We are hard at work bringing Manhattan back still and it should be ready soon! We added a new 111 Tower Ladder and a new KME Engine 214. Something new to keep you guys updated with new content while we shift our focus over to Manhattan. NOTE this did not take more than 30 minutes to do since all it took was a simple reskin.
Changelog 0.8.3R
Added New Tower Ladder 111 Added New KME Engine 214 Added Roof Unit numbers on Ladder 123 and Ladder 176
Hotfix 0.8.3Q is live! (Emergency Calls Fixes) + Need your help!
Happy 4th of July everyone! We hope you all enjoy your holiday. In this hotfix I addressed an issue where some emergencies wouldn't work and some would not be synced in Multiplayer. The issue stemmed from some change in the code I made so that the Fire Academy scenarios would sync properly. I adjusted the code some more to maintain that fix and the emergencies in Brooklyn should work as expected now.
I need your help. The next issue we want to look into is solve is the many reports from some users crashing while loading the game. If you are someone who has this issue we need your help to solve it.
1. While loading, open task manager (Ctrl + Alt + Delete) Click the performance tab. Leave this open while loading to see if anything is using over 90-100%. Pay close attention to CPU, GPU and Memory usage. 2. Many people report having performance issues with EMERGENYC. This may be caused by the game itself but may also be related to your PC components and we would like to try to help the community figure this out. If you would like to benchmark your PC and receive some feedback on what may need upgrading in regards to your PC components, please run this free benchmark below. Steps: 1. Click on the link below to download the benchmark 2. Make sure NOTHING is open in the background 3. Run benchmark 4. Once the benchmark is complete it will open a webpage with your results, please post the URL to that webpage in this text channel 5. Wait for benchmark to be reviewed and feedback will be given via PM.
3. After crashing, send us your crash files located here: C:\Users\YOURNAME\AppData\LocalLow\FlipSwitch Games\EMERGENYC If you are unable to find it, type "%APPDATA%" in the windows file explorer directory bar. Send us the error.log and or crash.dmp so we can try to track down the source of the crash and fix it asap! Once we are able to figure out the source of the crashes for these users, we will be able to fix it. Thanks!
0.8.3P Live (Multiplayer Lag Fix)
0.8.3P is live immediately following 0.8.3O. We tracked down the main causes of lag in Multiplayer which had to do with backend stacktrace logging backup and a wrong line of code. We corrected these issues and performance should be substantially improved in Multiplayer. Thanks everyone again for your patience!
Update 0.8.3O is live + Developer Update
0.8.3O Changelog
Re-added the Fire Academy in Multiplayer with synced Scenarios Fixed the broken font on the riding list and Firehouse alerting systems Fixed the VOIP Hotkeys (Now under the player tab in control mapping) Added a key binding for the electronic airhorns (E by default) Fixed Rescue 2's blinkers Fixed an issue where some textures in Brooklyn and the Fire Academy were Purple
Firstly, I want to thank everyone for their patience while I made the biggest move of my life from Georgia to NYC which has been a long term goal of mine. I finally got settled in and spent today fixing some of the main issues that I found after returning to work. I will continue working on getting Manhattan and Montgomery County back in the game asap now that I've finally got my work station set up in my new apartment. Expect things to move much quicker now that I've got my own place and can work as long as I need to.
As most of you know, I am moving to NYC tomorrow so I have been packing and getting my affairs in order hence why the amount of fixes has slowed down a little this last week. Once I am moved in and settled in, things will pick up even quicker than before. Our main focuses are finishing reimplementing Manhattan and Montgomery County. I've been working hard on updating the maps with all of the new mechanics and features and am hurrying to get those ready to be re added. Thanks for all of your patience!
Changelog 0.8.3M
Fixed a house on fire every time starting the academy Synced Blinkers Replaced some Radial Menu icons with improved ones Fixed trees sticking inside the shelter in Brooklyn Fixed Compartments opening and closing being heard anywhere on the map Fixed Rescue Pike pickup and return
EmergeNYC is available for 20% off for the Steam Summer Sale!
Update 0.8.3L Live! More hotfixes
We have been hard at work getting Manhattan back into the game asap so our list of bug fixes isn't as long but these are some of the critical bugs we felt needed to be fixed ASAP. We hope to have Manhattan back in by the beginning of the Steam Summer sale next weekend. Thanks everyone! Enjoy!
