Dysterra cover
Dysterra screenshot
Genre: Shooter, Simulator, Adventure

Dysterra

📢 Season 2 attendance event announcement.

Hello, Survivors

Season 2 will begin with the next maintenance!
To celebrate the free weekend event with Season 2 update, we would like to present you with special skin - The SUBMACHINE GUN [Skull - Black].

The firearm skin is available to those who attend during the event and will be presented at the first maintenance after the event is ended

Don't forget to check the new Season 2 Twitch event!

📌 Attendance event schedule


PST 2nd Feb 2023 10:00 - 9th Feb 2023 10:00
CET 2nd Feb 2023 19:00- 9th Feb 2023 19:00

📒 Attendance event reward



SUBMACHINE GUN [Skull - Black]

💬  Event condition


- The attendance event require to log-in to the game during the event period.
    * The condition is that the Survivor must see the lobby announcement or the attedance point reward pop-up UI.
- Event reward will be given after the 3rd week of the February maitenance.
    * The reward schedule may adjusted due to the maintenance schedule.

📢Dysterra Free weekend event announcement

Hello Survivors!

Starting on February 2nd at 10:00 AM (PST), Dysterra will be starting 'Free weekend' event. 

During the event period, anyone who would like to play Dysterra will be granted access to all of our content without any limitations.

If you would like to play Dysterra with your friends, this is your chance! 
Please spread the word about the event and try Dysterra with your fellow mates. 

We will also be offering a 30% discount until the 9th, so be sure not to miss this opportunity! 

Detailed schedules for the event are as follows.

📢Free weekend event📢



PST February 2nd 10:00 - February 6th 10:00
CET February 2nd 19:00 - February 7th 19:00
KST February 3rd 03:00 - February 6th 03:00


📢Steam discount event📢



PST February 2nd 10:00 - February 9th 10:00
CET February 2nd 19:00 - February 9th 19:00
KST February 3rd 03:00 - February 10th 03:00


https://store.steampowered.com/app/1527890


📢FAQ📢



1. Will the game be available after the Free weekend event?
→ When the event ends, you will need to purchase Dysterra in order to play.

2. What will happen to my character when the event ends?

→ In Dysterra, characters are reset when Terrafire erupts, you can find further details in the following guide, please check out the 'Terrafire' section.

https://steamcommunity.com/sharedfiles/filedetails/?id=2420238499

3. I am having problems with installing the game, are there any ways to fix these issues? 

→ We have prepared some guides to help you solve these issues during game installation. Please refer to the following guide.

Link: https://kakaogames.oqupie.com/portals/1489/articles/40197

If the above guide does not resolve your problems, please ask for help through 1 on 1 inquiry from the link down below. 


Link: https://kakaogames.oqupie.com/portals/1489/articles/40198


You could also find the latest news of Dysterra and its official communities in the link down below.

[OFFICIAL DYSTERRA COMMUNITY CHANNELS]
🔗 Steam Community Forum
🔗 Discord
🔗 YouTube
🔗 Twitter
🔗 Facebook
🔗 Twitch

📢 Notification of Known Issues as of January 27th, 2023

Greetings, survivors!
This is Team Dysterra.

Some of the known issues have been resolved and improved through the last update on January 26th and new issues to be resolved in the next update have been added. For more detailed update information, be sure to check out the 🔗Update Details!🔗

📢Notification of Known Issues for January 27th, 2023📢


Known issue notifications are to disclose the thoughts of the Dev team regarding errors that occur while installing or playing the game, in-game bugs, or status(progress). They will be announced as often as possible according to the progress of reports from players.

📌 Recently resolved or reflected 📌


✅ Fixed an issue where “*” was displayed when entering a single-byte number in a custom server name
✅ Fixed an issue that triangle ceiling/floor dismantles along when dismantling other building parts
✅ Fixed an issue that Vehicle's weapon decal is displays as wooden material decal
✅ Fixed issue that Hyena base does not have its marker displayed at the world map.
✅ Added base protection buffer time and display message and pop-up UIs base on base protection status.

