We spent all day debugging and working on ironing out MAC OSX errors and build issues and finally got it uploaded. We sincerely apologize to our MAC OS players for the delay to get things up and running for you guys! Please enjoy!
Hotfix 0.8.1A is live on all branches
Update 0.8.1A is Live on all branches and addresses some few remaining issues and an issue where the scenarios and rooftops in the fire academy were missing due to a corrupt file. Chanelog:
Fixed Squad 28 RTS AI getting stuck in the cage
Fixed Rescue 9 RTS AI
Fixed teleport camera to call button
Removed Fire Audio from fires which you could hear after the fire was extinguished
Removed flickering Burnt house decals
Slightly decreased the amount of air in tank (was too long)
0.8.1 is Live! Fixed all issues with hoses and many more Gamebreaking bugs!
Thank you everyone for all your feed back since we released 0.8 on Sunday. We are really cracking down on the most problematic issues and most creative suggestions!
0.8.1 is live on all Branches and we were able to fix the most reported game breaking bugs at the moment which were: Fixed the hoses disconnecting themselves from trucks Fixed an issue where sometimes after dying and respawning your character the camera would be bugged. Fixed after running out of air, even if you walked outside you would still die. Fixed not being able to extinguish the cabin fire Added an option to heal yourself anytime you are near an EMS Bag Added a Q Siren to Ladder 75 Fixed the new fire in Manhattan Airzone affecting you from outside Fixed some compartments not opening on Ladder 66 and 74 spares with C Made the burning window and door fires easier and quicker to knock down Made venting times more realistic (take about 20-30 seconds to clear up instead of instantly) Smoke will keep generating and linger as long as their is fire burning despite venting Fixed the Burger Knight fire air zone to be confined to kitchen only Fixed the Quint minimap label reading Ladder 74
Thank you everyone for all your feed back since we released 0.8 on Sunday. We are able to use it and fix issues and tweak things!
(These photos are from a modded texture pack)
Modding will be reintroduced soon...
Update 0.8 is Live! Vent Fans, New Venting Mechanics, Fog Nozzle and more!
https://www.youtube.com/watch?v=Tm3nIbnyBF8
Update 0.8 introduces new and refined firefighting mechanics for the game.
The first area we tweaked was the health and air system to be a little more real to life and give the player feed back.
Venting has been added onto as well with the addition of the vent fan. Vent cuts and the vent fan will release smoke and steam from an area nearby to where you make the cut or use the fan. This allows you to have better visibility.
The ability to refill your SCBA bottle once it runs empty.
Full 0.8 Changelog:
New Fire in Manhattan Updated Loading Screens and Main Menu UI Added Vent Fans Added a Fog Nozzle Option (Middle Mouse Button) Roof Venting now releases smoke and steam from the area below Tweaked Air system again Refill SCBA Bottle Option added to most vehicles Readded Subway Scenarios in the Fire Academy Montgomery County Traffic will now stop instead of driving through your vehicles Fixed Missing street collisions on new neighborhood in MC Fixed no option to select the chainsaw on L75 and more...
0.8A Hotfix Changelog:
Fixed SCBA Shaker still on after swapping out SCBA Bottle Fixed Walking damping issue Fixed Hydrants missing in Montgomery County
In 0.8.1 we are fully focusing on fixing 2 persistent issues. Hoses disconnecting themselves, and a bug where if you die sometimes you are unable to respawn your character.
*MAC users* We are continuing to look into your issue which requires a Unity upgrade to 2019 and may cause significant issues in the project. We will keep you posted.
Update 0.7.9B is Live! Lots of bugs fixed! New Game Mechanics added!
*Mac Users, we are aware of the issues that arose in the last update. We are addressing them and will have a Mac Build up sometime this weekend*
Good morning everyone! I'm excited to publish the first update for our major update 0.7.9B which was released last week. I spent this week thoroughly testing and revising bug reports and suggestions and working on fixing, adding, and tweaking the game. A few big changes have been added in this update.
The first thing I want to show is the new damage visualization system. We have increased the damage and proximity you take from fires to make it more dangerous and realistic. Before, there was no indication that your character was being hurt or dying. Now, we have added an obvious screen effect which gets more intense the longer you are being injured. Also added, is a breathing and heartbeat sound effect as you get closer to dying.
We also tweaked the air system to have the shaker sound once you reach low air. This is still a WIP and some of you will notice that. Should you run out of air simply re spawn your character. We are currently working on adding an option to refill your Air at any of the trucks. In the mean time, air is no longer refillable just by walking outside. Think of it as a stamina/air bar. Once your firefighter is drained, respawn a fresh one. We will make this more practical in the next patch with the option to refill your bottles and stamina.
Next we added several new building fires. 3 new House fires in the Fire Academy Neighborhood and 1 new house fire in Manhattan. We are currently working on 2 new House fires in a new neighborhood you will notice was added to Montgomery county.
We also added Scene lights to the Montgomery County Engine and Flashlights to the firefighters
We fixed many problematic bugs in this patch as well. You can find the full change log below!
