Callings are kind of a big deal - while they’re still just a part of your character build, their abilities still dictate your playstyle (or, more accurately, you choose a Calling based on your own playstyle). And is there a better way to see just how well you wield the power of your chosen Calling than to complete a challenge specifically tailored to its playstyle and philosophy? Especially if you get a cool Calling statue that you can place in your Private Zone as a reward!
When these quests reach the alpha servers, each of them will be available once you complete the first Chapter and reach the 10th character level.
As a Fighter, you’ll be sent by commander Elia in the castle of Agelon to one of the faraway islands in Faldaren archipelago. There, in order to prove your worth, you’ll have to challenge and defeat the immensely powerful Warrior Hermit.
As an Architect, you’ll need to talk to the master Iovin in Orzan. In order to help you better understand the calling of the Architect, he will send you on a mission to find a special key hidden in the depths of Faldaren mountains, then to open a special chest with said key and to defeat a beast you’ll release by doing so.
As a Summoner, you will have to consult the royal adviser Marah. In order to help you understand the strength of commanding obedience, she will send you on a mission to practice doing so on pink slimes.
As a Demolisher, you should seek help from Yan in the Faldaren village. While he’s not a master Demolisher per se, he knows what the Challenge requires one to do - and that is, to defeat a few particularly strong exploding pumpkins.
And once you’ve completed each of these Challenges, you’ll be able to seek a fifth challenge. And since all the others are given by prominent Calling experts, the Trickster challenge just might be given by Trikkie who’s, as always, standing on his post next to the Faldaren portal.
Once these challenges reach the alpha servers, you’ll be able to partake in them once you complete the first Chapter and reach the 10th character level. If you want to be instantly notified of such an update and any other Elteria Adventures news, as well as discuss the game with us and other players, you can do so on our Discord server.
And see you next time!
Quests: Highboars, Skeletons and more!
Exploring new, unfamiliar lands in search of adventures, treasures and glory is fun - but sometimes those very things could well be found in a place you’ve been to before.
Our latest update had introduced one such adventure: an opportunity to face the powerful, dangerous and regal Highboars on the outskirts of Faldaren isles. On behalf of Marah and Summoners of Agelon, you will be asked by the adventurer Yan in Faldaren to help establish a connection between Agelon and these creatures. This mission can be carried out by any adventurers who have proven themselves in the Royal Hunt at the end of Chapter I.
Still, a Highboar ambassadorship is not the only way for you to help out both in Faldaren and Agelon. The following quests are coming to our alpha servers soon and are bound to be fun.
There has been an increase in the nightly skeleton attacks on both heroes and regular citizens all around the Faldaren archipelago. Teluna and other adventurers stationed in the village are overwhelmed by just trying to keep new heroes and regular citizens safe, and require your help in order to put a stop to this menace. The veterans of the Royal Hunt will be able to join this effort as soon as this quest drops on the alpha servers.
Additionally, there were sightings of different unusually behaving creatures and entities both in Orzan, Faldaren and even near the Castle of Agelon itself. These creatures - a Lonely Boar, a Lonely Bee, a Lost Red Slime, a Secret Tentacle and a Statue of a Hare - are hidden in different parts of Elteria. In the case of these critters, just talking to them is more than enough - though finding them is not going to be that easy.
You can already start the Highboar quest line by talking to Yan in Faldaren after finishing Chapter I. The rest of the quests will arrive to the alpha servers with one of the following game updates. If you want to be instantly notified of such an update and any other Elteria Adventures news, as well as discuss the game with us and other players, you can do so on our Discord Server.
And see you next time!
Alpha 0.15.5
Greetings from the Elteria Team! In today’s update, we’ve got a number of important bugfixes, as well as a new fun side quest to complete while you’re exploring the world of Elteria
Highboars! A new species of boars has been discovered on Faldaren archipelago, and you’re asked to investigate and, if possible, befriend them! Doing so will net you both a handsome reward, an opportunity to get their Souls, Comfort Points for the questline completion, and some bragging rights to boot! To start this questline, talk to Yan in Faldaren after you’ve finished the First Chapter questline.
Comfort System improvements! There are even more ways to get Comfort Points now, from getting particular items to defeating Legendary versions of many monsters! Just press [P] in order to see the entire list!
Several performance improvements and bug fixes
Want to coordinate with other players in order to have better chances against the mighty Grand Highboar, or just discuss Elteria Adventures with both your fellow players and us? You can do so on our Discord server!
And see you next time!
Alpha 0.15.3
Greetıngs from the Elterıa Adventures team! In today’s update, we’ve got quite a nice list of new and improved features!
Comfort System:
Improve your Home Base in order to raise your Comfort Level
Receive special abilities by reaching certain amounts of Comfort Level (press [P] in order to see your current Comfort Level. The abilities are still likely to be changed/replaced in the future)
New Experience System:
Become even stronger than ever before with Character Levels! While in game, press [C] in order to check out your Level progress.