🚧 Issues to be fixed in the next update 🚧


The time of application of these fixes may be delayed due to the priority of the update preparation process, but they will all be applied as soon as possible.


🔧 An issue where foundations cannot be installed in some places after removing trees

🔧 An issue where Boss NPC Juggernaut and Grima get stuck in a certain area

🔧 Fixed an issue where players other than the driver could not hear the sound of the car and the wheels would not move when riding in a vehicle

🔧 Minimized frame drop while playing the game.

🔧 Problem of character creation notation error in the lobby server list.

🔧 Planning to improve Gamepad support

🔧 Expansion of the area available for housing construction is in progress
  🎤Dev comments🎤
  💬Currently, major buildings (major bases and facilities) are restricted from being built to
  prevent monopolization and abuse by some users. However, since we are aware of the
  inconvenience caused to survivors, we are considering reducing the restricted area
  and will reflect some in the next update.

🔍 Content being fixed or being prepared 🔍


🧪 Abnormal movement/behavior of some animal NPCs
  🎤Dev Comments🎤
  💬We are constantly checking movement/attack patterns for NPCs.
  We will quickly identify the cause of the issue and notify you.

🧪 Improving loading speed.
  🎤Dev Comments🎤
  💬We are continuously working on optimization and related issues to reduce the time
  necessary to load servers and run game.

🧪 Difficulty level problem for field boss juggernaut
  🎤Dev Comments🎤
  💬We are working on the problem that it was too easy to target by advantaging some terrain,
  and Juggernaut will be back to survivors with an improvement.

🧪 Considering providing a skill reset method
  🎤Dev Comments🎤
  💬We sympathize with the need for a skill reset, and we are thinking about how we would
  apply it on Dysterra. For example, we are reviewing a way to reset skills by acquiring items
  through crafting or Facility raids.

🧪 Fixed an issue where the character could not aim below fully

🧪 Fixed an issue where the hotkey worked when using the search function on a workbench, etc.

🧪 Issues with installations being installed improperly
  🎤Dev comments🎤
  💬We are considering improvements for issues such as not being able to place items
  like a workbench very close to the walls or automatically aligning depending on the direction
  the character is standing.

🧪 Changing existing settings for Single Player mode
  🎤Dev comments🎤
  💬We are considering a modification function for survivors who must have been frustrated
  because it was impossible to change the settings in the middle of Single Player mode.
  You can change the Single Player mode settings by modifying the contents of the file located
  in the folder below.
  - Folder location: >\Dysterra\Dysterra\WorldSettings\SinglePlay.json

🧪 Planned improvements to the long crafting time of forges
  🎤Dev comments🎤
  💬The existing balance was set to encourage the forges to operate automatically while
  the player explores the world and loots major bases and facilities,
  but we are considering introducing the ‘Forge Upgrade System’ as quickly as possible
  to incorporate opinions from players.
  We will be back soon with better and hopefully more intuitive forges.

🧪 Minimized frame drop while playing the game.

🧪 Problem of character creation notation error in the lobby server list.

🧪 Planning to improve Gamepad support

🧪 Expansion of the area available for housing construction is in progress
  🎤Dev comments🎤
  💬Currently, major buildings (major bases and facilities) are restricted from being built to
  prevent monopolization and abuse by some users. However, since we are aware of the
  inconvenience caused to survivors, we are considering reducing the restricted area,
  and will reflect some in the next update.

🚨 Issues that needs to be reported 🚨


These are issues that are yet unknown with the exact type of occurrence, or something we need more reports on🙇‍♂️
 🔗Links to Customer Center


👁‍🗨 The issue of NPC AI when using Satellite Station debuff (EMP Shockwave)
- If you have a specific implementation method or video for the above issue, please submit it through the customer center.

