Update 1.1.6e: Major fixes, Stalingrad DLC & Nintendo Switch news!
Hi everyone, In this update we managed to fix a few more stuff before finalizing the Stalingrad DLC. We will need 1 week or so to complete the last buildings and map areas for Stalingrad, and then we will release it in the first half of September (Precise release date will be given very very soon)
Here's the most important changes since last update:
•Improved US Marine helmets. •Improved vehicle collisions with destructible objects. •Improved player's collisions. •Improved Japanese translations. •Improved Stalingrad Missions (Stalingrad DLC testers). •Added Soviet Tracktor vehicle (Stalingrad DLC testers). •Other smaller fixes and suggestions from Discord server.
And here's Stalingrad DLC trailer.
Also tomorrow the game will be released on Nintendo Switch for most countries of the world. We also planned already a patch for the Nintendo Switch that will be released in the first half of september to optimize the console experience even more, resulting in better framerate (average will be 45-60fps) and screen resolution (average will be almost always maximum Switch resolution). The game on Nintendo Switch will of course be fully playable already since the release tomorrow, however we did our best to work on this patch to give the best experience we could.
Finally, after the DLC release in September we will evaluate what will be next steps in the Easy Red 2 development regarding free updates adding new base game features, but also the possibility to work for releasing the game to more videogame consoles and more future DLCs. In this pollyou can give us your opinion about what should we prioritize for the game development for the next few months. Thank you for giving us your opinion there!
The reworks we are doing are very expansive, so if you are interested on giving us a hand to make a better work, this is our Patreon channel. All the money raised from this will be spent to make a better game.
Also you can stay in touch with us through our Discord server. Thank you all, Marco
Update 1.1.6D: Added Panzer IV E, many improvements and progress with Stalingrad
Here's the changelogs since last update: •Added Panzer IV E. •Improved player collisions with environment. •It's now possible to use bandages with the shortcut key from within a vehicle. •Added dog tags in Kos. •Changes in explosive damages. •Added some new props for Map Editor. •Added Japanese language. •Many other smaller fixes and changes.
Stalingrad DLC Testers: •Katyusha now can respond to radio artillery requests. Small fixes in Stalinkas. •Added Univermag (destruction still to be made) •New soviet MG gear kit and new soviet headgears variations. •Many new soviet headgears and clothings. •Performance improvements in Stalingrad Mission 1. •More work on Stalingrad Map in general. •Stalingrad now has 8 missions.
About the DLC, we still plan to release it on the Week 1 or 2 of September. Unfortunatly we don't have a precise date yet.
Thank you all, Marco.
Update 1.1.6: Fixes in AI and performance, new Stalingrad missions.
Here's the most important changes since last update:
New features: •New british voicelines + removed some old and low quality voices. •Auto vault when sprinting. •New Tank Repair zone model + despawn bug fix. •More areas added to Stalingrad map. [Stalingrad DLC Testers] •Colder Stalingrad lights. [Stalingrad DLC Testers] •Added soviet tank scope sight. [Stalingrad DLC Testers] •Added previews of Mission 2 and 3. [Stalingrad DLC Testers] •Added many more buildings and props. [Stalingrad DLC Testers]
Fixes: •Improved Map Building & Prop spawn and collision system. •Improved Tank AI pathfinding on hills. •Improved Tank AI to prevent it from getting stuck. •Improved AI behaviour on opening doors and windows. •Improved smoke emission from destroyed buildings. •Faster loading in main menu. •Improved French translations. •Fixed weird behaviour in jumping. •Improved explosion system and explosion simulation. •Improved sounds in some weapons. •Other smaller changes from 📢feedback and 💡suggestions on Discord. •Fixes in Stalingrad mission 1. [Stalingrad DLC Testers]
Also this weekend we will give away around 20 new keys for people that are willing to help testing the Stalingrad DLC inside the Discord server, so make sure to join it. Inside the Discord server is also possible to get in touch for feedbacks and suggestions.
The Stalingrad DLC doesn't have a precise release date yet, but it will happen in the first or second week of September and it will feature at least 7 missions on the Stalingrad map where it will be possible to use many new uniforms, vehicles, weapons. Also the Soviet faction with it's own voice acting and all the props used on Stalingrad map will be available for Map Makers using Stalingrad DLC.
Finally, if you wanna give us a hand to improve Easy Red 2 this is our Patreon channel. All the money raised from this will be spent to make a better game.
