved or reflected 📌



✅ Mutant Guardian NPCs not spawning at the last stage of Chemochamber

✅ “*” sign displaying when entering a single-byte number in custom server names

✅ Triangle ceiling/floor dismantling when dismantling other building parts

✅ Characters being stuck at various locations in the underground zone

🚧 Issues to be fixed in the next update 🚧



❗ The time of application of these fixes may be delayed depending on the priority, 
  but they will all be applied as soon as possible. 


🔧 Receiving items as stacked and being unable to divide by using shift key 
    when purchasing multiple items from the Terrasite trasmitter.

🔧 Abnormal hit sound effect on Geolab's sliding door

🔧 Constant energy consumption after using Air Glide skill 

🔧 Electric barrier remains active until the Mutant Guardian's dead body gets looted and vanished.

🔧 Unable to purchase limited items from Terrasite transmitter.

🔧 The issue of not being able to build foundations in some places after removing trees

🔧 The issue of Juggernaut and Grima being stuck in certain areas

🔧 Fixed the issue of players not being able to hear the sound of the vehicle while riding on them

🔧 Fixed an issue of wheels not moving while riding on the vehicle 

🔧 Minimized frame drop while playing the game.

🔧 Problem of character creation notation error in the lobby server list.

🔧 Gamepad support

🔧 Expansion of areas where you can build housing
  🎤Dev comments🎤
    💬 Currently, surrounding areas of major bases and facilities restrict players 
         from building housing to prevent monopolization and abuse.
         However, since we received many complaints about the inconvenience these 
         restrictions cause, we are considering reducing the restricted area 
         and will be reflecting the reduction in our next update!

🔍 Content being fixed or being prepared



🧪 Abnormal movement/behavior of some animal NPCs
🎤Dev Comments🎤
    💬We are constantly checking the movement/attack patterns of NPCs.
        We will quickly identify what is causing the issue and fix it as soon as possible

🧪 Improving loading speed.
🎤Dev Comments🎤
  💬We are continuously working on optimization and other related issues to 
        reduce the time it takes to load servers and run game.

🧪 Difficulty level for field boss Juggernaut
🎤Dev Comments🎤
  💬 We have been getting reports about Juggernaut being too easy to take down, 
        and bugs that you can take advantage of by using surround walls. 
        Juggernaut will be back with better AI.

🧪 Considering providing a skill reset
🎤Dev Comments🎤
    💬 We have been getting complaints about not being able to reset your skills, and we are thinking
        about adding a skill reset method. For instance, you would have to reset your skills 
        by acquiring certain items through crafting or Facility raids. 

🧪 Fixed an issue where the character could not fully aim down below

🧪 Fixed an issue where the hotkey worked when using the search function on a workbench, etc.

🧪 Issues with installations being installed improperly
  🎤Dev comments🎤
    💬We are considering improvements for issues such as not being able to place items
        like the Workbench close to the walls, and not being able to automatically align 
        these benches in the direction where the character is looking at. 

🧪 Changing existing settings for Single Player mode
🎤Dev comments🎤
    💬We are considering a modification function for survivors who must have been frustrated 
        because it was impossible to change the settings in the middle of Single Player mode.
        You can change the Single Player mode settings by modifying the contents of the file 
        located in the folder below.
  - Folder location: >\Dysterra\Dysterra\WorldSettings\SinglePlay.json

🧪 Planned improvements to the long crafting time of forges
  🎤Dev comments🎤
  💬The existing balance was set to encourage the forges to operate automatically while
  the player explores the world and loots major bases and facilities,
  but we are considering introducing the ‘Forge Upgrade System’ as quickly as possible
  to incorporate opinions from players.
  We will be back soon with better and hopefully more intuitive forges.

🚨 Issues that need to be reported 🚨



❗ These are the issues that are yet unknown with the exact type of occurrence, or something we need more reports on🙇‍♂️ 🔗Links to Customer Center

👁‍🗨 The issue of NPC AI when using Satellite Station debuff (EMP Shockwave)

- If you have a recorded video regarding the issue, please submit it through the customer center.

👁‍🗨 The issue of structures being left unrepaired when using a Buildingcore repair function

- Please submit a detailed explanation of the issue through the customer center.

👁‍🗨 The issue of quick slot and protocol settings are initialized when reconnecting to the server

- Please submit a detailed explanation of the issue through the customer center.

👁‍🗨 The issue that a wall, door, etc. could be installed on the opposite side of a closed door or window

- If you have a recorded video regarding the issue, please submit it through the customer center.

👁‍🗨 Mutant Guardians respawn at the same location, If they are killed outside of the core room

- If you have a recorded video regarding the issue, please submit it through the customer center.

📖 Resolved/Reflected history 📖



✔  Landing on abnormal locations in the underground zone

✔ Being unable to use protocols in the Underground area

✔ Equipment skins being locked ever after players received them

✔ Fixed an issue that Vehicle's weapon decal is displays as wooden material decal

✔ Fixed issue that Hyena base does not have its marker displayed on the world map.

✔ Added base protection buffer time and display message and pop-up for base protection status.

✔ Balanced the increase/decrease of the Terrafire eruption date when using the Facility Phase Controller

✔ Improved on chances of hacking Secure crates

✔ Fixed an issue that Buildingcore access is denied when other repeater was installed nearby

🗳️ Feature Upvote 🗳️


In the Feature Upvote, voting is currently underway for the following ideas,
so please vote and/or leave us comments.

📢 Notification of Maintenance at Feb 15th, 01:00 - 03:00(PST) & Update Details

The maintenance is completed, You can join the game now!




📢Maintenance Guide📢


We will be proceeding with server maintenance soon. Maintenance will last for 2 hours.

The duration of the maintenance may be shortened or extended.

PST: Feb 15th, 01:00 - 03:00
CET: Feb 15th, 10:00 - 13:00
KST: Feb 15th, 18:00 - 20:00


Please make sure to move your character to a safer place before the maintenance.

Your character will fall asleep at that specific location when the maintenance starts.