👁‍🗨 The issue of structures being left unrepaired when using a Buildingcore repair function
- Please submit a detailed explanation of the above issue through the customer center.

👁‍🗨 The issue of quick slot and protocol settings are initialized when reconnecting
- Please submit a detailed explanation of the above issue through the customer center.

👁‍🗨 The issue that a wall, door, etc. could be installed on the opposite side of a closed door or window
- If you have a specific implementation method or video for the above issue, please submit it through the customer center.

📖 Resolved/Reflected history 📖


✔ Balanced the increase/decrease of the Terrafire eruption date when using the Facility Phase Controller
✔ Improved chance of hacking Secure crates additionally
✔ Fixed an issue where Buildingcore access was denied when another user installed a repeater nearby
✔ Increased Forge energy consumption level
✔ Fixed an issue where an attempt to farm an item fails even after securing a space in the inventory
✔ Fixed an issue where the Sliding Door degrades even with the Buildingcore energy
✔ Fixed an issue of Proto-Juggernaut's right-click attack (missile barrage) doesn't cause damage

🗳️ Feature Upvote 🗳️


In the Feature Upvote, voting is currently underway for the following ideas,
so please vote and/or leave us comments.

[Dev Note] Getting Ready for Season 2

It’s almost time for Season 2!!!!

We know you’re curious about what a new Season will mean for you, your rankings, and for the player base as a whole. This week’s dev note will hopefully dispel any questions or concerns you have about what’s going to happen next week when we update the servers.



📒 When?


If all things go smoothly, we’re planning to update the servers on February 1st. If nothing goes to plan, and everything goes sideways, we’ll update on February 2nd at the latest.

📒 Server Updates



  • All servers will be wiped during maintenance. Any progress you have will disappear during the wipe.
  • Following maintenance, each region will have two server options: a PvP server & a PvE server
  • Select region(s) may also have a hardcore server.

📒 My Ranking (and Achievements)



  • All global and server rankings and related scores will be reset during server maintenance.
  • For ranking purposes, any points earned before the scheduled maintenance on February 1st will be reflected in Season 1 rankings. Season 2 will begin immediately after we complete maintenance and the servers reopen.
  • Season 1 points and rankings will in no way affect Season 2 points or rankings.
  • Rankings from previous global seasons will eventually be visible from a drop down menu in your player profile sometime following the February 1st update but not right away. Server specific rankings will be lost forever, so be sure to take a screenshot if you want to compare your progress across seasons.

📒 Skins & Terrapoints



  • You’ll keep all of your current TP(terrapoints) as well as any skins you’ve acquired through lobby chests or Twitch drops.

📒 Steam Achievements



  • We’ll be updating our current steam achievement requirements, but never fear! You’ll keep all current steam achievements regardless of any changes to their requirements.

📒 What kind of content can I expect in the update?


You’ll have to wait until next Tuesday’s patch/update note to find out. But I can assure you that we have lots of new items, new NPCs, plenty of underground space to explore, and hopefully an influx of new players to keep you on your toes.


That’s all I can think to say. If there’s anything else you think I should have mentioned, ask one of the devs or moderators on our Discord server.

I’ll see you next week with all the juicy details about Season 2.
- Director K

[OFFICIAL DYSTERRA COMMUNITY CHANNELS]
🔗 Steam Community Forum
🔗 Discord
🔗 YouTube
🔗 Twitter
🔗 Facebook
🔗 Twitch

Notification of Maintenance at Jan 26th, 01:00 - 03:00(PST) & Update Details

Our maintenance was completed earlier than the scheduled maintenance end time. You can join the game now!🤩




📢Maintenance Guide📢


We will be proceeding with server maintenance soon. Maintenance will last for 2 hours.
The duration of the maintenance may be shortened or extended.

PST: Jan 26th, 03:40 - 05:40
CET: Jan 26th, 12:40 - 14:40
KST: Jan 26th, 20:40 - 22:40



Please make sure to move your character to a safer place before the maintenance.
Your character will fall asleep at that specific location when the maintenance starts.

