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Server Maintenance π’
The official servers are experiencing connection issues.
We're currently investigating the case and want to fix it as soon as possible.
We apologize for the disruption in gameplay.
Patch Notes: v0.6.20
Hello, Survivors! We've seen a lot of feedback on Steam and Discord regarding the Shelter Raid event, so we've made some adjustments in this patch. Now, once you clear a Shelter Raid, it will take longer before it occurs again. With this patch, we hope you'll feel less tied down to a single area while preparing for Shelter Raids and be able to explore Ararat Island with a lighter heart. If you have more ideas to improve the game, please let us know on our Discord server!
Update schedule: (for two hours)
Aug 22nd, 2024, 08:00 AM (CET)
Aug 21st, 2024, 11:00 PM (PST)
Aug 22nd, 2024, 3:00 PM (KST)
Change in NPC Raid Frequency for Single Player Mode
πΈ We've fixed the issue where a raid could occur every time you log into single-player mode. Now, raids will happen at regular intervals instead!
Siege Battle Balance Adjustment
π The minimum time a base cannot be sieged has been changed to 2 hours.
Direct Access to Custom Servers from Steam Launcher
π You can now view and directly connect to custom servers from the Steam launcher without launching the game. Go to View -> Game Servers in the Steam menu. Due to this new feature, all custom servers must be updated to the new version.
Bug Fixes and Optimization
π¦ Fixed the issue where the damage of CLUSTER GRENADE was not tripled. π¦ Fixed the bug where the original item appeared in the preview when purchasing a box skin from the Terra Shop. π¦ Fixed the issue where housing door parts would disappear when viewed from a distance of 40 meters.
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Patch Notes: v0.6.19 Preview
It's been a while since we've greeted you all, and the development team would like to share some updates on the current development direction of Dysterra, along with a small balance patch.
We are planning to reintroduce some of the survival elements that were intentionally reduced in gameplay. We believe that certain systems, which were removed due to causing inconvenience in areas like difficulty, PvP, and NPC battles, should be revived. Specifically, we are reorganizing the temperature system. We are testing several systems, including bringing back the weather system from the previous open beta test and introducing temperature variations. Regarding this week's balance patch, we have made several stat improvements to the gliding skill, which has been rarely used, to make it more enjoyable and useful. Additionally, we felt that some adjustments were necessary for the grenades, which were enhanced in the last patch. Therefore, we have made some downward adjustments to a few values, ensuring we do not undermine the original intent of the design. Thank you for your continued support and feedback!
Update schedule: (for two hours)
Jul 11th, 2024, 10:00 AM (CET)
Jul 11th, 2024, 1:00 AM (PST)
Jul 11th, 2024, 5:00 PM (KST)
Gliding Skill Buff
π The gliding skill has been adjusted for a smoother experience! -Energy consumption per glide level decreased by 20-40% -Movement speed during gliding increased by 47%
Grenade Performance Adjustments
π₯ The crafting and purchase prices of grenades have been adjusted overall.
Max stack: 40 -> 10 Material changes: Advanced Metal: 5 Detonator: 2 -> Advanced Detonator: 1 Damage: 120 -> 130 Damage to NPCs: 360 -> 390
Impact Grenade
Max stack: 40 -> 10
Radiation Smoke Grenade
Max stack: 40 -> 10
Bug Fixes and Optimization
π¦ Fixed an issue where gliding energy consumption was extremely low before unlocking the gliding energy consumption reduction skill.
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Patch Notes: v0.6.18 Preview
Fire in the hole!
Hello Survivors, Have you ever felt frustrated when multiple hostile NPCs appeared at once while playing Dysterra? To address this, our development team has completely revamped the grenades. Weβve added new gimmicks to grenades and smoke bombs. Additionally, all NPCs, except a few, will now take 3 times more damage from grenades. If you have ideas to improve the game further, please let us know on our Discord server!
Update schedule: (for two hours)
May 30th, 2024, 7:00 AM (CET)
May 29th, 2024, 10:00 PM (PST)
May 30th, 2024, 3:00 PM (KST)
New Feature: Smoke Grenade Vision Obstruction
π Smoke grenades will now obstruct the vision of not only players but also NPCs (excluding bosses)! However, be careful; getting too close will still make you noticeable and subject to attacks.
