Report Bugs Here!
Do your best to describe the bug in detail, including what actions you took leading to the discovery of the bug. Make sure to check out the changelog and instructions below to make sure your game is up-to-date.
List of known issues here.
Thank you for playing the Eden Falling Closed Alpha 1. We look forward to hearing from you!
Eden Falling Update 00.55.84:
(08/04/2021)Hey Everyone! An update patch was pushed through, and more fixes will come over the next few days!
Fixes
- Combat sound updates
- Made changes to Hills with River
- Added coasters to glasses and cups seen from the doorway in the bar 01 T5 scene.
- Added settlement night music.
- Sound Adjustment
- Implemented settlement music loops
- Improving Eden Intro looks. Tweaking Lighting and some materials. Removing Missing script in camera and removing empty marker.
- Added animation controller placeholders for NPC spawn points and interaction points in the
- Barbershop Amenity 2.1 T5.
- Broke out the interaction points into separate, single interactions. Added building assets out the front windows to block the view.
- Added a couple more plants to the small planters.
- Combat targeting updates, misc combat fixes.
- Minor fixes to Forest 4 and 5
- Adding new Plugins assets, and tweaking Values on Weather system
- Was able to make a mask for the initiative ui. May require further tweaking but should at least cover up the ui in higher resolutions.
- Old man scene audio adjustments.
- Added some wraps, (Hills with Rivers and Tepui)
- Updated menu bar scene with updated animations.
- Updated intro timeline with updated animations.
- Added workbench hammering animations.
- Added setup for Rough Ground Warehouse
- Fixed Occlusion for Bar 0_1
- Adjusted music emitter position on EF Intro
- Intro audio update and mixing opening audio
- Set a trigger for the jukebox to play in tutorial after CC before going to the alleyway.
- Fixed Case 10/11 models, added textures/materials/prefabs for both
- Put mastered tracks into jukebox FMOD.
- Added Forest Terrain 4 and 5
- Updating UI masks across the project.
- Bartender VO swap in FMOD
- Made it so the contract drone sounds get fully released once the scene ends instead of staying active throughout all scenes.
- Separated out interaction points to one interaction per point in the bathhouse 1.1 T5.
- Replaced a labeled crate with an unlabeled one in the bathhouse 1.1 T2.
- Fixed the Menu settings page to look and function properly.
- Successfully got FPS and fullscreen toggle working in start menu options
- Fixing an issue where some player stages were checked off.
- Pushing some vegetation related stuff.
- Updated old man animation..
- Added endgame spend BP ui to GameUI scene
- Sound adjustments
- Disabling "background" object in the bar amenity.
- Fixing Sub Menus
- Fixing coaster emission.
- Adding Cam Collider to Shoulder Camera, to prevent it from going inside walls. Improving
- Solar Farm Lighting and adding bake files.
- Tweaking Harbingers hair to match better with the lighting, also changing glass properties so it stops glitching in Bar 1_4. Tweaking PPP in bar 1_4 and CommCenter
- Adding borderless code and testing scenes to the project so that the window border is no longer visible.
- Moved image format helper files to editor file so that editor only variables would stop affecting builds.
Known Issues
- UI doesn’t appropriately scale for many monitors when at full screen. The UI now scales for non-16:9 monitors, but some UI elements have shifted around the screen.
- Some users are experiencing white “mannequin” NPCs, while others have their NPCs load
- perfectly as soon as they enter a scene.
- Rarely, the checkmark for the first tutorial box fails to progress the tutorial.
- Initiative Icons either don’t appear or “fly away” during the player’s first encounter and do not return.
- The highlighted numbers on the action cards (the most likely values) have started to disappear.
Thank you for your patience and understanding!
Eden Falling Update 00.55.21:
(07/23/2021)Fixes
- Amenity music updates for Unity.
- Setup for SouthWest Rough Ground Solar Farm 1 Sound
- Amenity music updates.
- Fixed settings on UI for bar amenity
- Fixed Camera bug
- Fixed communication center from playing audio before the loading screen is finished.
- Moved orbital camera up to be the aerial orbital camera.