📍Link to Update related Patch Note📍



🚧Update Details🚧


🔧Balance🔧


1) Base protection system improvement
    - Base protection buffer time is added
        * When using base protection function, it will take 5 minutes to activate the protection.
    - Base protection event notice is added
        * The base protection notice will be displayed base on its status.
            └ When Base protection is available.
            └ When base protection buffer time begins.
            └ When Base protection activates.
            └ When Base protection cool down begins.
        * The pop-up screen will be shown when Base protection begins and ends

We'll come back with a more stabilized and better gameplay environment after the maintenance.

Thank you, survivors!

[Patch Note] Addition to Housing Protection - Update Preview [01.26.2023]

Hello survivors!

Many of you may have tried out the housing protection feature we added in our last update. The housing protection feature we put out last week wasn’t the full vision of what we initially planned, so we’re putting the last of our planned features in this week.

We’re actively listening to your feedback and are planning to modify housing protection to better suit player needs, but we wanted to push out the last of our initial design first. I’m hoping to start making some initial balancing changes next week with our major update.



We’ve only made 2 modifications to housing protection:

📒 It won’t start immediately


We’ve added a 5 minute grace period between pressing the “start protection” button and the protection effect going into effect. Anyone looking at the base in question will clearly know that the button has been pressed and that they’ve got 5 minutes to finish up what they’re doing and get out.

📒 Notification of Base Protection Status


Lastly, we’ll let you know in-game when the status changes in the following four ways.

First, to let you know that protection will begin soon(not right away).
Second, when protection begins.
Third, when the cooldown begins.
And fourth, when protection is available again.

Remember that if you are registered to a core, you’ll also be notified when your friend does any of the above.

We’re saving all of our other exciting changes for our major update next week. Keep your eyes peeled for news about the transition from Season 1 into Season 2.

See you soon!
-Director K

[OFFICIAL DYSTERRA COMMUNITY CHANNELS]
🔗 Steam Community Forum
🔗 Discord
🔗 YouTube
🔗 Twitter
🔗 Facebook
🔗 Twitch

[Dev Note] Season 2 starting soon!

Greetings from Orbis!

Woah!! It’s been almost 2 months since we released into early access. It was a rough start with all of the hackers, cheaters, and server issues, but we’ve ironed all of that out now, and are looking to start fresh with Season 2: Forgotten Ruins!!!

Season 2 will be bringing with it quite a few changes. You’ll be getting two new underground areas to explore, new Hyena NPCs, and even new mutant NPCs. We’re also doing our first total rankings reset, as well as including a lot of smaller improvements that we can dig into later.

The Bunker



The first underground area is a free-for-all space where you will very likely run into other players. If you go deep enough, you’ll run into new mutants that may just end your exploration if you’re not careful. There are entrances all around the map, so you’ll never have to look far to find a way in. Once you’re in, however, you can’t turn back around and run away. You’ll need to find the exit if you want to keep all of your stuff, so be careful.

The Hyena Den



The second underground area is a private instance where you won’t run into anyone else. You can test your mettle against new Hyena bosses, and improve your gear when you’re done with all the new loot you picked up. Like the Bunker, you’ll have to go through it and find the exit if you want to live to tell the tale of your bravery.

Release Date?


We’re aiming for February 1st or 2nd(Wednesday or Thursday) as the release date, so keep your eyes peeled for the official release notice on our Discord news channel.

What about existing servers?


We’re still working out the nitty gritty about how we’ll be applying the update to worlds that are still in-progress. We’ll post the specifics about our plans regarding updating servers next week. But I can tell you now that we’re planning to open PvP, PvE, and hardcore servers for each region, so you won’t have to wait to test out the new content.

What about my ranking?



We’re figuring out a way to keep rankings from past seasons visible. I’ll let you know once it’s we’ve officially decided on how we’ll do that.