New Daily Challenges:
Complete an obstacle course of the Nameless Brotherhood in order to collect special seeds. The course is located near the Castle of Agelon
Collect enough seeds and trade them for particularly powerful, unavailable anywhere else items
A number of bug and optimization fixes
Lastly, sadly this update required us to wipe the servers once more. We’re sorry for the inconvenience this has caused to our players. Luckily, thanks to some implemented improvements, such server wipes will become far less frequent from this point forward.
We hope that today’s fixes and changes made the game far more enjoyable for you, and if you see something else not working as intended, or think that something should work differently - be sure to tell us all about it on our Discord server.
And see you next time!
Legendary Fight
If you want to discuss the story, head over to our Discord server!
The sharp teeth violently gnashed against metal, breaking the blade apart like an old, brittle twig. The second monstrous bite would’ve easily taken the rest of the weapon, along with the arm holding it, yet the beast stumbled and pulled back with an angry, pained growl as its back was pierced by a dozen of thin, sharp, long, icy needles, each the length of a pike, accompanied by a cold, freezing ringing through the air. All barely missed anything vital, on account of slightly shaky aim. Didn’t do a lot of damage, but it sure as hell was painful.
Htorh shortly glared to the side, giving the woman that got the enemy off his back for these brief few moments an affirming nod. More attention than he’d usually give an ally even after the fight. Orho understood. They’re both from the Hare tribe, after all.
The furious roar of the current champion of the Arena couldn’t be drowned even by the deafening, cacophonous howling of the spectators. The Champion of this Arena, an enormous blue shark, was big and hungry enough to devour both Htorh and Orho, and then gobble a few human adventurers for the sweet. Its strength well matched its appetite, and so did its stamina - the two hares were fighting it for a good hour by now. All three participants were bloodied.
Htorh threw away the now useless crumbled blade, and unsheathed the last weapon he had packed for the fight. The carrot sword this time. Magical thing, a pride for any warrior in the Hare tribe and a declaration that he was going for the kill. Orho slightly nodded, and then downed a piece of fruit to replenish her stamina, if only for a bit. Just one, despite her visible exhaustion. Must be the last one she’s got.
The champion snarled and then dived into the sand, completely disappearing underground. Not good. Last time it did that, it outright shredded Orho’s good arm. The time before that, it broke about half of Htorh’s ribs.
Blue shark’s next target… He was sure it was Orho.
The hare warrior kicked the ground, shortening the distance to his ally. She understood, and readied her next attacking spell under her breath, simultaneously preparing to dodge the incoming attack.
Then, a sudden burst of overwhelming pain. The ground and the sky swirled together in a violent motion, and as he lost any feeling save for pain in his legs, Htorh could’ve sworn that one of them landed in the neighbouring pile of sand.
He miscalculated.
As the Indomitable warrior Htorh was losing his consciousness, he saw Orho sending another barrage into the shark. The thing managed to shrug it off. Of course it did.
Incoming: Experience System
Greetings from the Elteria Adventures team!
It is no secret that at this point the game doesn’t have such thing as Character Levels. There are multitudes of different abilities and increasingly powerful artifacts that create a sense of certain progression, but that strength is built upon the foundation of acquired items and souls, and is not inherent to the characters themselves, which can take away from one’s sense of power. Of course, there is a simple solution to this conundrum. Introducing: the Experience System.
The concept is simple and fairly common - Experience Points, awarded for practically any noteworthy activity in the world of Elteria, from obliterating hordes of monsters to performing masterful mushroom combos, to completing many, many quests and defeating powerful bosses. And upon gathering enough Experience Points, you automatically obtain a new Character Level.
The main draw of these Character Levels is power, as each level increases the character’s stats, according to the chosen calling, making it easier to tackle some of the more dangerous challenges on the islands of Elteria. Additionally, some Calling abilities, as well as some of the more difficult Quests (which also means the rewards for completing them) can only be accessed after obtaining a certain Character Level.
At the moment of implementation, the Character Levels will be capped at Level 20, with additional levels being introduced into the game alongside the new Story Chapters.
As such, prepare to become far more powerful than you were ever before when the Experience System drops on the Elteria Adventures alpha servers - and join our Discord server so you can be instantly notified of its release.
And see you next time!
Alpha 0.15.2
Greetings from the Elteria Team! With today’s update, we’ve got a number of rebalances and fixes that were introduced into the game. With these, we believe that your experience in the world of Elteria will be much smoother.
REBALANCES:
Tweaked the Power Sources and Calling abilities. Slightly less powerful abilities but slightly more powerful weapons.
POWER SOURCES:
Base Punch: deals (10+100% Attack) damage
Base Slash: deals (15+100% Attack) damage
Stick: adds (25) to Attack
Wooden Staff: adds (25) to Attack
Magic Staff: adds (55) to Attack
Sword: adds (55) to Attack
SUMMONER:
Tentacle: deals (25+100% Attack) damage
Toxic Mushroom: deals (50+30% Attack) per tick
FIGHTER:
Slash: deals (25+100% Attack) damage
Tectonic Fault: deals (150+100% Attack) damage
DEMOLISHER:
Hellfire: 5% Stamina Cost
FIXES:
Fixed the interactions of Tectonic Fault and the explosion ability of the Little Pumpkin soul with protected areas.
Fixed the bug that led to the appearance of invisible NPCs.