-Raf
0.8.3L
Fixed an issue where players trying to enter rig would instead mount the turntable or deck gun Removed the option to Spawn All in Multiplayer for all players except the host Fixed the Riding List showing blocks instead of names New EQ2B Automatic Siren sounds Fixed an issue not being able to return tools sometimes (I think) Fixed Squad 252 Horn not moving traffic Fixed Engine 227 not moving traffic sometimes Fixed Squad 252 Not moving after stopping Fixed Engine 227 Not moving after stopping Fixed a fire in the Laundromat that doesnt go out Fixed bouncing Gear indicator and rear mdts Fixed missing roof on mixed occupancy building Fixed misplaced props at warehouse fire
0.8.3K is live!
Another day, another hotfix. I added some suggestions from the community and fixed a couple of bug reports, Ill be focusing the next few days on fixing bugs that are more critical and getting Manhattan back in the game as soon as we can.
https://www.youtube.com/watch?v=1fJzjuLUjgk
0.8.3K
Added more interactable pump switches, siren buttons, and foot pedals as well as working gear boxes inside the trucks Fixed Directional Bars being on by default Synced the lighting buttons Fixed Engine switches on R2, L123 and L176 Fixed Helmet inside 227 Fixed helmet inside 214 saying 78 Fixed 111's exhaust hose being broken Fixed Sweaters having Manhattan unit numbers Fixed the inside out meshes in Commercial Fire building Fixed collisions getting you stuck in Commercial Fire building Fixed Chainsaw vent cut positions Fixed Private Dwelling rooftop fire hurting you while venting Fixed Fire Academy Volumetric clouds being on by default Fixed Ladder 111 Engine start button being difficult to click Fixed being able to grab portable ladder on Squad 252 (need to open compartment door now)
0.8.3J is live! Traffic Cones, Blinkers, Switches & More Fixes
In this update we took time to address more bugs that have been reported as well as suggestions from the community to add things like functional blinkers, traffic cones, and we went through and polished the first person cab interactions with the switches. Below you can find videos covering these new features.
https://youtu.be/dLEMZCfikJk
https://youtu.be/kw9sqiqv0Vk
https://youtu.be/nF9uocTdeLQ
0.8.3J
Added traffic cones Added Blinkers to FDNY Trucks with < and > keys (Reset on left and right steer key up) Reworked all of the first person buttons in the trucks to make sure they work Added the option to toggle the parking brake in first person by clicking the button Adjusted 111 First Person Driver head position Fixed some issues with reloading game through main menu Refined the venting mechanic to cut more accurately Fixed Engine 227 getting stuck Fixed 227 Riding list being behind gear rack Fixed trucks reversing on Spawn Fixed tools duplicating on dying from fall damage Made manual siren and brake lights activate not just with Y and R keys but any input assigned to that action Fixed Headlights/wig wags still being on after turning off engine Changed color of Radial menu background Fixed tree in garage fire in Brooklyn Fixed see through sidewalk on fumes call Fixed building with visible invisible side Fixed Vent fans not working sometimes
0.8.3I More critical bug fixes!
I continue to listen to all of your feedback, bug reports, and suggestions. It is my top priority to add, fix, and tweak things that are reported to me by the community.
I finally added a return to menu option which seems simple, but took me almost the entire day. Some things may break if you reload the game through the menu such as traffic and other AI but I haven't noticed anything else, these are of course things I will fix but need you all to test more. Plenty of other bug reports were addressed in this hotfix.
0.8.3I Change log Added the option to return to menu Fixed an issue being able to climb the Aerial Ladder when grabbing the vent fan Fixed an issue where the ladder sound would continue playing when you exited the turntable Fixed the Engines stopping when reversing Made the Exhaust hose slide further to avoid it skipping if you park too far back Re added the Launcher to set your graphics and resolution before the splash screen Fixed the St Marks Pl street sign reading St Johns Fixed some scenarios that weren't working in the Fire Academy Fixed the player skin showing before loading the character fully Fixed a house fire call that was missing the roof Fixed an issue where the truck would be reversing when spawning it sometimes Fixed an issue with duplicate nozzles when returning the quick attack line Fixed the Multiversal pickup and return Fixed the Damage Visualization Black flickering randomly
0.8.3H is Live! Lots of more bug fixes
Tonight's Changelog is pretty lengthy, I just want to advise everyone that we cannot guarantee that all of these fixes are 100% resolved, however everything listed is stuff I spent hours fixing and I hope my changes did fix them but I am unable to test everything on my own, so if any of these fixes are not 100% working, let me know so I can revise over the issue again. The things that still need work ill pick back up on tomorrow morning. Thanks for staying patient guys!