That was a lot to cover, but I wanted to keep it short and simple.
You can @mention the devs in our discord channel (ex: @Dev_Armond) if there’s something you don’t understand about the update. This is our first time doing a major update, so we’re welcome to constructive feedback.

See you next week!
- Director K

[OFFICIAL DYSTERRA COMMUNITY CHANNELS]
🔗 Steam Community Forum
🔗 Discord
🔗 YouTube
🔗 Twitter
🔗 Facebook
🔗 Twitch

Notification of Maintenance at Jan 19th, 01:30 - 03:30(PST) & Update Details

Our maintenance was completed earlier than the scheduled maintenance end time. You can join the game now!🤩




📢Maintenance Guide📢


We will be proceeding with server maintenance soon. Maintenance will last for 2 hours.
The duration of the maintenance may be shortened or extended.

PST: Jan 19th, 01:30 - 03:30
CET: Jan 19th, 10:30 - 12:30
KST: Jan 19th, 18:30 - 20:30



Please make sure to move your character to a safer place before the maintenance.
Your character will fall asleep at that specific location when the maintenance starts.

🔧Balance🔧
1) Added New feature
    - Base protection
        * When activating Base Protection the base structure and installations will not going to be damaged except the Mine, Turret, Electric floor and electric fences. 
        * The Base Protection sustains maximum 24 hrs and minimum as 3 hrs
            └ The more blocks and installations used in the base the less protection time will be.
        * The Cooldown time for base protection requires 6 hrs
        * The base with base protection activated will show special shimmerling patterns.
        * The Base protection feature will act by building cores.
2) Adjust on the maximum skill level of the machine arm skill 87 → 84

🔧ETC🔧
1) Added new server
    - Due to the end of the No raid Test server's end, the normal PVP-1 at North America will be added again.
        * New Server
            └ North America PvP -1

🔧UI🔧
1)Chat
    - Added recent private chat user name list
    - Added block survivor chat feature
        * Message, Team invitation, Admin invitation

🔧Fixed Bugs🔧
1) Fixed an issue where the triangle ceiling broken down while being sustained by two walls.
2) Fixed an issue that Hyena base located at X1069, Y1042 does not have their marker in the map.
3) Fixed an issue that melee weapon decals attached at mounts showing as wooden material decals.

We'll come back with a more stabilized and better gameplay environment after the maintenance.

Thank you, survivors!

[Patch Note] Offline Base Protection

Greetings from Orbis!

How have you all been? It’s been a chilly week here in South Korea. The patches this week and next will be small since we’re getting closer to our big February update, but you’ll still like the quality of life improvements we’re adding to the game this week.

This time around we’re adding off-line base protection, as well as some improvements to in-game chat.

📒 New Base Protection Feature


Dysterra was built around the concept of raiding. Breaking down the walls to someone else’s base is thrilling, and often profitable. We’ve realized that new players, as well as casual players, struggle with being raided while they’re offline and having to start over from scratch.



That’s why this week we’re adding a “Base Protection” ability to your building core. Activating it will render your base invincible for a limited time depending on the complexity of your build. For example, if you have a dozen furnaces surrounded by level three walls and foundations with turrets and landmines outside, you might only have the ability to protect your base for as short as 3 hours. On the other hand, if you follow the tutorial, and have nothing but a building core inside your brand new base, it will be invincible for as long as 24 hours.

You’ll be able to tell something is protected when it is shimmering with the pattern in the video below.



We wanted to make sure this feature isn’t overpowered, so we’ve added some conditions that I hope will be good enough for most survivors. Let us know on Discord if it needs rebalancing.

The catch:
1. Anything powered by a repeater, or that can damage other players may be damaged while your base is protected. (i.e. Mines, turrets, electric floors, and fences can be damaged.)
2. The time remaining for the protection effect will be displayed to other players if they examine part of your build.
3. There’s a cool time of 6 hours(IRL time), regardless of how long your base is protected.
4. Your cooldown time begins if you deactivate it, and you can’t reactivate it until the 6 hours have passed.