- Basic setup for SW Forest Warehouse 1 Sound
- Added the doppler effect to the contract drone
- Removed bathtub assets from alleyway 2.1 T5 and placed a trash container in its place.
- Finally fixed the settings positioning.
- Warehouse music adjustments
- Changing play time stat to point to new tracking stat to see if it experiences the same issue when checking the aggregate
- Fixed a small bug in the script to not cause fadeout to work at the end of bar 0 1
- Activated fade out in all scenes, now fully functioning in character creator
- Darkening backfill in shop
Known Issues
- UI doesn’t appropriately scale for many monitors when at full screen. The UI now scales for non-16:9 monitors, but some UI elements have shifted around the screen.
- Some users are experiencing white “mannequin” NPCs, while others have their NPCs load
- perfectly as soon as they enter a scene.
- Rarely, the checkmark for the first tutorial box fails to progress the tutorial.
- Initiative Icons either don’t appear or “fly away” during the player’s first encounter and do not return.
- The highlighted numbers on the action cards (the most likely values) have started to disappear.
Thank you for your patience and understanding!
Eden Falling Update 00.55.05:
(07/20/2021)
Fixes
- Leveled out music in many places
- Fixing issue where female Voice Over played while receiving contact lens if you chose male.
- Adjusted old man Voice Over after Character Creator to give the camera time to jump back into place so his lines can be heard
- Made updates to the UI for larger screens to prevent issues with UI moving.
- Moved player stage (#2) a bit to the right to try and avoid wall clipping in the alleyway 2.1 T5
- Replaced a crate with an unmarked
- Lengthened the Occlusion wall in Bar 1_4 to fix issue where camera would move past the wall and occlusion was inconsistent for Cards and Pool amenities
- Updates to various Text
- Switching Voice Over for the old man sequence into the timelines so they can synchronize better and for ease of adjustment for any future adjustments with animation and lip sync.
- Added into the scene the new coaster.
- Updating current Hairs shaders to use cutout and tweaking materials and textures for better result.
- Tweaked Character Creator Background color slightly and increasing camera brightness.
- Updated old man animation.
- Southwest Badlands, upload 3
- Fixed old man/woman hair so it should stop randomly disappearing
- When FactionQuiz is finished, tooltip will now disappear as well
- Fix for button not appearing in tutorial Character Creator when selecting female coaster
- Fixed old man's mouth not moving during intro
- Adjusting ContractUI
- Widen the Rivers in the scenes and move the lake closer to the stage
Known Issues
- UI doesn’t appropriately scale for many monitors when at full screen. The UI now scales for non-16:9 monitors, but some UI elements have shifted around the screen.
- Some users are experiencing white “mannequin” NPCs, while others have their NPCs load
- perfectly as soon as they enter a scene.
- Rarely, the checkmark for the first tutorial box fails to progress the tutorial.
- Initiative Icons either don’t appear or “fly away” during the player’s first encounter and do not return.
- The highlighted numbers on the action cards (the most likely values) have started to disappear.
Thank you for your patience and understanding!
Eden Falling Update 00.54.79:
(07/17/2021)
Fixes
- Train Station music added
- Update to a bottle texture.
- Fixed popup in SkillTree so it'll pop up after tutorial
- Revisions to Factory Metal Crate
- Fixing old man eyes going white
- Tweaked the lights a bit.
- Fixing floor tiling on Bar 0_1, fixing contact lens material, tweaking scene lighting to make character more visible
- Added liquid to the old man's glass.
- Improving camera animation panning to be faster.
- Fixed the audio switch bug
- Added music to southwest mountains wareho
- Added sound to Southwest Warehouse
- Fix to where you couldn't discard when getting past tutorial combat.
- Minor updates to the character sheet.
- Added Shader for Coaster
- Shop canvas text adjustments
- Closing the door behind the character
- Fixed Dossier shuffler errors, changed checkmarks on most CC pages into arrows and made the rule font a little smaller.
- Improving Old man camera animation, disabling the tear line in characters' eyes.
- Fixed a bug with the coster.