📍Link to Update related Patch Note📍



🚧Update Details🚧



🔧 Content 🔧



1) Added items on Terrasite trasmitter
[table] [tr] [th]Item Name[/th] [th]Purchase Limit[/th] [th]Item Cnts[/th] [th]Price(TB)[/th] [/tr] [tr] [td]Medical Shot[/td] [td]20[/td] [td]1[/td] [td]100[/td] [/tr] [tr] [td]Anti Radiation Shot[/td] [td]20[/td] [td]1[/td] [td]100[/td] [/tr] [tr] [td]Cooling Shot[/td] [td]20[/td] [td]1[/td] [td]50[/td] [/tr] [tr] [td]Heating Shot[/td] [td]20[/td] [td]1[/td] [td]50[/td] [/tr] [tr] [td]Light Ammo[/td] [td]20[/td] [td]100[/td] [td]50[/td] [/tr] [tr] [td]Energy Ammo[/td] [td]20[/td] [td]100[/td] [td]50[/td] [/tr] [tr] [td]Shotgun Shell[/td] [td]20[/td] [td]50[/td] [td]50[/td] [/tr] [tr] [td]Sniper Ammo[/td] [td]20[/td] [td]5[/td] [td]150[/td] [/tr] [tr] [td]Frag Grenade[/td] [td]20[/td] [td]1[/td] [td]150[/td] [/tr] [/table]
※ You can purchase items with points on Terrasite transmitter

2) Tutorial / Journal

   - Improved messages not being displayed in combat

🔧 Balance 🔧



1) Hyena Den balance adjustment
[table] [tr] [th]Zone[/th] [th]Before[/th] [th]After[/th] [/tr] [tr] [td]Lv.2[/td] [td]Hyena Assaulter 4 , Shielder 4, Heavy Assaulter 1[/td] [td]No adjustments[/td] [/tr] [tr] [td]Lv.3[/td] [td]Hyena Scout 2, Shielder 4, Gunshielder 3, Heavy Assaulter 3[/td] [td]Heavy Assaulter 3 → 1[/td] [/tr] [tr] [td]Lv.3[/td] [td]Hyena Scout 2, Shielder 4, Gunshielder 3, Heavy Assaulter 3[/td] [td]Heavy Assaulter 3 → 1[/td] [/tr] [tr] [td]LV.4[/td] [td]Hyena Shielder 4, Scout 6, Gunshielder 7, Heavy Buster 2[/td] [td]
Hyena Shielder 4 → 5
Heavy Buster 2 → 1 
[/td] [/tr] [tr] [td]LV.4[/td] [td]Hyena Shielder 4, Scout 6, Gunshielder 6, Heavy Assaulter 2, Heavy Buster 1[/td] [td]Hyena Shielder 4 → 5[/td] [/tr] [tr] [td]LV.4[/td] [td]Hyena Shielder 4, Scout 6, Gunshielder 8, , Heavy Buster 2[/td] [td]Hyena Shielder 4 → 5 Heavy Buster 2 → 1 [/td] [/tr] [tr] [td]LV.4[/td] [td] [table] [tr] [td]Hyena Shielder 4, Scout 6, Gunshielder 6,Heavy Assaulter 2, Heavy Buster 1[/td] [/tr] [/table] [/td] [td]Hyena Shielder 4 → 5[/td] [/tr] [/table]
 

2) Reward/item adjustment

   - Juggernaut Core
        * Added Lithium ore block
        * Removed Shotgun RF-9 

    - Bunker Locker
        * Added Titanium Ore block
        * Adjusted item drop rate

    - Bunker Keepsake Box
        * Added normal ore block
        * Adjusted item drop rate

    -  Adjusted new common/uncommon item stack number
        * Adjusted max stack number to 50

3) Firearms balance adjustments

    - Changed damage type of Smart DMR ASW-82 Stalker's first round.

    - Changed damage type of DMR TF80A fitting to its weapon type.

    - Adjusted Impact strength of Shotgun is now similar to other firearms.

4) NPC Improvements

    - Hyena Heavy Buster
        * Added attack animation
            └ Dual firing on both hands and omnidirectional firing
        * Reduced range

    - Giant, Stompers, Bears
        * Added rotation animation

🔧 ETC 🔧



1) Players will no longer be able to join the server if the version is different.

🔧 Fixed Errors 🔧



1) Fixed the Admin option being available on the chat

2) Fixed Housing snapping function not working as intended

3) Fixed skeletal mesh is applied instead of a material part for the housing build

4) Fixed negative number shown on Survivor's playtime if died less than first day of survival.

5) Fixed players being unable to enter the facility due to a malfunctioning 
    slide door at Chemochamber, Satellite station

6) Fixed equipment's name text covers the UI when selecting the equipment on workbench.

7) Fixed damage rate displayed 0 when using DMR TF80A's burst fire mode

8) Fixed the floating container at the Geo lab

9) Fixed font size of the safe slot's description in German, Spanish, French, and Russian.

10) Fixed NPCs being visible through the walls.

11) Fixed the issue that the Elk, Bear's footstep has no sound effects.

12) Fixed the issue that protocol vanishes when putting it to the other slot if inventory is full

13) Fixed the issue that character model viewer remains even after UI window is closed

14) Fixed slippery animation of Mutant and Valiant when dashing towards the players.

15) Fixed slippery animation of Hyena Heavy Assaulter and Heavy Buster

     
We'll come back with a more stabilized and better gameplay environment after the maintenance.

Thank you, survivors!



[Patch Note] Tutorial Improvement and New Items - Update Preview [02.15.2023]

Greetings from Orbis!

Things have finally settled down in our offices following the push to get Season 2 ready on time.
We’re still going to release consistent patches, and we’re definitely going to sprinkle in new content whenever we can.

This week we have mostly quality of life changes, but also some new items that can be recycled into very useful crafting materials.

📒 Quests wait until you’re done fighting.



I know most of you have tried the tutorial (known in-game as the mission guide).