📒 Chat Features


We’ve added two new features to chat.

The first is a list of recent private chat usernames. Communication is a key part of teamwork, and we hope this makes it easier to keep in touch with your friends… and enemies.



We’re still polishing it, but we decided to put it in now and continue updating it as we go. You can see previous private chat partners by pressing the UP or DOWN arrow on your keyboard. Then you can use your mouse to click the person you’d like to chat with.

The second is the ability to block and unblock, other survivors. Some people are just unpleasant. So if you don’t want to hear what someone is trying to say, you can block them and never have to worry about them unless you run into them on the server.



You can block someone by clicking their name in the chat window, or by opening the Survivors(L) menu, and manually blocking them by finding their username and clicking the X next to it. You may also unblock someone here if you feel like forgiving them.




That’ll wrap up this week’s patch note. Take care!
- Director K

[OFFICIAL DYSTERRA COMMUNITY CHANNELS]
🔗 Steam Community Forum
🔗 Discord
🔗 YouTube
🔗 Twitter
🔗 Facebook
🔗 Twitch

[Patch Note] Offline Base Protection - Update Preview [01.19.2023]

Greetings from Orbis!

How have you all been? It’s been a chilly week here in South Korea. The patches this week and next will be small since we’re getting closer to our big February update, but you’ll still like the quality of life improvements we’re adding to the game this week.

This time around we’re adding off-line base protection, as well as some improvements to in-game chat.

📒 New Base Protection Feature


Dysterra was built around the concept of raiding. Breaking down the walls to someone else’s base is thrilling, and often profitable. We’ve realized that new players, as well as casual players, struggle with being raided while they’re offline and having to start over from scratch.



That’s why this week we’re adding a “Base Protection” ability to your building core. Activating it will render your base invincible for a limited time depending on the complexity of your build. For example, if you have a dozen furnaces surrounded by level three walls and foundations with turrets and landmines outside, you might only have the ability to protect your base for as short as 3 hours. On the other hand, if you follow the tutorial, and have nothing but a building core inside your brand new base, it will be invincible for as long as 24 hours.

You’ll be able to tell something is protected when it is shimmering with the pattern in the video below.



We wanted to make sure this feature isn’t overpowered, so we’ve added some conditions that I hope will be good enough for most survivors. Let us know on Discord if it needs rebalancing.

The catch:
1. Anything powered by a repeater, or that can damage other players may be damaged while your base is protected. (i.e. Mines, turrets, electric floors, and fences can be damaged.)
2. The time remaining for the protection effect will be displayed to other players if they examine part of your build.
3. There’s a cool time of 6 hours(IRL time), regardless of how long your base is protected.
4. Your cooldown time begins if you deactivate it, and you can’t reactivate it until the 6 hours have passed.


📒 Chat Features


We’ve added two new features to chat.

The first is a list of recent private chat usernames. Communication is a key part of teamwork, and we hope this makes it easier to keep in touch with your friends… and enemies.



We’re still polishing it, but we decided to put it in now and continue updating it as we go. You can see previous private chat partners by pressing the UP or DOWN arrow on your keyboard. Then you can use your mouse to click the person you’d like to chat with.

The second is the ability to block and unblock, other survivors. Some people are just unpleasant. So if you don’t want to hear what someone is trying to say, you can block them and never have to worry about them unless you run into them on the server.



You can block someone by clicking their name in the chat window, or by opening the Survivors(L) menu, and manually blocking them by finding their username and clicking the X next to it. You may also unblock someone here if you feel like forgiving them.




That’ll wrap up this week’s patch note. Take care!
- Director K

[OFFICIAL DYSTERRA COMMUNITY CHANNELS]
🔗 Steam Community Forum
🔗 Discord
🔗 YouTube
🔗 Twitter
🔗 Facebook
🔗 Twitch