Thank you so much, Marco.
Update 1.1.5: 5 New weapons, Big performance improvements, improved animations
Hi everyone!
With the arrival of the Stalingrad DLC now confirmed for September, we have decided to give a gift to all players by adding 5 new weapons in the standard version of the game. We also focused on improving the prop and building loading system to get even more optimized maps by increasing the framerate and reducing stuttering especially for low-end users.
Below are all the main news of the latest update:
New features: •Added MG34. •Added Gewehr 41. •Added Panzerbüchse 39 AT rifle. •Added Early War M1 Carbine. •Added M1A1 Paratrooper Carbine. •Added various props (Stalingrad DLC testers). •Added soviet Amoeba uniform (Stalingrad DLC testers).
Fixes: •Big performance improvements. •Improved TPS animations for Bazooka and Panzerfaust. •Improved DP27 reload animations (Stalingrad DLC testers) •Improved debris texture. •Fixes in inventory names. •Various other fixes and changes from #feedbacks Discord channel.
We also got some news about the Nintendo switch version: It is confirmed to be released on 1st of September 2022, with the eShop pages being visible since 25th of August. It will be released in North America (continent), South America, Europe, Australia and Korea.
Also In a couple weeks we will give away various Stalingrad DLC codes to voulounteers who would like to help us testing the upcoming DLC, so make sure to join our Discord server.
Not only that, but right now we are now holding a Map & Mission Editor contest on the Discord, where anyone can participate to submit it's own map & missions. The best map will probably be added to the Nintendo Switch version of the game. Also there are interesting prizes for the winner(s). All the info can be found here.
In general if you have feedbacks and suggestions the Dicord server is still the best place were to discuss them toghether.
Hi everyone. Here's the most important changes for latest version.
New features •Added Canada as faction. •Added separate batalion for Afrikan American troops (Toward the appennines mission). •Added 2 new Polish voice actings. •Added sawed-off Mosin Nagant (Stalingrad DLC testers). •Added river dock props, gas tank prop and Red October cimney (Stalingrad DLC testers).
Fixes •Fixed multiplayer crash bug. •Big changes in AI and its performance. •Fixes in uniforms. •Fixes in road decals. •Improvements in some helmets. •Improved sounds. •Improved paint tools for Map Editor. •Changes in tanks armor. •Various other smaller changes.
Update 1.1.4 + Map & Mission Editor Contest!
Hi everyone,
Recently a serie of small updates have been released, so first of all here's all the main changelogs:
New features: •New terrain rendering system; Terrains can now be infinite, even in map editor. This new system should also improve performance. •Added british Willys jeep. •New Australian voice acting. •Added various props for standard users. •Added various soviet props (Stalingrad DLC testers). •Added Stalingrad map DRAFT (Stalingrad DLC testers). •Added Stalingrad Volga crossing mission DRAFT (Stalingrad DLC testers). •Added russian steamboat (transport boat - Stalingrad DLC testers). •New sound effects.
Fixes: •Some fixes in uniforms. •Fixes in inventory translations. •Improved sounds in some weapons. •Fixes in plane AIs. •Improvements in terrain snow. •Various other fixes from 📢feedback Discord channel.
So as you can see, Stalingrad map and it's first mission are now being tested. However the map is not complete yet as some more buildings and props are still to be added, and some areas of the map are still unfinished, but we are pretty sure by the end of August everything will finally be 100% playable.
In early August we will give away various Stalingrad DLC codes to get the new DLC contents for free to users in our Discord, so make sure to join our Discord server.
Not only that, but right now we are now holding a Map & Mission Editor contest on the Discord, where anyone can participate to submit it's own map & missions. The best map will probably be added to the Nintendo Switch version of the game. Also there are interesting prizes for the winner(s). All the info can be found here.
Also in general if you have feedbacks and suggestions the Dicord server is still the best place were to discuss them toghether.
Thank you everyone,
Marco
Update 1.1.1e: Various fixes and improvements
Most important changes since last update:
New features: •New road decals. •New bricks wall prop. •Added bullet whizz sound. •Some other new sounds. •New soviet props (Stalingrad DLC testers only). •Added PTRD-41 AT rifle (Stalingrad DLC testers only).
Fixes: •Fixed cutted off fire sound when reloading weapon sometimes. •Fixed AI not always jumping immediatly off LCVPs. •Fixes in localizations. •Fixed balancing in Kos misisons. •Various other fixes from 📢feedback Discord channel.
