As the new Ranked Season approaches, we’d like to inform you about upcoming changes to Ranked Reward conditions.
We’re deeply grateful to everyone who challenges themselves each season to climb the ranks in Eternal Return. Our goal is to make rewards better reflect each player’s effort and maintain fairness across all regions, especially since rank distribution can vary globally.
This includes our ongoing efforts to ensure that Immortal and Titan rewards remain fairly accessible for players in every region.
We’ll continue refining these systems based on player data and feedback, which means adjustments may occur from time to time. We hope you’ll understand the vision behind these changes and continue to share your thoughts with us.
Please check the details below for more information.
1. Ranked Rewards Qualifications - (NEW) Rewards will only be awarded to players who completed 5 or more ranked matches during the season.
* This conditions will be effective from the start of Season 9 and players who haven't played at least 5 matches will not receive rewards. * Accounts with a total ban record of 14 days or longer within the season are ineligible for ranked rewards. * Rewards that have already been sent out, will be retrieved back from said accounts.
2. Rewards per Tier - Rewards per tier are disributed at the end of ranked season based on their final tier. - Detailed rewards will be announced through a different post later on.
3. Immortal & Titan Rewards Criteria - Immortal: Top 300 players that reached Mythril with 700+ points - Titan: Top 301-1,000 players that reached Mythril with 700+ points
*If you meet the criteria for Immortal or Titan, you will receive the respective tier rewards. *Players 1,001 and beyond will receive rewards based on their final tier. *Any abnormal gameplay detected will result in an immediate account supension and you will be excluded from receiving season rewards.
4. (NEW) Tier Assignment per Server
Some servers have limited Ranked availability, which can lead players to join matches in other servers while their own in closed. Others may also play across multiple servers while traveling or after relocating. While multi-server play is permitted, to ensure fairness, players will always be evaluated under the most "disadvantageous" conditions so as not to gain an advantage over those who play on a single server. - Immortal and Titan: Rankings will be determined based on the most challenging (disadvantageous) server, preventing multi-server players from achieving high ranks on easier servers. (Existing Policy) - However, once the tier is achieved, it will be bound to the least competitive server (the one where the player achieved the highest rank), preventing players from occupying leaderboard spots in more competitive servers. (New Policy)
■ Assigned Tier (Unfavorable Tier) - Your lowest-tier among those where you played at least 3 Ranked games will designate your tier as Immortal or Titan. - Unfavorable Server Tier: - Asia 1→ North America → Europe → South America → Asia 2 → Asia 3
■ Assigned Server (Favorable Tier) - The server with your highest-tier among those where you played at least 3 Ranked games will be designated as your Assigned Server.
- Favorable Server Tier - Asia 3 → Asia 2 → South America→ Europe → North America → Asia 1
This criteria will take effect starting with Season 8 Ranked Rewards and is intended to maintain a fair reward system that accounts for differences in competition across servers.
We’ll continue refining this system based on the Ranked environments of each server.
Thank you.
9.0b Hotfix
We'll be rolling out the 9.0b Hotfix at 11:00 (UTC). Please restart the game to download the update.
*Some changes may not be applied to tooltips or Practice modes.
Matchmaking Adjustments
South America
Matchmaking and ML Bot settings for Normal Games have been adjusted overall.
Gameplay
B0-R1 (Bori)
Base Defense 40 → 35
Flight Duration 5s → 4.8s
Gadget
Wind Zone Kit
Cooldown 30s → 25s
Augments
Chaos
Red Sprite
Cooldown 10s → 9s
Cooldown Reduction Value per Damage Type
Base Damage: 15% → 12%
Area Damage: 6% → 5%
Bug Fixes
Rio: Hankyu and Daikyu's Fleeting Soul / Spirit Arrow (R) cooldown is now correctly applied.
Barbara: Overclock(R)'s cooldown is now correctly applied.
Alex: His weapon skill's cooldown is now correctly applied.
Cobalt Protocol: Tactical Skills Blink now works properly when used with other skills.
