0.9.4.1K live on Mac! Mac hoses fixed & up to date build!
0.9.4.1K is now live for Mac with all of the latest updates including fixed hoses, collapses, bug fixes and all of the other 50+ patches!
You may need to reset your games resolution which is in the settings menu and be sure to apply the resolution and save your settings!
0.9.4.1K is live on all branches! More Bug Fixes & Improvement
0.9.4.1K
Fixed Seated Characters remaining after a truck is deleted
Fixed MC FD Units sirens resetting when hitting the airhorn
Fixed Stillwater Tower Ladder 33 bucket nozzle not following the bucket
Improved reliability of MC Helicopter water refilling
Fixed Tiller Ladder 75 Spare having large red metal sticking out from cab/trailer connection
Fixed some script errors
0.9.4.1I Hotfix live on all Branches!
A few major issues were found while testing the last build and have been addressed in this hotfix. The changelog can be found below.
0.9.4.1I
Fixed multiplayer crashing when calls with victims spawn in or dropping a victim
Fixed seated characters not showing in seats when inside of a rig
Redesigned carrying mechanic to work more reliably
Fixed Occlusion culling in Manhattan causing some building interiors to disappear when viewed from the outside and outside to disappear when viewed from the inside
Fixed Object Pooler taking a long time to load in parked cars, trees, etc when switching vehicles
Fixed instances where debris movement was not synced in Multiplayer
Fixed issues with patient on backboard going into ragdoll mode
Fixed patient not disappearing off stretcher when dropping off at hospital
Fixed MCPD Explorer headlights on by default
0.9.4.1H is live on ALL branches! Collapse calls return, Police fixes & more!
Another day another bug fixing and improvement patch, as well as some major content that was temporarily removed with the game engine upgrade is now back and smooth as ever! No more game freezing or PC crashing when a collapse call comes in. Now it is not even noticeable! I've been solely focused on cleaning up and smoothing out the game before continuing any further with additional content or ideas as requested by much of the community. This is our 50th+ update solely focused on bug fixing and optimizations since the major game engine update and the improvements are showing.
The next patch will re add the rope mechanics to aide in the trench rescues that have been re added in this update as well as going to finish fixing the remaining issues with PD units and the unit customizer functionality. Also on the list is re adding in the other ambulances that were part of the game early on. After these things are complete and any major bugs and issues that remain I will be shifting my focus on completing the AI update.
0.9.4.1H
Readded collapse calls (Now optimized and 0 loading issues)
Fixed patient carry not working
Optimised Montgomery County a bit
Fixed grass in Brooklyn Construction sight not being transparent
Replaced ACE Arma 3 Mod UI Icons in EMS Menu with original icons
Fixed Montgomery County SCBA Mask being greyed out when in first person view
Fixed option to equip drill & torch from cribbing bag not showing up
Synced Debris movement in multiplayer
Synced patient ragdoll death when hit by collapse debris in multiplayer
Fixed not being able to enter crime scene unit van
Fixed wheels on NYPD Crown Vic being skewed and not scaled properly
Fixed Crime Scene Unit van wheels pivot points
Fixed NYPD Crown Victoria suspension height
Fixed Old NYPD Ford Explorer suspension height
Added unmarked skins to NYPD Charger
Fixed right doors of MC Charger not changing when changing skin
Fixed pink door mirror light on MC Charger
Fixed ford fusion spot light not toggling with customization menu
Fixed Rescue engine power call resetting when pressing T for the horn
EmergeNYC on Sale for 17$.+ Collapse update 0.9.4.1G on Staging Branch
EmergeNYC is on sale for the Steam summer sale for only 17$! Also Update 0.9.4.1G is live on the testing (Staging) branch and reintroduces collapse calls on all maps. There are no more major lag spikes or complete system lock ups when collapse calls are spawned thanks to a new system for loading in the collapse calls. Also included are fixes for carrying the patient, and optimizations for Montgomery County. This build will go live on the default branch Monday night if no major issues are found and fixing some remaining quirks! 2-3 more bug and optimization patches to address crashes while loading, reimplementing high angle rope rescue mechanics and then I will be shifting focus fully onto releasing the Long awaited AI update. Thanks everyone for your patience and if you’re enjoying the game a nice review would be very helpful 🙂
Hotfix 0.9.4.1F is live!
0.9.4.1F is live with some more fixes for reported issues.
Fixed exhaust hoses not detaching sometimes Fixed outriggers going through the ground and not lifting up the ladder trucks Fixed patients ragdolling when going to carry them sometimes and preventing you from dropping them
Hotfix 0.9.4.1E live on all branches!
A quick hotfix to fix some issues.
Fixed Engine 30 firehouse interior getting disabled towards the rear of the firehouse Fixed Engine 49 Driver shirt uniform being invisible Fixed floating flags on the back of Montgomery County units
0.9.4.1D is live! Exhaust Hoses, Physics based flags, & Montgomery County fixes
https://www.youtube.com/watch?v=LjRpdnPWSGo
0.9.4.1D is live! I've reimplemented the exhaust hoses in the new game engine, they have been rebuilt and are now much more optimized and issues with them being stuck in the ground have been fixed. Also reimplemented are the dynamic physics based flags in the new game engine which have also been improved and optimized fixing issues with them spinning in circles when switching between cameras. Also fixed in this update are Montgomery County garage doors disappearing when forcing some calls. I also fixed some decals in Montgomery County parking lots that weren't transparent and looked off. I still am working on a new way to load in the collapse calls which will be patched in the next few days but I wanted to get this patch with these reimplementations and fixes out to you guys.
Readded optimized and improved Exhaust Hoses Readded optimized and improved Dynamic physics based flags on back of apparatus Fixed Montgomery County fire station doors disappearing when spawning forest fires Fixed Montgomery County parking lot of fast food and supermarket decals being non transparent
Update 0.9.4.1B is live!
0.9.4.1B is live!
Turned up the new Q Siren volume
Added grill decorations on E310 New & E234 New (Thanks Vitaliy!)
Fixed Tiller Ladder aerial moving when you make a sharp turn
Fixed climbing aerial when opening or closing the portable ladder compartment on the Tillers
Forcible Entry Update (0.9.4.1A) is live!
The Forcible Entry Update (0.9.4.1A) is live
https://www.youtube.com/watch?v=3QFtTD4JsHk
Hey guys, just a quick video going over some changes and improvements made in 0.9.4.1A, forcible entry is redesigned and made more user friendly, also multiplayer stability improvements and bug fixes! Here's the change log
0.9.4.1A
Redesigned forcible entry
Redesigned opening hydrant (Now done with P key)
Fixed dropping or holstering some items causing a freeze and disconnect in multiplayer
Fixed Ladder 111 Airhorn being too loud
Fixed Rescue Engine supply line coupling floating in air
Fixed Control mapper in settings not showing the different tabs and options
Improved reliability of connecting supply line to hydrants (sometimes the hose would not connect)