The Trading got refined a bit: quantity-restricted items now have player-specific limitations and, in some cases, a cooldown.
Refined the model and icon of the Little Pumpkin soul.
Fixed some more bugs in the mobs’ AI.
(Possibly) fixed the client crash issue during the world rendering.
Fixed the building quest chain.
Fixed the quest featuring throwing bones at watermelon boars.
We hope that these fixes and changes make the game more enjoyable for you, and if you see something else not working as intended, or think that something should work differently - be sure to tell us all about it on our Discord.
And see you next time!
Incoming: Private Zones upgrades
Greetings from the Elteria Adventures team!
So, Private Zones. At the moment, these are a fun side activity that allows the player to utilize the game’s creative tools in order to build… Well, practically anything that can fit in a pretty big area granted to them by the game, out of practically any resource they encounter. Creating your own custom home base is fun - but what if it also made your character a little bit stronger? Well, that notion is the main reason behind the incoming Comfort Level.
Comfort Level is a system for tracking, well, how comfortable your home base is in terms of having all the necessities and furnishings. The main ways of increasing it are threefold:
-Building crafting stations - (unique workbenches, furnace, cauldron, etc) - with many different resources gathered during one’s travels across the world of Elteria;
-Installing statues and stellas - obtained by completing certain important quests and assignments, or battling dangerous, powerful foes;
-Crafting/obtaining trophies - collected by challenging certain, powerful foes.
As your character raises their Comfort Level to certain thresholds, they are able to unlock certain bonuses. These bonuses range from stat increases to new passive and active abilities to perhaps even summoning help from some of Elteria’s prominent, powerful entities and unlocking entirely new quest chains with astonishing rewards - and all of that while your home base bears more and more marks of your amazing, past adventures.
So gather up the resources, hone your tactics and skills against such terrifying bosses as Blue Shark and Abomination Octopus, and plan out the perfect base to house all of your trophies in - and see you next time!
Agelon’s Bugle article: Royal palace makes a buzz!
If you want to discuss the story, head over to our Discord server!
“It was hard not to notice the air of suspense and uneasiness in Agelon for the past few days. After all, the royal castle was put under a lockdown and right before the Awakening Festival, no less! With the only people leaving the castle being the guards on rather silent patrols, and the sudden arrival of several mages, researchers, alchemists and potion masters into the castle, the situation gave birth to quite a few rumors, none of which we have, or will ever disclose due to their sheer speculative nature.
As the Awakening Festival grew closer, the city was preparing for it with a sense of wariness, since per tradition, due to the lack of a queen, it befell on our young king Veliger to open the festival with a speech. Luckily, on the morning of the first day of the festival, the lockdown was lifted, and the king was right there on the capital’s main square to uphold said tradition - and it was the moment the good people of Agelon learned the truth of the situation in the days prior.
For the king was now a bee.
That is correct - due to some undisclosed circumstances, the king was polymorphed into a bee, and neither the passage of time, nor magic, nor medicine relieved him of this unfortunate condition. Luckily, as he enthusiastically buzzed his surprisingly intelligible speech, his loyal subjects came to realize that our fair king’s current circumstances do little in order to impede him in his royal duties. Of course, this does raise the question of the royal succession, but there’s quite enough time for this condition to run its course, or for the king and his royal adviser Marah to find a cure.
As such, the Awakening Festival had started without a hitch, and the royal kitchen even participated in it with a huge batch of bee-shaped honey lemon caramels and beehive cookies. They were bee-licious!
Full transcript of king Veliger’s speech on page 3”
Incoming: PvP-Arena
If you want to discuss the news, head over to our Discord server!
Greetings from the Elteria Adventures team!
In our previous article, we have mentioned that we’re currently working on several big improvements to the game, with one of them being the PvP mechanics. And as we said in that article, the implementation of said PvP will be limited to particular areas in the game in order to, among other things, prevent griefing. And today, we’ll talk exactly of such an area. An arena, if you will.
One day, a bright fallen star descended upon one of the Elterian islands. In a bout of ferocious, thunderous fury it collided with the ground, setting it ablaze with a maddening roar and violently shaking its landmass to its very core. For days, noxious clouds of dust, smoke and nauseating fumes raged through the skies surrounding this land, in its heated agony most akin to the fiery depths of abyss.
Yet, soon enough the dust had settled, and the heat died out. Seeing that, the neighbouring Hares were the first to react - and before any other race of Elteria even managed to send out a scouting party to assess if this island possessed any threat, the Hares have already managed to construct an entire coliseum on this island. Soon after, the rumors began to spread. Rumors that the participants in the matches in this arena were awarded strange crystals, never seen before anywhere on Elteria.
When the Hares put their mind to it, they are astonishing builders.
This very coliseum built by Hares is the first dedicated PvP area in the world of Elteria. It will feature an entire PvP sidequest line, with special resource rewards. At the end of this quest line, you will be able to face the terrifying Blue Shark, a raid boss that will require you to join forces with your fellow players to even stand a chance against its immense power.
So choose the shiniest gear you have, pick the most efficient set of souls, and prepare to participate in the brawl once the arena opens its gates for the alpha server.