We continue checking your 9.0 reports and working on solutions. Some of these will be fixed in our upcoming 9.1 Update on Thursday 23rd (UTC).
9.0a Hotfix
We'll be rolling out the 9.0a Hotfix at 10:30 (UTC). Please restart the game to download the update.
*Some changes may not be applied to tooltips or Practice modes.
System
Credits
Night 1 Naturally Earned Credits 1 per 1.4s → 1 per1.45s
Matchmaking Changes
North America & Europe Server
Matchmaking and ML Bot settings for Normal Games have been adjusted overall.
Basic attack post-cast delay now applies correctly when Assault Rifle's weapon skill Overheat (D) is triggered.
Nathapon: Slow Shutter (P)'s additional skill damage now applies properly to enhanced basic attacks after Panorama (E) hits.
Daniel:Inspiration (W) marks now correctly explode in the Target of Inspiration with the final hit of Masterpiece (R).
Magnus: Deferral effect now activates properly when taking damage while wearing Áo Dài.
Jan: Unyielding (P) cooldown reduction now functions properly in all situations.
Chloe: Attacking Lantern Bloom as Nina now correctly grants vision.
Hart:Feedback (P) extra basic attack damage no longer unintendedly applies to installations.
Haze:
SMG - Deactivated (E2)'s cooldown now applies correctly and can be used immediately as intended.
Rocket Launcher (R)'s cooldown now triggers correctly after the final bullet is applied as a basic attack.
Hyejin:Charm of the Prophecy (W)'s slow effect within the area is now correctly applied.
9.0 Patch Notes Corrections
We would like to clarify Li Dailin's Spirited Kick(Q) recent cooldown application changes.
The cooldown still begins at the same point, but the final wait time before it starts is now subtracted.
Example 1: If Q2 is not used within 4 seconds after Q1, the cooldown starts 4 seconds shorter.
Example 2: If Q3 is used 4 seconds after Q2, the cooldown starts 4 seconds shorter.
Example 3: If Q3 is used immediately after Q2, the cooldown starts normally.
Once the 9.0a hotfix is fully applied, characters that were temporarily disabled will be reenabled. We'll continue looking into your 9.0 update reports and we'll carry out an additional hotfix once we've found solutions for them.
Upcoming Hotfix Notice
Hello Lumia Island Survivors,
We're currently looking into your reports and will be carrying out a hotfix later today to fix ongoing issues.
We'll announce the application time later once the contents of the update are fixed.
Thank you for your patience.
Test Subject Records
Matchmaking Server Reset
We’ll be carrying out a matchmaking server reset. *Matchmaking queues may be paused and unavailable for 1~2 minutes during the application.
[Fixes]
Normal Matches: Matchmaking with AI bots will now work properly.
We’ll continue monitoring your reports and working to address them as quickly as we can. Thank you!
Characters Temporarily Disabled
Hello Lumia Island Survivors, The following characters will be temporarily disabled due to a bug.
We're trying our best to quickly solve this. We apologize for the inconvenience.
Eternal Return's Season 9: Matsuri has begun!
[p]Hello Lumia Island Survivors! [/p][p]Eternal Return's Season 9: Matsuri has just begun! [/p][p]Join us on this new adventure and don't miss out on the awesome perks we've prepared to celebrate the start of our newest season! [/p][p][img src="https://clan.akamai.steamstatic.com/images/34875433/43855789b230d01ac996860e1b84f5afe5c88a81.png"] [/p]
[p]▶▶ Champion NiaH's Preseason Playtime Event: \[See More][/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/34875433/b69ccd41374a3be6062c174424bdd4b9930ac593.png"][/p][p][/p][p]Start the new season like a winner and get a variety of awesome rewards! [/p][p][/p]
Maintenance Notice
Servers will be temporarily offline for an estimated time of 6 hours on October 16th from 2 AM (UTC) to update Patch 9.0.
* The game will be unavailable during the maintenance period. * Please restart your client after the update. * Use of the event page may be limited during maintenance.