Spring is in the air, and so is the spirit of improvement! We're not just enjoying the lovely weather; we're busy squashing bugs and tuning up the game to make your playtime as delightful as a sunny day. A big thank you to all our dedicated gamers who stick with us through thick and thin. Your enthusiasm is more refreshing than a spring breeze! Keep the feedback coming on Discord!
Update schedule: (for two hours)
March 28, 2024, 7:00 AM (CET)
March 27, 2024, 10:00 PM (PST)
March 28, 2024, 3:00 PM (KST)
Bug fixes & Optimizations
๐ Fixed an issue where bullets were being fired from higher than the turret's muzzle position. ๐ Corrected an error where the energy turret and shotgun turret were smaller than intended. ๐ Fixed an issue where items could not be obtained from Orbis Heavy Gunners occasionally. ๐ Rectified an error where Vulkans occasionally moved to places unseen by players. ๐ฆ Improved the occurrence of crashes when exiting vehicles. ๐ฆ Enhanced occasional frame rate drops. ๐ฆ Improved the appearance of broken shadows in low-spec mode. ๐ฆ Addressed rendering crashes.
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Discount!
Weโre lowering our price by 30% for a limited time! This offer ends soon, so donโt miss out!
Join our amazing community and see if you have what it takes to survive in Dysterra!
Sale!
Weโre lowering our price by 30% for a limited time! This offer ends soon, so donโt miss out!
Join our amazing community and see if you have what it takes to survive in Dysterra!
Patch Notes: v0.6.10
Are you having a great February? This week, we're going to use more incubators to prepare for the coming of spring! Let us know if you have any more ideas for improving the game over on our Discord server!
Better Cultivator Efficiency
We made the cultivator produce more Seed, Spores, and Serum.
Underground Bunker Items
When refining underground bunker items, you can get more items.
Bugs & Optimizations
๐ Fixed an issue on the Steam Deck when selecting and closing items from the gamepad ring menu. ๐ Fixed an issue on the Steam Deck where the quick slot set change shortcut could not be displayed when using the gamepad. ๐ Fixed an issue where the EMP mines in the satellite station were operating abnormally. ๐ฆ Improved loading performance while on the go in the world. ๐ฆ Improved the turn animations of NPCs more naturally.
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(Preview) Patch Notes: v0.6.10
Are you having a great February? This week, we're going to use more incubators to prepare for the coming of spring! Let us know if you have any more ideas for improving the game over on our Discord server!
Better Cultivator Efficiency
We made the cultivator produce more Seed, Spores, and Serum.
Underground Bunker Items
When refining underground bunker items, you can get more items.
Bugs & Optimizations
๐ Fixed an issue on the Steam Deck when selecting and closing items from the gamepad ring menu. ๐ Fixed an issue on the Steam Deck where the quick slot set change shortcut could not be displayed when using the gamepad. ๐ Fixed an issue where the EMP mines in the satellite station were operating abnormally. ๐ฆ Improved loading performance while on the go in the world. ๐ฆ Improved the turn animations of NPCs more naturally.
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Patch Notes: v0.6.9
We hope everyoneโs having a nice day! This week, weโve added more attacks to the Delta Plant boss, and worked to optimize game controller function. Let us know if you have any more ideas for improving the game over on our Discord server!
Deep Diving
We added more chests and resources to the underwater cave near the Hyena HQ.
More Missiles
We added two new missile attacks to the Vulkan bosses in the Delta Plant.
Top Attack
The missiles fly higher before heading toward the player, allowing them to more easily shoot over obstacles.
Circus Missiles
The missiles fly faster and in a snake-like motion, making it harder to predict where theyโll fly.
Improved Game Controller Function
Open miscellaneous actions ring menu with a game controller. Open e-mote ring menu with a game controller.
Bugs & Optimizations
๐ฆ Virtual keyboard is now displayed on Steam Deck when text input is required. ๐ Fixed an issue where the Superior reinf. fiber helmet had a transmission point value of 30. ๐ Fixed an issue where damage numbers did not appear when killing NPCs or other players. ๐ Fixed an issue on the Steam Deck where touching the touchpad would change the control key guide to PC mode. ๐ฆ Introduced EOS EAC server verification functionality. ๐ฆ Applied weapon sway animation when rotating the camera in ADS aiming mode. ๐ฆ Fixed an issue where the rapid-fire hit detection UI was occasionally not displayed.