There were occasions when Vanessa would start talking about your next mission while you were in the middle of a fight. Nobody wants to be distracted when there’s a gun pointed at their head.



That’s why we’ve added a new condition to any base-building related quests:
A new quest will not be introduced while NPCs are targeting you.

The game now lets you finish what you’re doing before Vanessa starts telling you what’s next on your agenda. Let us know if there are any instances where it needs further adjustment.

📒 Changed some drops


In this patch, we’ll be adding a couple new useful items:

◾ Metal Specimen




◾ Titanium Specimen




◾ Lithium Specimen




While Ararat’s facilities are currently battlegrounds, they were originally for research. We’re hoping to include more world building in small ways like this for the foreseeable future. You’ll be able to find them in the Bunker, as well as when defeating a juggernaut(instead of the RF-9 shotgun it used to drop).

These items can be broken down at a recycler into very high level and useful materials.

📒 Newly Purchasable Items!


Work smart, not hard! Instead of farming for items all day, just buy what you need at a terrasite transmitter. You can find them next to most Hyena portals(marked on your map), or you can install one in your home. All you need to do is transmit some terrasite up to Orbis for some terrapoints, and then use those terrapoints to buy whatever’s on sale at the moment.

Newly added items include:



  • Medical Shot Lv. 1
  • Anti-Radiation Shot Lv. 1
  • Cooling Shot
  • Heating Shot
  • Light Ammo
  • Energy Ammo
  • Shotgun Shell
  • Sniper Ammo
  • Frag Grenade

With the need for mutant mushrooms to make anti-radiation shots, this should be a nice way to stock up when you’re in a rush. But remember that you can only purchase a limited amount of each item, and items may rotate in and out of stock, so it’s good to buy things before you need them.

📒 Bug Fixes



Buildings


◾ Base parts weren’t snapping together. Fixed it.

Enemies


◾ Enemies were popping through walls. They shouldn’t anymore.
◾ Animals weren’t making sounds while walking. You should hear bears sneaking up on you now.
◾ Animals and enemies weren’t moving their feet correctly when turning, or they seemed to be walking on ice. We put our foot down and stopped the problem.

Inventory


◾ Some people lost their protocols while trying to drag their protocol to the repair bench while their inventory was full. That won’t happen any more.

Other fixes


◾ Some containers where floating up in the air. We bolted them down so they’ll stay in place.

UI


◾ We fixed several small UI issues across the board.


Okay. That’s a wrap for this week.
I’ll see you on the servers!
- Director K

[OFFICIAL DYSTERRA COMMUNITY CHANNELS]
🔗 Steam Community Forum
🔗 Discord
🔗 YouTube
🔗 Twitter
🔗 Facebook
🔗 Twitch

📢 Notification of Maintenance at Feb 07th, 17:00 - 19:00(PST) & Update Details

📢Maintenance Guide📢


We will be proceeding with server maintenance soon. Maintenance will last for 2 hours.
The duration of the maintenance may be shortened or extended.

PST: Feb 07th, 17:00 - 19:00
CET: Feb 08th, 02:00 - 04:00
KST: Feb 08th, 10:00 - 12:00


Please make sure to move your character to a safer place before the maintenance.
Your character will fall asleep at that specific location when the maintenance starts.

1) Field resource nodes and item adjustment
    - Increased Wild Mutant Mushroom nodes
        
    - Battery pack lv. 1
        * Energy Recovery 20 → 25 
 
2) Item drop rate adjustment
    - Hyena Medical Cooler
        * Medical Shot Lv. 1 37.5%
        * Medical Shot Lv.2 12.5%
        * Field Medical Shot 25%
        * Anti Radiation Shot Lv.1 25%

    - Orbis Transport Box
        * Fine Cylinder 6.25%
        * Metal 12.5%
        * Fine Metal 12.5%
        * Fine Micropart 6.25%
        * Fine Electronic Textile 12.5%
        * Fine Bolt 12.5%
        * Orbis Satellite Terminal 37.5%

    - Orbis Gunshield Robot
        * Fine Metal X 2 about 13.33%
        * Fine Chip X 1 about 13.33%
        * Fine Resistor X 1 about 13.33%
        * Fine Lens X 1 about 13.33%
        * Chip X 2 about 13.33%
        * Sensor X 3 about 13.33%
        * Fine Electronic Textile 20%

    - Orbis Scout Robot
        * Fine Metal X 2 about 15%
        * Fine Chip X 1 about 15%
        * Fine Resistor X 1  15%
        * Fine Lens X 1 15%
        * Fine Sensor X 1 10%
        * Chip X 2 10%
        * Sensor X 3 10%
        * Fine Electronic Textile 10%

3) Item drop table adjustment
    - Juggeranut
        * Superior Metal 15 → 4
        * Superior Cylinder 5 → 4
        * Superior Bolt 20 → 10
        
    - Stomper
        * Removed Battery pack Lv.3
        
🔧Fixed Bugs🔧
1) Fixed not dropping Superior Bolt from Stompers
2) Recipe of recycle Superior Silicone Fabric and Fine Electronic Textiles are switched.
    * Superior Silicone Fabric → Fine Electronic Textiles X 2
    * Fine Electronic Textiles → Silicone Fabric X 5
3) Fixed holes and openings to prevent being stuck
4) Sound effect on wooden floor sounds like walking on metallic floor
5) Profile's "Terrasite Balance," and  "NPC Score" are not applied to the ranking multiplier
6) Fixed Mutant Guardians not being spawned at Chemochamber

[Patch Note] Our first Season 2 patch - Update Preview [02.07.2023]

Adjusted title due to the update on the patch schedule - 02.07.2023


Welcome to Dysterra!

We hope everyone had a fantastic time during the free weekend of Dysterra! It's been a true joy to welcome so many new players to the game, and we're grateful for their contributions in the forums. With their fresh perspectives and insightful feedback, we're able to continue improving the game and deliver an even better gaming experience. Thank you to all of our players, old and new, for your support!