Update 1.1.1c: New weapons, New props, New features in Mission Editor
Hi everyone.
This week we focused on improving Mission Editor, but we were also able to add new content such as a new weapon, a new vehicle, a new uniform part, and a few props & buildings.
This is the full list of changelogs:
New features: •Added Sten MKV. •Added Horsa glider (vehicle & prop). •Added Russian smg gear. •Added 2 new chair props and 2 new table props for map editor and mission editor. •Added Stalingrad railway station (Stalingrad DLC testers). •Added a new system to set destruction on map editor destructible props. •Added position/rotation/scale input field in Map Editor.
Fixes: •Intense weapon sway is now back for Realistic difficulty. •Fixed mud road 3. •Improvements in shaders performance. •Fixed bugs for some editor maps. •Various other changes and fixes in Map editor. •Various other fixes from 📢feedback Discord channel.
Feel free to report bugs and opinions about the update.
We are also proceeding with Stalingrad DLC. Work on 2 new Soviet buildings are now in progress, and we collected a list of more than 15 new small props to be used for Stalingrad map.
The reworks we are doing are very expansive, so if you are interested on giving us a hand to make a better work, this is our Patreon channel. All the money raised from this will be spent to make a better game.
Also you can stay in touch with us through our Discord server. Thank you all, Marco
Update 1.1.1: Improved graphic, big performance improvements & new models
Hi everyone. In this small patch update we tried to improve overall quality, and at the same time we tried to optimize the performance, expecially for low-end users. Those are the most important changes:
•New logo. •Improved SSAO. •HD Grass now displaces for nearby soldiers as well. •Fixed radio gear models. •Fixes in Anzio Hotel 2. •Added new German & new American voice over. •Improvements in some reload sounds. •Changes in suppression sway. •Changes in small explosive caliber FXs. •Improved Japanese helmet. •Improved Olive tree. •Improved collisions between soldiers and tanks. •Improvements in trees shader & more performant vegetation. •Improved TPS camera recoil. •Various other fixes from 📢feedback Discord channel.
Feel free to report bugs and opinions about the update.
We are also proceeding with Stalingrad DLC. Work on 2 new Soviet buildings are now in progress, and we collected a list of more than 15 new small props to be used for Stalingrad map.
The reworks we are doing are very expansive, so if you are interested on giving us a hand to make a better work, this is our Patreon channel. All the money raised from this will be spent to make a better game.
Also you can stay in touch with us through our Discord server. Thank you all, Marco
Update 1.1.0: Anzio rework pt3, many new props and changes from feedbacks
Hi everyone.
This time the update took longer than expected, but the innovations introduced are many. This can be considered part 3 of the Anzio rework update, as most of the buildings, props and trees have now been fully reworked. It's possible that in future more changes in Anzio will happen, but for now we reached a good point and we will finally have more time to dedicate into Stalingrad campaign.
Here's the biggest news and changes for latest update:
New features: •Added turret explosion feature in most vehicles. •Added new Italian Hotel building. •Added new Italian Palace buildings. •New Maple tree, phoenix palm tree, Laurel bush, and others. •Added Static gun / vehicle gun reload sound. •New japan infantry hat. •Added translation in battle names, batalion names and more. •Added new field texture. •Added new Stalingrad Building (Stalingrad DLC testers only).
Fixes: •Updated game engine to a newer version. •Changes into rendering system. •Improved grass & added more terrain details. •Improved map making system for multiple collaborators. •Improved performance in some aspects. •Improvements in connection and MP. •New Blur effect for menus. •New injured effect. •Improved lens flares. •Fixed bug in mortar / static gun reload animation. •Better color correction. •Fixed bug where weapon spin was not working sometimes. •Improved german SS uniforms. •Changes in hitmarker. •Fixed flamethrower. •Fixed a bug where sometimes soldiers were not correctly placed in vehicle seats. •Improved Russian uniforms (Stalingrad DLC testers only). •Many other fixes and small changes from 📢feedbacks received on Discord and on Steam discussions.
Screenshot from Anzio rework:
Works in progress for Soviet destructible building.
The reworks we are doing are very expansive, so if you are interested on giving us a hand to make a better work, this is our Patreon channel. All the money raised from this will be spent to make a better game.
Also you can stay in touch with us through our Discord server. Thank you all, Marco