0.8.3H
Highlights
ADDED COLLISIONS TO THE DRIVING CAMERA TO NOT GO THROUGH BUILDINGS AND WALLS ADDED NEW ICONS TO REPLACE MOST OF THE CURRENT ONES (CREDIT TO FELIPECF) REDESIGNED THE MULTIVERSAL AND VENT FAN SYSTEM (VENT FANS WORK FLAWLESSLY, MULTIVERSALS HAVE A DUPLICATION ISSUE I WILL FIX TOMORROW, NOTE YOU NEED STAND ON THE MULTIVERSAL TO LEAN IT OVER ONCE YOU PLACE ON THE GROUND, ILL FIX THIS TOMORROW AS WELL) USE THE RADIAL MENU TO PLACE AND RETURN MULTIVERSAL AND VENT FAN LIKE OTHER ITEMS ADDED THE OPTION TO CONNECT RELAY LINES TO HYDRANTS TO USE AS SUPPLY (USE LIKE A WATER RELAY)
Critical Fixes
FIXED ITEMS NOT BEING ABLE TO BE REEQUIPPED SOMETIMES REMOVED CAMERA COLLISIONS IN 234/123 CAUSING ANNOYING CAMERA ISSUES WHEN DELETING A CHARACTER OR SWITCHING UNIFORMS YOU WILL NOW DROP THE HOSE FIXED THE STUCK AMBULANCE SIREN FIXED THE PRIVATE DWELLING ROOFS NOT SHOWING FIXED THE LAUNDROMAT FIRE ROOF FIXED NOT BEING ABLE TO GO INTO PRIVATE DWELLING BASEMENTS FIXED THE CAMERA BREAKING WHEN DYING FIXED ISSUES WITH FIREHOUSE EXHAUST HOSES NOT CONNECTING SOMETIMES
Multiplayer
READDED THE FIRE ACADEMY FOR MULTIPLAYER (SCENARIOS STILL NOT SYNCED, I TRIED 15 DIFFERENT THINGS) FIXED AN ISSUE WITH SQUAD 252 STOPPING ON ITS OWN IN MULTIPLAYER FIXED AN ISSUE WHERE HELP UP FIREFIGHTER OPTION WOULDN’T SHOW
General Fixes
FIXED THE EMS SUPERVISOR MADE THE AMBULANCE SIRENS AFFECT TRAFFIC ADDED A NOTE SAYING: SOME YOUTUBE LINKS DONT WORK MADE SQUAD 252 AIRHORN AND Q AFFECT TRAFFIC NOW FIXED NEEDING TO JUMP TO ENTER THE RESCUE IN THE BACK FIXED THE RESCUE'S SIRENS AND HORNS BEING TOO LOUD AND ECHOEY FIXED 214'S MULTIVERSAL DOOR FIXED 234'S MULTIVERSAL DOOR FIXED THE MULTIVERSAL NOT STOPPING WATER WHEN DISCONNECTING THE HOSE ADDED AN X BUTTON TO CLOSE THE NYPD CUSTOMIZATION MENU FIXED AN INCORRECT CLASS 3 TICKET
Visual Fixes
INVERTED THE COLORS ON THE MINIMAP SO ITS EASIER TO READ ADDED TREES TO THE MIDDLE OF RESIDENTIAL BLOCKS FIXED THE PINK BOXES IN THE BACK OF THE BATTALIONS FIXED THE 8TH FLOOR FIRE ROOF BEING INVISIBLE AFTER A FIRE FIXED DUPLICATE PARKED CARS ON HERKIMER ST CHANGED UI TO SAY 1 3/4 INSTEAD OF 2 1/2 FOR THE ATTACK LINES FIXED 227 HELMETS SAYING 234 ADDED NEW DETAILS TO 214/111 FIREHOUSE AND 227 FIREHOUSE