As developers, our goal is to provide the best gaming experience possible in Dysterra. We’re continuously gathering feedback, analyzing gameplay data, and experimenting with new features and improvements. We’re dedicated to fixing bugs, balancing gameplay, and adding new content.

We appreciate your patience and your feedback as we work to make Dysterra better. Although some technical issues may take longer to resolve, please let us know if an issue is taking too long. Your feedback is a large part of our development process, and player feedback feedback lets us know what we’re doing right(or wrong).

With that said, this week’s patch is mostly aimed at fixing some common issues addressing drop rates.



📒 More Mutant Mushrooms


Exciting news regarding radiation shots!
We're adding nearly 100 new mutant mushroom spawning locations to help players craft more radiation shots when they need them. Raiding Orbis bases should be much easier now.


📒 Changes to Item Drop Rates


We're constantly adding new and exciting items to the game to keep things fresh and interesting for our players. But the influx of new items in our Season 2 update comes with the need to maintain balance in our drop tables. In order to ensure players can consistently obtain the items they're seeking when farming, we're taking the necessary steps to rebalance several of our container drop tables.

We understand that obtaining specific items can be an important part of the gaming experience, and we want to make sure that players are able to do so in a fair and consistent manner. By rebalancing the drop tables, we aim to strike a balance between excitement and accessibility, providing players with a more enjoyable and rewarding experience overall.



📒 Stronger Lv.1 Batteries


Batteries are now harder to craft with the added requirement of Lithium, meaning they are harder to get when you need them. To compensate for this, we’ve decided to enhance the power of Lv.1 batteries, increasing their energy points from 20 to 25.


📒 Optimizations


In response to single-player feedback, we're making adjustments to the number of resource nodes in single-player mode to better suit the solo experience. This update aims to provide a more optimized and enjoyable experience for players who prefer to journey through the game without other players attacking them.


📒 AI Optimization


To enhance overall gameplay, we’ve made some improvements to AI pathfinding. These updates ensure that AI characters can navigate the game world more effectively and efficiently, allowing them to reach their desired destinations with greater accuracy.


📒 Bug Fixes


◾ The recycler was spitting out the wrong items for a couple of materials. We’ve fixed it.

◾ We’ve patched up the Bunker to make sure people don’t get stuck in places they shouldn’t.

◾ A few facilities had an issue where the final boss wasn’t spawning. We had a chat with the NPCs, and they’ll be showing up for work from now on.

◾ A couple players weren’t able to rejoin their teams after leaving them. You should be able to play in full teams of 4 with no issue now.

◾ There was an issue with building restrictions for bases with multiple users where players would suddenly not be able to interact with a part of their base. That issue should now be a thing of the past.

That’s a wrap for this week.
Be sure to buy the game while it’s still on sale if you enjoyed it!

-Director K

[OFFICIAL DYSTERRA COMMUNITY CHANNELS]
🔗 Steam Community Forum
🔗 Discord
🔗 YouTube
🔗 Twitter
🔗 Facebook
🔗 Twitch

📢 Notification of Known Issues as of February 06th, 2023

Greetings, survivors!
This is Team Dysterra.

Some of the known issues have been resolved and improved through the last update on February 3rd 
and new issues to be resolved in the next update have been added. 
For more detailed update information, be sure to check out the 🔗Update Details!🔗

📢Notification of Known Issues for February 06th, 2023


Known issue notifications are to disclose the thoughts of the Dev team regarding errors that occur 
while installing or playing the game, in-game bugs, or status(progress). 
They will be announced as often as possible according to the progress of reports from players.

📌 Recently resolved or reflected 📌


✅ Equipment skins being locked ever after players received them
✅ Being unable to use protocols in the Underground area
✅ “*” sign displaying when entering a single-byte number in custom server names
✅ Triangle ceiling/floor dismantling when dismantling other building parts

🚧 Issues to be fixed in the next update 🚧


❗ The time of application of these fixes may be delayed depending on the priority, 
  but they will all be applied as soon as possible. 


🔧 Mutant Guardian NPCs not spawning at the last stage of Chemochamber

🔧 Characters being stuck at various locations in the underground zone

🔧 Landing on abnormal locations in the underground zone

🔧 Improvement on client crash issues

🔧 The issue of not being able to build foundations in some places after removing trees

🔧 The issue of Juggernaut and Grima being stuck in certain areas

🔧 Fixed the issue of players not being able to hear the sound of the vehicle while riding on them

🔧 Fixed an issue of wheels not moving while riding on the vehicle 

🔧 Minimized frame drop while playing the game.

🔧 Problem of character creation notation error in the lobby server list.

🔧 Gamepad support

🔧 Expansion of areas where you can build housing
  🎤Dev comments🎤
  💬 Currently, surrounding areas of major bases and facilities restrict players from building housing
        to prevent monopolization and abuse. However, since we received many complaints about the
        inconvenience these restrictions cause, we are considering reducing the restricted area and
        will be reflecting the reduction in our next update!

🔍 Content being fixed or being prepared


🧪 Abnormal movement/behavior of some animal NPCs
🎤Dev Comments🎤
  💬We are constantly checking the movement/attack patterns of NPCs.
    We will quickly identify what is causing the issue and fix it as soon as possible

🧪 Improving loading speed.
🎤Dev Comments🎤
  💬We are continuously working on optimization and other related issues to 
        reduce the time it takes to load servers and run game.

🧪 Difficulty level for field boss Juggernaut
🎤Dev Comments🎤
  💬 We have been getting reports about Juggernaut being too easy to take down, and 
        bugs that you can take advantage of by using surround walls. 
        Juggernaut will be back with better AI.

🧪 Considering providing a skill reset
🎤Dev Comments🎤
  💬 We have been getting complaints about not being able to reset your skills, and
        we are thinking about adding a skill reset method. For instance, 
        you would have to reset your skills by acquiring certain items through crafting or Facility raids. 

🧪 Fixed an issue where the character could not fully aim down below

🧪 Fixed an issue where the hotkey worked when using the search function on a workbench, etc.