- Tweaked comm center camera so wouldn’t go inside mesh
- Updated starting sequence, Props.
- Belief values and percentage is now displayed during faction quiz
- Fix various issues with skill tree tutorial
Known Issues
- UI doesn’t appropriately scale for many monitors when at full screen. We’ve temporarily forced the game into windowed mode at 16x9 resolutions until we can get the UI scaling appropriately.
- Some users are experiencing white “mannequin” NPCs, while others have their NPCs load perfectly as soon as they enter a scene.
- Sometimes, the Use button in the tutorial will fail to execute.
- Rarely, the checkmark for the first tutorial box fails to progress the tutorial.
- Initiative Icons either don’t appear or “fly away” during the player’s first encounter and do not return.
- The highlighted numbers on the action cards (the most likely values) have started to disappear.
Thank you for your patience and understanding!
Eden Falling Update 00.54.60:
(07/14/2021)
Fixes
- Multiple UI adjustments for merchant, loot, search and inventory.
- Fixed cards voice over from playing before the loading screen.
- Fixed camera in character sheet.
- Fixed the faction quiz sound from playing before loading screen is finished.
- Updated sound in bar
- Updated interaction point for playing cards to the table as well as the chair interaction point they are sitting on. Adjusted the camera. Resized the piano sound.
- Modified Cam Animation
- Finished character creator tutorial.
- Updated Coaster effect
- Fixed some Text in tutorial
- Fixed interaction point cam animations
- Updated tooltip auto resizing
- Added song fade out for many locations.
- Added delay to drone animation
- Fixed a bunch of SVG update issues in UI
- Fixed tutorial appearing on loading screen
- Moved some chairs in the comms center.
- Moved target selection to before action card selection
- Disabled discarding while in tutorial.
- Coaster button now affects the initial gender of the character in the character creator
- Glasses make noises in scenes.
- Added contact lenses to starting scene
- Made changes to mouse drag zoom
- Updates kid positioning
- Removed double click aspect from buttons.
- Fixed issue where player is stuck attempting to move to dead body
Known Issues
- UI doesn’t appropriately scale for many monitors when at full screen. We’ve temporarily forced the game into windowed mode at 16x9 resolutions until we can get the UI scaling appropriately.
- Some users are experiencing white “mannequin” NPCs, while others have their NPCs load perfectly as soon as they enter a scene.
- Sometimes, the Use button in the tutorial will fail to execute.
- Rarely, the checkmark for the first tutorial box fails to progress the tutorial.
- Initiative Icons either don’t appear or “fly away” during the player’s first encounter and do not return.
- The highlighted numbers on the action cards (the most likely values) have started to disappear.
Thank you for your patience and understanding!
Eden Falling HotFix 00.54.42:
(07/10/2021)
Fixes
- Updates to the buy and sell functionality
- Adjusted playing sound for a scene so it starts when loaded not before loading is finished.
- Adjusted camera in Character sheet to properly capture the face of the character in frame.
- Minor SVG UI element updates throughout the project.
- Fixed issue when animations were being looked for on the incorrect location.
- Hiding certain UI objects that should have been hidden when expected.
Known Issues
- UI doesn’t appropriately scale for many monitors when at full screen. We’ve temporarily forced the game into windowed mode at 16x9 resolutions until we can get the UI scaling appropriately.
- Some users are experiencing white “mannequin” NPCs, while others have their NPCs load perfectly as soon as they enter a scene.
- Sometimes, the Use button in the tutorial will fail to execute.
- Rarely, the checkmark for the first tutorial box fails to progress the tutorial.
- Initiative Icons either don’t appear or “fly away” during the player’s first encounter and do not return.
- The highlighted numbers on the action cards (the most likely values) have started to disappear.
Thank you for your patience and understanding!
Eden Falling Update 00.54.28:
(07/06/2021)
Fixes
- Animations for Characters in the startup sequence have been updated.
- Added additional sound effects in settlements for drones
- Updated Merchant steal to function better.
- Player sheet camera updated.
- Fixed infinite loop issue in Faction Quiz
- Set the selector rings in the Character creator UI to turn off when switching back and forth between radials.
