Hello everyone! Right now I am working on big update for the game, with a lot of base mechanics changed and improved, based of some of the feedback and reactions I received. Right now I am trying to figure out what works better for the game, so in the next weeks expect constant changes.
The social system didn't really fit in core gameplay, so after a lot of thinking I decided to cut it out completely and replace it with more meaningful and traditional system.
Commanders system and unlocks for them are gone too. Now, instead of commanders, every character in group going to have experience, levels, talents and skills to unlock.
Grid-based battles with pause will be replaced by more free-moving, faster system with a lot of micro-control. Think Warcraft 3, something like that. There will be different types of enemies with unique behaviors and abilities (runners,spitters,jumpers etc.)
A lot of interface improvements.
The update is plannng to release in 10-12 days. Stay tuned and thank you for your support!
Envy the Dead released on Early Access!
Hello everyone! I am happy to announce that Envy the Dead was just released on Steam Early Access!
The game right now has a basic amount of content and some of the mechanics don't work perfectly and need to be tested. I will need any help from the community with testing, feedback and suggestions!
Thank you and have a nice day!