🧪 Changing existing settings for Single Player mode

🎤Dev comments🎤
  💬We are considering a modification function for survivors who must have been frustrated
        because it was impossible to change the settings in the middle of Single Player mode.
        You can change the Single Player mode settings by modifying the contents 
        of the file located in the folder below.
  - Folder location: >\Dysterra\Dysterra\WorldSettings\SinglePlay.json

🧪 Planned improvements to the long crafting time of forges

  🎤Dev comments🎤
  💬The existing balance was set to encourage the forges to operate automatically while
  the player explores the world and loots major bases and facilities,
  but we are considering introducing the ‘Forge Upgrade System’ as quickly as possible
  to incorporate opinions from players.
  We will be back soon with better and hopefully more intuitive forges.


🚨 Issues that need to be reported 🚨



❗ These are the issues that are yet unknown with the exact type of occurrence, or something we need more reports on🙇‍♂️ 🔗Links to Customer Center

👁‍🗨 The issue of NPC AI when using Satellite Station debuff (EMP Shockwave)
- If you have a recorded video regarding the issue, please submit it through the customer center.

👁‍🗨 The issue of structures being left unrepaired when using a Buildingcore repair function
- Please submit a detailed explanation of the issue through the customer center.

👁‍🗨 The issue of quick slot and protocol settings are initialized when reconnecting to the server
- Please submit a detailed explanation of the issue through the customer center.

👁‍🗨 The issue that a wall, door, etc. could be installed on the opposite side of a closed door or window
- If you have a recorded video regarding the issue, please submit it through the customer center.

📖 Resolved/Reflected history 📖


✔ Fixed an issue that Vehicle's weapon decal is displays as wooden material decal
✔ Fixed issue that Hyena base does not have its marker displayed on the world map.
✔ Added base protection buffer time and display message and pop-up for base protection status
✔ Balanced the increase/decrease of the Terrafire eruption date when using the Facility Phase Controller
✔ Improved on chances of hacking Secure crates
✔ Fixed an issue that Buildingcore access is denied when other repeater was installed nearby

🗳️ Feature Upvote 🗳️


In the Feature Upvote, voting is currently underway for the following ideas,
so please vote and/or leave us comments.

🖋️ Displaying ‘Building cores’ range
🖋️ Competition on PVE servers
🖋️ Decorate characters
🖋️ Adding a "Rack"
🖋️ An Option to use Left-handed Mode
🖋️ Auto-snap function when installing the base
🖋️ Terrafire eruption period(cap adjustment, etc.)

📢 Notification of Maintenance at Feb 03rd, 01:00 - 03:00(PST) & Update Details

Our maintenance was completed earlier than the scheduled maintenance end time. You can join the game now!🤩




📢Maintenance Guide📢


We will be proceeding with server maintenance soon. Maintenance will last for 2 hours.
The duration of the maintenance may be shortened or extended.

PST: Feb 03rd, 01:00 - 03:00
CET: Feb 03rd, 10:00 - 13:00
KST: Feb 03rd, 18:00 - 20:00


Please make sure to move your character to a safer place before the maintenance.
Your character will fall asleep at that specific location when the maintenance starts.

🚧Update Details🚧


🔧 Fixed Bug 🔧


1) Bunker
    - Fixed the issue that Protocols are not usable at the bunker zone.

2) Crafting Recipes 
    - Workbench and Machine arm have different crafting recipe for Battery pack Lv.1
        * 3 Metal
        * 1 Lithium
    - BF Machete
        * Fixed required mateiral for crafting recipe.
        * 20 Rare Metal / 10 Rare Cylinder / 5 Rare Terrasite → 20 Rare Metal / 2 Fine Microparts 
3) Fixed Daily Quest
    - Fixed issue that Hemostatic shot and Fracture Healing shot are showing at the daily crafting mission objective.
        * Removed Hemostatic, Fracture Healing shot from Journal and Daily mission objective

4) NPC
    - Fixed issue that NPC's leg model is floating in mid air during attacking animation.

5) Skin
    - Fixed issue that unlocked skins are in locked status. 
    
6) System
    - Fixed issue that the Sound volume option is not being applied during the single play mode
    
We'll come back with a more stabilized and better gameplay environment after the maintenance.

Thank you, survivors!

📢 Notification of Maintenance at Feb 01st, 17:00 - 20:00(PST) & Update Details

📢Maintenance Guide📢


We will be proceeding with server maintenance soon. Maintenance will last for 3 hours.
The duration of the maintenance may be shortened or extended.

PST: Feb 01st 17:00 - 20:00
CET: Feb 02nd 02:00 - 05:00
KST: Feb 02nd 10:00 - 13:00



Please make sure to move your character to a safer place before the maintenance.
Your character will fall asleep at that specific location when the maintenance starts.

📍Link to Update related Patch Note📍



🔧 Content 🔧


1) New locations and NPCs
    - Bunker
        * Added new 2 NPCs 
            └ Talon Retcher
            └ Valiant
        * Added new resources
    - Hyena Den 
        * Added new 2 NPCs  
            └ Hyena Heavy Buster
            └ Hyena Heavy Assaulter
        * Added new resources
    - Chemochamber
        * Speculator 

2) Added new weapons
    - EL-1 Pistol / Rare / Ammo: 16 Rounds
        * Piercing: 0
        * Building Damage: 2%
        * Durability: 480
        * Crafting Recipe: Fine Metal 15 / Fine Microparts 3 / Fine Cylinder 2
        * Crafting time: 240 Seconds

    - P-38 Shotgun / Rare / Ammo: 16 Rounds 
        * Damage: 16
        * Piercing: 0
        * Building Damage: 1%
        * Durability: 100
        * Crafting time: 240 Seconds
        * Crafting Recipe: Fine Metal 20 / Fine Microparts 5 / Fine Cylinder 2

    - TAR-1A Assault Rifle / Rare / Ammo: 26 Rounds
        * Damage: 24
        * Piercing: 0
        * Building Damage: 6%
        * Crafting time: 240 Seconds 
        * Durability: 780
        * Crafting Recipe: Fine Metal 35 / Fine Microparts 5 / Fine Cylinder 6