0.7.9B Change Log
Fixed many helmet lights that would illuminate but would not illuminate the ground
Doubled the capacity of the Tanker
Added Smoke columns to many of the fires
Fixed missing collisions on the new Motel Fire
Fixed Auto Body shelf sticking through the back of the building in Montgomery County
Removed the MP Disabled warning
Removed some annoying smoke detectors
Fixed an issue where hydrant connections would detach themselves automatically
Added 3 new House Fires to the Fire Academy
Fixed some of the new fires that were misaligned in Montgomery County
Added a new House fire in Manhattan
Worked on the roads and terrain some more in Montgomery County (Still needs more work)
Added a basic interior to the Quint
Fixed an issue where the Quint outriggers would sink into the ground
Fixed the Equip EMS Bag Icon being a white box
Fixed returning the EMS bag to the Quint issues
Added a aesthetic pipe to the Quint that runs from the turntable to the master stream
Fixed an issue where you couldn’t grab the Drivers side Engine supply line after returning it
You can now control the Quint Master Stream with your character at the tip of the Ladder to be able to see where you are spraying better.
Reworked the Air and Health System (Fire will now damage you more realistically)
Added Damage Visualization so it will now be obvious when you are being hurt by fire
Added a Flashlight to the Montgomery County Firefighter’s helmet
Added Scene lights to the rear of the Montgomery County Engine (Use radial menu near hose bed)
Fixed an issue where you couldn’t close the Uniform UI without needing to click the Red square (Now you can simply press F3 to toggle it)
Update 0.7.9 Live on All Branches!
0.7.9 is live on all branches and includes almost a dozen cool new building fires as well as some critical bug fixes. All can be found in the change log below. I haven't had much opportunity to test this update but know that it is definitely an improvement for the last. Should any new gamebreaking bugs present themselves, please report them to us so we can address them ASAP. Enjoy guys! 0.7.9 Change log
Added 6 new interior buildings with fires in Montgomery County
Added new fire in Manhattan
Fixed not being able to equip Helmet in Montgomery County
Fixed missing auto body shop in Montgomery County
Fixed Boat fire being able to be driven in Manhattan
Re added runway to Montgomery County
Fixed E31 and E32 relay inlet not being able to be connected to
Removed Christmas wreaths
Removed obnoxiously loud Fire crackling sound even when fire is out and heard from far away
Fixed misaligned interior lights on Tower Ladder 68 spare
Fixed PASS Alarms that were not working
Fixed see through water in Manhattan map
Fixed Go to Call button in Manhattan
Reduced the volume of saw cutting
Fixed players getting on turntables in MP causing the truck to go flying
Fixed Hoses pinned in the air in Multiplayer
Set some fires to be more intense on arrival in Manhattan
Fixed not being able to vent or pull ceiling on Private dwelling in Manhattan
Temporarily disabled back seats on engine due to being able to drive from the back seat
Big Multiplayer bug fix update!
0.7.8I is live and is our biggest MP Patch so far. This is only part one of the wave of fixes and syncing things that weren't properly networked before. Multiplayer will soon be as smooth and playable as Single player.
0.7.8 I Change Log:
Synced rear mount and Quint outriggers in MP
Fixed a bunch of issues with hoses in MP not being synced properly
Fixed an issue where your character would get stuck in a falling animation
Fixed giant wooden planks appearing when fighting the vacant MC fire
Synced the Quint Water nozzle in Multiplayer
FPS Improvement in Manhattan in Multiplayer
Synced Scene Lights in MP
Synced Parking brake sound and Parking Brake lights in MP
Fixed character becoming tiny when entering deck gun in MP
Fixed stretcher in MC becoming Giant when taking it out of the ambulance
Fixed Upstate POV conflicting spawn points in MC MP
Synced some broken roll down doors that wouldn’t sync in MP
Removed a good amount of lag from the FPS camera that was not present in the other cameras
Synced Helicopters properly in MP
And more..
Hotfix 0.7.8G is live!
Another hot fix, this time we took some time to re work how the vehicles handle in Montgomery County. Please test and give us some feedback. We are also aware of an issue where you cannot start a multiplayer game if you select a region before hand so to bypass this issue until we patch it, just don't select a region before making a server.
0.7.8G Changelog: Tweaked handling across all Montgomery County Vehicles (Waiting for feedback) Fixed Multiplayer fires not being synced
Another Hotfix (0.7.8F) is Live!
0.7.8F is live and fixes several issues that arose after the last hot fix. Change log below
0.7.8F Changelog:
Made handling (Turning radius and turning speed) uniform on all fire vehicles in game
Fixed an Issue with not being able to put out fires after re implementing MP
Added more spots on Montgomery County vehicles in Multiplayer
Setup other doors on MC Vehicles for Multiplayer
Fixed Quint Pump turning off right after turning on
Fixed Radial Menu for hoses not working on Squad 28
Added Radial menu on each side of hose bed for Quint
Removed floating car doors in Montgomery County Auto body shop Fire
Fixed Division 4 AI RTS opening the wrong garage door
Fixed Right Engine supply model not disabling after deploying
Montgomery County Multiplayer Update is live!
Good morning! Happy New Years everyone! I hope you are all excited for what 2020 has to bring! I know I am. We have finally re implemented multiplayer in this new hot fix which just went live. We are unsure of how buggy it will be since we barely got to test due to lack of active players who were willing to help with closed testing. So we have decided to hope for the best and hope that the community will report the Multiplayer issues they find on each map so we can begin to fix those issues. We also fixed several annoying bugs, change log below!
0.7.8E Changelog:
Reimplemented Multiplayer on all maps (this is what took some time)
Fixed the infamous Double Character issue (clone)
Fixed Can causing characters arm to glitch out
Fixed hose couplings stuck in the air when pulling lines in Multiplayer
Removed Graphics and Resolution dialog on launch ( Set your settings in the main menu and save them)