- Added looting sound
Known Issues
- UI doesn’t appropriately scale for many monitors when at full screen. We’ve temporarily forced the game into windowed mode at 16x9 resolutions until we can get the UI scaling appropriately.
- Some users are experiencing white “mannequin” NPCs, while others have their NPCs load perfectly as soon as they enter a scene.
- Sometimes, the Use button in the tutorial will fail to execute.
- Rarely, the checkmark for the first tutorial box fails to progress the tutorial.
- Initiative Icons either don’t appear or “fly away” during the player’s first encounter and do not return.
- The highlighted numbers on the action cards (the most likely values) have started to disappear.
Thank you for your patience and understanding!
Eden Falling Update 00.53.71:
(06/20/2021)
Fixes
- Switched the standing animation for non-combat characters.
- Various updates to the character sheet UI
- Re-allowing full screen and v-sync
- We increased the combat encounter rate
- Fixed issue when clicking inventory close button in the tutorial
- Fixed enemy death at end of the tutorial.
- Fixed the meds button not advancing gameplay
- Brought the other tutorial canvases in line with the loot phase so that pressing escape won’t disable them.
Known Issues
- UI doesn’t appropriately scale for many monitors when at full screen. We’ve temporarily forced the game into windowed mode at 16x9 resolutions until we can get the UI scaling appropriately.
- Some users are experiencing white “mannequin” NPCs, while others have their NPCs load perfectly as soon as they enter a scene.
- Sometimes, the Use button in the tutorial will fail to execute.
- Rarely, the checkmark for the first tutorial box fails to progress the tutorial.
- Initiative Icons either don’t appear or “fly away” during the player’s first encounter and do not return.
- The highlighted numbers on the action cards (the most likely values) have started to disappear.
Thank you for your patience and understanding!
Eden Falling Update 00.53.61:
(06/19/2021)
Fixes
- Volume adjustments and clearer voiceovers
- Minor Changes
- Changed Text from white to Blue on the character sheet
- Randomize icons appear in dossier
- Updated the scrollbars in some locations
- Reformatted some stuff in the char stats sheet manager that was causing those strange formatting issues.
- The map no longer opens when closing other windows. Action radial and cards return when the map closes.
- Errors with assigning materials to loot that occur at start of combat and search that halted play are resolved.
- Fixed error where cards would fail to be selected when discarding
Known Issues
- UI doesn’t appropriately scale for many monitors when at full screen. We’ve temporarily forced the game into windowed mode at 16x9 resolutions until we can get the UI scaling appropriately.
- Some users are experiencing white “mannequin” NPCs, while others have their NPCs load perfectly as soon as they enter a scene.
- Sometimes, the Use button in the tutorial will fail to execute.
Initiative Icons either don’t appear or “fly away” during the player’s first encounter and do not return. - The highlighted numbers on the action cards (the most likely values) have started to disappear.
Thank you for your patience and understanding!
Eden Falling Update 00.53.59:
(06/18/2021)
Fixes
- We added a button to reset the tutorial (this will also delete all your characters). Eventually, we will add a button to reset without having to delete characters. This button is located in the
- Settings menu.
- Updated EndGame UI.
- Updated the play phase radial with auto show functionality.
- Updated the map to add indicators of currently selected terrain/location.
- Various updates to the character creator UI visually and functionally
- Updated inventory, search, and loot, and merchant UI so that select, use, discard, and transfer buttons have their hover text in the right place. Also started updating the container scroll view so that it accommodates large text names in the confined space.
- Random buttons in the Dossier should be visible now.
- Fixed the Looting Panel for looting an enemy.
- Updating sound mix in the opening scene
- Merchant scene no longer causes slowdown when shop inventory is open
- Settlement slowdown has been significantly reduced
- Enemy now consistently dies at the end of the tutorial fight.
Known Issues
- UI doesn’t appropriately scale for many monitors when at full screen. We’ve temporarily forced the game into windowed mode at 16x9 resolutions until we can get the UI scaling appropriately.