    - Battle Hammer / Rare / Durability: 80
        * Damage : 90
        * Throwing Damage 108
        * Status effect: Fracture, 20 Fracture per hit
        * Building Damage: 0%
        * Crafting time: 240 Seconds 
        * Crafting Recipe: Fine Metal 20 / Fine Microparts 2

    - Great Battle Hammer / Epic / Durability: 100
        * Damage: 110
        * Throwing Damage 132
        * Status effect: Fracture, 30 Fracture per hit
        * Building Damage: 0%
        * Crafting Recipe: Superior Metal 3 / Superior Microparts 1 / Fine Titanium 2
        
3) New Ammo Type
    - Sniper Ammo
        * Recipe: Fine Metal
        * Crafting time: 5 Seconds
        * Crafting results: 5
        * Used By: Energy Sniper Rifle EVLA, NF-1W Sniper Rifle
        
4) Added New Armor sets
    - Nanite Sets
        * Nanite Helmet
            └ Recipe: Super Telephoto Lens 2 / Superior Metal 2 / Fine Titanium 1
            └ Crafting time: 360 Seconds
            └ Durability: 950
        * Nanite Jacket
            └ Recipe: Fine Titanium 3 / Superior Metal 3 / Superior Terrasite 1
            └ Crafting time: 360 Seconds
            └ Durability: 950
        * Nanite Pants
            └ Recipe: Fine Titanium 3 / Superior Metal 3 / Superior Terrasite 1 
            └ Crafting time: 360 Seconds
            └ Durability: 950
        * Nanite Boots
            └ Recipe: Fine Titanium 2 / Superior Metal 2
            └ Crafting time: 360 Seconds
            └ Durability: 950
    
    - Aegis Sets
        * Aegis Helmet
            └ Recipe: Super Telephoto Lens 2 / Superior Metal 2 / Fine Titanium 1
            └ Crafting time: 360 Seconds
            └ Durability: 1100
        * Aegis Jacket
            └ Recipe: Fine Titanium 4 / Superior Metal 3 / Superior Terrasite 1
            └ Crafting time: 360 Seconds
            └ Durability: 1100
        * Aegis Pants
            └ Recipe: Fine Titanium 4 / Superior Metal 3 / Superior Terrasite 1
            └ Crafting time: 360 Seconds
            └ Durability: 1100
        * Aegis Boots
            └ Recipe: Fine Titanium 2 / Superior Metal 2
            └ Crafting time: 360 Seconds
            └ Durability: 1100

    - Eisen Sets
        * Eisen Helmet
            └ Recipe: Super Telephoto Lens 2 Superior Metal 2 Fine Titanium 1
            └ Crafting time: 360 Seconds
            └ Durability: 850
        * Eisen Jacket
            └ Recipe: Fine Titanium 3 /  Superior Metal 4 Superior Terrasite 1
            └ Crafting time: 360 Seconds
            └ Durability: 850
        * Eisen Pants
            └ Recipe: Fine Titanium 3 /  Superior Metal 4 Superior Terrasite 1
            └ Crafting time: 360 Seconds
            └ Durability: 850
        * Eisen Boots
            └ Recipe: Fine Titanium 2 / Superior Metal 2
            └ Crafting time: 360 Seconds
            └ Durability: 850
                
    - Mirage Sets
        * Mirage Helmet
            └ Recipe: Super Telephoto Lens 2 / Superior Fiber 5 / Fine Titanium 1
            └ Crafting time: 360 Seconds
            └ Durability: 950
        * Mirage Jacket
            └ Recipe: Fine Titanium 3 / Superior Fiber 10
            └ Crafting time: 360 Seconds
            └ Durability: 950
        * Mirage Pants
            └ Recipe: Fine Titanium 3 /  Superior Fiber 10
            └ Crafting time: 360 Seconds
            └ Durability: 950
        * Mirage Boots
            └ Recipe: Fine Titanium 2 /  Superior Fiber 2
            └ Crafting time: 360 Seconds
            └ Durability: 950

5) Added New recovery item
    - System cooldown Pack
        * Recover 20 System Overload
    - Orbis Battery
        * Recover 30 System Overload, Lose 10 Health
    - O/S Data Rod
        * Recover 40 System Overload, Lose 20 Health
    - Field Medical Shot
        * Recover 60 Health
    - Battery Pack Lv.3
        * Recover 100 Energy
    - Trauma Pack
        * Recover 100 Health, 50 Fracture, 50 Bleeding
    - Power Drink
        * Recover 100 Health, 50 Bleeding
    - Canned Ham
        * Recover 20 Food
    - Canned Meat
        * Recover 20 Food Lose 5 Health
    - Canned Tomato
        * Recover 10 Food
    - Soda Cracker
        * Recover 10 Food, Lose 10 Health
    - Pocket Whiskey
        * Lose 10 Health, Recover 20 Fracture, 20 Bleeding
    - Chocolate Energy Bar
        * Recover 5 Food
    - Protein Energy Bar
        * Recover 5 Food, 5 Health
    - Antibiotic Capsule
        * Recover 10 Health
    - Hyena Drink
        * Recover 5 Food, 20 Health
    - Hemostatic Drug
        * Recover 5 Health, 10 Bleeding
    - Fracture Drug
        * Recover 5 Health, 10 Fracture
    - Hemostatic Tourniquet
        * Recover 50 Bleeding
    - Splint roll
        * Recover 50 Fracture
    - Vitamin Drink
        * Recover 30 Health
    - High Vitamin Drink
        * Recover 50 Food, 60 Health

🔧 Balance 🔧



1) Adjusted Melee weapon's throwing damage
    - Wrench: 80 → 42
    - Hammer: 80 → 36
    - Machete: 80 → 60
    - Battle Hammer: 80 → 108
    - BF Machete: 80 → 96
    - Tomahawk: 80 → 90
    - Cold Steel: 80 → 46
    - Great Battle Hammer: 80 → 132

2) Adjusted Base Protection System
    - Flexible cooldown
        * The cooldown will be judged by base protection time
            └ For example if the protection time is used for 12 hrs from maximum 24 hours, then the time is used for 50%. 
              Therefore, the 50% will be applied to the maximum cooldown time of 6 hours.
              This makes 3 hours of cooldown time for the Base protection system.
        * If survivor shuts down the protection system during the buffer time, the 2 hours cooldown will be applied.