New Throwable: Impact Grenade Added
π₯ Unlike grenades that detonate after a set time, a new grenade has been added that explodes immediately upon contact with something. - Damage: 80 - Range: 3 ~ 6m - Stacks up to 40 grenades per inventory cell. - Even if it doesn't make contact with anything, it will explode after a certain time. - It can be crafted at Workbench Level 2 or higher. - Materials required:
2 Advanced Metals
2 Explosives
New Throwable: Radioactive Smoke Grenade Added
β οΈ A new smoke grenade that emits deadly radioactive smoke has been added. - Radiation Level: 40 - In PvP, use radiation-resistant armor to protect yourself! - Stacks up to 40 grenades per inventory cell. - It is lethal to Hyena soldiers and wildlife. - It deals a small amount of damage upon contact with the smoke and continuously decreases the NPC's health for 200 seconds. - It can be crafted at Workbench Level 2 or higher. - Materials required:
2 Advanced Metals
5 Anti-Radiation Capsules
2 Explosives
Balance Change: Grenade Damage to NPCs Increased by 3 Times
π₯ Throwing grenades at enemies can be a more advantageous choice than shooting.
Bug Fixes and Optimizations
π Fixed a bug where hacking Dynamos was impossible. π Fixed an error where metal was not included in the grenade crafting recipe. π¦ Improved camera shaking to be more intense when grenades explode at close range.
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Patch Notes: v0.6.17 Preview
Hello Survivors, how have you been?
Our development team has created new installations that can be used not only in housing but also in various facilities. In this update, we have added turrets that can be installed inside housing, facilities, and dungeons. If you have ideas on how to improve the game further, please let us know on our Discord server!
Update schedule: (for two hours)
May 16th, 2024, 7:00 AM (CET)
May 15th, 2024, 10:00 PM (PST)
May 16th, 2024, 3:00 PM (KST)
New Installation: Improvised Turret Added
π A new turret type that can be installed not only in housing but also on most ground and even inside facilities has been added. - Health: 600 - DPS: 48 This turret has no damage resistance. This type of turrets must be installed at a certain distance from each other. It automatically destroys itself 60 seconds after installation. It can be crafted at the Machine Arm (can be made at the workbench for 75% of the price). Materials required: - 20 Metal plates - 4 Cylinders - 8 Chips - 2 Sensors
Bug fixes & Optimizations
π¦ Fixed an issue where the game was slowing down due to miners in the server
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Server Maintenance π’
Server maintenance for an hour
April 25th, 2024, 7:30 AM (CET)
April 24th, 2024, 10:30 PM (PST)
April 25th, 2024, 3:30 PM (KST)
The servers below will be rolled back to their state 24 hours ago, just before applying Patch 0.6.16. - Uncapped PVE - Global PVP - Base Protection - SA PVE - Asia PVE
The reward of TP 1,000 will be given to the current active players.
Patch Notes: v0.6.16
Hello Survivors,
It's been a while! This week, we've added one new skin and some fresh items for your bases. The skin can be purchased directly with TP from the shop, and the new customization items will be added to the existing random boxes soon. If you have any ideas to improve the game further, please let us know on our Discord server! Survive and thrive!
Update schedule: (for four hours)
April 24th, 2024, 7:00 AM (CET)
April 23rd, 2024, 10:00 PM (PST)
April 24th, 2024, 3:00 PM (KST)
New Base Skin Added
π Construction Parts Lv.2 [Rusty] skin has been added. - Price: 1000 TP π Applicable to the following parts: - Foundation Lv.2 - Triangular Foundation Lv.2 - Wall Lv.2 - Doorframe Lv.2 - Window Frame Lv.2 - Ramp Lv.2 - Ceiling/Floor Lv.2 - Triangular Ceiling/Floor Lv.2 - Door Lv.2
New Base Part Added
π» Wall-mounted Shelf has been added. - Durability: 1000 - Crafting Recipe: 20 Metal - Craftable at Crafting Bench Lv.1 - Can be randomly obtained from Pioneer Blueprint Boxes - Can be used to install boxes, trophies, lights, etc.
Bug fixes & Optimizations
π Fixed an issue where Orbis robots and bears were not attacking each other. π¦ When installing sleeping bags and certain wall-mounted items, they will no longer rotate based on the player's position.
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Patch Notes: v0.6.15
Hello Survivors,
Weβre glad to greet you this week with some game updates. Weβve lowered the difficulty of certain NPCs and fixed a few other bugs. If you have ideas to further improve the game, please let us know on our Discord server!
Update schedule: (for two hours)
April 3rd, 2024, 7:00 AM (CET)
April 2nd, 2024, 10:00 PM (PST)
April 3rd, 2024, 3:00 PM (KST)
Balance Changes
π€ Vulkan's difficulty has been decreased: Health reduced from 25,000 to 22,000. Missile damage per hit reduced from 40 to 30.
π€ Stomper's difficulty has been decreased: Health reduced from 5,000 to 4,200.
Bug fixes & Optimizations
π Fixed an issue where the backside of signboards was slightly protruding through the front. π Fixed a situation in the Base Protection server where players could attack bases without restrictions
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Discount!
Weβre lowering our price by 30% for a limited time! This offer ends soon, so donβt miss out!
Join our amazing community and see if you have what it takes to survive in Dysterra!