Greetings, survivors!
This is Team Dysterra.
Some of the known issues have been resolved and improved through the last update on February 15th
and new issues to be resolved in the next update have been added.
For more detailed update information, be sure to check out the 🔗Update Details!🔗
📢Notification of Known Issues for February 15th, 2023
Known issue notifications are to disclose the thoughts of the Dev team regarding errors that occur while installing or playing the game, in-game bugs, or status(progress).
They will be announced as often as possible according to the progress of reports from players.
📌 Recently resolved or reflected 📌
✅ Mutant Guardian NPCs not spawning at the last stage of Chemochamber
✅ “*” sign displaying when entering a single-byte number in custom server names
✅ Triangle ceiling/floor dismantling when dismantling other building parts
✅ Characters being stuck at various locations in the underground zone
🚧 Issues to be fixed in the next update 🚧
❗ The time of application of these fixes may be delayed depending on the priority,
but they will all be applied as soon as possible.
🔧 Receiving items as stacked and being unable to divide by using shift key
when purchasing multiple items from the Terrasite trasmitter.
🔧 Abnormal hit sound effect on Geolab's sliding door
🔧 Constant energy consumption after using Air Glide skill
🔧 Electric barrier remains active until the Mutant Guardian's dead body gets looted and vanished.
🔧 Unable to purchase limited items from Terrasite transmitter.
🔧 The issue of not being able to build foundations in some places after removing trees
🔧 The issue of Juggernaut and Grima being stuck in certain areas
🔧 Fixed the issue of players not being able to hear the sound of the vehicle while riding on them
🔧 Fixed an issue of wheels not moving while riding on the vehicle
🔧 Minimized frame drop while playing the game.
🔧 Problem of character creation notation error in the lobby server list.
🔧 Gamepad support
🔧 Expansion of areas where you can build housing
🎤Dev comments🎤
💬 Currently, surrounding areas of major bases and facilities restrict players
from building housing to prevent monopolization and abuse.
However, since we received many complaints about the inconvenience these
restrictions cause, we are considering reducing the restricted area
and will be reflecting the reduction in our next update!
🔍 Content being fixed or being prepared
🧪 Abnormal movement/behavior of some animal NPCs
🎤Dev Comments🎤
💬We are constantly checking the movement/attack patterns of NPCs.
We will quickly identify what is causing the issue and fix it as soon as possible
🧪 Improving loading speed.
🎤Dev Comments🎤
💬We are continuously working on optimization and other related issues to
reduce the time it takes to load servers and run game.
🧪 Difficulty level for field boss Juggernaut
🎤Dev Comments🎤
💬 We have been getting reports about Juggernaut being too easy to take down,
and bugs that you can take advantage of by using surround walls.
Juggernaut will be back with better AI.
🧪 Considering providing a skill reset
🎤Dev Comments🎤
💬 We have been getting complaints about not being able to reset your skills, and we are thinking
about adding a skill reset method. For instance, you would have to reset your skills
by acquiring certain items through crafting or Facility raids.
🧪 Fixed an issue where the character could not fully aim down below
🧪 Fixed an issue where the hotkey worked when using the search function on a workbench, etc.
🧪 Issues with installations being installed improperly
🎤Dev comments🎤
💬We are considering improvements for issues such as not being able to place items
like the Workbench close to the walls, and not being able to automatically align
these benches in the direction where the character is looking at.
🧪 Changing existing settings for Single Player mode
🎤Dev comments🎤
💬We are considering a modification function for survivors who must have been frustrated
because it was impossible to change the settings in the middle of Single Player mode.
You can change the Single Player mode settings by modifying the contents of the file
located in the folder below.
- Folder location: >\Dysterra\Dysterra\WorldSettings\SinglePlay.json
🧪 Planned improvements to the long crafting time of forges
🎤Dev comments🎤
💬The existing balance was set to encourage the forges to operate automatically while
the player explores the world and loots major bases and facilities,
but we are considering introducing the ‘Forge Upgrade System’ as quickly as possible
to incorporate opinions from players.
We will be back soon with better and hopefully more intuitive forges.
🚨 Issues that need to be reported 🚨
❗ These are the issues that are yet unknown with the exact type of occurrence, or something we need more reports on🙇♂️ 🔗Links to Customer Center
👁🗨 The issue of NPC AI when using Satellite Station debuff (EMP Shockwave)
- If you have a recorded video regarding the issue, please submit it through the customer center.
👁🗨 The issue of structures being left unrepaired when using a Buildingcore repair function
- Please submit a detailed explanation of the issue through the customer center.
👁🗨 The issue of quick slot and protocol settings are initialized when reconnecting to the server
- Please submit a detailed explanation of the issue through the customer center.
👁🗨 The issue that a wall, door, etc. could be installed on the opposite side of a closed door or window
- If you have a recorded video regarding the issue, please submit it through the customer center.
👁🗨 Mutant Guardians respawn at the same location, If they are killed outside of the core room
- If you have a recorded video regarding the issue, please submit it through the customer center.
📖 Resolved/Reflected history 📖
✔ Landing on abnormal locations in the underground zone
✔ Being unable to use protocols in the Underground area
✔ Equipment skins being locked ever after players received them
✔ Fixed an issue that Vehicle's weapon decal is displays as wooden material decal
✔ Fixed issue that Hyena base does not have its marker displayed on the world map.
✔ Added base protection buffer time and display message and pop-up for base protection status.
✔ Balanced the increase/decrease of the Terrafire eruption date when using the Facility Phase Controller
✔ Improved on chances of hacking Secure crates
✔ Fixed an issue that Buildingcore access is denied when other repeater was installed nearby
In the Feature Upvote, voting is currently underway for the following ideas,
so please vote and/or leave us comments.