3) Maximum base enhance rank and building recipe improvements
    - Now all the building parts could be enhanced until Lv.4
    - New material "Bolt" will be required to build or to enahnce the building parts.

4) Adjusted Turret HP
    - Turret Lv.1: 550 → 900
    - Energy Turret Lv.1: 600 →  1000
    - Shotgun Turret Lv.1: 650 → 1050
    - Turret Lv.2: 650 → 1250
    - Energy Turret Lv.2: 700 → 1400
    - Shotgun Turret Lv.2: 750 → 1500
    - Turret Lv.3: 750 → 1750
    - Energy Turret Lv.3 800 → 2000
    - Shotgun Turret Lv.3:850 → 2100

5) Ranking Improvement
    - Ranking points will receive bonus multiplier by type of Server
        * PVE: X 1 times, PVP: X 1.5 times, Hardcore: X 2.3 times
        * Only NPC, Building, Harvesting, Terrasite transmitting, PVP Points will be effected by bonus.
        * The Ranking bonus points will be caculated every hour when the information is renewed.
    - Ranking Resets
        * All former season's Global, Server rankings will be reset.
        * After Season 2 update, the new ranking points will be applied to Season 2 Rankings.
        
6) Quest Update
    - Quest Adjustments
        * Heal protocol crating quest
            └ Adjusted Quest objective: Craft 1 Heal protocol → Craft 1 Heal or Dash protocol
        * Combat - Orbis Quest
            └ Adjusted Quest objective: Defeat 1 Orbis Scout Robot, 1 Orbis Gunshield Robot → Harvest 1 Orbis Quest item
        * Combat - Hyena Quest
            └ Adjusted Quest objective: Defeat 1 Hyena Scout, 1 Hyena Gunshielder → Harvest 1 Hyena Terrasite deposit, Defeat 1 Hyena Heavy Raider
        * [Sub] Building Tutorial
            └ Adjusted Quest condition: Machine Arm skill Lv.2 → Lv.3
    - New Quest
        * Healing shot crafting quest
            └ Quest objective: Craft 1 Healing shot Lv.1
    - New event
        * Added Hyena Squad leader portal at Hyena base.

🔧 ETC 🔧


1) Added Streamer mode
    - Hiding server's name and World life span at game lobby
    - Anonymize the Survivor's nickname
    - Hide Survivor's coordinate and map at specific location.
2) Updated Weapon, Armor, Build parts Recipe.
3) Adjusted some of the NPC, BOX item and adjusted the loot chance.


🔧 UI 🔧


1) UI Improvements
    - Added Ammo gauge at firearms.
    - Added possesion counts on throwables and consumables
    - Added machine arm experiance gauge
        * it is located middle bottom of screen, above to quick slots.

2) Displaying target location at Tutorial
    - The map will now display required NPC or resources during Tutorial or daily mission
    - The Survivor also could create custom indicator by selecting the item in Journal
    
3) Detailed Information
    - The Survivor could add maximum 3 indicators in the map display
        * Tutorial: Yellow
        * Daily: Blue
        * Custom indicator: White
    - Survivor could save maximum 10 custom indicator in the custom indicator list.
    
4) The Danger zone is adjusted by event update.
5) The Lobby will display server information when clicking official server in lobby.

🔧 Fixed Bug 🔧


1) Fixed issue that the Ranking users name is not displayed after escape.
2) Fixed issue the sheild is not showing when using the shield protocol
3) Fixed issue that the custom world's server life span is not being displayed
4) Fixed issue that all the sount setting values goes to 0 except the master volume
 

🔧Known Issue🔧


1) Bleeding shot and Fracture shot is showing at the daily crafting mission objective.
The above issue will be fixed at next maintenance.

We'll come back with a more stabilized and better gameplay environment after the maintenance.

Thank you, survivors!

Patch Note: What’s in Season 2? - Update Preview [02.01.2023]

Greetings from Orbis!!

We’re so close to the update !! We’re in full crunch at our offices and are doing our best to make sure everything is as perfect as possible. There’s a lot to unpack in this update, so I’ll fit as much in as possible.

A quick rundown of what’s in store: 2 brand new underground areas to explore (one PvP, and one PvE solo area), new map functionality, 22 new recovery items, 3 new guns, 2 new melee weapons, 4 new sets of armor, a new ammo type, new Hyena NPCs, new mutant NPCs, a turret buff, level 4 base parts, streaming mode, debuffs to base protection, and big changes to how global rankings are calculated.

We’re still in early access, but I really think this Season 2 update will bring us a lot closer to where we want the game to be. I’d love to hear your feedback so be sure to head over to our discord and mention one of the devs (@Dev_Armond, etc.) and let us know what needs fixin’!

📒Two New Areas to Explore



◾ The Bunker




The first underground area is a free-for-all space where you will very likely run into other players. If you go deep enough, you’ll run into new mutants that may just end your exploration if you’re not careful. There are entrances all around the map, so you’ll never have to look far to find a way in. Once you’re in, however, you can’t turn back around and run away. You’ll need to find the exit if you want to keep all of your stuff, so be careful.

◾ The Hyena Den





The second underground area is a private instance where you won’t run into anyone else. You can test your mettle against new Hyena bosses, and improve your gear when you’re done with all the new loot you picked up. Like the Bunker, you’ll have to go through it and find the exit if you want to live to tell the tale of your bravery.

📒 Tutorial Updates


The tutorial(known in-game as the Mission Guide) is usually the fastest way to understand the basics of any game. We've made several small improvements to make the tutorial more effective at assisting new players. The largest one is an item frequency map overlay that will show where an item is likely to be found. If you don’t know where you find something, this should help point you in the right direction.



