Envy the Dead cover
Envy the Dead screenshot
Genre: Role-playing (RPG), Simulator, Strategy

Envy the Dead

A huge update!

New huge update was just added to the game.


  • Second map in the game was added, along with new events, stages and enemies.
  • Evacuation mission was added to the game
  • Saving and loading was added
  • Characters movement improved
  • Characters can now attack in melee if they are wielding guns and out of ammo
  • A lot of other minor bugs fixed


Stay tuned for more updates and feel free to add your feedback on the game forums!

New update and some info

New update was just added to the game:


  • Now you can customize your team at the start or take random team and receive starting resources bonus
  • Game log added, which contains info about character's deaths, learning etc.
  • Some minor bugs fixed


This is just a small update with fixes I made while working on next map stage. New stage is coming soon, with bunch of new enemies, events and battle levels. I am planning to release it at the end of this week or at beginning of next one. Stay tuned!

New Update

New update was just added to the game:


  • New battle scene was added
  • New strong enemy type was added: hunter
  • Healing characters during battle now wasting medicine supplies - 1 supply for each 100hp healed.


New map chapter is coming soon, stay tuned for more updates!

New update

New update was just released:


  • Characters now can work - search for more resources or learn skills. Work panel activates in character window.
  • Some interface improvements
  • Critical bug was fixed: normal zombies dealed no damage.
  • New powerful zombietype was added - feeder. It heals all zombies around him if not killed


Hardcore difficulty is not tuned yet, right now it's very difficult. It will be tuned better when second part of the map is added. Stay tuned for more updates!

New content update

New update was just added to the game:

  • Difficulties changed, now the game has only 2 - normal and hardcore. Additional changes will be added to hardcore difficulty later
  • New social backgrounds and battle levels added
  • New enemy added - exploding zombie. It will appear in late stages of the game, or from the start on hardcore mode

Small update: Text events and map improvements

A new small update was just added to the game:


  • Events texts improved, rewritten by Tony "Sydney666" Colella
  • Map icons updated

New update: Scouting changes

New update was just added to the game.


  • Scouting system was changed completely, giving players more control
  • Now you send only 1 character to scout
  • You can abort scouting at any time
  • You can choose to be more cautios or aggressive during scouting
  • You can now zoom camera in battles
  • Some minor bugs were fixed

Shops added

New small update was just added to the game, adding shops to the game. Big changes for map and scouting coming soon

Feeding and Healing mechanics changed

New update was just added to the game:


  • Healing and Feeding mechanics were changed. Now you manually feed and heal your characters, instantly restoring health or hunger and wasting resources.
  • New panel was added, showing all health and hunger statuses of your crew.
  • Some minor bugs were fixed

New update is live!

Envy the Dead was just updated. Here is the list of changes:

Battle changes:


  • Battle system changed, grid-based movement replaced with free movement
  • Battle pause was removed from the game
  • Instrument item was removed from the game. Now every character can repair barricades, using his crafting skill level
  • Characters can now heal each other on the battlefield.
  • Battle stances added
  • New enemy types added
  • Shield weapon added


Management changes:


  • Commanders removed from the game.
  • Social system removed from the game.
  • Now characters have experience and levels


The game is still in development of it's basic mechanics, please leave your feedback on forums and have a good day!