- Some users are experiencing white “mannequin” NPCs, while others have their NPCs load perfectly as soon as they enter a scene.
- Sometimes, the Use button in the tutorial will fail to execute.
Initiative Icons either don’t appear or “fly away” during the player’s first encounter and do not return. - The highlighted numbers on the action cards (the most likely values) have started to disappear.
Thank you for your patience and understanding!
Eden Falling HotFix 00.53.53:
(06/17/2021)
Fixes
There were many Character Creator issues
- Adjusted volume in the bar so the NPC dialogue can be heard
- Adjusted volume for character creator music
- Adjusted volume for button sounds
- Fixed a T-poser character.
- Swapped out some sitting animations in the comms center.
- Updated some Text elements in Inventory and Merchant UI’s
- Graphical settings now function.
- Fixed an issue with the search and encounter phases’ ending up crashing
- Fixed a bug with random faction assignment
- Fixed some minor Character Creator UI elements.
Known Issues
- When making a new character and going through the tutorial section we have cut out the merchant section and at the end, you are sent back to the Main Menu. Once there you can select the character you made or make a new character without the tutorial.
- Also, We are aware of hair issues, eye issues on the old man and kid, and the extended time between leaving the bar and receiving the first tip. We will be addressing those shortly.
Those that have already downloaded the Pre-Alpha Demo and have issues will have to update their registries and delete saved characters. We are sorry for the inconvenience.
To clear your player preferences follow these directions:
- Open your registry editor and delete the keys at
HKEYCurrentUser/Software/RazorEdgeGames/Eden Falling
- Delete the Eden Falling folder entirely.
Below are directions only if you would like to play the tutorial again.
To play the tutorial again
- Just delete SkipTutorial
- If you look in there and SkipTutorial's value is 1 and you want to skip the tutorial, you can leave it as it is.
Additionally
If you have a character, you'll need to clear out existing characters.
- Open the game folder in your steam directory, go to Eden_falling_data, StreamingAssets, Saved, then delete all the CharSlot folders.
If you do not follow these steps the game will not run correctly.
Thank you for your patience and understanding!
Warning
The registry is very important. Please only delete what we have instructed here and follow the directions exactly.
Eden Falling Update 00.53.45!
(06/17/2021)
Fixes
There were many Character Creator issues
- Clothing now works
- Facial blends now work correctly
- Hair now works correctly
- Skins now work correctly
- When selecting Attributes/Skills no longer prevents players from moving forward
- Added Hair to several characters that were missing Hair
- Improved various animations
Known Issues
- When making a new character and going through the tutorial section we have cut out the merchant section and at the end, you are sent back to the Main Menu. Once there you can select the character you made or make a new character without the tutorial.
- Also, We are aware of hair issues, eye issues on the old man and kid, and the extended time between leaving the bar and receiving the first tip. We will be addressing those shortly.
Those that have already downloaded the Pre-Alpha Demo and have issues will have to update their registries and delete saved characters. We are sorry for the inconvenience.
To clear your player preferences follow these directions:
- Open your registry editor and delete the keys at
HKEYCurrentUser/Software/RazorEdgeGames/Eden Falling
- Delete the Eden Falling folder entirely.
Below are directions only if you would like to play the tutorial again.
To play the tutorial again
- Just delete SkipTutorial
- If you look in there and SkipTutorial's value is 1 and you want to skip the tutorial, you can leave it as it is.
Additionally
If you have a character, you'll need to clear out existing characters.
- Open the game folder in your steam directory, go to Eden_falling_data, StreamingAssets, Saved, then delete all the CharSlot folders.
If you do not follow these steps the game will not run correctly.
Thank you for your patience and understanding!
Warning
The registry is very important. Please only delete what we have instructed here and follow the directions exactly.
Small Update and Patch!
We are so excited for all the interest and feedback. We appreciate that everyone understands this is a Alpha build and so some things are missing and or not working as well as we hoped.
We are aware that the current build has issues in the character creator, and we got our best guys working on it as we speak! We should have it updated a bit later today.
Once again thank you for your patience and well wishes!