It’s also available in the journal. If you’re farming for a specific item or two, you can find the item in your journal, and check the “Display on world map” button. You’ll then be able to see the item’s drop locations on your map.

Note: Items are randomly distributed into their respective container(s), so you’ll have to display the item’s corresponding container(s) on your map when you’re looking for it. And in case you’re wondering, you can display multiple container distributions on your map simultaneously.

📒 UI Upgrades - Skill Level Progress


You can now see your skill level progress more easily. We’ve added a progress bar to your hot key menu to make it more convenient to check your progress to unlocking that next skill point.



📒 Increased Crafting Times


Crafting differences before were small, but we’ve increased the crafting times for weapons and armor to reflect their corresponding tier levels.

Level 1 : 30 seconds
Level 2 : 1 minute
Level 3 : 4 minutes
Level 4 : 6 minutes
Level 5 : 10 minutes

📒 22 New Recovery Items


We’ve added 22 new items to help you recover from all types of status effects. Some notable items are:

◾Orbis Battery: You can reduce system overload cooldown time at the cost of a small amount of HP.
◾Pocket Whiskey: You’ll heal bleeding and fractures, but lose some HP.
◾Battery Pack Lv.3: double the charge of a Lv.2 Battery
◾Vitamin Drink: Heals health
◾Trauma Pack: Heals health, bleeding, and fractures

📒 3 New Guns



◾ EL-1 Pistol (Bellatrix)





A stronger tier-3 pistol. It may look like it packs a weaker punch than the tier-2 energy pistol, but its larger magazine and the ability to burst fire 3 shots at a time will make your enemies think twice about chasing after you.

◾ P-38 Shotgun (Tirador)





A cheaper double-barreled shotgun for players that need a shotgun quick. You only have two shots before you need to reload, so it’s best for picking off enemies one by one, or as a backup weapon when you’re in a jam.

◾ TAR-1 Assault Rifle (Thundershower)





This tier-3 rifle combines the power of a regular assault rifle with the firing speed of a submachine gun. It has fewer rounds than a basic tier-2 submachine gun, but each bullet gives more damage.

📒 2 New Melee Weapons



◾ Battle Hammer





The Battle Hammer is a craftable, and repairable!, weapon that is stronger than a cyclops claw. It may swing slowly, but each hit will give your opponent the fracture status effect. The more hits you land, the more slowly your opponent will move, allowing you to get more hits in!

◾ Great Battle Hammer





A stronger version of the basic battle hammer, this hammer gives the fracture effect, slowing your opponent’s escape. You could also use it on powerful enemies to slow their approach and use that extra time to reload or heal.

📒 New Ammo Type


Sniper Ammo. Ammo strategies in the game needed some complexity, so we’ve added a separate ammo for snipers.

📒 4 New Sets of Armor (4 pieces each)




(From left to right: Nanite, Mirage, Eisen, Aegis)

We’ve added four new sets of tier-4 armor. Each 4-piece set has its own strengths and weaknesses, so choose carefully when you’re dressing for your next outing.

📒 New Hyena NPC: Hyena Heavy Assaulter





We’ve also added a new Hyena spot event. In a small number of bases, you’ll run across the Hyena Heavy Assaulter. We hope he’ll add more variety to the PvE landscape of Dysterra.

📒 Stronger Turrets = Better Offline Defense


We’ve strengthened turret HP across the board to improve offline base defense. Some turrets now have over double their initial HP, so don’t be afraid to add a few more to your base before you log off!

📒 New Building Ingredients


We wanted to add some depth to the building process. Before, you could build everything with basic farmable resources, but now you’ll need screws to hold things together. You can’t craft them, so you’ll have to go find them in lower tier buildings if you want to add something to your base.

📒 Level 4 Housing Upgrade


We’ve added a level 4 upgrade option to most base building components. We’re hoping the level 4 design let’s people know that you have a lot of valuable goodies inside your base. I think it’ll be more fun to let you see for yourself in-game what a level four base looks like!

📒 Streaming Mode





To make playing Dysterra as stress-free as possible for all of our amazing streamers, we’ve added a “Streaming Mode” to the options menu.

Currently, activating it will do three things: replace all player nicknames with false nicknames, hide server names in the lobby server menu, and also hide the location of your core.

📒 Base Protection Changes!


Base protection is a great way for new or casual players to get used to the game without fear of losing progress due to offline raiding. The feature seemed a bit OP, so we made it so that you can’t do anything productive while your base protection is active.

That means you can’t craft, recycle, repair, open a chest, or even open a door. You can turn base units like electric floors on and off, and you can charge your core with any terrasite on your character.
But don’t worry! You won’t deactivate it if you click on something by accident. If you try to do something, you’ll get a pop up notification asking if you’d like to disable base protection.

📒 Cooldown times reflect usage


In our last patch, cooldown times for base protection were locked at 6 hours. We don’t want people waiting 6 hours if they press the button by accident. That’s why we also planned a dynamic cooldown time with a minimum cooldown of 2 hours. So if you have an initial protection time of 14 hours, and you turn it off after 7 hours(50% of total protection time), you’ll only have to wait 3 hours to turn it back on again(50% of total cooldown time).

📒 PvE / PvP Global Rankings





During the course of a season, a player might join several different server types. We want a player’s global ranking to reflect their overall skill in the game, but we also don’t want to discourage players from trying out PvE or Hardcore if they feel like it.

That’s why we’ve added weights to the points.
PvE will be scored in the global rankings exactly the same way as it is now.
PvP will have a x1.5 weight on any points earned.
Hardcore will have a x2.3 weight on any points earned.

These numbers are a starting point. We might fiddle with the exact weights down the line if it seems necessary, but for the most part they should stay similar to where they are now.

That was a lot!! But there’s even more that I didn’t mention, so be sure to hop on the servers and see what’s new and how much has changed in the game.

Good luck out there!
- Director K

[OFFICIAL DYSTERRA COMMUNITY CHANNELS]
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