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DYSTERRA now supports the Steam Deck!
Exciting news โ Dysterra now supports the Steam Deck! ๐
Immerse yourself in the story and gameplay that weโve created for you. Whether in portable or desktop mode, the adventure awaits in Dysterra! Weโre still working on improving the Steam Deck experience, so be sure to let us know if you have any ideas for improvement.
Share your Steam Deck gaming experience with us! We're eager to hear your thoughts and feedback! ๐
Patch Notes: v0.6.8
Greetings Survivors!
Brace yourself for intensified Home Invasions that pose a threat to your base, featuring dynamic difficulty levels based on your skill and shelter complexity. Plus, bid farewell to the festive season as we say goodbye to Christmas decorations. Now, let's dive into the details!
Protect Your PvE Base, too!
Recently, we included the โHome Invasionโ event to all of our servers where Hyena or Orbis troops will appear near your base and launch an attack.
Be sure to safeguard your hard-earned progress and valuable items by fortifying your base with internal and external defenses. That may be traps, turrets, or something else. The choice is yours.
Changes to Home Invasion Conditions
Home Invasions come in five varieties, each with an escalating difficulty level. Weโre introducing shelter complexity to the algorithm to ensure a more dynamic invasion level selection based on your skill as well as the size of your base. Shelter complexity is a measure of several factors including: the number of items installed in your base (including walls and foundations), and the level of said items. You can easily check your 'Shelter Complexity' in your building core's menu.
Farewell, Christmas Decorations!
As we bid adieu to the holiday season, all in-game holiday-themed items and skins will be officially removed. Your placed holiday items will retain their festive skins until picked up or uninstalled.
Bug Fixes & Optimizations
๐ฆ Optimized memory use for custom servers. ๐ Fixed a bug where mobs were unable to cause damage to player bases. ๐ Fixed an issue where lights would remain in place even after their corresponding wall was destroyed.
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Patch Notes: v0.6.8 (Preview)
Greetings Survivors!
Brace yourself for intensified Home Invasions that pose a threat to your base, featuring dynamic difficulty levels based on your skill and shelter complexity. Plus, bid farewell to the festive season as we say goodbye to Christmas decorations. Now, let's dive into the details!
Protect Your PvE Base, too!
Recently, we included the โHome Invasionโ event to all of our servers where Hyena or Orbis troops will appear near your base and launch an attack.
Be sure to safeguard your hard-earned progress and valuable items by fortifying your base with internal and external defenses. That may be traps, turrets, or something else. The choice is yours.
Changes to Home Invasion Conditions
Home Invasions come in five varieties, each with an escalating difficulty level. Weโre introducing shelter complexity to the algorithm to ensure a more dynamic invasion level selection based on your skill as well as the size of your base. Shelter complexity is a measure of several factors including: the number of items installed in your base (including walls and foundations), and the level of said items. You can easily check your 'Shelter Complexity' in your building core's menu.
Farewell, Christmas Decorations!
As we bid adieu to the holiday season, all in-game holiday-themed items and skins will be officially removed. Your placed holiday items will retain their festive skins until picked up or uninstalled.
Bug Fixes
๐ Fixed a bug where mobs were unable to cause damage to player bases. ๐ Fixed an issue where lights would remain in place even after their corresponding wall was destroyed.
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Patch Notes: v0.6.7
Happy New Year!!
Weโre back from our holiday vacations with a small update for you all. Please be sure to let us know what you think over on our Discord server!
The Holiday Boost Event Is Over
Now that the holidays are over, weโre returning gathering rates to normal. We will hold occasional weekend boost events in the future, so keep your eyes peeled for announcements.
New Build-Part: Trapdoor
You now have even more control over how you construct your base. Use it to access your roof more quickly, or keep the inside of your base more secure by adding a passcode to it.
Bugs & Improvements
๐ฆ Adjusted mob hit boxes to allow for better accuracy. ๐ Fixed issue where Electric Fence and Electric Floor werenโt dealing damage to some mobs. ๐ Fixed issue where damage wasnโt registered correctly when mobs attacked a playerโs base foundation. ๐ Fixed issue where mobs werenโt attacking the object closest to them. ๐ Added localization to the Orbis Home Invasion events and fixed related icon issues. ๐ Fixed issue where the radius of a facility skill would be displayed inaccurately. ๐ Fixed issue where mobs ran toward the wrong building core when a player has multiple cores.